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Iconography

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Everything posted by Iconography

  1. I guess the site is just too badass for IE to handle :happy:
  2. Hit 'Edit' then hit use full editor. Edit the title. Done. EDIT: Oh, and I don't have any of those problems (I use chrome). Perhaps IE can't handle the site?
  3. Yeah, you would have to (assuming ELS and lcpdfr work just fine). Not sure why the diagnostic check doesn't detect an asi loader.... It always used to work...
  4. Don't give him any ideas :happy:
  5. The best car mods I have ever tried have been non-ELS chargers (well, I've only tried like 1 but still). I'm with Celticfang, a non-els charger would be great (I'd use it in conjunction with Sam's charger for a little more variety).
  6. I just had to throw it out there So yeah I'm pretty sure that if I can arrest Niko's friends that some of the bouncers must be arrest-able(?) after being tased. I might test it tomorrow (my new SSD arrived and I need to reinstall GTA and some other things, disk cloning didn't work too well )
  7. I don't know of any off the top of my head, I use mostly marked vehicles (or I replace the textures with custom ones, in which case they're stealth vehicles). I could do a little hunting but I think if you searched through GPM you might be able to find one you like, and that would fit your needs.
  8. Nope, none should count. I suppose two riot modes would be fun, yeah, but I say we focus on getting .95 all wrapped up first :turned:
  9. Just click on a vehicle and on the right it will say ELS or NOT-ELS in the description. I believe all of Sam's vehicles are non-ELS and a couple other vehicles are non-ELS as well; the Pinnacle (by cj24?) is non-ELS can't seem to find the one anymore.
  10. Try shooting them with a taser, that seems to break any animations and roles they're currently active in, then you should be able to arrest. I use that method to arrest hookers, Niko's friends, crazy preachers, etc.
  11. Well, in theory, existing cops on the street would respond like the would normally and attack anyone shooting, and no more should spawn unless you spam backup. Unless you engaged a suspect and tried to arrest them or pull them over, committing mass genocide dealing with problem civilians shouldn't count for lcpdfr stats (I believe).
  12. There has been for weeks; the beta version has no support. If the mugging callout specifically is what's giving you trouble, the issue has been addressed and we're testing it now. All the others should work, though. Try patrolling in different zones too.
  13. You say it ran fine before you modded it, so when you start the game up, what happens if you don't start LCPDFR, and just play normally? What mods do you have installed? Too many modded cars can overpower a laptop GPU, even if it runs fine without mods.
  14. Not sure about drifting spots, but yes you can remove the loading screens (when you first start the game up). Someone pre-edited a file you can use yourself, or you can edit it yourself: http://www.gtaforums...howtopic=380533 You can tweak that file a little more to suit your needs, you may be able to remove other loading screens too. gtaivcommondataloadingscreens_pc.dat Set duration times to 0.
  15. Well what you can do is go on duty, arrest someone, and then execute them. See which stat increases. That's one way to find out lol
  16. Made a thread about this a quite a long time ago: I asked the same question. The answer I got was that any time a suspect was killed, 1 was added on. I thought player deaths used to be counted as 'kills'?
  17. Run the game as an administrator. Please read the stickies.
  18. Traffic control system spawns all of the vehicles randomly, and it counteracts the limiting of traffic flow. using them both generates a little more traffic, I would assume. I use the both at the same time too.
  19. There should be two files, "titleupdate" and "updatetitle." You want to run UpdateTitle.exe, not titleupdate.msi.
  20. I won't guarantee there is a 0% chance of a failure, there is with every brand, but EVGA has always done well for me. You're welcome.
  21. yeah I apologize, I missed that part. I re-read the thread and found the link. I was completely dumbfounded as to what you were talking about until I saw the files on GPM.
  22. Okay, that's the piece I was missing, I was under the impression it was two files, a .wtd and .wft.
  23. You'll have to explain to me how, then. SparkIV can not import any car named police3 or policeb or police4 because they are not native to IV. Did you use OpenIV to add them? Perhaps it is different if EFLC is used via DLC rather than purchased separately?

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