Reputation Activity
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thegreathah got a reaction from BOYDEAD02 in Zmodeler 3 : Lightbar causing corrupt dataOk I think I know what the problem is:
Click the car (police, police2, police3, etc) in zmod Hit isolate Highlight everything still on the screen Click properties Double tap user defined options Delete the base values export -
thegreathah got a reaction fromDeactivated Memberin Zmodeler 3 : Lightbar causing corrupt dataOk I think I know what the problem is:
Click the car (police, police2, police3, etc) in zmod Hit isolate Highlight everything still on the screen Click properties Double tap user defined options Delete the base values export -
thegreathah reacted to Xiphos in WHEELS DISAPPEARING ZMODELER3 ISSUEHave you got the LOD's set up correctly?
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thegreathah got a reaction from Reyrey in The new 2021 Tahoe - thoughts?Need to see it dechromed and outfitted before I can really say, but definitely looks more like the new expedition than a Tahoe imo. Disappointing.
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thegreathah reacted to TaylorSwift in 2016 Florida Highway Patrol PackHello everyone,
No, I am not deceased. Sorry, real life got in the way and it takes up quite a bit of time.
I have created almost all of the 2019 Federal Signal vehicles, as well as the 2018 revamped RX2700 Chargers.
Half of this pack IS RELEASED in my discord server under pinned messages in general:
https://discord.gg/QHdYAMn
Here are some updated photos:
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thegreathah reacted to Will in Diamond Casino Update - More InfoFYI for some people who have asked:
Because of the more advanced features in LSPDFR 0.4, and unlike previous versions, the mod itself also needs to be updated for the new version of GTA.
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thegreathah reacted to J T in Does Anyone Have This LASD Tahoe?thats not even close to accurate, twisted took his packs down for some odd reason and the only one available that i know of is the one released on here but that may of been taken down also and people on here are stubborn as hell when it comes to making california content, just a bunch of random crap
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thegreathah got a reaction from KnightHawkOne in L.A.P.D. Car PackDid you create any part of the cars? ie textures?
Or did you just put a bunch of different LAPD cars in your game and want to release them?
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thegreathah got a reaction from Tactical Donut in Lights disappear at L2I have the same problems with my cars. The only solution I have found is to use coronas and that way at least there will be some light emitting from a light-bar at long distances, even if they look worse than just the plain old textures
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thegreathah got a reaction from Reddington in The new 2021 Tahoe - thoughts?Need to see it dechromed and outfitted before I can really say, but definitely looks more like the new expedition than a Tahoe imo. Disappointing.
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thegreathah got a reaction from TheFrenchman40 in Clayton GaThis topic has been moved to the appropriate forum. Please post in the correct location in the future.
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thegreathah reacted to c13 in A Recurring Problem: Outright Hostility Towards Constructive CriticismThis is a bit of a rant, but I feel like it's something that needs to be said for anyone who uploads models or scripts.
I want to point out that our community guidelines encourage constructive criticism. This means comments on how to improve a vehicle or script, not hateful comments such as "this is shit." If you don't want comments that you think are mean (when they are really pointing out problems with it), then put effort into your uploads.
I asked a number of people from both sides of modding, and these are common issues listed:
Models:
-Big one: Complete lack of credits. More people worked on the parts used than just "you". All files should have every credit listed from the parts you used to create your content. That's even in the community guidelines.
-The credits section is included on the file page for a reason. It should be more than just "Included." It takes 5 seconds to copy and paste them.
-If you don't know who made something, find out or don't include that part. "Unknown" isn't acceptable.
-Stolen parts. If someone just gives you a part on discord with no credits and he isn't the original author, it's probably stolen.
IMPORTANT NOTE- It's not the job of the community to handle those issues, it's the job of moderators. If you see it, report it and move on to prevent drama
-Throwing a lightbar on a car and releasing.
-Way out of scale lights and other equipment, such as laptops, spotlights, etc
-No LODs, meaning the added parts disappear more than a few feet away from the car
-Lack of any additional equipment. Police cars have more than just a lightbar and pushbars. Partitions, weapons, center consoles, lighting control systems, laptops, etc. A vast majority of police cars have that and it ruins realism if a car only has lights.
-No VCF being included. Properly setup VCF's are needed for the ELS coronas to be the correct color at a distance.
-Miscolored textures. If a pushbar is green or purple, fix it.
-Clipping equipment. Nothing should be sticking through the windshield.
-Multiple radios and siren controllers. Those are extremely rare if ever used.
-Red and Blue DRL's. Not physically possible in real life.
-Super basic flash patterns that have no effort put into them.
-Calling it a real life agency when it looks nothing like it. If some one searches for that agency, they already have what they want in their mind. Putting "Fictional" in the title doesn't fix that.
Problems on scripts:
-The exact same stolen vehicle callouts across 50 files, and especially scripts that only contain those. Mainly when it is copied exactly from tutorials and the only difference is the type of car.
-People committing crimes while standing in the middle of the street.
-Outlandish events that never happen day to day, ie: Major shootouts, stolen monster trucks, tanks, emergency vehicles, etc. Even pursuits are fairly rare for most officers.
-Stolen code from others
-Callouts riddled with errors
-Unrealistic premises. For example, a mugging should be over in a few seconds and shouldn't be called in until after it's over. You shouldn't get the call, respond for 2 minutes and still find the suspect holding someone at gun point.
There's dozens of discords of talented people who would be happy to help. Don't be afraid to ask them. Modding is a learning process. You're not going to be good over night, it takes time and most importantly, you can always improve. Picasso didn't sell his first drawing he did in grade school, you should probably not release your first ever model or plugin either.
Mainly, take some time to objectively ask yourself if you would download it if you didn't make it or if you didn't have a bias towards that agency.
