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r.y.a.n

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  1. Does this work with UB?
  2. Amazing update, the potential here is huge.
  3. Everything is good about this pack, however if I had any annoyance, its that you have to be inches away from the peds to have the interact key work. My suggestion would be to increase that distance, to have it be more realistic.
  4. +1 on wanting this released. I remember paperwork plus back in the day
  5.    r.y.a.n reacted to a comment on a file: Florida Highway Patrol
  6.    Trp. Keaton reacted to a comment on a file: Florida Highway Patrol
  7. Any chance you could make alternate liveries for these cars for SAHP/lore friendly?
  8. Installed, and I have STP installed as well but I am not able to arrest any of the peds spawned by this plugin. Holding down the takedown key and double pressing the takedown key both cause the ped to start glitching out with a weird in between animation. Have tried this several time with different events and still the same result. When the event "ends"/aborted, the ped is able to be arrested again. Edit: After playing around with it some more, the peds are able to be arrested ONLY when they aren't in a "pursuit". If they run on foot or vehicle and a pursuit is triggered, the visual glitching starts and they are unable to be arrested
  9. I guess we are all now coming back to LSPDFR? Been a few years and this is very helpful to know what's up to date, stable, and of good quality
  10.    VITALY GAMING reacted to a comment on a file: Rich Ambiance
  11.    DivineHustle reacted to a comment on a file: Rich Ambiance
  12.    viperwolf reacted to a comment on a file: Rich Ambiance
  13.    Gelse16 reacted to a comment on a file: Rich Ambiance
  14.    Welsh Hazard reacted to a comment on a file: Rich Ambiance
  15. Will this be updated for 0.4.9? Not alot of ambient event plugins around, would be nice to have @Rich
  16. The moving around you in a traffic stop feature works well when there are multiple lanes of traffic. However on a 2 lane road what you have is drivers going into oncoming lanes to get around you and its clogs up the road. Any way to limit it to only roads that have more than 2 lanes? Or just a way to toggle it in an ini file?
  17. Does this serve as a replacement for ClearTheWayV?
  18. Does this plugin come with a performance hit? I'd imagine you lose some FPS with this.
  19. Any way you can make a all blue (blue&white) version of these cars??
  20. Is there a way to make cars spawn with armor already maxed out. Whether its AI or the player. Like when you are in the trainer or at the car sop and you increase your armor on a car, what exactly does it change. Is it something in the vehicle.meta that can be modified or?? Or with the Armored Kuruma. What exactly makes it armored. Is it a file line or just how the car model is?

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