Everything posted by Sniper296
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Alt+P doesnt't work in 0.91
This, locked.
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Road blocks?
I have thought about trying to make a spike strip script, it might be possible. Player stands at the side of the road, presses a key, then any car that runs over a zone upto x distance from front of player receives a random number of flats, between 0-4, instead of an animated model for the spikes, maybe use a row of blips or a marker. Could also try the X-Net, video(wmv), first car to run over zone upto x distance from front of player has their car speed reduced at rate of y.
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Failing to Load on ELFC
This is resolved so I will close it.
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Half the mod loads
This is resolved so I will close it.
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Does anyone go strictly no ELS?
That is what I do, FIB & NoosE are custom. Maybe that is because they are mostly ripped from other games, the person "converting" them is either too lazy or can't optimise the model to a reasonable count; 30,000 polys and good normal mapping is more than enough for a vehicle to look detailed.
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Does anyone go strictly no ELS?
I thought that car mods were bad because they have stupid poly counts. Original police car (CVPI like): ~13,094 polys A CVPI from GPM: ~125,911 polys That is an 862% increase, the game engine cant handle that, especially many cars in a pursuit, these people need to learn to stick to a polygon budget.
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gtapolicemods
Okay here, slow but okay.
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LCPDFR Different Model Taxi Bug
Or open the console (press ' or ` depending on your keyboard) and type teleport waypoint
- Which livery?
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Hints & Tips Thread
Took people long enough to find this, I found this on the first day, I kept it quiet incase the devs didn't want this out there.
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Any badass police car?
I have no strong feelings for or against the Ford Taurus, now the Carbon Motors E7 .
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Bored - Give me a car to make a skin for!
I might be able to re-map the original car, I will give it a go in the morning.
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LCPDFR + Peds Riot?
GTA Garage returned these two: http://www.gtagarage.com/mods/show.php?id=11364 http://www.gtagarage.com/mods/show.php?id=6064
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What are the controls?
Here is the list I have: ====== Main keys ====== ALT + P Start LCPDFR ALT + R Frisk a ped ALT + H Arrest a ped CTRL + TAB Show default keys the mod uses Shift Signal a vehicle to pull over Numpad Divide Toggle light modes (in car) F8 Toggle callouts on/off ====== Police vehicle keys ====== E Use police computer / open LCPD DB lookup Mouse Navigate the police computer ====== Weapon keys ====== T Shoot taser H Toggle flashlight F4 Open police car trunk and refill weapons ====== Backup Requests ====== ALT + B Call for LCPD assistance ALT + V Call for a NOOSE gunship ALT + M Call for medical assistance ALT + F Call for the fire department ALT + N Call for NOOSE assistance CTRL + M Call for an ambulance ====== Pursuit keys ====== F9 Authorize usage of deadly force F10 Call for air support whilst in pursuit F11 Call for NOOSE support whilst in pursuit F12 Call for LCPD support whilst in pursuit ====== Speech & Anims ====== Numpad 0 Cop run animations Numpad 1 Fight speech (megaphone: pull over speech Numpad 4 Intimidate speech (megaphone: leave car speech) Numpad 7 Chase speech (megaphone: chase speech) ALT + U Put on a hat ALT + O Spawn coffee ALT + I Spawn radio O Drink coffee I Talk on radio Decimal 2 Draw baton Decimal 3 Draw gun ====== Other and in development keys ====== 3 Set police to target targetted ped ALT + F12 Testing menu ALT + M CPR CTRL + DEL Debug - animations, objects etc.
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The best arma II mods
What, ARMA2 is the USMC, ARMA2:OA is the US Army, are you sure you have not got ARMA2:Combined Operations (ARMA2 & OA). Definatly get ACE 2.
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Game Crashes on Load
Why did you not do this when first suggested?
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License Plate with Paint
That is a good idea, I don't think such a thing exists for IPB, but I bet Jay could make it.
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License Plate with Paint
He only down reped one post, someone else did the others. :down:
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C++ 2010 Redistributable
Is the installer giving an error? Maybe a screenshot of the problem, do you have Microsoft .NET Framework 4 Extended?
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License Plate with Paint
For defualt cars: vehicles.img -> vehshare.wtd -> vehicle_generic_detail2
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Game Crashes after loaded
You clearly don't "2011-07-28 15:25:04 - Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'" You need .Net 4 Extended, if you allready have it, redownload and repair it.
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LCPDFR Site Not Loading
For the output right click the cmd window and click Mark, you can then click and drag, like with text, and copy it to your clipboard.
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LCPD Hotkeys..
Posted Today, 08:52 PM Posted Today, 08:58 PM Max time for edit = 4 min.
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Visual Studio 2010
I did it like this, File -> New Project -> Visual C# -> Class Library The usings are using System; using System.Drawing; using System.Windows.Forms; using GTA; Then, Project -> Add Reference -> .NET -> select both System.Drawing & System.Windows.Forms, then Project -> Add Reference -> Browse and browse to the for Developers\bin folder and select ScriptHookDotNet.dll Then, Project -> YourProjectName Properties -> add .net to the end of the Assembly Name
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Visual Studio 2010
There is a good tutorial here. Ignore the people who say C♯ is hard, they just went for VB because they were too lazy to learn C♯, it is harder than VB, the above tutorial gives some good info for those who have never written in C♯ before, you should be able to browse the classes after creating a project and adding ScriptHookDotNet to the References list, then you can browse the classes in the Object Browser. A good thing to do is to do these four tutorials, they are more for the Windows Forms application side but will help.