This leads me into the topic title. Just because "It's his first time" doesn't make some one immune to criticism. People should be encouraged to improve. I spent hundreds of hours on my first vehicle uploads. I sought the guidance of people with way more experience than me who I trusted. If some one points out issues to the car or script, they aren't a "hater". They aren't a "shithead who would struggle to put 2 match sticks together". They actually do care that some one can improve. I personally want to see as much quality stuff put into the downloads section as possible. But that means actually taking time on something, which is something very few people have been willing to do over the last year.
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thegreathah reacted to Cartres in Cartres (the new guy)'s ShowroomI've edited previous posts to have updated pictures...those old images were killing me.
Here's another picture for everyone's troubles!
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thegreathah reacted to Cartres in Cartres (the new guy)'s ShowroomMeans so much coming from you, thanks so much!!
You betcha! His generosity has helped make this pack so much better.
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thegreathah got a reaction from Cartres in Cartres (the new guy)'s ShowroomThese look awesome dude! Great job!
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thegreathah reacted to Cartres in Cartres (the new guy)'s Showroom -
thegreathah reacted to Cartres in Cartres (the new guy)'s Showroom -
thegreathah reacted to Cartres in Cartres (the new guy)'s Showroom -
thegreathah reacted to Cartres in Cartres (the new guy)'s ShowroomThanks to Five0 for a great collab - more to see in the gallery!
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thegreathah reacted to Cartres in Cartres (the new guy)'s ShowroomWow, this project has come so far. I've started using a new 2013 Ford Explorer model, with the help of some real talented folks. I've also upgraded my Fed Sig Integrity. Check out First Thirty Minutes and Doug1637's recent videos with Boston Police!
In the meanwhile, enjoy this tease of Cambridge.
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thegreathah reacted to Jedahdiah in How to get promoted to higher ranks???You don't. You're a n00b forever
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thegreathah got a reaction from Dominik W in GMAntonZ GTA 5 and LSPDFR Videos/Streams!Nice! Glad to see more and more people starting this type of comment, and it already seems you have a pretty professional quality down!
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thegreathah reacted to Reddington in Richland County PackWhat is this topic supposed to be? I'm a bit confused.
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thegreathah reacted to Reddington in Sigh... I'm leavingBring me a sammich when you come back.
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With all the talk about LSPDFR 0.4, it's been a little while since we've provided a general update on our community. Of course, LSPDFR 0.4 is our main priority at the moment and we'll have more to say about it shortly, but we thought it important to also address and announce a couple of things regarding our community.
What our Community stands for
Before anything else, I'd like to take a moment to reflect on who we are, as people that run this website, and as a community.
LCPDFR was founded, back in 2009, simply because I thought it'd be a fun thing to do. To play as the police in GTA IV. It was an idea, ambitious for its time, and nothing more. I worked on LCPDFR because it was fun, I published it because I thought others might also enjoy it. LCPDFR has come a long way since then, it has evolved from one person's topic on a forum, to its own website, to its own forum, to its own community. We've spanned two games, our reach has grown massively, our community is approaching 300,000 registered members. The amount of work that goes into developing LSPDFR alone is staggering - the time that we've spent on it is measured not in days, weeks or months, but years. Likewise, the effort required to keep our website online is vastly underestimated - in the past month we've served around 30 terabytes of download traffic alone, and have done all of this despite persistent, targeted denial of service and hacking attacks against us. To put this in context, if you were to serve 30 terabytes of data through Amazon Web Services, it'd cost you $3,000 a month - and that's just one month of download traffic.
Why do we do this? Because it's fun. We love developing our community, we love developing our mod, and we love that other people - complete strangers, from all over the world, from countries you've probably never heard of, from all walks of life... we love that they love LSPDFR. Our community has achieved incredible things: we've created an entire gaming phenomenon and we've developed things that nobody ever thought would be possible. Our members have done more than simply play games or make mods: we've fought hand-in-hand against corporate giants (and won), we've transformed peoples' entire lives by sparking new careers and we've been covered everywhere from massive YouTube channels to mainstream media publications. Heck, we've even triggered out of touch government ministers in Australia.
That's not the whole story, though. Sometimes we are the story. Sometimes we make mistakes. We've had catastrophes, like the time where we had a hyped countdown on the website only to reveal a private testing version of LCPDFR that nobody could access. Our first ever livestream had to be rescued by Steve and Jeff after it started with Prophet driving a train around Los Santos and infamously stating "this is not the preview for LSPDFR 0.3" while our community manager could do nothing but watch helplessly after being accidentally disconnected. We've messed up releases, we've announced things too quickly, and sometimes we've not announced things at all.
Yet, despite all of this. Nine years later, we're still here. We're still making mods, we're still developing this community, and we've stuck true to our principles the entire time:
Our community is open to all. We treat members equally regardless of their status. Everything is completely free of charge, with no catches.
Why? It's not about fame, it's not about money, it's not about status. It's about love. We love LCPDFR, we love LSPDFR, and we love our community. We don't think that modding should be hidden in private Discord servers. We don't think that modding should be something people pay for. We don't think that modding should be an ego boost.
We just think that modding should be fun. It should be open, and it should be free. That's what we stand for, and that's what we do.
How you can get involved
Last year, we opened up applications to join our Community Team for the first time. This resulted in a couple of new faces joining our moderation team and upon reflection, we think it's a good change in approach from previously handpicking staff members ourselves. We've decided to open these applications again, and would invite anyone who is interested in volunteering some of their free time to moderating our community to apply by following the link below. Our volunteer Community Moderators are a vital part of everything that we do, and it wouldn't be possible to maintain the community without them.
To find out more and to submit an application, please visit: http://lcpd.fr/staffapp