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Albo1125

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Everything posted by Albo1125

  1. There is an option in the GeneralConfig.ini. You can also edit the volume of individual sirens in the XML file (check out the examples).
  2. At the moment, it doesn't do anything. So I guess you could say it's pointless Regs.
  3. This may help you if you're having trouble.
  4. Hey, can you try with only Siren Mastery installed and running and post another RAGEPluginHook.log please? When switching to a secondary siren, it'll switch to a random siren marked as 'secondary' in the XML file. By default, this includes the tertiary siren. This has always been the case. You can change your secondary sirens in the XML file if you wish. @badass22 Hi, the echo is something I may add in future. For now, though, I'm working on adding the UI
  5. Hey, unfortunately I don't use a controller. The meta edits are an optional thing you can use and have been created by somebody else. However, if you use LSPDFR+'s traffic stop UI, that should work fine with the controller if Siren Mastery works, as it uses the same detection system. Please watch the installation tutorial here. Yes! If the vehicle isn't a law enforcement vehicle but has a siren, you can add its model to the vehicle siren setup XML file to add it manually. No. The UI will be added in a future update (please check the changelog).
  6. Not at the moment, sorry. It only works for player vehicles right now. This may change in future.
  7. Added a download called Controller Unbinding (thank you @Delco24 for creating this). It removes lots of unneeded keybindings on your controller so they are freed up for Siren Mastery. It's on my feature list if possible :)
  8. 1. Yes 2.Yes Enjoy! Added a download called Controller Unbinding (thank you @Delco24 for creating this). It removes lots of unneeded keybindings on your controller so they are freed up for Siren Mastery.
  9. Hey, they should sound the same, but if you want to you can set the volume of the sirens in the INI file or in your custom vehicle siren setups yourself. Regs.
  10. Oh, if it doesn't allow you to do that you can just set it to something like Scroll Lock or whatever :P I've got mine as the PAUSE key which I never use anyway.
  11. 1. That can be changed, I suppose. In the end everyone has different preferences. 2. That seems to be something the game tends to do sometimes - I'll see if I can fix that next update. 3. Same as 2. To remove a keybinding, set it to None :) Glad you enjoy! Glad it's fixed
  12. Great to hear you got it to work! I will look into it :)
  13. Time to update! Please post your RAGEPluginHook.log file after ensuring you have installed all files correctly according to the documentation and video tutorial.
  14. 1.1.0.0 (17-08-16) NEW: Manual Siren functionality. NEW: Dual Sirens functionality. Split SirenMastery.ini into 3 separate INI files (General, Keyboard, Controller). These are now located in the Plugins/SirenMastery/Config folder. The old INI file is no longer used. You should be able to copy over the settings that you edited from the old INI into the new ones if you wish to do so. Siren Silent Toggle now works even if the siren is off. This allows you to set if the siren should be audible before activating your lights. Added functionality to make sirens play from the beginning upon activation. This can be disabled in the General INI file. Added Force Siren buttons for controller (default is None). Added Toggle Horn buttons for controller (default is None). You can now specify multiple vehicle models per vehicle siren setup. Improved key responsiveness and general performance. Multiple minor bugfixes and improvements. Added additional checks upon startup to prevent crashes caused by installation errors. Updated Documentation, added VehicleSirenSetup examples and created a tutorial installation Groundwork laid out for the UI - this will be fully added soon!
  15. Hi, this is explained in the Siren Mastery Documentation PDF folder (in part 2). A video will be up shortly with a tutorial. Regs.
  16. Thanks for the feedback. Unfortunately that is one of the minor limitations. I'm looking to find ways to improve this, but it'll probably take some more time.
  17. Option added in INI file I will look into this but it probably will take some more time to do this. Glad you enjoy!
  18. What exactly are you talking about now? I'm losing track of it lol
  19. I'll make it configurable in the INI as people may have different siren setups.
  20. Ah yes, I can add this in for the next update too! It'll then be a random siren that plays when you hold the button, correct?
  21. This'll be fixed in today's update. Yes, dual siren support will be added too. Jeff Favignano saying 'all the way to the kerb' is edited into his videos. This'll be fixed in today's update. What do you mean exactly? Hey, you may have you edit your GTAV keybinding settings to remove this. Please paste the contents of your RPH log to pastebin as the download doesn't work at the moment.

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