Posts posted by DLM3
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Edited by DLM3
Sadly ELS is just a piece of crap. Earlier this summer I asked for advice as my lightbar broke for no reason, same version of everything that I played the day before, same vehicles (that had been working fine since I installed them), etc. And for no reason again, it fixed itself a couple of days later. Guess what, today I'm firing up LSPDFR and my lightbar is broken again for no reason. I can bet that in a few days it will be magically fixed though I did nothing.
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Edited by DLM3
Edited title (solved)Hi, I have been struggling for a couple of hours with an issue that suddenly arose for no reason: none of the lightbars of my ELS vehicles are working anymore. These are vehicles that I have been using for a long time with no issue, I was still playing last night with no issue and today all of them are broken. I can see the lighting around but the lightbar itself just has no lights:
I have made no change at all since last night, I haven't edited any mod, I haven't added any mod, even with no relation to GTA nothing has changed on my machine.
I have seen this topic and followed the suggestions (even saw an update to OpenIV when I launched it that made me thought I finally figured out the issue) but none of them fixed it.
I really have no idea anymore about solving something that was working fine a few hours ago and would welcome any input...
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Edited by DLM3
I had the same issue today (and the last time I played LSPDFR was like a couple days ago, with no problem). Starting RPH and GTA crashing. Starting GTA alone and it was crashing too.
Make a backup of GTA5.exe, GTAVLauncher.exe, steam_api64.dll (in the game folder) and update.rpf (game folder > update). Nothing new, the usual stuff to revert to a previous version of the game.
If you have the game on Steam: in your game library right click on GTA V > Properties > Local Files tab > Verify integrity of game files, that will make sure that you have the lattest version.
In your GTA directory place the various ScriptHook files in a temporary folder (especially if you are playing with a much older version, ScriptHook may not be compatible with the lattest game version). Start GTA V itself, not through RPH, and you'll see that it updates R* Social Club before launching (I think that this is the culprit causing our crash, an outdated version of Social Club, so it's possible that you may even save you all these trouble by updating it if you can do it manually). It doesn't matter if the game still crashes at some point, it did for me after the Loading screen.
If it didn't crash just quit the game, place your ScriptHook files back in the game directory, replace GTA5.exe, etc. with the files that you backed up earlier. And start RPH. You should be able to start the game now.
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Hey, recently I wanted to change the Charger that I had been using for such a long time (like almost since I started playing LSPDFR) especially to upgrade to an ELS model. I was in love with this car, it looked great except the interior that was "only" decent since it goes back a couple years ago and being non-ELS for the same reason. Problem is I cannot find one Charger that actually satisfies me.
I am not trying to be a jerk with modders, seriously. There are really nice cars out there but in all honesty it seems that there is no care for details anymore (it's all about high polygons, often way too high and causing memory issues after playing for a while when many of these cars spawned), for instance one of the most common issues that I have seen with recent vehicle models is passengers on the back seat having their head sticking out. Second most common issues is the wrong position of hands on the wheel.
I have been scouting the vehicle section page by page, checking each Dodge one by one (but not all vehicle packs so my hope is one of those actually includes this jewel) and there is always one detail that puts me off. Does anyone know of a Charger that:
- is ELS enabled
- doesn't have a useless high polygon count
- makes sure that back seat passengers don't stick out through the roof
- has a right position of hands on the wheel
- includes a template file to modify the livery if need be
- has either a deployed spotlight (even if not working) or functional ELS take-down lights (lightbar or spotlight with no real preference)
If you've seen such a treasure <3 Thanks!
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12 hours ago, cp702 said:
The *recent* ratings flipped to negative. V has been out for years. Not a whole lot of people are still buying and reviewing it.
It doesn't matter if they're not selling as much as they used to (and just for the record, their sale never really dropped, up until a few weeks ago GTA V was still the top seller on Steam) because anyone can still review at any time. You can even change your review and rating at any time, which was actually the whole point of adding an additional rating last year: overall and recent. Because game can evolve and the overall rating may not be indicative anymore of the state of the game at the current time, that's why Steam allows you to change your review.
7 hours ago, Starkka15 said:Keep modding guys, no one knows, no one cares, honestly... OpenIV won't be outdated except for some newer DLC's most likely, so mod to your hearts content.
So much this. Seriously. While there are good reasons to be pissed off by Take 2's move, there is no reason to freak out. You can still use OpenIV by disregarding the uninstall invite, you can still use mods, you can still play LSPDFR. The worst that can happen is being stuck with the current game version (that's why you make sure to back up the important game files) and that's not the end of the world. People can still create the most awesome mods with the current version, the LSPDFR team even just stated that they are testing a new version...
