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ClearTheWayV 1.0.0.35

   (25 reviews)

8 Screenshots

This is a simple script that is based on ragehook to make cars move over when only having your emergency lights running not your siren

no keys because it works as a standalone script what I basically mean is it doesn't need any user interaction it does everything by itself

I am trying to enhance the "default" without script behavior so the pullover behavior or "move over" behavior is improved because to be honest when I play the game every time I get to a crowded area in gta v I keep crashing into people because they don't move over correctly.

So I guess the gist of what I am trying to say is be respectful, don't say the obvious everyone knows this works without a script by default in gta v.

Also just wanted to say if you appreciate & like my work please consider giving me a donation as every bit helps considering how that makes me & my work feel appreciated and encourages me to continue making great scripts like this.

Please Follow community guidelines when posting, as in be respectful don't use rude language,etc.

Support - what to do if you encounter a bug or have problems:

  1. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  <-- recommended, mostly because it solves the most common problems automatically.
  2. if albo's tool above cannot solve the problem, Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder in a spoiler so it doesn't make the page too long for people not interested on reading the log. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible without having to ask you for this information I need to help you, as if I don't get this information I cannot help you because I will not know what is causing the problem and will result in delayed resolution of the problem due to asking you for the needed information before proceeding.... please as said above provide this information with your initial comment (not a review) to allow the most quick resolution of the problem as possible.

Leaving a review for support issues is against community guidelines, and will not even be answered at all, will be reported instantly instead

Video of ClearTheWayV - v1.09-Update1:


 

 

README/Install Instructions:

  • extract the dll file from the zip file using 7-zip or winrar or whatever
  • and then copy the dll file to your plugins folder
  • to here C:\Program Files (x86)\Steam\steamapps\general\Grand Theft Auto V\plugins
  • and that is where you place the dll file to make this script work
  • If you have your game on any other drive replace the C:\ part with your drive you have the game on.

Video Reviews(Just got around to posting this sorry for all the video reviews that was done and I haven't been able to post them here.):

FirstThirtyMinutes:

If any of you post a video review/or use my script in your video's please notify me about it and I will feature your videos here like I did for firstthirtyminutes.

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. DMCA Takedown Requests & actions will be taken if this is violated.

Video of ClearTheWayV 1.0.0.25 GA Traffic Stop Function:

 

Do you have questions? Or do you need help with the script? Join our discord: https://discord.gg/XGKqR9M


What's New in Version 1.0.0.35

Released

1.0.2:

fixed some issues with pullover position.

1.0.3:

updated the script to work with both when the sirens are silent and when they're not.

1.0.4:

updated the script to make cars move over when you are running a pullover though it required using lspdfr's api to do that so the script must now be installed in gtav/plugins/lspdfr to allow it to access the api functions of lspdfr and more changes including making cars move over when you are stopped(your vehicle speed is 0) and your siren is silent.

1.0.5:

updated the script to fix major bug fixes

1.0.6:

updated the script to use latest ragehook 0.37

1.0.7:

finally perfected the script to make sure when you have someone pulled over detected via LSPDFR's api the script still makes cars yield or "move over" for you.

1.0.7-patch1

Recompiled the mod/script to use 0.36 min for ragehook compatibility for people still using ragehook v 0.36 instead of 0.37 

And included both 0.36 & 0.37 compatible versions. 

1.0.8:

I have fixed the script to include some of albo's feedback(the ini file for some reason didn't create itself so I will possibly have to work on that in the next version unless someone else can confirm it created on their machine and maybe it was a fluke on my machine that it didn't create itself on testing.)

Well I have included albo's feedback of making them move over to the opposite lane depending on which side the player(cop) is on either left or right

During testing it worked but for some reason using the rage.gotooffsetposition function it seems to make the AI also go to the position offset plus how the player(cop) vehicle is positioned as that lead to some crashes in the game testing it for one I am a horrible driver that could be one reason lol

Anyway now when you are doing a pullover and you are on foot you shouldn't be run over anymore either.

