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LMS

Management Team
  • Joined

Everything posted by LMS

  1. We don't disconnect you from live nor the internet, many people can play online just fine with LCPDFR enabled. There must be another issue on your end.
  2. Please note that errors logged in AdvancedHook are rarely related to LCPDFR itself. They are game crashes I simply log to discover potential game bugs (IV itself), but it's not LCPDFR related in any way. It even says Faulting module: C:gamesGrand Theft Auto IVGTAIV.exe.
  3. LCPDFR displays help boxes for most actions, simply follow the instructions. For further information, please refer to the manual.
  4. Crashes are not LCPDFR related, so we can't help you.
  5. Sorry, I don't quite understand your question. Is there any chance an english speaking friend of you could translate it to proper english?
  6. Привет, установить этот (x86 версию): http://www.microsoft.com/en-us/download/details.aspx?id=30679 Доложите.
  7. Your audio installation appears to be corrupted. Please verify "C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVlcpdfrAudio" exists and has all audio files in place.
  8. Saved and queued up for further analysis. Hoping to get this fixed with the next release!
  9. Try removing AdvancedHookInit.asi.
  10. You get an awful lot of issues, it will take some time to work through them, but be sure I will fix them when time permits.
  11. Logs are fine, last issue in the log will be addressed with next update. Your game dies, not the mod.
  12. Will take care of that, thank you.
  13. Thanks for reporting, issue is fixed already and will be shipped with the next update.
  14. Delete "LCPDFR Loader.net.dll" from your main game directory (where the .exe file is). It is supposed to only be present in the /scripts/ folder. ScriptHookDotNet.log lists this error.
  15. That's a good idea. I'm currently working on migrating all examples to GitHub and adding a few scenarios as well. Stay tuned.
  16. Still Michael V for me (not a friend of name changes at all). 10/10, whether it's the staff or the public forums, I always have to see your face...
  17. That is the kind of crash we want to know about (post the log right after it happened).
  18. The problem is there is no crash within the LCPDFR code, it's a game crash we unfortunately can't do anything about it.
  19. Please reproduce error and attach LCPDFR.log. The logs you posted didn't contain any information about that, but rather an IV crash showing a message box (like SMPA60).
  20. Those errors just tell that the game has crashed, they are not related. Anyway, your crashed appeared inside some kind of IV path finding routine, but I haven't seen this before nor do I have any advice what you could about it, sorry. Only suggestion would be trying to lower you settings a little.
  21. Could you please try removing AdvancedHookInit.asi?
  22. Could you please try removing AdvancedHookInit.asi?
  23. There are animations in "missroman12" which could work for something like this, you may want to check it out.
  24. You probably got me wrong, sorry. I mean if you have built your own database of coordinates, you can just use a random one. But we don't offer such a database. I'd write some small piece of code that logs the current position (and maybe heading?) to a file and then bind it to a key. Then go through the city and save every spot you'd like to make use of.
  25. If you don't have the coordinates, no. If you do, just select a random data set.

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