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LMS

Management Team
  • Joined

Everything posted by LMS

  1. Can you try tabbing out or running the game in windowed mode?
  2. Could you provide us with any log files?
  3. Nah, I doubt it's directory related. Thanks, that's good to hear.
  4. Not much LCPDFR related stuff in there, seems just like bad luck. Despite your system being powerful IV doesn't seem to like it and has problems allocating resources.
  5. You can't solve this :P It's an issue with the code only I can fix, so that's for reporting and I'll have a look.
  6. Nope, ARM is an architecture mostly used by CPUs for mobile devices. Also no need for thread-hijacking next time.
  7. That only means the registry entries for your game installation are missing, but not that LCPDFR as a whole doesn't work. Have you tried it ingame yet?
  8. Have you tried opening the console and closing it again to regain player control?
  9. Can you please rerun the game and see if the logs change? They do not seem to match the diag tool output.
  10. Yes, there are quite a few, asilog, ScriptHook, AdvancedHookInit. Please attach them, though I suspect it fails to load ScriptHookDotNet.
  11. Thanks, log file looks good. Do you have any log files in your game directory (C:Program FilesRockstar GamesGrand Theft Auto IV) (you can post a screenshot of it, if you want)? If so, please attach them.
  12. Please elaborate a little on your issue, as the logs looks fine and don't show any issues. What mission and keys are you talking about?
  13. Hello, please try the solution I wrote about here and report back: > Thanks!
  14. Thanks for providing a possible solution, to your issue. I have no idea what is causing your sound issue, but about the magically checking of read-only, that's just normal for folders on a protected path (like the Program Files one). Therefore to minimize issues it's always a good idea to have the game running on another drive, e.g. D:.
  15. Hey, I'm currently working on a new version of the Diagnostics Tool to aid with such issues in a better way. It would be much appreciated if you could run the attached beta version and either see if it helps you resolve it or if you are not that experienced with Windows just attach the log file and let me have a look. Thanks.
  16. The LCPDFR log shows only one issue with LCPDFR and a lot of successful sessions so I can only guess and say it's just IV crashing. At least nothing I can fix.
  17. Callouts are not synced, though blips should be, at least on a very basic level (like the red enemy blips). The full netcode is WIP and you basically get the first attempts I made with it.
  18. Yes, it's recommended for everyone participating in a MP session. The reason is quite simple, scripts are sometimes launched too early (during lobby), hence LCPDFR doesn't recognize the MP session. So reloading scripts when you are in-game will definitely make it recognize MP and provide you with the necessary commands.
  19. I'm sorry, but I can't help you at this point. It's the first time I have heard of this issue and it makes no sense technically as both, pulling out guns and normal pullovers do work. Until there are numerous reports about this, I have to call this a weird and non-reproducible bug that only happens for you. Sorry for the inconvenience.
  20. Thanks for your report, it's an issue with the random pursuit scenario which I'm looking into. For now, you may want to disable scenarios via the ini option (set AmbientScenariosMaximum to 0) to enhance stability.
  21. Hm, could you please try deleting the ScriptHookDotNet dll file (not asi), that might cause issues.
  22. Sorry but it doesn't seem like you did it right. Could you please screenshot your game directory and highlight the ScriptHookDotNet.asi file and its properties (size, date modified etc.)?
  23. You most likely have another error now, so please post the updated log so we can help.
  24. Please use the ScriptHookDotNet version that comes with LCPDFR, you are using a wrong/older one.
  25. In the best case, LCPDFR recognizes your router and sets up the port forwarding automatically, but I wouldn't count on that. Better open your router's web interface and forward the port to your PC manually.

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