Other bug fixes/new features/etc that I don't remember right off hand I implemented or are hard to describe without being too technical.

Also included the original script(which some people say they liked better.)

1.0.9

Fixes the issue with everyone not moving over like they should during a traffic stop during your lights on etc.

Video will come tomorrow also the different download packages has been simplified by that I mean the script is compiled now with 0.36 ragehook version and should be compatible with 0.37,0.38 as well. 

Included is the ini file for settings.

1.0.9-update1

This update fixes the issue where if you are on the left lane the traffic goes to the other left lane besides you they now should go to the right lane away from your left lane you're in this goes for the opposite/inverse as well if you are in the right line they will move over to the left lane.

As the issue with the cars going up in the air in the 1.0.9 demo video has been fixed and that video will be removed until a new video can be made to showcase the fixes in this new update.

1.0.0.10

Updated script to be built on ragehook v0.39 version

updated speed as requested(cannot remember who at the moment requested it.)

implemented my updatechecker function inside the script(though it appears not working at the moment further testing may be needed.)

1.0.0.13

Lots of changes including a complete rewrite of the script making it a custom lspdfr plugin to now more closely tie into lspdfr as a lspdfr plugin

Internal Changes as well if you have any crashes with the new version of the script it is most likely the DRM(Digital Rights Management) I made myself which is activated to check for beta keys when a file named this: "KeyClearTheWayV.txt" is in the same folder with the script if you have this in your folder with the script and you aren't a beta tester remove the aforementioned text file and you're crashing issues will go away as by design I made it crash when the key in that text file isn't valid & returned back invalid status by lcpdfr.com api to at least have some basic copy protection/DRM(Digital Rights Management) in the script which is very basic and doesn't do much like a typical DRM(Digital Rights Management) solution would do anyway. if you want to join the beta program and don't feel like donating which you don't have to anyway pm me/comment in the comments section and I will just give you a beta key/add you to the beta program.

1.0.0.14

Updated plugin to support RPH 0.40

1.0.0.15

Removed the DRM(Digital Rights Management) System since it has too much "side effects"

1.0.0.16

Hopefully fixed the crashing issue anyone that has issues with v1.0.0.15 download this version and tell me if it fixes your problems.

1.0.0.17

Hopefully fixed the crashing issue anyone that has issues with v1.0.0.16 download this version and tell me if it fixes your problems as everything was put back the way it was in v1.0.0.14 working.

1.0.0.17-patch1

Bugs have been patched and the script now works again.

1.0.0.17-patch2

Hopefully fixes the nullreference everyone is getting.

1.0.0.19

Updated to latest ragehook(0.42)

1.0.0.20

Patched to work with latest ragehook(0.45)

Other misc changes

Including fixing the pullover distance as requested by a user on here.

1.0.0.21

Had to hardcode the traffic stop function to enabled for now since I am still not getting the ini file to create where I want it at.

So now people will not try to run over you during traffic stops since that is what the traffic stop function does and since the ini file refuses to work I had to hardcode it to enabled for now sorry if it disappoints anyone that they cannot disable it.

1.0.0.22

Fixed the script to work better with Siren Mastery by Albo1125

Couldn't include the traffic stop function yet because it is too unstable still and don't like to release unstable code.

1.0.0.23 GA Release:

Fixed Traffic Stop Function & Uploaded a video showing it.

1.0.0.24:

Fixed bug with issues reported.

1.0.0.24-patch1

Removed Traffic Stop function for time being it just isn't ready for prime time yet.

1.0.0.25 GA Release:

Fixed Traffic Stop function thanks to alexguire for his help in figuring out the method of doing this with

1.0.0.26

Fixed "Drunk Driving" Effect hopefully on the traffic stop function.

