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SerekgPL

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  1. Like
    SerekgPL reacted to Lorian444 for a file, Ford E450 Ambulance 4k Textures p1   
  2. Like
    SerekgPL reacted to BlueSteelShield for a file, LAPD/LASD Federal Signal Smart Siren [ELS Compatible]   
    A Smart Siren that can be used for any realistic Roleplay following California State Law
    ----------
    Information:
    Wail and Yelp only siren since CA State Law states Priority and Air horn are NOT Emergency Service tones Air horn replaced with Traffic Stop Wail (One Second) ----------
    Downloads:
    Siren Mastery ELS (GTA V) ---------
    Credits:
    Trixxper BlueSteelShield --------
    Video:
     
  3. Like
    SerekgPL reacted to PimDSLR for a file, Pierce LAFD Firetruck By PimDSLR   
    Pierce LAFD Firetruck By PimDSLR
    I proudly present you my second real model! And the first american firetruck for GTAV!
    I spended alot of time on this baby. And tried to be as realistic as possible with the first red/orange LED beacons.
    Some bugs/notes
    - Chrome under the car
    - Has only LOD l0, so can disapear, (didn't experice that myself)
    Do you like my work? Consider a small donation, it keeps the stuff going ;) Also a nice review is always nice.Thanks.
     
     
    This work is licensed under

    Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
    © 2016 Pim DSLR Productions
     
    Credits:
    Firetruck UV mapped by nicks0112, textured by PimDSLR, nicks0112 and Rockstar.
    Firetruck heavily modified, textured and added stuff by PimDSLR
    4K skin by BogdanM
    Code 3 arch 36 scratch modeled by Five0/OfficerFive0
    converted to gta 5 by Five0/OfficerFive0
    Traffic advisor is originally a Fedsig Valor by RoegonTV, converted to GTAV by F5544, textures RoegonTV, BogdanM. Made to only traffic advisor by PimDSLR
    TIR 6 / Quarderflars made and textured by PimDSLR
    Mx7000 lightbar made by F5544. UV mapped to firetruck fit by PimDSLR
     
     

  4. Like
    LSPDFR crashes in the middle of a pursuit. We've all been there. Maybe it's while developing a new callout, maybe it's a slightly unstable plugin you like to use, maybe LSPDFR just crashes on your computer sometimes. Now your map is littered with flashing red and blue blips and the suspect is still showing up red even though you arrested them. You reload LSPDFR, but the messy map remains. Abandoned police cars block the road. Do you waste a bunch of time restarting GTA, or do you just move some cars to the side of the road and deal with it? 
    Well, now there's a better solution! The CleanAllTheThings Plugin has several different modes to help you clean up the game world - whether there was a crash, some cops just randomly abandoned their vehicles, or just because you feel like it. 

    CleanUpLSPDFRCrash removeEmptyPoliceVehicles
    Combines most commonly used commands when cleaning up from an LSPDFR crash during a pursuit. Calls the following commands, described below:
    RemoveAllBlips DismissPeds DismissVehicles (policeOnly=true, occupiedOnly=false) DeletePeds (deadOnly=true) DeleteVehicles (policeOnly=true, unoccupiedOnly=true) IF removeEmptyPoliceVehicles is true FixAllVehicles policeOnly, occupiedOnly
    Repairs and cleans all vehicles in the game. If policeOnly is true, only fixes police vehicles. If occupiedOnly is true, only fixes occupied vehicles. 
    This command is useful if you're in a pursuit and a police vehicle is unrealistically damaged due to smashing into things thanks to the hyper-active pursuit AI. 
    RemoveAllBlips
    Removes all blips from the map, including red/blue flashing blips for pursuits. Note that this command does NOT delete the underlying object, it just removes the blip from your map! That means if you call this command while a pursuit is active, the pursuit will continue - you just won't be able to see where the suspect is. You would have to use a Dismiss or Delete command to actually remove the underlying objects. 
    RemoveBlipsFromVehicles policeOnly, occupiedOnly
    Turns off the blips for all vehicles loaded in game. Specify true or false for policeOnly and occupiedOnly to only remove blips from police vehicles, and/or only remove blips from occupied vehicles. 
    DismissVehicles policeOnly, occupiedOnly
    Dismisses vehicles, clearing any tasks assigned to them and allowing the game to unload the vehicle if you leave the area they are in. Specify true or false for policeOnly and occupiedOnly to only dismiss police vehicles or occupied vehicles. 
    DeleteVehicles policeOnly, occupiedOnly, unoccupiedOnly
    Deletes vehicles, and any peds inside those vehicles, anywhere in the game world. Specify true or false for policeOnly, occupiedOnly, and/or unoccupiedOnly. 
    policeOnly = only deletes police vehicles occupiedOnly = only deletes vehicles with peds in them unoccupiedOnly = only deletes vehicles without peds in them If you specify both occupiedOnly and unoccupiedOnly to be both true or both false, then it will delete all vehicles. 
    DeletePeds deadOnly
    Deletes all peds in the game. Specify true or false for deadOnly to only delete dead peds, or to delete all peds. Note that in some cases, a ped may appear to be dead, but
    is actually alive and set to appear unconscious by a plugin. If deadOnly is set to true, these peds will not be removed. 
    DismissPeds
    Dismisses all peds, terminating any tasks and allowing the game to despawn them if you leave their area. Any peds stuck in place due to a callout should start walking or driving away, including any arrested peds. 
    _____________________________
     
