With the latest updates to both OpenIV and now ZModeler, it is finally possible to create a range of vehicle modifications for Grand Theft Auto V.
Here at LCPDFR.com, We've been busy working on ways to support this exciting development, and have started work on a number of initiatives and resources to help both developers and people who just want to introduce a fleet of cool new cars to their games.
The new Grand Theft Auto V Development Resources page includes some basic information to get anyone up to speed with the latest developments in vehicle modifications for GTA V. We've also included links to a number of topics, and a live feed of the latest vehicle modifications available. This page is actually a temporary placeholder, and only a preview of a much more in-depth hub which is being developed.
Edited by Sam
Secondly, we're also changing the way that we approach modifications in general on LCPDFR.com, by taking a more proactive stance in shaping attitudes and approaches to vehicle modding. As part of this, we're encouraging the use of standardized vehicle templates for those who re-map the default police vehicles in the game to support custom paintjobs.
Finally, significant development work is also ongoing with the aim of simplifying and enhancing our Downloads page. We're very much aware of the problems with the current Downloads software, and will be replacing large parts of it, particularly as it relates to the index and category viewing, with a much easier to navigate custom solution. Additionally, we'll be employing powerful filtering to make finding mods easier than ever before.
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