Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

The Loot

Members
  • Joined

  • Last visited

Everything posted by The Loot

  1. Things like that are usually caused by having two instances of LSPDFR running. Did you happen to manually load LSPDFR while it was set to load on startup already?
  2. Getting a crash on load with the latest RPH as of 6/30/2016: [6/30/2016 4:25:42 AM.320] The Menu: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B) [6/30/2016 4:25:42 AM.349] [6/30/2016 4:25:42 AM.350] ============================== [6/30/2016 4:25:42 AM.350] EXCEPTION DURING FRAME RENDER [6/30/2016 4:25:42 AM.351] ------------------------------ [6/30/2016 4:25:42 AM.351] Origin: Plugin "<UNLOADED PLUGIN>" (The Menu.dll). [6/30/2016 4:25:42 AM.352] ------------------------------ [6/30/2016 4:25:42 AM.352] Exception type: System.AppDomainUnloadedException [6/30/2016 4:25:42 AM.352] Exception message: The application domain in which the thread was running has been unloaded. [6/30/2016 4:25:42 AM.353] ------------------------------ [6/30/2016 4:25:42 AM.354] Inner exceptions: [6/30/2016 4:25:42 AM.354] ------------------------------ [6/30/2016 4:25:42 AM.356] Stack trace: [6/30/2016 4:25:42 AM.358] at Rage.RemotePlugin.OnRender() [6/30/2016 4:25:42 AM.358] at Rage.Plugin.OnRender(Object sender, EventArgs e) [6/30/2016 4:25:42 AM.359] ==============================
  3. Use the following settings in the vehicle entries and set them to the distance you want: <vehicle minr="100" maxr="1000">
  4. @AlconH Any interest in adding CustomBackup support?
  5. Nope, SAHP has only one head prop, a helmet. What I did was just create a copy of hwaycop using new props, and installed it via RDE. Then I set my game and scripts up to use the original for policeb, and the second one for my added SAHP cars.
  6. If you add the texture of the same name into the model's texture file, it will load instead of the vehshare file.
  7. Not sure off hand, but the base game cars are all in an encrypted ymt file that cannot be viewed or edited yet.
  8. Did you happen to install this mod? That replaces the helmet with the campaign hat.
  9. Pretty sure the only way to do that is in Zmodeler by setting the car up to have multiple textures defined. While the FLAG_HAS_LIVERY flag tells the game to try to spawn a random texture, the model itself still has to be set up for it. Somewhere there has to be tutorials all about car modding that will probably have the info to do that.
  10. Check out Park's Custom Backup mod; it had integration with Better EMS, and offers a far more robust and capable system of defining of backup units than the default system. As for limiting vehicles, you can always set it so the fire vehicle set is blank, or simply yet another ambulance (that won't transport patients, for the moment).
  11. Could have been a modified visualsettings.dat. I don't use any mods like that so I'm not sure if some mess with other data files or not.
  12. Figured as much. No biggie, it's figured out now.
  13. I know that it doesn't serve as a respawn point, but I swear St Fiacre has all the trappings of a full hospital. Those other two are for sure private facilities. Edit: Nope, looks like I was seeing things, that is not a hospital with an ER.
  14. Thought so. Are prop and component settings from Custom Backup implemented? I can't seem to get them working for the fireman ped with helmet and accessories. And even though I set paramedics to always use the glove hands, sometimes they don't. Also, does it just choose one ped option per vehicle? I have paramedics set at a 25% chance on firetrucks, and I got one with all paramedics. Good to know. Do you plan on making it dispatch just more ambulances as needed, or also fire vehicles, too? Another thing for the future, when multiple unit dispatching is implemented, would be a setting to limit the number of vehicles that can be called from each station. Also, should add the St. Fiacre Hospital to the list, it's the one right next to the El Burro fire station.
  15. Nevermind, I went back and looked, had duplicate vehicle model entries, and a blank line in that section too. Messing with those stopped the error.
  16. Weird, seeing that head is the name in both the ped files and trainer menu. Maybe it is face. but beard and hair are separate things like shirt, pants, tasks, accessories and so on. Yeah, it's face. If anyone is having problems with skin mismatch on peds, use comp_face and tex_shirt to set both to their respective ones to fix that, like so (for anything based on the hwaycop model): <Ped helmet="true" prop_head="0" comp_face="0" comp_shirt="0" tex_shirt="0" comp_decals="0" comp_pants="0">s_m_y_hwaycop_01</Ped> <Ped helmet="true" prop_head="0" comp_face="1" comp_shirt="0" tex_shirt="1" comp_decals="0" comp_pants="0">s_m_y_hwaycop_01</Ped>
  17. Going on-duty gives me this error in the log: [6/17/2016 10:07:10 PM.402] LSPD First Response: Error while initializing plugin: ComputerPlus.EntryPoint: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) [6/17/2016 10:07:10 PM.402] at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) [6/17/2016 10:07:10 PM.403] at ComputerPlus.Configs.RunConfigCheck() [6/17/2016 10:07:10 PM.403] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 579
  18. <Ped helmet="true" prop_head="0" comp_head="0" comp_shirt="0" tex_shirt="0" comp_decals="0" comp_pants="0">s_m_y_hwaycop_01</Ped> Here's the line I'm trying. I get an "unable to parse component HEAD" error in the logfile. Looks like tex works fine, but the issue is that the heads aren't set and end up wrong now. RandomizeProps and prop_eyes also gives the unable to parse message, so I assume it's not implemented.
  19. Getting an error in the log when going on duty. [6/17/2016 10:07:10 PM.385] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS [6/17/2016 10:07:10 PM.391] LSPD First Response: "ragepluginhook.exe" version matches: False [6/17/2016 10:07:10 PM.392] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True [6/17/2016 10:07:10 PM.393] LSPD First Response: "RageNativeUI.dll" version matches: True [6/17/2016 10:07:10 PM.394] LSPD First Response: "ParksTools.dll" version matches: True [6/17/2016 10:07:10 PM.394] LSPD First Response: [Better EMS]: Dependency versions do not match expected values! I assume that's just because of the newer RPH? Also, did you see my suggestion for making ambulances take patients to the nearest delivery point? Adding a fire station to act as an ambulance dispatch point makes it so the ambulance returns there, and not the nearest actual hospital.
  20. Been trying ti figure out which one that is. What I've come up with so far for ped options: comp_accessories = accs comp_beard = ??? comp_decals = decl comp_eyes = ??? comp_face = ??? comp_hair = hair comp_hands = hand comp_pants = lowr comp_shirt = uppr comp_shirtoverlay = jbib comp_shoes = ??? comp_tasks = task comp_??? = head prop_head = hats/helmets (Does not always force it on, but that provides a little variety, at least.) prop_eyes = glasses (be nice to have this implemented, since I don't think LSPDFR has it either.) RandomizeProps="True" (Haven't seen an effect of this.)
  21. Pretty slick looking! As for Cop Holster compatibility, just make sure to keep the tasks the same with regards to the empty holster.
  22. @PNWParksFan, was there ever a way to fix the mismatch skin colors on some peds? Still having that issue with the latest version.
  23. Now that I've had a chance to play around with it, great job! Suggestion for next version: have ambulances take patients to nearest hospital Delivery point. That way if you make it so non-hospital locations have an ambulance, they won't return the patient there instead of the nearest hospital. Also, if a hospital has an area restriction, have it so that only applies to dispatching from there, if that isn't the case already. Also, I had an ambulance transport three patients at once one time. Weren't more ambulances supposed to get called if there were too many patients?
  24. "prop_head", I believe.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.