    Hope you find this plugin useful! Please leave a comment and let me know if you encounter any problems, and if the plugin helps you out consider leaving a review. 
    Plugin tested on RPH 0.34 with LSPDFR 0.3. 
  5. Like
    SerekgPL reacted to Albo1125 for a file, Albo1125.Common   
    https://www.youtube.com/albo1125
    Albo1125.Common is now open source. https://github.com/Albo1125/Albo1125-Common
     
    Albo1125.Common.dll
    This is a required dependency for all of my script modifications. Instead of uploading new versions of all my mods just to update Albo1125.Common, I will update it here and you can download and install it.
    If there is an update available for Albo1125.Common, you will be notified ingame.
    This does not do anything by itself. It is a helper assembly for all of my other modifications that can be viewed by clicking here!
     
    Thanks to the following people for contributing to the repository:
    - @PeterU
  6. Like
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager
     

    Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!
    Requirements - some of these are included (credits go to their appropriate authors):
    LSPDFR 0.4.2 (not included) Albo1125.Common 6.6.3.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V (versions 1.0.1011.1 or higher1).  
    Installation instructions and further feature documentation are included with the download.
     
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.
  7. Like
    SerekgPL reacted to Gump for a file, 2011 Ford Crown Victoria Gang Unit   
    I am very happy to bring my first model to you guys!Wouldn't of been possible without the help of Officer Underwood and Hurk! I think this turned out really well!I realize some people don't like HG2 Siderunners, but I made this model for myself...and decided to upload it!Suggestions are welcome!

    Credits:
    -Model is Ford Crown Victoria from Driver SF, converted to GTA IV by F5544, modified by KevinDV, Cj24, & OfficerUnderwood

    -Wheels from NFS:MW and converted by trewq34, Textures by GreenAid

    -Interior Parts by Ubisoft, modified by OfficerUnderwood

    -Door Handles by Lundy

    -Console by Sheriff Van Dyke

    -Whelen Avenger by TruamaPak and little avengers and side runners on the side by EVI

    -Toughbook CF31 by Ridgerunner

    -Whelen TIR6 by Tomcat8492

    -Put together by Gump






    Stay thirsty my friends..
     



  8. Like
    SerekgPL reacted to Andrew Lincoln for a file, LAPD Lenco Bearcat Texture (Rescue 4) 4K   
    Los Angeles Police Department Lenco Bearcat Texture (Rescue 4)
    This is a texture fo Cosmo's Lenco Bearcat. Los Angeles Police Department has multiple Lenco vehicles, including Bears and Bearcats. 
    The texture is a replica of Rescue 4, since it was the only vehicle I could find in-depth images of.
    Overview
    Date Uploaded:20/02/2016
    Version: One 
    Updated: N/A
    Author: Mercenary
    Vehicle link: http://www.lcpdfr.com/files/file/10301-lenco-bearcat-cosmos-variation/
    Installation
    1. Use OpenIV to navigate to the location you installed the vehicle.
    2. Enable edit-mode.
    3. Drag and drop the riot.ytd file into the location installed.
    4. The texture is now installed. You can view the texture through the riot.yft
    Disclaimer
    Do not reupload without author's permission.
    You may edit the texture but cannot redistribute to anyone.
    Uploaded to LCPDFR.com and GTA-5-MODS.com
  9. Like
    SerekgPL reacted to Stealth22 for a file, Traffic Control   
    Traffic Control for GTA V
    Copyright (C) 2018 Stealth22. All rights reserved.
    Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
     
    Requirements
    You must have version 0.63 (or newer) of RAGE Plugin Hook. You must have a fully legal, non-pirated version of GTA V.
     
