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alexguirre

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Everything posted by alexguirre

  1. Could you post your RagePluginHook.log if it crashes again?
  2. RAGENativeUI 1.8 has been released. Changelog and Download
  3. RAGENativeUI 1.7 has been released. Changelog and Download
  4. I think you didn't copy all the files when installing RAGEPluginHook, looks like you're missing the 'DefaultSkin.png' and 'cursor_32_2.png' files. Download RAGEPluginHook again and copy all the files in the .zip to your game folder.
  5. You need to add a working VEHICLE_WEAPON_SEARCHLIGHT to the car, like the polmav or the buzzard. As far as I know, the vehicle needs to have the turret_base component (and optionally a turret_barrel) and the appropriate lines in the handling.meta. Sadly, can't really help with much else, I haven't made any model myself and mostly tested it with the vanilla helis and helis included in Coastal Callouts.
  6. No, it isn't possible to change it. During testing, the new way felt better but I guess I can re-add the old way in the next version. The previous spotlight version is not fully compatible with the current game version, it doesn't crash but the corona doesn't work.
  7. If you are holding Left Control, that's what is supposed to happen. As of v1.3, the mouse controls aim the spotlight toward where the camera is looking. If that's not what you want, either disable the mouse controls by setting 'MouseControlsEnabled' to false or change the 'Modifier' key in '[Mouse]' section, in General.ini file.
  8. For the spotlight turret to move, the model itself has to support it, but no vanilla cars support it and I'm not aware of any car mods that support it. In vanilla only some helicopters (polmav, buzzard) and the dinghy have a working turret. It isn't something that can be easily changed without editing the model.
  9. If you mean the LSPDFR AI, I don't have any plans to make the spotlight usable by AI right now. Though, I think LSPDFR already enables the spotlight on helicopters if they have a VEHICLE_WEAPON_SEARCHLIGHT.
  10. @Unknown Soldier @Reddington For the turret to work the vehicle model must have the components turret_*base, weapon_* and, optionally, turret_*barrel, and in handling.meta, in its SubHandlingData, an item of type CVehicleWeaponHandlingData with VEHICLE_WEAPON_SEARCHLIGHT. As far as I know, it should work on cars but I couldn't find any car mod that had it to test it. I mostly tested it on helicopters and boats from Coastal Callouts and vanilla (with boats I mean just the dinghy variants which have a spotlight in the back).
  11. In your project, are you referencing an up-to-date RagePluginHookSDK.dll? From the error, I see it searches for a PlayAnimation method that returns a Rage.Task, but currently PlayAnimation returns a Rage.AnimationTask. It returned Rage.Task in really old versions of RPH (like from 2 years ago or so). Just replace the RagePluginHookSDK.dll you're referencing with the one included in the latest RPH version download.
  12. If you want the "*" key in the numpad, change it to "Multiply". Here you can see a list of key names: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys(v=vs.110).aspx#Anchor_1
  13. RAGENativeUI 1.6.3 Changelog Fixed crashes when using the BigMessageHandler class. Download: https://github.com/alexguirre/RAGENativeUI/releases/tag/1.6.3
  14. RAGENativeUI 1.6.2 Changelog Fixed performance issues in game patch v1290. Download: https://github.com/alexguirre/RAGENativeUI/releases/tag/1.6.2
  15. The plugin was made with non ELS cars in mind(as of the first release, ELS wasn't even released), but it should work with ELS cars too, though I think ELS has an option for wig-wags too, so I just wouldn't use it with an ELS car already with wig-wags.
  16. I'm aware that it doesn't work in the current version. I've been a bit busy lately, when I get some free time, I'll update it
  17. Yeah, it supports from the game version v1011 to the latest, v1180. So minimum RPH version would be 0.51. Previous versions also needed at least v1011, so that's why they wouldn't work either.
  18. The textures shouldn't matter, which game version are you in?
  19. Yep, uploaded the wrong version when fixing the .zip issue. Should be fixed now.
  20. In your General.ini file, have you set the Method setting under the Controller section to None? If you have, that's the cause, if you want to disable the controller controls just change the ControllerControlsEnabled setting under the Controls section to false And @ericcelrosu the latest version(1.2) works for the current version of the game.
  21. Install the latest version, 1.2 If that doesn't work, attach your RagePluginHook.log.
  22. @carter johnston Are you using the latest version (1.1)? If so, can you post your RagePluginHook.log with the crash?
  23. @22cop @HolyOrangeJuice @HANSOLOW @Illinois @bcc4123 @Sllickk @J.J Designs Try out the new version.
  24. You can follow by clicking the Follow button in the top-right of this page and it will notify you of any update. Anyways, I'm currently testing the fix, so if everything works fine the update should be between today and tomorrow.
  25. I'm aware of these crashes and I'm working on a fix

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