Everything posted by SuperPyroManiac
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SuperEvents
- 213 comments
- 22 reviews
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SuperCallouts
That's odd, do you have custom peds installed? It acts like it does not know what model the ped is even though it works for everyone else. I assume you have the latest GTA update with diamond casino? LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.InvalidOperationException: Cannot load invalid model with hash 0xfb6c0b97. I'll have it in the next version.
- 1,007 comments
- 63 reviews
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SuperEvents
Well thanks for letting me know, I guess there was probably a crazy driver or someone shot a gun to scare them. I don't want to disable their AI because that would defeat the purpose of it being a random event. So I guess if they run it's up to you to decide haha
- 213 comments
- 22 reviews
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SuperEvents
That's really weird, there should be 1 person crying by a dead person. So the injured person shouldn't be able to run away because they're dead. I'll test it out some more and see if I can reproduce that issue.
- 213 comments
- 22 reviews
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SuperEvents
Currently no interactions from this plugin have been added yet. That's odd he was running away, this was also for the car accident?
- 213 comments
- 22 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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SuperEvents
- 213 comments
- 22 reviews
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SuperEvents
- 213 comments
- 22 reviews
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SuperEvents
Yeah i'm about to publish a hotfix for spawning, as for owners of vehicles it works with the default computer but for the life of me I cannot set the owner for Compulite, Computer+, Police Radio, or StopThePed. Same issue with the callouts. If anyone knows the code for that I would love if you PM'd me haha
- 213 comments
- 22 reviews
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SuperEvents
Ok I've set it so the events will not spawn closer than 35 meters away. I'll wait to upload until I can get a log of the crash so I can make sure that's fixed as well. 🙂
- 213 comments
- 22 reviews
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SuperCallouts
I'll test it out in a few minutes and find the cause, thank you for letting me know! EDIT: I am not able to re-produce the problem. It seems to work fine for me. Please send me your log so I can see why it's not working for you. If anyone else has this issue please let me know as well.
- 1,007 comments
- 63 reviews
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SuperEvents
Hey thanks for the feedback. Sorry about the spawning, I will release a hotfix later today to fix that. 🙂 Also if you have a crash please please please send your rage plugin hook log so I can fix it ASAP. Sorry for all the first release issues today, LSPDFR does not have an easy API for Ambient Events like they do for callouts so I have a lot of code in there that could possibly cause a crash, so logfiles will seriously help me find it. In the config you can change how often they spawn in seconds. I think I have the default as 45 seconds after an event a new one can generate, but you could for example replace 45 with 120 to make it wait 2 minutes instead.
- 213 comments
- 22 reviews
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SuperEvents
- 213 comments
- 22 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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SuperCallouts
Update 1.6 Added 1 new callout and made changes to some others! UPDATE PUBLISHED, MAY TAKE UP TO A DAY TO BE APPROVED BY STAFF SuperEvents has been released as well! May take up to a day for staff to approve that plugin! Added "Organized Crime in Sandy Shores" callout. Remade "Vehicle On Fire" callout so there is actually fire... Added a route to the Ambulance Escort so you know where they are going! Many small changes here and there. Cleaned all of the code, events should no longer stutter for a second when you accept. Known issues: I do not know how to set the Ped as an owner of a vehicle with Stop The Ped addon. SWAT callouts may spawn very far from you. (Had to disable distance checking to fix the instant CODE-4 bug) Hope you all enjoy! INSTALATION REPLACE: SuperCallouts.dll SuperCallouts.ini ADD: RageNativeUI.dll (GTA MAIN FOLDER)
- 1,007 comments
- 63 reviews
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SuperEvents
- 268,032 downloads
- Version 4.0.0.1
Any Issues, suggestions, or want to chat? Join my Discord server! Click Me! SuperEvents is a plugin for LSPDFR to add more ambient events. Currently adds 8 new events with plans for many more! Not only that, it has a fully fledged API that allows people to add their own events, just as easy as making a callout pack! (https://github.com/SuperPyroManiac/ExampleEvents) With SuperEvents I aim to add more unique ambient events to LSPDFR with a uniform feel. I add both realistic and crazy new ones that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugin Deadly Weapons and SuperCallouts to completely change how the game feels. Car Accident Car Fire Fight Open Carry Officer Under Fire Reckless Driver Suspicious Vehicle Wild Animal Many more events planned! Want to add your own? Check out the API guide! https://github.com/SuperPyroManiac/ExampleEvents Any Issues, suggestions, or want to chat? Join my Discord server! Click Me! If you make Event Packs of your own, you may NOT include SuperEvents in the download, rather send them here to download it! Policing Redefined is recommended for this plugin! Superior StopThePed and UltimateBackup replacement.- 213 comments
- 22 reviews
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SuperCallouts
You're awesome. I was under the impression you launched rage AFTER you went into single player. Launching it right as GTA starts worked perfectly.
- 1,007 comments
- 63 reviews
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SuperCallouts
I am aware, but trying to load any plugins at all even with a vanilla GTA will close the game. I get get rage to start but not LSPDFR. So i'm going to wait out the storm.
- 1,007 comments
- 63 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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SuperCallouts
Sounds like there may be another plugin conflicting. Can you send me your rage plugin hook log so I can check it out?
- 1,007 comments
- 63 reviews
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A humble audio project.
So this is how it is with only the CRIMES folder before any of the extras or other replacements. He has mostly everything done from what we have talked about he is just uploading it so I can test it all in game. The issue with the extremely loud volume in game just had to do with a how he was exporting it but after talking and testing many different exports we got the sweetspot.
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SuperCallouts
- 1,007 comments
- 63 reviews
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SuperCallouts
Also for 1.6 im fixing a lot of bugs I accidentally made, i'm currently exterminating them as we speak so I can get this released by the end of the weak. Here is a video of me getting rid of the bugs.
- 1,007 comments
- 63 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews