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Soley

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  1. Like
    Soley reacted to LMS in LSPDFR 0.4.7 - Now Available!   
    Hi everyone! Since it looks like that many of us will be stuck at home for a while (the record numbers at LCPDFR.com suggest not everyone is taking home-office too seriously...), we would like to do our part in fighting isolation and boredom and provide you with a new update. While we are not quite ready to release our next major update yet, we have been busy over the past few days to come up with a few additions and fixes that we hope you will enjoy.
     
    Get your revenge on escaped suspects!
    One feature that has been requested quite a few times is re-encountering escaped suspects. We had originally planned to release this among a greater rework of callouts but managed to include a first version in 0.4.7 already. Every suspect that was able to escape during a pursuit now has a chance to be encountered again. While the chances are higher around the position the suspect was last seen it could be anywhere on the map. A subtle minimap flash will indicate a nearby suspect. If you get close to the vehicle, a small blip will appear and the suspect will try to flee if you continue to approach. We hope this gives you a bit of realism as well as help you get your revenge on your nemeses. At the same time we believe there are many ways this can be improved in the future, such as changing vehicles, spawning them in different scenarios, encountering suspects in a traffic stop and more. The feature and frequency can be managed via ini settings.
     
    How many rolls of toilet paper are you carrying?
    Frisking has also received some improvements. We added many new items that can be found such as car keys or wallets. In addition, the Covid-19 scare did not leave ordinary citizens of Los Santos unaffected and you are more likely to find items such as hand sanitizer or wet wipes on them. These special items can be disabled via the ini.
     

    Hoarder or just careful? People in Los Santos are not unaffected by the Covid-19 outbreak
     
     
    For details on all of our changes, see our changelog here: https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/
     
    We would also like to thank all of our amazing Patreons that are supporting us! To further show our appreciation, we are working on including the complete list of supporters in the credits and will share more news on this soon.
    If you would like to learn more about our Patreon program, you can find it here: https://www.patreon.com/lcpdfr It currently includes early access to our new modification for Red Dead Redemption, RDRFR!
  2. Like
    Soley reacted to Sam in LSPDFR 0.4.2 - Coming Soon!   
    Hot off the release of LSPDFR 0.4 a couple of months ago, we're upping the ante with another update which brings not only sweeping improvements to the LSPDFR 0.4 API, but also some unique features which have long been requested.
     
    Originally, the plan was merely to release 0.4.2 as a quick follow-up to 0.4 and 0.4.1 - just simple fixes and changes, plus the API improvements to help developers make the most of 0.4.  Necessary changes, but not really cool enough, right?  So, with that in mind we took a little time to dig back into the archives of LSPDFR and revisit some of our old concepts and ideas.  Now, while some of these are actually in the mod - they're most likely either tucked away as 'easter eggs' or just disabled because they weren't quite right.
     
    If you're a connoisseur of traffic stops, for example, you might've noticed that occasionally the unexpected and oh so demoralizing experience of pulling over a federal agent hits you right in the feels as they arrogantly flash their shiny badge, tell you where to stick your comparatively less shiny badge, and drive off.  (If you haven't seen this before, here's a video: https://www.youtube.com/watch?v=HNOxZR2ak0M)
     
    Originally the plan was to add this as a feature for players to use, but it just didn't quite fit in with 0.3, and we had some trouble with the animation not being quite as fluid as we'd like.  That was then, though, and given that you now play as your own character both on and off duty, we thought it'd be a bit of a must-have now, so we've tidied it up and are introducing it as a player action in 0.4.2.
     

     
    With one quick glance at the shimmering shield, her problems are suddenly your problems.  (Note, a custom badge model is shown instead of the default FIB one - you will be able to define custom models to use on a per-agency basis)
     
    Now, not only does this look exceedingly awesome, but it serves a practical purpose too.  Available both on and off-duty, showing your badge will clear any wanted level and may also instill the fear of the law in nearby citizens, potentially de-escalating the otherwise unavoidable confrontations that flare when you walk around Mirror Park without the latest iFruit phone, for example!
     