Bug Fixes & Other Misc Fixes/Features

1.0.0.27-PRERELEASE

This release has major changes in it to fix multiple issues reported by people though as it is a pre release mainly because I have not had time to test it myself so please note that when you file issues again in the comments section please add the version number you are reporting against.

1.0.0.27

Fixed/Disabled Traffic Stop Function for the time being.

1.0.0.29:

New Update System

New Fixes/and more!

1.0.0.30:

Fixed Accidental Console Spamming that was a accidental debug feature left in and has been removed if you have 1.0.0.29 please delete it and download this version to resolve this issue please if you aren't on 1.0.0.29 you aren't affected.

1.0.0.31-1.0.0.32:

Big Vehicles like trucks,semi's etc are now moving over though not in the way you would have expected, they are now teleported to where they would move over to if gtav traffic AI for them wasn't so horrible(and it works great.)

Also the plugin has now been unbundled from LSPDFR once again so it runs as a completely separate ragepluginhook plugin instead now. since well the traffic stop AI functions didn't work out like was planned so ClearTheWayV was then removed from being a LSPDFR plugin back to being a standalone RPH(RagePluginHook) Plugin instead. Which means AI will move out of your way even without LSPDFR running once again. and remember standalone RPH plugins go inside your plugins folder NOT your plugins/LSPDFR folder.

 

1.0.0.33:

Fixed Hopefully FPS issue have not noticed anymore fps issues during my own testing please comment in the comments section not reviews section please for anymore issues with fps.

1.0.0.34:

Fixed update system.

1.0.0.35:

Removed update system for now due to figuring out the entire day on the 21st of jan 2018 my isp internet was down the entire day and found out the update system doesn't check to see if active internet exists before checking for updates which then fails & crashes the script(which was unintended) though that has been resolved by removing the update system until it can be fixed & patched to not do that. 

Me For coding this script together real quick
Someone on the forums for the idea.



User Feedback

You may only provide a review once you have downloaded the file.


Albo1125

· Edited by Albo1125

For current version ·

   58 of 70 members found this review helpful 58 / 70 members

Note: This review was written a number of weeks ago and may not be current any longer.

After testing this extensively over my past few playing sessions by taking it out and putting it back in repeatedly to detect a difference in AI behaviour, I have come to the following conclusions.

When driving & using your lights and sirens:

  • Any moving traffic in front of you tends to turn their vehicles out of the way as normal, except they tend to do so at a larger angle. On most occasions, this resulted in the AI pulling right into my path causing me to crash into them or very narrowly avoid them by swerving around them. Perhaps you can detect which side I'm passing on with some Vector3 checks to make them swerve away from me? (If you need any help feel free to post in the API dev forums :smile:).
  • Any stationary traffic in front of you behave in exactly the same way as normal - no difference.

When performing a traffic stop with lights on & sirens silent (as instructed by the author)

  • No difference to the AI's behaviour whatsoever. This is actually a good thing as I would definitely not want traffic not driving past me just because I'm performing a traffic stop (remember that bug in LSPDFR 0.3 where the road was automatically closed during traffic stops?).

As for the overall user friendliness of the mod:

  • No readme file or installation instructions provided in the download - pretty unclear.
  • With  Install Instructions put to your "LSPDFR" folder for ragehook being the only instructions to be found on the download page, still pretty unclear how to install (it's just that I know where to install this from my personal modding experience that I got it working correctly). Edit: Thank you for using my feedback and elaborating the download page's instructions.
  • No INI file to disable the 'traffic stop move over' feature - although, as stated above, this feature is not working at the moment so this is not really an issue for me right now.

Overall verdict: Two stars for the semi-successful attempt to make moving traffic move over better which I think can still use some improvement as explained above. The rest is either absent from the download or I consider it to be in need of further improvement.