    Automatic Installation
    - Extract the ZIP archive; ensure that setup.exe and Traffic Control.msi are both in the same folder
    - DON'T run Traffic Control.msi unless you know what you're doing
    - Run setup.exe, and ensure that the installation directory detected matches the main/root folder of your GTA V install directory
    - If setup.exe is unable to detect your GTA V directory, or fails in some other fashion, start Traffic Control.msi, AND SELECT YOUR GTA V PATH AS THE INSTALL DIRECTORY
     
    Manual Installation
    - Copy the TrafficControl.dll and TrafficControl.ini files into the Plugins folder of your GTA V directory.
    - Copy the Stealth.Common.dll and RAGENativeUI.dll files into your main/root GTA V directory.
     
    Features
    - Stop or slow down all traffic within a certain radius of the player, in order to close a road for investigative purposes, or for safety reasons during a traffic stop
    - Multiple "roadblocks" or "speed zones" can be placed
    - Roadblocks will remain in place until removed by the player
    - A (beta) setting to allow any emergency vehicles to drive through "roadblocks"/"stop zones" can be enabled in the INI file ("Stop Traffic" orders only; speed restrictions are not affected)
    - The above setting can also be changed on-demand through the new in-game menu
    [NEW!] - Traffic Control now includes a new in-game menu, powered by RAGENativeUI!
    [NEW!] - Keyboard shortcuts can now be changed in the INI file!
    [NEW!] - Keyboard shortcuts can be disabled, if desired (to use the in-game menu exclusively)
    [NEW!] - Integration with Police SmartRadio!
     
    Usage
    - Press the menu keybind (CTRL + F10 by default) to open the Traffic Control menu; use the menu options to place/remove roadblocks
    - Alternatively, you can use the shortcut keys (see the INI file) to place/remove roadblocks
    - Keyboard shortcuts can be disabled through the INI file, if you wish to only use the in-game menu
     
    Forum Thread
    http://www.lcpdfr.com/forums/topic/51961-rel-traffic-control-beta-close-off-the-road-while-you-investigate-and-clear-a-scene/ 
  10. Like
    SerekgPL reacted to EP34FR for a file, Los Santos Emergency Services Pack   
    4K LSPD/LSFR Textures Pack
    This "mega" pack includes LSPD liveries for multiple vehicles, as well as LSFR (Los Santos Fire/Rescue) liveries for the Fire Engine and Ambulance.  Use any or all of these to personalize your LSPDFR experience.
    The 2015 Charger includes a special, "Skyline" livery (chgr_sign_2) that can be an additional livery, or can be renamed to chgr_skin_1

    Vehicle mods required:
    CVPI (any/all of the following):
      - Ford Crown with Federal Signal Valor lightbar By PimDSLR (use cvpi_sign_1)
      - Blaine County Sheriff CVPI 3.0, by Virzza (use cvpi_sign_1)
      - 2011 CVPI by Bxbuggs (use vicz_sign_1)
    Charger (either/all of the following):
      - Dodge Charger 2015 LSPD by F5544
      - 2011 Dodge Charger, by martinct
      - 2014 2014 DODGE CHARGER MARKED RX, by Carperino (you can also use his unmarked charger, with this livery, as a slicktop unit)
      - 2014 Dodge Charger Pursuit, by Bxbugs123
    Impala:
      - 2014 Chevrolet Impala, by Bxbuggs
    Taurus:
      - Ford Police Interceptor 2012, by F5544
    Explorer:
      - Ford Explorer (INTERIOR) Fedral Signal Valor lightbar By PimDSLR
    Fire Engine
      - Firetruck, by nicks0112
    Ambulance: 
      - Ford E450 Ambulance, by PimDSLR
    Helicopter:
      - Police Maverick Mapped, by Yard1
    To Install textures, use OpenIV to install the vehicle mods as directed, open the .ytd (and sometimes also the +hi.ytd file), and replace the texture.
    If the model has multiple textures (i.e. cvpi_sign_1, cvpi_sign_2, etc.) you can delete the all but cvpi_sign_1 to ensure only these textures spawn.
    Enjoy!  And if you have any questions or issues, let me know.
     
