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CQoute

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  1.    doG of Karma reacted to a file: The Menu
  2.    telinha reacted to a file: The Menu
  3.    jcthiel13 reacted to a file: The Menu
  4. @joe25 Sorry missed your message as I didn't look back a page, but yes, you will need both.
  5. I'll see what I can do when I find time. Thanks for the feedback!
  6. If you read the exception down the bottom, it gives you a clue to what the problem is, even points out the line number where your syntax problem lies. You need to encapsulate in qoutes... So Color=Red is Color="Red" PLEASE try to follow the same rules that the other predefined elements (MenuItem, Menu etc.) have.
  7. Just now I had updated to RagePluginHook 45 from 40 and is working as normal so I don't feel an update is required by me...
  8. @CrashEight Thanks for your input and addressing people's issues, much appreciated! Unfortunately I don't have the time and luxury to work on this mod as continual development, so it could take months for me to tweak and tinker with the code and update. I do try to fix issues if there are anything regarding a RagePluginHook update and make sure its compatible etc. but because I don't play GTA V as much as I used too, I won't know if there's been an update and whether my mod/plugin is still compatible. Given the design of "The Menu", there isn't really much that it depends on, so I assume it's future proof, unfortunately there are a couple dll files that my mod relies on which could break "The Menu" if these dll's happen to be updated by other plugins as such. @Quakex64, I understand xml may be confusing to you and might be intimidating, but I chose this format to get the most out of The Menu due to nesting which makes sense for a dynamic menu like this (a ini file just wouldn't cut it). I could write a GUI which would generate the xml file for you, but I would find this overkill and a lot of time taken away from work etc just to accomplish. Even just doing a simple YouTube video on how to edit and manipulate the xml is hard to find time to do. So for now, I just hope people who don't understand xml to just look at the presented ones either here or in the zip and try to understand what its doing and why.
  9. @Masterschwag For now just try changing VersionCheck to false in the xml file
  10. Glad to hear its working, seems like an odd issue and hopefully doesn't pop up for others.
  11. I just updated the game and didnt find any issues, possibly the xml file formatting is wrong?
  12. frankie28298 started following CQoute
  13.    LtRob reacted to a comment on a file: Just A Plate Checker
  14. @LtRob I will have a look into this when I can find time, been really busy with work stuff lately.
  15.    Deactivated Member reacted to a file: The Menu
  16. Probably a silly question but have you got num lock on? you can edit the keys in the xml file if the numpad isn't working.
  17.    CQoute reacted to a comment on a file: The Menu
  18. Indeed I am busy atm with other things. This mod doesnt add "mods" nor does it use other mods functions... It purely just uses key presses. You should read and review the xml file as that is the file where you design your menu. If you have a previous version, then just look at that xml file then copy and paste then tweak as you need. Once you learn the basics of xml, then it should be pretty straight forward in how to use this mod.
  19. imaggot6sic6 started following CQoute
  20. Good to hear you got it working, I'll have another look into the A button when I get time..
  21. I'll try to find some time to look into this more, but the flag None would just mean nothing, I wouldn't even think it would execute it. if you look at the log (F4), you'll see what animation is playing or what has played.
  22. I can only advise for you to investigate the ragepluginhook.log file
  23. @liberto Thats possible, I just did another test using your method <MenuItem Title="Lean on car"> <Animation>amb@world_human_leaning@male@wall@back@legs_crossed@enter|enter_back</Animation> <Animation flags="Idle">amb@world_human_leaning@male@wall@back@legs_crossed@idle_a|idle_a|idle_b</Animation> <Animation flags="Idle|Loop">amb@world_human_leaning@male@wall@back@legs_crossed@idle_a|idle_c</Animation> </MenuItem> This played one after another for me, also note that I put the loop on its own because a loop would never reach the next animation ;) try the version I just put up as it may had been the old version packaged previously.

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