Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[REL] Realism Dispatch Enhanced 3.1.1

Featured Replies

  • Replies 1.5k
  • Views 290.3k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Howdy, I suppose this will be a kind of a dev diary for 3.1. As NefariousBonne has said some time ago, 3.1 will mainly be a content update, introducing new car and ped models, as well as improving e

  • Coming soon! Everything, including jurisdictions, is configurable :D

  • dilapidated
    dilapidated

    https://www.youtube.com/watch?v=y_KlUjxILFw&feature=youtu.be   We're happy to present to you RDE 3.0!   Release date has been confirmed, enjoy! 

Posted Images

  • Author
1 hour ago, Laqueesha said:

Hello, I'm having an issue since the last GTA V update where the game freezes for ten seconds or so every time I get a wanted level.

Have you updated both scripthooks?

3t6pa79.png

On 05/01/2018 at 7:33 PM, Yard1 said:

Have you updated both scripthooks?

Hey I'm getting the following after installing RDE on a clean GTA:

Spoiler

// GTA V SCRIPT HOOK (build Dec 17 2017, v1.0.1290.1)
//     (C) Alexander Blade 2015-2017
[19:49:00] INIT: Started
[19:49:00] INIT: Success, gam57e version is VER_1_0_1290_1_NOSTEAM
[19:49:00] INIT: Registering script 'TrainerV.asi' (0x00007FFC40188EA0)
[19:49:00] INIT: Registering script 'NativeTrainer.asi' (0x00007FFC78D7A3C0)
[19:49:00] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFC92BC1380)
[19:49:07] INIT: Pool 1 extended
[19:49:07] INIT: Pool 3 extended
[19:49:07] INIT: Pool 4 extended
[19:49:12] INIT: GtaThread collection size 189
[19:49:12] INIT: wnd proc 0x00000000FFFF0213
[19:49:12] INIT: IDXGISwapChain 0x00007FFC984C8018 (0x0000000C0001CD80)
[19:49:12] INIT: IDXGISwapChain set
[19:49:12] INIT: DX init started
[19:49:12] INIT: DX feature level B000
[19:49:12] INIT: DX init succeeded
[19:49:59] CORE: Requesting thread creation
[19:50:00] CORE: Creating threads
[19:50:00] CORE: Started control thread, id 34 active 1
[19:50:00] CORE: Started thread 'TrainerV.asi' (0x00007FFC40188EA0), id 35 active 1
[19:50:00] CORE: Started thread 'NativeTrainer.asi' (0x00007FFC78D7A3C0), id 36 active 1
[19:50:00] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FFC92BC1380), id 37 active 1
[19:50:00] CORE: Launching main() for 'TrainerV.asi' (0x00007FFC40188EA0), id 35
[19:50:11] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FFC78D7A3C0), id 36
[19:50:11] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFC92BC1380), id 37
[19:50:32] CORE: An exception occurred while executing 'TrainerV.asi' (0x00007FFC40188EA0), id 35
[19:50:54] UNINIT: Unregistering script 'ScriptHookVDotNet.asi'
[19:50:54] UNINIT: Unregistering script 'NativeTrainer.asi'
[19:50:54] UNINIT: Unregistering script 'TrainerV.asi'

Originally I got error id36, but I added the ScriptHookVdotNet which I remembered was needed... Now I get id 35 instead. Don't know what to do.

 

That's when I go into SNT and try and spawn an added vehicle from the RDE lists

Edited by SeaHawk14

  • Author
59 minutes ago, Ray3501 said:

Can I edit the script files so that I can run the mod without the added .rpf contents?

You can.

48 minutes ago, SeaHawk14 said:

Hey I'm getting the following after installing RDE on a clean GTA:

  Reveal hidden contents

// GTA V SCRIPT HOOK (build Dec 17 2017, v1.0.1290.1)
//     (C) Alexander Blade 2015-2017
[19:49:00] INIT: Started
[19:49:00] INIT: Success, gam57e version is VER_1_0_1290_1_NOSTEAM
[19:49:00] INIT: Registering script 'TrainerV.asi' (0x00007FFC40188EA0)
[19:49:00] INIT: Registering script 'NativeTrainer.asi' (0x00007FFC78D7A3C0)
[19:49:00] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFC92BC1380)
[19:49:07] INIT: Pool 1 extended
[19:49:07] INIT: Pool 3 extended
[19:49:07] INIT: Pool 4 extended
[19:49:12] INIT: GtaThread collection size 189
[19:49:12] INIT: wnd proc 0x00000000FFFF0213
[19:49:12] INIT: IDXGISwapChain 0x00007FFC984C8018 (0x0000000C0001CD80)
[19:49:12] INIT: IDXGISwapChain set
[19:49:12] INIT: DX init started
[19:49:12] INIT: DX feature level B000
[19:49:12] INIT: DX init succeeded
[19:49:59] CORE: Requesting thread creation
[19:50:00] CORE: Creating threads
[19:50:00] CORE: Started control thread, id 34 active 1
[19:50:00] CORE: Started thread 'TrainerV.asi' (0x00007FFC40188EA0), id 35 active 1
[19:50:00] CORE: Started thread 'NativeTrainer.asi' (0x00007FFC78D7A3C0), id 36 active 1
[19:50:00] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FFC92BC1380), id 37 active 1
[19:50:00] CORE: Launching main() for 'TrainerV.asi' (0x00007FFC40188EA0), id 35
[19:50:11] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FFC78D7A3C0), id 36
[19:50:11] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFC92BC1380), id 37
[19:50:32] CORE: An exception occurred while executing 'TrainerV.asi' (0x00007FFC40188EA0), id 35
[19:50:54] UNINIT: Unregistering script 'ScriptHookVDotNet.asi'
[19:50:54] UNINIT: Unregistering script 'NativeTrainer.asi'
[19:50:54] UNINIT: Unregistering script 'TrainerV.asi'

Originally I got error id36, but I added the ScriptHookVdotNet which I remembered was needed... Now I get id 35 instead. Don't know what to do.

 

That's when I go into SNT and try and spawn an added vehicle from the RDE lists

This is most likely a gameconfig issue.

3t6pa79.png

44 minutes ago, Yard1 said:

You can.

Okay, so if I want the police to send in choppers, can I specify it through the scripts or do I have to edit dispatch.meta?

 

Also, where can I find the icons, which the mod uses?

Edited by Ray3501

Why RDE always crash with LSPDFR....it will rash after 2 to 5 minute of gameplay....i heard somewhere else that the problem with GAMECONFIG. is this right ?

 

is there a way to use or put anymore addons into the game with RDE installed clean??  I tried adding the train friendly liveries addon and my game crashed with ERR_FIL_1_Pack....I know w/o rde I can do the addon but I don't wanna lose my RDE.

 

I know gameconfigs fixes aren't available and I've tried them all but only the rde gameconfig is the one that works

 

Thx

21 hours ago, Yard1 said:

You can.

This is most likely a gameconfig issue.

How do I go about fixing this? That discord thing, is it more useful if I go on there and ask you guys? 

Disregard, I've joined Discord. I'll ask them there :smile:

Edited by SeaHawk14

Im also having an issue since the last update. vanilla game works with LCPDFR but as soon as i add RDE the game crashes. Usually i get the same ERROR FILE pack 1. I have tried multiple different game configs. any help would be appriciated. Also RDE was the only mod installed on the game Ok now i am not getting the ERROR file pack 1 error but when the game loads up i keep getting lspdfr plugin has crashed I am using the RDE LSPDFR backup since i want the vehicles in game any advice?

Edited by celticcross989

  • 3 weeks later...

Amazing mod! The level of detail on the vehicles and the character models is fantastic. Sadly had to uninstall it due to conflations with EUP but to anyone thinking of downloading this mod, I say go for it.

SGT.Taylor

4 hours ago, THEONEANDONLYSAUL said:

Is RDE ever gonna be updated in the near future?

 

¯\_(ツ)_/¯

 

At the moment, almost everyone on the team is busy with school and/or work, and there's no telling when development will continue.

quack.png

On 1/31/2018 at 8:52 PM, SuperStumpje said:

 

¯\_(ツ)_/¯

 

At the moment, almost everyone on the team is busy with school and/or work, and there's no telling when development will continue.

 

Blame yard, I don't know how or why, but that's usually the correct course of action. :smile:

Get your facts first, then you can distort them as you please. - Mark Twain

  • 3 weeks later...

The amount of detail in this mod is fucking unbelievable, you guys absolutely rock.

 

If you guys can fix the "Cops automatically know where to look for you" thing and add some variety in the skins and liveries, it would be cool as fuck.

I don't read too good ...

On ‎1‎/‎31‎/‎2018 at 2:52 PM, SuperStumpje said:

 

¯\_(ツ)_/¯

 

At the moment, almost everyone on the team is busy with school and/or work, and there's no telling when development will continue.

Are you guys ALWAYS "busy" at this time of year?

 

I know a lot of other mods who are modding 365 days a year!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.