Everything posted by alexguirre
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[REL | WIP] Wilderness Callouts
Thanks for the kind words! :) Be sure you are using Wilderness Callouts v0.3.0 and RPH 0.22 or above. After check this you can try to disable the other callouts in .ini file and only leave enable the ones you never get, maybe you only have bad luck. And about the crash send me your log, it's in your GTA V root directory and is named RagePluginHook.log. You can attach it to your comment if you click below in "Click to choose files".
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[REL | WIP] San Andreas TrashMaster
It's getting close...
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Deriving class frrom Ped
I haven't tried to change the Default Ped type but I think that the RPH developers would had think on this and make it to no conflict between plugins.
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Wilderness Callouts
@ParkRanger It should work with the latest version of RPH and LSPDFR. I can't help you if you only write with big red letters. I need your log, it's called RagePluginHook.log and it's in your GTA V root directory. From what you said it can be a problem with other callouts plugin. To attach your log click below in "Click to choose files" and search your log file
- 302 comments
- 66 reviews
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[REL | WIP] San Andreas TrashMaster
It's going pretty good. It has a basic money system, ability to customize your trucks, buy new buldings, do the routes as driver or trash picker and I found proper animations for when you pick the trash, you're holding it and when you drop it in the truck. Via xml files you can add routes, bases, the garages where you customize your trucks, a save with your stats(money, owned bases, time played...) and change the settings, like the keys to use and few other things. The biggest thing that is slowing me down is the in-game route/base/garage creator. At least I need to have the route creator to release the first version, it will facilitate the creation of routes for me and, hopefully, for the community. Otherwise you will need to create and change the .xml files manually. Also I want to ask what do you guys want: when you are the trash picker, how do you want the driver to drive, stopping at traffic lights or rushed without stopping at traffic lights? Or make it changeable in the settings file? If someone has any ideas to suggest I will really appreciate them!
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[REL | WIP] Wilderness Callouts
Yes, I have planned to do the Arson callout but it isn't the first in my list of callouts I want to do. I haven't thought of how will be the Arson so thanks for the ideas. Also lately I haven't done much progress in the callouts, I'm waiting for LSPDFR 0.3 and rest a bit from this while I'm working on other project(San Andreas TrashMaster), just to not get tired of the callouts.
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[DEV TOOL | REL] RAGENativeUI
RAGENativeUI has been updated to version 1.2 Changelog Re-added UIMenu() overload with custom banner.Re-added UIMenu.SetBannerType() overload with custom banner.Re-added MenuPool.SetBannerType() overload with custom banner.Re-added Sprite.DrawTexture() method.Added UIMenu.DrawBanner() method.Added MenuPool.DrawBanners() method.Added AllowCameraMovement property.Changes in .xml docs file. Thanks to Guad for the custom textures methods. Check the wiki for information about how to use them
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Wilderness Callouts
I read the changelog, and it's only little changes, there shouldn't be any issues, my plugins should work.
- 302 comments
- 66 reviews
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Spike Strips V
I don't think so(maybe is wrong if you are a real police officer), I spent a lot of time watching it with four spikes strips lines with 6 roads lenght each in the highway. After I get boring of this I added the "funny modes" to see the cars explode, fly... much more entertening
- 131 comments
- 20 reviews
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[REL | WIP] San Andreas TrashMaster
Oh! What do we have here?
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[WIP][REL] RAGEComputer - Alternative Police Computer
There isn't any way to retrieve vehicle information. Hopefully this will be added in LSPDFR 0.3(along with other API functions)
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[REL | WIP] Wilderness Callouts
You said that late . I made that feature about a week or two ago. Also you will be able to check their fishing license.
- Allow us to edit star ratings
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[REL | WIP] San Andreas TrashMaster
Maybe you want to start a new project to really take out the trash xD
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Giving peds in a pursuit a task
Maybe your problem is this: for the task EnterVehicle() the ped has to be very close to the vehicle too work. You can try calling first the task FollowNavigationMeshToPosition(), wait for its completion and then call the task EnterVehicle(). If that doesn't work either most likely will be what Albo said.
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Spotlight
Please, please I need your log otherwise I don't have anyway to know what is causing the crash. The log is named RagePluginHook.log and it's found in your GTA V root directory.
- 473 comments
- 73 reviews
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Spotlight
I need to know if your are using the latest version(0.8.1), I will only offer help if you have the latest version and I can't help you with the crash if I don't know what is causing it and to know the cause I need the RagePluginHook.log.
- 473 comments
- 73 reviews
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Spotlight
Be sure you downloaded the latest version(SpotlightMod_v0.8.1.rar), then if you are sure you have that version and it continuous crashing attach to the comment your RagePluginHook.log(found in your GTA V root directory).
- 473 comments
- 73 reviews
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[REL | WIP] San Andreas TrashMaster
San Andreas TrashMaster is a RAGEPluginHook based plugin, that finally will allow you to do what you always wanted to do... clean the trash of San Andreas!!! Features Two types of job: driver and trash picker. XML based customizable route system. In-game route creator. Money system(to upgrade your truck, buy new branch buildings...) XML based save system. San Andreas TrashMaster is in an early stage, any new feature is greatly appreciated. Screenshots
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[DEV TOOL | REL] RAGENativeUI
Crash fixed in version 1.1
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[DEV TOOL | REL] RAGENativeUI
RAGENativeUI has been updated to version 1.1 Changelog Fixed issues with the go down arrow using the cursor.Removed UIMenu() overload with custom banner.Removed UIMenu.SetBannerType() overload with custom banner.Removed MenuPool.SetBannerType() overload with custom banners.Slightly changed .xml fileRemoved Sprite.DrawTexture() method.Fixed crash in Scaleform.Render2D() method with GTA V v.463
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Looking for a few developers...
I'm also interested on contribute to this.
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LSPDFR 0.3 Announcement + First Preview
Great work! Maybe new API functions... :)
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So, I just read this interview about another "Police Mod"
It was a good alternative before LSPDFR was released. Now the latest version of PoliceMod has about 28.000 downloads, it's still a lot but you can't compared with the about 200.000 downloads each LSPDFR version receives. And no one I watch in youtube uses PoliceMod anymore, I think it will end up dying. Who did the interview didn't search much about police mods.
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[DEV TOOL | REL] RAGENativeUI
That's weird because it's the same mouse cursor that is used in GTA V for the pause menu and other menus. Do the GTA V menus work for you?