Everything posted by OJdoesIt
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Heli Assistance - Observer Mode, Customizable Searchlight, More Features
- 366 comments
- 33 reviews
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Inspired Callouts - Officer In Distress (Autonomous AI), More to come
- 14,644 downloads
- Version 1.0.0
This callout pack will feature callouts that I was inspired to make at the given moment. The first callout is Officer In Distress. There are 3 random scenarios that play out. For each, the AI will try to handle everything. No player interaction is necessary. I plan to develop callouts that require little to no player interaction, i.e. the player supplements the call instead of controlling it. Much thanks to @DiamondTKG for testing and showcasing the mod. Make sure to SUBSCRIBE to her channel for great LSPDFR content. Make sure to put InspiredCallouts.dll and InspiredCallouts.ini into \Plugins\LSPDFR folder. Take a look at the INI at least once to make sure you are satisfied with the settings. Special Thanks: @DiamondTKG @AndersForPresident2020 @EchoWolf LSPDFR Developer Discord -
Auto Patrol - Autodrive, Real Code Driving & Intersection Siren Usage
Try to use the mod in the police2 vehicle model. And make sure you are pressing the ToggleMenu and ToggleMenuModifier keys.
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Auto Patrol - Autodrive, Real Code Driving & Intersection Siren Usage
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
I suggest removing them to see if the problem persists. You don't have to keep them removed, I just want to see if they do cause issues.
- 241 comments
- 18 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
- 241 comments
- 18 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
- 241 comments
- 18 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
- 241 comments
- 18 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
To initiate the stop, you have to press and hold the button. Those keys can be found inside the pause menu while in-game. Go to Keybindings and then Vehicle General.
- 241 comments
- 18 reviews
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Heli Assistance - Observer Mode, Customizable Searchlight, More Features
- 366 comments
- 33 reviews
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Can't control cop ped with combat
That should be enough. Maybe even do 2 cops vs 1 ped, at least one of the cops will stand still until fired at.
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Can't control cop ped with combat
With LSPDFR unloaded, it works fine. With it loaded and off-duty, the issue occurs. Likewise with on-duty.
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Can't control cop ped with combat
Here's a section of the log [5/14/2020 10:22:17 PM.446] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/14/2020 10:22:18 PM.242] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/14/2020 10:22:19 PM.266] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/14/2020 10:22:20 PM.289] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/14/2020 10:22:21 PM.362] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/14/2020 10:22:22 PM.677] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/14/2020 10:22:23 PM.807] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/14/2020 10:22:25 PM.678] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/14/2020 10:22:26 PM.739] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/14/2020 10:22:28 PM.050] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire [5/14/2020 10:22:29 PM.092] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag [5/14/2020 10:22:30 PM.003] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag And I also constantly get this, which I believe is causing the officers to stand still most of the time [5/14/2020 10:22:36 PM.444] LSPD First Response: [TRACE] James McTavy (S_M_Y_SHERIFF_01) entered combat with target: Gregory Salvagente (A_M_Y_STBLA_02) [5/14/2020 10:22:36 PM.947] LSPD First Response: [TRACE] James McTavy (S_M_Y_SHERIFF_01) left combat. I've never gotten the "not allowed" output.
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Can't control cop ped with combat
They are. I essentially create a random ped and a cop. I use the Fight task for each ped. The random ped is actively shooting and seeking cover while the cop may shoot for one second then stand still, then start shooting again after 3 seconds and basically repeats this loop.
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Heli Assistance - Observer Mode, Customizable Searchlight, More Features
- 366 comments
- 33 reviews
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Can't control cop ped with combat
Interesting. Is there any way to override this? I want to orchestrate a shooting scenario, outside a pursuit, but the cops won't continuously be in combat. The issue I dislike is they'll go into combat and quickly disengage and stand still until being shot at. I want to override this for a callout.
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Can't control cop ped with combat
I want to have a cop ped to consistently stay in combat with a ped, whether it's melee or shooting, but the cop keeps leaving combat, per the Rage log. Is this a proper implementation of LSPDFR to only allow cops to stay in combat if they are being shot at, even with SetAsBusy=true? @LMS
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
Typically, UB or STP causes the issue because they constantly try to have ownership of cops. I have no fixes for this.
- 241 comments
- 18 reviews
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Heli Assistance - Observer Mode, Customizable Searchlight, More Features
- 366 comments
- 33 reviews
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Auto Patrol - Autodrive, Real Code Driving & Intersection Siren Usage
It will disable when you get into a callout/pursuit/pullover. The playful siren will make the siren more random when clearing intersections. As of now, this only properly works when using a non-ELS vehicle.
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
This mod does not alter suspect behavior. You either have another mod controller suspect resistance or it's a callout controlling it.
- 241 comments
- 18 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
There won't be integration with STP because there are too many nuisances with trying to integrate it. I can work on adding a menu option for allowing the user to mark the vehicle as cleared.
- 241 comments
- 18 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
- 241 comments
- 18 reviews
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Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
I won't be adding resistance chances because other mods do it. I expected people to use this within callouts and such. So for that, I didn't want to control the suspects too much within this mod as it could interfere with the theme of the callout.
- 241 comments
- 18 reviews
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[REQUEST] Pedestrians yield to lights and sirens
I haven't paid attention to how peds react. I think peds do ignore sirens though.