    Of course, that's not all.  Continuing with the idea of adding things that are just generally cool, we know that people have wanted a ballistic shield feature in LSPDFR for quite some time.  Sure, you can spawn one with a trainer or download another mod, but it's just not quite the same is it? 
     
    We thought it'd be particularly sweet to have it at your fingertips instead, fully integrated with LSPDFR, ready to kick some butt.
     

     
    As if being Frank Tenpenny isn't cool enough...
     
    Our ballistic shield, accessed from the Interaction Menu, uses our new animation system in 0.4.2 which we think looks absolutely gorgeous.  There's also the freedom to switch between Stealth and Action mode which will vary your pose accordingly, compatibility with most weapons and the potential for future AI support.
     
    Oh yeah, did we mention you can actually arrest people at gunpoint while holding a freaking shield?!
     
    Keep your eyes open for LSPDFR 0.4.2, coming soon.
     
  3. Like
    This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  4. Like
    Soley got a reaction from HookerHeels in LSPDFR 0.4 - Coming February, 2019   
    Who else is still doing this?

  5. Like
    Soley got a reaction from RadarMan23 in LSPDFR 0.4 - Coming February, 2019   
    Who else has been doing this?

  6. Like
    Soley got a reaction from Southern Mountie in LSPDFR 0.4 - Coming February, 2019   
    I like goats
  7. Like
    Soley got a reaction from BenJo1908 in LSPDFR 0.4 - Coming February, 2019   
    Who else is almost tired doing this?

  8. Like
    Soley got a reaction from SAS994 in LSPDFR 0.4 - Coming February, 2019   
    Who else is almost tired doing this?

  9. Like
    Soley got a reaction from 19151918 in LSPDFR 0.4 - Coming February, 2019   
    Who else is almost tired doing this?

  10. Like
    Soley got a reaction from SOGBORST in LSPDFR 0.4 - Coming February, 2019   
    Who else has been doing this?

  11. Like
    Soley got a reaction from ardager2 in LSPDFR 0.4 - Coming February, 2019   
    Who else has been doing this?

  12. Like
    Soley got a reaction from Zalym in LSPDFR 0.4 - Coming February, 2019   
  13. Like
    Soley got a reaction from Merloon in LSPDFR 0.4 - Coming February, 2019   
  14. Like
    Soley got a reaction from civilUser in LSPDFR 0.4 - Coming February, 2019   
  15. Like
    Soley got a reaction from Tucker6977 in LSPDFR 0.4 - Coming February, 2019   
  16. Like
    Soley got a reaction from shahinpb in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  17. Like
    Soley got a reaction from nom2609 in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  18. Like
    Soley got a reaction from LSPDsanjay in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  19. Like
    Soley got a reaction from Tomis2k17 in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  20. Like
    Soley got a reaction from Merloon in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  21. Like
    Soley got a reaction from TheLordEmperor in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  22. Like
    Soley got a reaction from JKL409 in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  23. Like
    Soley got a reaction from docscratch in LSPDFR 0.4 - Coming February, 2019   
    May we know what part of "LSPDFR 4.0 coming Feb 2019" is unrealistic and inaccurate? I believe announcing a release date 45 days perior to the release is actually very responsible, short and realistic period! Please don't make illogical and thoughtful statement while LSPDFR team is working hard to get something done for all of us!
  24. Like
    Soley reacted to ineseri in LSPDFR 0.4 - Coming February, 2019   
    I doubt the requirements will differ much from 0.3. All requirements will be readily outlined on launch day. 
  25. Like
    Soley reacted to FKDZ in LSPDFR 0.4 - Coming February, 2019   
    You understand this is all done voluntarily right, and that modding GTA V is no easy task? You sound incredibly ignorant. 
     
    Also don't double post. I saw this comment a couple hours ago as well. 
     
    Appreciate the work that has been put in for f*cks sake, many modders quit because of attitudes from people like you. 

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