  11. Like
    USE MY NEW BASE UNDER THIS LOGO. THIS MODEL IS OLD. DONT BE THAT GUY THAT USES THE DRIVERSF MODEL. FORZA DID IT MORE JUSTICE.

    After development started in August of 2015. I have been trying to achieve to get the perfect 2011 CVPI out to the public unlocked for all to use and make what they want, no matter how bad one thinks of their model. Today to the public I present the Development 2011 CVPI for everyone to use and enjoy.
    I want to thank these people for their motivation to get this CVPI to where it is
    Cj24 (For releasing the original model on IV) KevinDV (For his works on the original model) Ubisoft (For providing the parts I need thanks to their Lincoln Town Car in DriverSF) BxBugs123 (Late credit, Anyways I thank him for his headlamps textures) Lundy (For his motivation, help, & door handles) Gump (For his motivation, support, & testing of the model in which he would say "Hell yeah man!") ljcrary (For his motivation & support of the model to get it out to the public unlocked) Virzza (For his motivation & support on release) thegreathah (For his motivation & support on release) DroidRZRLover (For his motivation & support on release) Prophet (For his joke in which is very much true) and the Community for the models they release in order for all to enjoy and I hope this enhances it Bugs:
    Gauge's are inaccurately calibrated, I expect you could rely on the good ole SNT Speedometer in the upper right like in IV Notes:
    Original model: Unlocked for developmental usage, give credits as always As accurate as possible to the 2011 model year CVPI Recommended using fellow ljcrary's Crown Victoria Sound Mod  Updates might come in the near future. If I missed a credit, missed something, or whatever please contact me anytime and I'll be happy to fix or resolve whatever the problem may be with cooperation.
  12. Like
    SerekgPL reacted to CaptainSugarFree for a file, 4k Bearcat LAPD Texture   
    LAPD 4k Bearcat texture made by: CaptainSugarFree
    This texture can NOT be edited, or redistributed without my permission, thank you.
    This is a 4k LAPD texture for the Leno Bearcat made by: @Cosmo
     
    Future updates: 
    Add LASD Texture 
    Add regular SWAT texture 
     
    Get the model here:
     
    Social Media: 
    Social Media: 
    Twitter: @CptSugarFree
    YouTube: youtube.com/c/captainsugarfreecsf
     
  13. Like
    SerekgPL reacted to Cosmo for a file, Lenco Variation   
    Hello everyone,
    This is the Lenco Variation by Cosmo.
     
    INTRO:
    I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
    Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
     
    FEATURES:
    Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates  
    INSTALLATION:
    A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
    *** Don't forget to make backups or use a mods folder ***
    Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
     
    Additional Liveries
     
    If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
     
    If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
     
    Do not upload this file on to any other website or claim this as your own work.
    However, you may include this model in a car pack as long as proper credits are given.
    Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
  14. Like
    SerekgPL reacted to RoguePlus for a file, (FireWatch) Park Ranger   
    For BritshGamer88/shadyk311 2015 Suburan PPV.  After playing Fire Watch, I created a skin what I think the games vehicles might look like.
    Enjoy.
    NOT FOR REUPLOAD, PERSIONAL USE ONLY.
  15. Like
    Law Callout
    How to install ?
    - Move all files in your GTA V folder.
    - Start GTA V and go on duty!
    - Enjoy for this!
    List of calls :
    - Possible Murder: A murder has just been said, go talk to a witness!
    - Possible Home Invasion: An officer saw the suspects get into a home! He called himself the backup to intervene.
    - Emergency carjacking: A person commits a service vehicle theft !
    - Stolen Truck: A truck was stolen! You must intervene to neutralize the thief!
    - Speed Pursuit: A suspect detected by ANPR System runs at full speed! You have stopped the vehicle ..
    - Homeless People: A homeless person disturbing behavior for a citizen, you must act!
    - Bus Stolen: A bus has just been hijacked, intercept the suspect responsible for that.
    - Celebrity Kidnapping: A celebrity has been kidnapped, intercept the suspect and rescue the victim !
    - Terrorist Attack: Destroy the terrorist threat, the individuals are armed with heavy weapons and explosive belts !
    - Possible Hooker: Observe the hooker and see what happens.
    - Gang Riot: Go to the position and stop the gang riot !
    - Possible Burglary: An alarm is triggered, go see what happens.
    Preview(s) :
    For the French people:
     