Response from the author:

  • Any moving traffic in front of you tends to turn their vehicles out of the way as normal, except they tend to do so at a larger angle. On most occasions, this resulted in the AI pulling right into my path causing me to crash into them or very narrowly avoid them by swerving around them. Perhaps you can detect which side I'm passing on with some Vector3 checks to make them swerve away from me? (If you need any help feel free to post in the API dev forums :smile:).

would you mind please sharing some sample code for that as that might be helpful I admit I am a horrible driver in game and yes I agree that is one of my issues at the moment I am trying to fix. 

  • Any stationary traffic in front of you behave in exactly the same way as normal - no difference.

oh I get you now you mean anything not moving in front of you doesn't do anything I am working on trying to fix that though it might take some additional checks to see if they are stopped and if they are make them move.

When performing a traffic stop with lights on & sirens silent (as instructed by the author)

  • No difference to the AI's behaviour whatsoever. This is actually a good thing as I would definitely not want traffic not driving past me just because I'm performing a traffic stop (remember that bug in LSPDFR 0.3 where the road was automatically closed during traffic stops?).

well I don't know how that bug happened as they are supposed to get in the opposite lane besides you and keep going you know or slow down so they don't hit you. 

  • No readme file or installation instructions provided in the download - pretty unclear.

Yea I need to include a readme file but I just put it in the script description until I can get around to doing that.

  • With  Install Instructions put to your "LSPDFR" folder for ragehook being the only instructions to be found on the download page, still pretty unclear how to install (it's just that I know where to install this from my personal modding experience that I got it working correctly). Edit: Thank you for using my feedback and elaborating the download page's instructions.

This has been fixed.

  • No INI file to disable the 'traffic stop move over' feature - although, as stated above, this feature is not working at the moment so this is not really an issue for me right now.

well that could be fixed I don't see why it couldn't have a ini to disable/enable the traffic stop move over feature to allow people who want it on on and people who don't want it on off.

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blunt

For current version ·

   3 of 5 members found this review helpful 3 / 5 members

This script is really clearing the way now, i cannot effing believe it....i dont hear car crashes anymore, nowhere!

This has come a long way, timnboys!

 

This makes the game so much more mature man.

 

5/5

 

 

 

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LeGeorgettier

For old version 1.0.9-update1 ·

   3 of 5 members found this review helpful 3 / 5 members

Wow, serioulsy I never though this would work that good! I even removed it and check back to see if I was right. 

 

LISTEN this is the way people should be pulling over to clear the way! MUST HAVE this plugin im tellin you. Keep this updated this is quite something!!

+1 for range extension (IMO this is the only thing so far that can be improved. People already blow through red lights to clear the way this is just perfect!!!)

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QuentinJericho

For current version ·

   4 of 7 members found this review helpful 4 / 7 members

Definitely working great, civilians now move over in a much more "civilized" manner instead of just going all over the place or ramming everything in their way (they still do it, but less and at lower speed). I hope it can be improved even more to make them more cautious. Great work !!

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wheelcipher

For old version 1.0.0.31 ·

   3 of 6 members found this review helpful 3 / 6 members

Tested this out and it works great! I can certainly tell the difference with it installed.  Keep up the good work! Don't let the trolls get you down.  Keep updating this!

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DutchRoy

For old version 1.0.0.27-PRERELEASE ·

   2 of 4 members found this review helpful 2 / 4 members

It is useful but sometimes the AI will get infront of your car or not move away.

Response from the author:

I am sorry you are having those issues, have you tried the latest version that actually makes them move away from you like it says in the release notes if you are on the left lane they move to the right lane and vice versa? 

and yes in the latest version they will move away if you honk your horn(if your siren is silent) or if your siren isn't silent try pressing e again to change the siren tone which will be interpreted by the script as you honking your horn and will make them move away from you as well.

also I ask please if you have any issues please feel free to ask for help in the comments section as me & other community members are very willing to help you with any/all issues.

thank you for downloading my script though I hope you enjoy it.

