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alexguirre

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Everything posted by alexguirre

  1. Crash: Can be possible that LSPDFR deletes all the peds inside the Downtown Police Station? After trying it more times and changing code to prevent some crashes I saw that the suspects and cops that spawned in the station weren't there, probably that's the cause. Where the crash occured it checks if the cops spawned inside playing an injured animation have stopped playing it and make them run towards a vehicle outside.
  2. I mean that in the Downtown Police Station, LSPDFR takes the cops to make them do things like using the vending machine, smoke... It only happened to me in that station so I suppose that's the reason, but yes, it will be nice to have that option. EDIT: this crash also happens in other zones but more rarely.
  3. I have a callout where I spawn cops around the police station but LSPDFR is taking my cops to create the scenarios and makes my callout crash. I tried everything I could do and now it even says it crashes on line 0, Could be added a function to disable this? Or make LSPDFR check if a cop is persistent to prevent incompatibilities with plugins/callouts?
  4. I will add compatibility with the Breathylizer in the next version and the update was to change the description and say that it is incompatible with RPH 0.33+
  5. No, and please read previous comments, the comment right above yours has your answer.
  6. No, and probably won't be because of the way the mod works
  7. You can wait for tomorrow for the release of LSPDFR 0.3 and then install RPH 0.34 and this will work.
  8. Can you post your log? (you can attach it below in "Drag files here to attach, or choose files...") @tenzintbh regards your review. Are you sure you didn't use the manual toggle? By default it is LControlKey + T, probably you have it binded to something else.
  9. Here is where the latest version of RAGENativeUI is hosted now and there is also an example: https://github.com/alexguirre/RAGENativeUI
  10. Hey, it still needs some polish, you will have to wait a bit more
  11. @ztgraphix @BlazeFace @Razor94 @elispd @densup @torbeng86 @Damo83 @PHiLLYFaN20 @Pumpk1in @forsakenbacon17 Who wanted wig-wag strobes? Coming in 2.0...
  12. And will be okay if I add a setting in the .ini file, something like Stay On When Exit Vehicle?
  13. It might be possible, but currently I don't know how to do it.
  14. Added the option to disable the automatic toggle when siren is on in version 1.1.0. Added this option in version 1.1.0.
  15. I will add that in the next version Currently I don't know any way to make the headlights flash separately, I will try to find a way to do it and implement it and the brightness can be changed in the .ini The passenger side having further lights is a normal thing in GTA V, if you look closely at any car headlights you will see that, and lower the brightness should work, the default value in the normal cars is 1.
    • 71,219 downloads
    • Version 4.6.0
    This plugin makes the headlights flash while you have your siren on or you can toggle them with T without having your sirens on. Check the Emergency Strobes Configuration.ini file to change various settings and controls. The patterns can be changed in the Emergency Strobes Patterns.xml file. REQUIREMENTS -RAGEPluginHook 0.50+ INSTALLATION -Drop Emergency Strobes.dll, Emergency Strobes Configuration.ini and Emergency Strobes Patterns.xml into Grand Theft Auto V\Plugins\ OPEN SOURCE -The source code is hosted on Github. SHOWCASE VIDEO
  16. In the current version you can't turn off the ambient events, I will add this in the next version. In the mean time you can increase the minimun and maximun time to a huge number. E.g: Maximun Time Until Event = 999999999 Minimun Time Until Event = 999999998
  17. Yeah, I already fixed that, in the next version in the officers can't enter the vehicle they will warp into the vehicle.

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