     
     
     
    For the English people :
     
     
     
    Thanks for downloading! and Thanks if you visit my web site : http://lefr.fr
  16. Like
    SerekgPL reacted to OfficerLukas504 for a file, Los Santos County Police   
    These textures are created by Illusionary for GTA 4 (Liberty City)
    I've edit this for GTA 5(Los Santos)
    Installation: 
    Install the listed vehicles and replace the textures in the ytd file!

    Have fun with it!
    Used Vehicles:
     

     

     

     

     
     
     
  17. Like
    SerekgPL reacted to IgnisAlienus for a file, Los Santos Transit Police   
    Texture made by request for someone creating a Transit Mod with callouts and it's own textures. This is his name for those waiting for metro callouts so subscribe to him so you will get notified when it's posted: @RadGamma
     
    This will replace the default "police" model in the game. I've included the texture .pngs for those who want to change out cvpi_sign_#s on their other models to integrate this into their department.
    Credits
    CVPI:
    -Ford CVPI from Driver San Francisco
    -Ported to GTA IV by F5544.
    -Edited to police version by Cj24 and KevinDV.
    -Ported to GTAV by F5544.
    -Liveries by BogdanM.
    -Beta tested by PimDSLR, Dbock1989, Prophet.
    -Interior parts made by Bxbugs123/Scheafft with permission to use.
    -edited by legionarius
    OTHER:
    -MX7000 lightbar.(LAPD version) by F5544
    -ms_alpr (apr) scanner r1 by Martin Stainman
    -spotlight handle: WHELEN LED PAR 46 SPOTLIGHT DEV_WHELEN_PAR-46_SPOTLI By EVI 
    -spotlight by legionarius
    -Go Rhino pushbar by legionarius
    -Police Equipment 2.0 By Sheriff Van Dyck
    -antenna from ALPR System 0.1 By Martin Stainman
    -0taku - BlackJesus1 technical advice
     
    Check out my other files: http://www.lcpdfr.com/profile/261048-policebike36/?do=content&type=downloads_file&change_section=1
  18. Like
    SerekgPL reacted to HBengtson for a file, SAHP CVPI Skin (Nevada Based)   
    This is my SAHP CVPI skin, based on Nevada Highway Patrol (Emphasis on the BASED).
    Vehicles in the pictures:
     
     
    Simply replace the texture in a CVPI .ytd file to use this.
     
    I am now taking texture requests. Feel free to message me.
    DO NOT reupload this skin without my permission. DO NOT edit this skin and then upload it.
  19. Like
    SerekgPL reacted to Eddlm for a file, Safer Chases (Smarter Driving for Cops)   
    No more derbies between cops while in pursuit.
     
    So, I have grow tired of seeing people being afraid of calling police Backup because the NPC Cops drive too aggresively. This the result of my frustration.
    This script attempts to make chases safer, for both you as well as the suspect, by slowing down police vehicles on certain circumstances, like when you're recovering from a crash and another cop car passes by, or you're near the suspect.
     
    RAGEHOOK/LSPDFR VERSION RELEASED.
    Special thanks to Guadmaz, who took the time to port the script for me and helped me finetune it.
    Delete the original .NET version from your game!
     
    Features
    NPC Cops won't ram the suspects ever again. Despite that statement, you can disable this behavior this mid-pursuit if you change your mind. If you hit the suspect's vehicle yourself, NPC Cops will take it as a sign that the suspect is to be stopped by all means, and will resume HOT COP ACTION behind the suspect like this script never happened. You will be immersively notified of this change on their behavior. NPC Cops will slow down when passing by you, preventing cop-to-player crashes this way. If they're directly behind you, they will brake harder to make sure they don't rear-end you. They ignore you if your vehicle is stopped, however. NPC Cops will allow the player to be the primary unit when he's close to the suspect, leaving some space between them and the suspect's vehicle. They will take primary position again if the player falls too far behind. NPC Cops can now yield to you. Simply honk and all nearby units will slow down. NPC Cops will now try to manage traffic better. They overtake more carefully and brake to avoid running over running pedestrians or crashing into slow-moving vehicles. They even take into account other police vehicles!  
    WARNING
    I consider this script resource intensive.
    If you experience noticeable frame drops, disable some of the features in the .ini file to lighten the load on the CPU.

