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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR 0.4 + GTA V: Revamped

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I installed GTA V: Revamped, it all worked fine with 0.3, but when I load 0.4, traffic signs and lights that come with mod dissapear.

(GTA V: R is not ymap, Forests of Chilliad, which is ymap, work fine.)

  • 1 month later...

@Tukkan @Sam @Cyan The mod in question is this link

 

https://www.gta5-mods.com/maps/grand-theft-auto-v-revamped.

 

I have been able to use this mod or other ymaps flawlessly in LSPDFR 0.3. I talked to the modder directly and they say that LSPDFR 0.4.1 intentionally removes sign props. What does this mean and is there any fix for this in future update? I installed this mod in a clean mods folder and the only thing I have running is LSPDFR. I have a huge texture loss problem around Vinewood Hills area (no roads, buildings,etc) The rest of the map loads fine. I can run this mod flawlessly if I run ONLY GTA by itself without LSPDFR. Any help with this would be appreciated. 

I don't think LSPDFR intentionally removes anything.  The problem is most likely that we load the GTA Online map (necessary for the police station interior) and I suspect this has some implications for props (it may be that the prop density is lowered for Online)

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

  • Author
3 hours ago, Sam said:

I don't think LSPDFR intentionally removes anything.  The problem is most likely that we load the GTA Online map (necessary for the police station interior) and I suspect this has some implications for props (it may be that the prop density is lowered for Online)

That's a shame. I'll probably revert to 0.3 as 0.4.1 randomly crashes and takes huge memory load.

@Sam Thanks for the reply. That makes more sense. Is there a way to either increase prop density for a future update or an update to give us the option to disable the police station interior (if that make sense) so that we can play mods like this with LSPDFR 0.4? or something?

20 hours ago, KnightRider499 said:

@Sam Thanks for the reply. That makes more sense. Is there a way to either increase prop density for a future update or an update to give us the option to disable the police station interior (if that make sense) so that we can play mods like this with LSPDFR 0.4? or something?

 

I will take a look.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

  • 1 month later...

Hey all I found a way to uninstall it and I tested it and now the map is normal again.

1. remove gta5 folder in update/update.rpf/x64/levels
2. delete Patchday1ng and 2ng
3. x64t , m , n , o , l , k , f.
4. move gta5 folder back to update/update.rpf/x64/levels

 

at 4 you need to get the gta5 folder from the non modded folder.

Thanks, I needed this you guys, I've been trying to figure out what to do after installing it. I really liked GTAV revamped too. It really added a little detail and clean up around the state. I especially liked the traffic lights where they are absolutely necessary. But not the fence in Sandy at the fire station. But the lights made Highway patrol a little less chaotic. Didn't see endless accidents in those locations lol. But since there is a conflict would be cool if we could install the interiors so we don't have to use the online map.or a way to add little details that help like it did. Not sure how that would work...lol 

Edited by qfmusiq

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