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9 hours ago, AlconH said:
There are a few mods that add ambient events to the game. Such as Traffic Policer by Albo1125. This may offer what you're looking for.
Well I am not looking for speeders (mod installed anyway). When I'm patrolling, I try to keep my speed in check as much as possible which means that I'm following traffic... but when you are on Senora Way for instance (limited to 50 as far as I can remember) and no one drives faster than 20 this is getting quite annoying
6 hours ago, Frisky said:I don't know if it will work for ya but had this installed a while back ago. Did some good for me I guess.
Thanks, I'll give it a look!
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After playing for that long there's a thing that is really starting to kill me lately... that's all these vehicles driving way slower than the speed limit. Some roads are limited to 50 mph yet people drive at 15 mph. And it's not just some idiot holding traffic, it's just litterally everyone driving like grandparents going for a tour on a sunday afternoon.
Is there a mod that would make these NPCs drive closer to the speed limit? I know that there is one making AI faster during pursuit but that's not what I'm looking for.
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Edited by DLM3
5 hours ago, TickleMyElmo said:yah cuz ima back up a 80 gb game plus mods and so on ... YUP have gbs to waste
You don't even need to back up the whole directory... There are only 3 files that need to be stored —with the addition of a 4th one as we just found out— to roll back your game to a previous version: GTA5.exe, GTAVLauncher.exe, update.rpf and steam_api64.dll. There was a time when you needed to have the right version of Rockstar Social Club but I don't think it is a thing anymore. The largest file to back up is hardly half a GB...
I have been playing with RPH 0.45, that's from August 2016 (!) almost every week since then, I have gone through all the major updates including this last one without a single issue to roll back to the version of GTA in that summer. All I am backing up is the 3 files in bold character above and the various DLL files and crap from the main directory, less than 1 GB in total.
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On 14/03/2017 at 5:23 PM, LapdCode3 said:
gta just had a huge update so you have to wait for the next patch and update back up your game version next time to avoid that issue
And on a side note, manually back up your steam_api64.dll file from now on. That's a file that needs to be reverted to a previous version along with the usual files for this update.
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On 24/10/2016 at 8:15 AM, Arariel said:
True, it isn't hard, but it is very time consuming. I just redownloaded GTA V, and now I'm going to spend the entire day tomorrow readding everything all because Rockstar doesn't want to make life easier on people who mod.
As much annoying it can be for us, Rockstar is not supporting modding, that's their own right. The day they add Steam Workshop to GTA and indeed keep ruining everything with each major update there's more ground to complain. But until then they are not bound to make modding easier.
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So basically Lyrad was saying that it was most likely some callouts coming with ambient events. But the only plugin I allowed to have ambient events is Traffic Policer (all the other ones are turned off) and I am pretty sure that these random pursuits are default GTA chases (a few examples, game running with no mods). Except that they seem to happen even more frequently in LSPDFR.
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Edited by DLM3
TyposI honestly can't stop in a place for 2 minutes without one of these random pursuits happening in the same street (even in the most remote locations) and half the time almost crashing on me or near me. This is getting beyond annoying. Is there any way to stop these? Or is there a plugin out there that I don't know of and that tones down their frequency or completely disables them?
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Edited by DLM3
Are you modding cars (especially because of vehicles.meta) or other things of that sort (visual enhancements, dashcam, etc.)? If that's the case, make sure to also update your update.rpf file under mods>update. Whenever a new patch to the game changes that file it can be easily overlooked and it causes a conflict leading to a crash as you are about to enter the world.
That's the only thing I can think as it happened to me a couple of times and suddenly realized I forgot about this modded file.
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Edited by DLM3
Hey @Albo1125 would you consider adding an extra option to the Transport Regions XML file, street names? I was kinda excited to be able to call in highway patrol units (I am using POLICE4 slot) for pickup when I am on the highway but zones are way too large. For instance US Route 1 goes through no less than 10 regions from Mount Chiliad to Banham Canyon, adding POLICE4 to these 10 regions would be overkill. I tried my luck by adding "US Route 1" to the TransportRegion ZoneName tag, with little hope that it would be enough and obviously it didn't take my setting.

That would be great to be able to do that with the various highways, provided it is possible and more people like the idea






We need lspdfr for cyberpunk 2077
in Discussion & Suggestions
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Edited by DLM3
Added screenshot
I'd love to see it happen. I love CP 2077's police cars though it is impossible to drive the basic patrol car in 1st person with that grill onto the windshield.
Besides CD Projekt just made available several modding tools (no idea how much they help but they seem to support mods more than R*).
Now I don't really picture NCPD officers sitting in their car along the roads to hand speeding tickets 😅