    Settings
    You can change multiple settings inside "SaferChases.ini" to tune the script's behavior to your likings.
    Finetune how fast cops can pass by you [speed in KM/H] Allow Primary Unit support [enable/disable] Prevent the NPC cops from ramming the suspects[enable/disable] Allow the NPC cops to try and manage traffic better [enable/disable] Allow the player to force other units to yield to him [enable/disable] Debug notifications [enable/disable]  
    Installation
    Place "SaferChasesRPH.dll" and "SaferChases.ini" inside the \Grand Theft Auto V\Plugins\LSPDFR\ folder.
    How to use
    The script should start working automatically. You don't have to do anything.
    The script will load its settings from the .ini again for any new pursuits you join, so feel free to tweak it mid-game.

    Plans for future updates
    Experiment on more, better ways to approach the issue this script adresses. Port the script to RageHook if it people like it Done. Let the player toggle the Ram Suspect feature while ingame, mid-pursuit. Done. Let the player make other police vehicles yield, so you don't have to fight for a position in a pursuit. Done.  
     
    Troubleshooting If you experience any kind of crash and you think Safer Chases has something to do with it, upload the RagePluginHook.log file you will find inside your main GTAV folder, detailing the situation you and the suspects where when it crashed.   Don't consider this a polished script, but a "cheap" workaround to a frustrating problem until better options are available.
    Feedback is what I need to know what to change. Here is the discussion thread, and, if anyone wants the sourceode, you can find it here.
  20. Like
    MADE BY: S0berDrunk
    NOTE: I´M VERY MUCH AWARE THAT THE NYPD HIGHWAY PATROL VEHICLES HAVE WRITINGS ON THERE WINDOWS, DUE TO LIMITATIONS I WAS UNABLE TO ADD THIS. THE SAME ISSUE OCCURED FOR THE BUMPERSTICKERS OF THE SAVANA POLICE VAN, THIS IS WHY THE PLACEMENT ISNT 100% CORRECT. 
    IF YOU LIKE MY WORK, PLEASE CONSIDER LEAVING A DONATION OR REVIEW.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    TO DO LIST!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - Add Support For The 2009 Charger!
    - Add Support For The 2008 Tahoe!
    (IF YOU HAVE ANY REQUESTS/ERRORS, MAKE SURE TO POST A COMMENT!)
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    CREDITS!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Dualift: Big thanks to Dualift for making the amazing NYPD PED skins included in my mod pack!
    LINK: http://www.lcpdfr.com/profile/65682-dualift/content/?type=downloads_file
    SerekgPL: Special thanks to my bud SerekgPL for testing out my skins and taking the BEAUTIFULL screenshots.
    LINK: http://www.lcpdfr.com/profile/228252-serekgpl/
    POLICECO: Thanks to POLICECO for makeing 3 awesome NYPD police cruisers!
    http://www.lcpdfr.com/profile/201213-policesco/content/?type=downloads_file
    F5544: Thanks to F5544 for making an awesome Ford Interceptor!
    LINK: http://www.lcpdfr.com/files/file/9359-ford-police-interceptor-2012-model/
    Desmond98/PimDSLR: Thanks to Desmond and Pim for making an awesome explorer!
    LINK: http://www.lcpdfr.com/files/file/9751-ford-explorer-fedral-signal-valor-lightbar-by-pimdslr-fixed-invisible-problem/
    Nicks0112: Thanks to Nicks for making an awesome NYPD Savana!
    LINK: http://www.lcpdfr.com/files/file/9845-gmc-savana-vector-lightbar-model/
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    INSTRUCTIONS!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Improved Fedsig Vector (NYPD STYLE)
    STEP 1: Go to your vehicle of choice, this vehicle must have a vector lightbar. (Has only been tested on POLICECO´s NYPD models)
    STEP 2: Open the .YTD and replace the textures in the YTD with the ones included in my modpack.
    STEP 3: After that go to  x64a - textures - graphic.ytd and replace the corona image with mine.
    STEP 3: Close OpenIV and your done with the installation! 
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Licence Plates (DISCLAIMER: NOT ALL NYPD PLATES CAN BE INSTALLED AT THE SAME TIME, THIS ISSUE IS CAUSED DUE LIMITATIONS TO THE GAME FILES)
    STEP 1: Go to x64e.RPF
    STEP 2: Open Vehshare.YTD and searche for images named, plate01/ plate01_n these keep going till plate05.
    All of the plates included are compatible with each slot. Keep in mind that Plate05 is the police slot. 
    STEP 3: Replace the plates you want to use with mine, and make sure to replace the vehicle_generic_plate_font image. If this isnt installed properly text will end up looking funny.
    STEP 4: Close OpenIV and your done with the installation! 
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    CVPI:
    STEP 1: Find a CVPI of your choice and install it.
    STEP 2: Go to the location where you´ve installed the CVPI and open the .YTD file. 
    Find the main texture and replace it with mine.
    STEP 3: Close OpenIV and your done with the installation!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Ford Taurus:
    STEP 1: Find a Taurus of your choice and install it.
    STEP 2: Go to the location where you´ve installed the Taurus and open the .YTD file. 
    Find the main texture and replace it with mine.
    STEP 3: Close OpenIV and your done with the installation!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Ford Explorer:
    STEP 1: Install the Ford Explorer Desmond98/PimDSLR made.
    Link: http://www.lcpdfr.com/files/file/9751-ford-explorer-fedral-signal-valor-lightbar-by-pimdslr-fixed-invisible-problem/
    STEP 2: Go to the location where you´ve installed the Explorer and open the .YTD file. 
    Find the main textures and replace it with mine.
    STEP 3: Close OpenIV and your done with the installation! 
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Helicopter:
    STEP 1: Install the uv mapped maverick Yard1 made.
    Link: https://www.gta5-mods.com/vehicles/police-maverick-mapped
    STEP 2: Go to the location where you´ve installed the helicopter and open the .YTD file. 
    Find the main texture and replace it with mine.
    STEP 3: Close OpenIV and your done with the installation! 
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Savana:
    STEP 1: Download and install the GMC Savana made by nicks0112.
    Link: http://www.lcpdfr.com/files/file/9845-gmc-savana-vector-lightbar-model/
    STEP 2: Go to the location where you´ve installed the Savana and open the .YTD file. 
    Find the main texture and replace it with mine.
    STEP 3: Close OpenIV and your done with the installation!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    OTHER FILES!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
     