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72will

For old version 1.0.0.31 ·

   2 of 4 members found this review helpful 2 / 4 members

It is coming along, needs some work (traffic pulling in front of you instead out of the way, crashing and driving off the road) but I guess there is only so much you can do with the GTA drivers.

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Jryan724

For old version 1.0.0.31 ·

   2 of 5 members found this review helpful 2 / 5 members

Tried it out and traffic seems to try harder to move out of the way and when I get closer to them they move further away. Good stuff. 

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ToastinYou

For old version 1.0.0.27-PRERELEASE ·

   1 of 3 members found this review helpful 1 / 3 members

Does exactly what I needed it to do, thank you and great work!

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SheriffLehmann

For old version 1.0.7-patch1 ·

   2 of 7 members found this review helpful 2 / 7 members

Really nice, good job!! Thank you ;)

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Srgt Kaspurov

For old version 1.0.9-update1 ·

   1 of 4 members found this review helpful 1 / 4 members

The idea of this mod is actually brilliant, myself too, was getting sick  of the way certain vehicles pulled over and how the game handled it. this gives an opportunity to rework that, and what a hell of a job you did. I'm loving this mod 5/5 great idea and just works. Now from here on its just my opinion, so do with it as you please. but would it be possible to increase the range at which the vehicle realizes your behind it and pull over? and another thing, i don't know if this is directly related to my first question, but oncoming traffic doesn't pull over for me until they are pretty much right beside me, if that could be worked on somehow, this mod for me would be complete. Recommended to download, READ THE "ABOUT THIS FILE" first... lol:turned::turned:

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TheAGamer

For old version 1.0.7-patch1 ·

   1 of 4 members found this review helpful 1 / 4 members

It actually works! Awesome job!

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pedropaschoal

For old version 1.0.0.27 ·

   1 of 6 members found this review helpful 1 / 6 members

[PT_BR]

Convido a todos a testarem este plugin realmente os carros abrem o caminho da pista de uma forma mais fluida.

[Google Translate]

I invite everyone to test this plugin really the cars open the way the track in a more fluid manner.

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OfficerBenzo

   0 of 1 member found this review helpful 0 / 1 member

A decent Plugin when on streets and in certain city atmosphere.  However, on the highway it causes the opposite side of the freeway to try and pull over all at the same time as the side I am on as well.  This causes almost like a parting of the red sea on both sides of the highway.

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Lyrad

   0 of 1 member found this review helpful 0 / 1 member

Best mod ever. Cleary the first mod to install in your LSPDFR folder.

Didn't tried the traffic stop function yet but previous version is working very well !

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volten8720

   0 of 1 member found this review helpful 0 / 1 member

I do an LSPDFR patrol series on youtube and this mod has been a huge asset. It has made my patrol so much more realistic.  I happily recommend everyone use this mod.

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chucklesmcdonald

   0 of 1 member found this review helpful 0 / 1 member

Nifty, I like it and can definitely tell the difference!

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xShnan

   0 of 1 member found this review helpful 0 / 1 member

Really like this mod, especially since the latest updates. Improves the ai response to lights and sirens a lot, and makes these realistically to the side

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justinlee

   0 of 1 member found this review helpful 0 / 1 member

nice little script addon to help make the game better

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coastiestevie

For old version 1.0.9-update1 ·

   0 of 1 member found this review helpful 0 / 1 member

Definitely helps out with pursuits and code 2 responses!

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alanjp

· Edited by alanjp

For current version ·

  

how about truck,did they clear way for emergency car?

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iSuppressedFire

For old version 1.0.0.34 ·

  

Great script, I thank you for making this, we needed this!

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AkAPs2

For old version 1.0.0.33 ·

  

No more Major fps drops and big trucks are moving out of your way !!!5 starss!

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SpikeTerm

For old version 1.0.0.26 ·

  

Works as needed, thanks

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Techengage

  

I never thought I needed this until I used it. The change in how traffic responds is incredible, and I honestly can't play without it now.

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