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[Research/WIP] Custom Light Patterns through carcols.ymt

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3 hours ago, 11john11 said:

sirensetting 1 has not rotors

that would explain it. i was looking at the list officerfive0 made and didnt realize it wasnt in order of siren settings.

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    I've made a carcols a while back that just seems to work really well on pretty much any car you throw it on. Here's a demo of it on my Kansas cars, no edits were done to the cars.  If a

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is it possible to make a corona/rotator flash 2 different colors? trying to do nypd and need white in front and blue in back. i thought i saw somewhere that someone managed it but i cant find it

1 hour ago, mclovin109 said:

is it possible to make a corona/rotator flash 2 different colors? trying to do nypd and need white in front and blue in back. i thought i saw somewhere that someone managed it but i cant find it

Yes, but not the way you are probably thinking. The only way to have dual colors is to have to sirens on top of each other. They would start their rotation opposite each other....meaning if one is firing towards the front at the beginging of the rotation the other one would have to start firing to the rear. The down side of this is that when they make 180 degrees of the rotation, your second color would be firing to the front and the front to the rear. 

7 hours ago, flwpheonix said:

Yes, but not the way you are probably thinking. The only way to have dual colors is to have to sirens on top of each other. They would start their rotation opposite each other....meaning if one is firing towards the front at the beginging of the rotation the other one would have to start firing to the rear. The down side of this is that when they make 180 degrees of the rotation, your second color would be firing to the front and the front to the rear. 

Can I make each do just a half rotation? 

Yes. I made the MX7000 in my STL area car pack do a portion of a rotation to simulate intersection sweeps. To do this set sync to bpm=false and adjust the speed value to fit. 

1 hour ago, flwpheonix said:

Yes. I made the MX7000 in my STL area car pack do a portion of a rotation to simulate intersection sweeps. To do this set sync to bpm=false and adjust the speed value to fit. 

I have no flashers, just rotators. Currently set at 130 bpm. Do I still need to unsync it? What's the setting for half rotation? 

37 minutes ago, flwpheonix said:

yes...you still need to unsync it. No idea...that is something you will have to mess with.

Thanks. The speed line or rotation line controls how far it moves? 

  • 2 weeks later...

Got a question for the community here. I'm using a custom carcols so it's not even close to vanilla. When i spawn my vehicle in game the emissives are huge. Everything else works as it should they're just massive. Is there a way to fix that?

Yep. And in case it's not your model you can always edit each siren node scaling factor in the carcols.ymt until you reach the appropiate one.

3D Modeler. Contact at rekpandam@gmail.com

24 minutes ago, mclovin109 said:

iirc at least up to 999

Cool.

Quick one for you, does the following correspond sequentially (S1, S2, etc), or is it assigned to a random 'Siren'? This is the first entry after the header text.
 

        <Item>
          <rotation>
            <delta value="0.00000000"/>
            <start value="0.00000000"/>
            <speed value="3.00000000"/>
            <sequencer value="4294967295"/>
            <multiples value="1"/>
            <direction value="false"/>
            <syncToBpm value="true"/>
          </rotation>
          <flashiness>
            <delta value="1.57079600"/>
            <start value="4.71238900"/>
            <speed value="1.00000000"/>
            <sequencer value="1431655765"/>
            <multiples value="2"/>
            <direction value="true"/>
            <syncToBpm value="true"/>
          </flashiness>
          <corona>
            <intensity value="50.00000000"/>
            <size value="1.10000000"/>
            <pull value="0.20000000"/>
            <faceCamera value="false"/>
          </corona>
          <color value="0xFFFF0A0A"/>
          <intensity value="1.00000000"/>
          <lightGroup value="0"/>
          <rotate value="false"/>
          <scale value="true"/>
          <scaleFactor value="2"/>
          <flash value="true"/>
          <light value="true"/>
          <spotLight value="true"/>
          <castShadows value="false"/>
        </Item>

 

0uYcObx.jpg

2 minutes ago, PhillBellic said:

Cool.

Quick one for you, does the following correspond sequentially (S1, S2, etc), or is it assigned to a random 'Siren'? This is the first entry after the header text.
 


        <Item>
          <rotation>
            <delta value="0.00000000"/>
            <start value="0.00000000"/>
            <speed value="3.00000000"/>
            <sequencer value="4294967295"/>
            <multiples value="1"/>
            <direction value="false"/>
            <syncToBpm value="true"/>
          </rotation>
          <flashiness>
            <delta value="1.57079600"/>
            <start value="4.71238900"/>
            <speed value="1.00000000"/>
            <sequencer value="1431655765"/>
            <multiples value="2"/>
            <direction value="true"/>
            <syncToBpm value="true"/>
          </flashiness>
          <corona>
            <intensity value="50.00000000"/>
            <size value="1.10000000"/>
            <pull value="0.20000000"/>
            <faceCamera value="false"/>
          </corona>
          <color value="0xFFFF0A0A"/>
          <intensity value="1.00000000"/>
          <lightGroup value="0"/>
          <rotate value="false"/>
          <scale value="true"/>
          <scaleFactor value="2"/>
          <flash value="true"/>
          <light value="true"/>
          <spotLight value="true"/>
          <castShadows value="false"/>
        </Item>

 

It's sequential. (can only be 20 sirens per vehicle. Total siren settings which you assign to a vehicle in the carvar is 999. Or maybe 99. Not sure anymore) 

On 6/19/2018 at 1:22 PM, mclovin109 said:

It's sequential. (can only be 20 sirens per vehicle. Total siren settings which you assign to a vehicle in the carvar is 999. Or maybe 99. Not sure anymore) 

correct. And i would assume 999, because i've used 3 digit numbers with no issues

If you don't read my readme files don't inbox me asking for help

  • 4 weeks later...

So i'm fixing to undergo another project. Trying to make a true MX7000 with working sweeps and all. Does anyone know the value that could make the heads on the sweeps rotate 45 degree? This is what i currently have, yes i know the carona color is a bit off but that will change later on.

https://gyazo.com/51769c09f80dc5569d0c575cbbb71406

Edited by Burchard
post a picture of what i'm working with.

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