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    If you have any suggestions, leave a comment on my file and ill make sure to reply :)
    ATTENTION! Any modifications made to my content without permission of me (S0berDrunk) will result into punishment. (THESE GUIDELINES DO NOT APPLY FOR PRIVATE USE!)
  21. Like
    SerekgPL reacted to Griff0928 for a file, NCHP North Carolina Highway Patrol Uniforms   
    DO NOT WORRY!!! THIS ONLY REPLACES THE SHERIFF TEXTURE!!! NOT YOU MAIN POLICE SKINS!!!
     
    Want the Cars??? 

     
     


    First NCHP CAR and UNIFORMS in GTA 5!!!!  
     
    NC License Plate 
     
     
  22. Like
    SerekgPL reacted to w35 for a file, Arrest Warrant Callout 0.172.28.1205   
    Arrest Warrant Callout for LSPDFR extends Your game experience by :
    arrest warrant callout for various criminals including various reasons (murder, assault, robbery, rape etc.) prison escape callout (2 various suspects with variable models, usually armed, sometimes heavy armed, using variable car models, escaping to variable location) where player have to locate escaping criminals - there is only some area known where they are, and this area is from time to time updated with notification from control, arrest warrant callout executed at suspect's workplace (mostly based on talking, and checking suspects ID in LSPD computer, but chances are also that suspect will panic and try to escape or fight) adding new spawn locations for suspect and more calm callout with roleplay features show player area to serch for wanted criminal near felon’s home, or en-route, or supposed hideout,  criminal sometimes waits for Police unaware of arrest warrant, sometimes is fleeing (in such case player will have to locate – car, or person on foot) to seaport, airport, or he/she is hiding in mountains criminal is sometimes armed, sometimes not, sometimes he/she will be heavy armed and considered dangerous – player will be notified about severity of arrest warrant, but there’s some probability of incorrect intel, sometimes criminal will try to fight with player, sometimes he will try to escape, and sometimes if injured he will surrender, depending on current situation – I have put some logic for this inside callout besides this what we have in LSPDFR. dead criminal is best dealt with FinKone’s coroner van, you can also leave scene – at some distance suspect will despawn arrested criminal can be transported with transport van (from Albo’s modification) or by built-in LSPDFR 0.3 prisoner transport This mod has more than 900 possible random variations of how it goes (given above random conditions), which all count as 3 callouts.
    Arrest Warant Callout  : 5 diffrent cars x 9 diffrent ped models x 4 different variations describing suspects initial agenda (flee, hide in hideout, walk by streets) x 3 different arrest warrant severity (+ some chances for incorrect intel) x 3 different behaviour when player arrives at scene (escape, fight, walk by) and more...  PLUS
    Prison Escape Callout : 5 different car models x 9 different ped models x 2 destinations x 2 different behavior when player catch up escaping suspects x 3 different arrest warrant severity (+ some chances for incorrect intel) and more ...
    Arrest Warrant at Workplace : 9 different ped models x 4 different spawn locations x 3 different actions suspect will perform when player arrives at scene (escape, fight, walk by)  + dialogue option and checking ped's ID in police computer and some more ...
     
    This callout has been featured in this Yotube video made by LordMarshal  : https://www.youtube.com/watch?v=aNwric58CX4
    Thanks for this awesome video and spreading the word about my plugin !
     
     
    Plugin is still in development - see development thread for details http://www.lcpdfr.com/forums/topic/54758-wiprel-arrest-warrant-callout/
    Please do not re-upload this plugin to other sites as You do not have My permission to do so.
    Comments section or mod forum thread is right place for discussion about bugs and suggestions, if You think You have spotted  a bug try to be specific, and try provide as much information as possible, this will shorten much time needed to narrow down possible bug cause. Thank You.
    Requires :
    Rage Plugin Hook 0.52 (may work with older versions) LSPDFR 0.3.1 Installation :
    - unpack archive file with plugin (7-zip),
    - copy "ArrestWarrantCallout.dll" and "ArrestWarrantCallout.ini" file to Your GTA5/Plugins/LSPDFR directory
    - LSPDFR will load plugin
     
     
    Future Development :
    add more groups of criminals. additional cars, more types of arrest warrant callout (barricaded suspect - SWAT assault, suspect at home etc.) more variety of target locations to which criminal will flee BUG FIXES add more dialogues to player - suspect interaction add choices for player (RP wise)  
  23. Like
    SerekgPL reacted to Virzza for a file, Blaine County Sheriff CVPI   
    Information
    Looking for a sexy Ford Crown Victoria to replace your bland sheriff slot? Download this today and you won't be able to go back!
    With an amazing light bar, HD interior, and the fact it's a classic CVPI it's a great fit for any user! 
     
    Installation and Usage
    Installation for this modification is very straightforward! 
    To install simply navigate to the following path in OpenIV!
    update.rpf\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
     
    Planned Features
    Add hubcaps as the default wheel. Make hubcaps and steelies a wheelmod.  
    Miscellaneous
    Please, PM me any bug or crash reports. I'll try my best to fix any unseen issues that might happen. Thanks
     

  24. Like
    SerekgPL reacted to Pumpk1in for a file, HD Uniden Scanner and realistic display for Policeradio   
    THE MOD IS NOW INCLUDED WITH POLICE RADIO. YOU DON'T NEED IT ANYMORE. Thanks to FinKone.
    ------
    Replace the PNG from the Police Radio plugin to have a better deep-etch & quality of the scanner and realistic display.
    The little things make the biggest differences 
    Only for FinKone's Police Radio 0.22
  25. Like
    SerekgPL reacted to IgnisAlienus for a file, [LSSD] Los Santos Sheriff's Department Vehicle Reskin   
    I downloaded  t0p4s' LS County Sheriff for 1999 Ford Crown Victoria and wanted to make a set for more recent police vehicles so I edited them to make them a little more personal for me, but I didn't keep the main art that t0p4s made.
    Crown Victoria - https://www.gta5-mods.com/vehicles/ls-county-sheriff-1999-ford-crown-victoria
    VEHICLES YOU'LL NEED:
    Dodge Charger - 
    Chevy Tahoe -
    VIDEO:
     
    ===============================================================================================================================================
    Check out my other files: http://www.lcpdfr.com/profile/261048-policebike36/?do=content&type=downloads_file&change_section=1

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