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[WIP] Premium Callouts for V

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PREMIUM CALLOUTS

With my return to GTA: V and the modding scene in general, I have been aiming for some new and improved additions to the recently improved LSPD:FR modification. Currently there is a wide variety of callout add-ons, however I feel that they are extremely repetitive and still only add a limited amount of depth to the near limitless possibilities that is LSPD:FR. With that said, I have been quietly and intently working on a surprise as my grand release to announce my return to the modding world of GTA. Premium Callouts will not only change your entire outlook on how you approach LSPD:FR, but also how you should expect to play the modification. With ultra realistic features and callouts you'll feel like you're in the shoes of a real-life law enforcement officer as he attempts to keep peace in the community. Now, please keep in mind this is still a heavy work in progress but an upcoming addition none-the-less. So without further delay, I give you a quick run through of the calls you can expect once Premium Callouts launches and a quick list of features which will go with it.

- Callouts

  • Domestic Dispute
  • Store Alarm Response
  • Illegal/Legal Carmeet
  • Traffic Stop Assistance Required
  • Home Invasion
  • Local Bar Brawl
  • Possible Prostitution in Progress
  • Unit Requesting Pursuit Supervisor
  • Possible Street Fight in Progress
  • And many more as the mod progresses...



- Features

  • Complete config control (Spawns, outcomes, etc)
  • Dynamic responses
  • Tie in with LSPD:FR systems
  • Advanced controls/menus per call
  • Many more not being disclosed at this time...



There currently is no release date for this modification. It may possibly be after an LSPD:FR 0.3 release to see what power we'll have to combine the systems together better. I will keep you all updated as progress is made and when beta testing will launch. So, for now I leave you with some media of the work in progress.
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Edited by DeLuca

Looks awesome, I'm definitely looking forward to seeing more. :smile:

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2 minutes ago, TheUniT said:

Looks awesome, I'm definitely looking forward to seeing more. :smile:

Indeed, sounds very promising, looking forward to play on LSPDFR 0.3 with this mod :)

Hio!

  • 2 weeks later...

YES! this is exactly what i have been waiting for someone to do ever since LSPDFR came out!! let it happen please. i would be willing to test it or so anything to speed up the process of it getting released and for perfecting it. I need this in my life! 

  • 1 month later...

Looking forward to this. Also waiting on someone else to come out with a store/bar Robbery in progress, as the only mod that includes that currently is the Hero Cop mod, which has not been updated to work with 0.3.

  • 3 weeks later...

wow looks pretty cool.. Can't wait to try it out. I've been putting a lot of these WIP on follow.. Hope to see many of them released in the near future...

  • 1 month later...
  • 1 month later...
  • 1 year later...
  • Author

Sorry folks, I've had a lot of changes to my every day life over the last year or so including the birth of my second child and schedule changes with work. All this has kept me to just getting a couple hours a night of console or PC gaming a week (if that) for quite some time now. I've really been having the urge to get back to coding and 3d modelling in general so hopefully (:whistling:) I'll be able to make some time to get it done. It definitely helps to see the excitement some of you had (or have?) for this and I don't want to disappoint. 

 

With all that said, I'll be taking the next couple of weeks to refresh myself and dig back into the coding for Premium Callouts. Of course, I've had plenty of time to come up with some new crafty ideas to innovate the whole project in general. So if all of you who are getting the feeling of pure joy and excitement from these WIP previews can have some patience I will certainly deliver. Stay posted and I'll grab a few volunteers for beta testing in the near future.

3 hours ago, DeLuca said:

Sorry folks, I've had a lot of changes to my every day life over the last year or so including the birth of my second child and schedule changes with work. All this has kept me to just getting a couple hours a night of console or PC gaming a week (if that) for quite some time now. I've really been having the urge to get back to coding and 3d modelling in general so hopefully (:whistling:) I'll be able to make some time to get it done. It definitely helps to see the excitement some of you had (or have?) for this and I don't want to disappoint. 

 

With all that said, I'll be taking the next couple of weeks to refresh myself and dig back into the coding for Premium Callouts. Of course, I've had plenty of time to come up with some new crafty ideas to innovate the whole project in general. So if all of you who are getting the feeling of pure joy and excitement from these WIP previews can have some patience I will certainly deliver. Stay posted and I'll grab a few volunteers for beta testing in the near future.

First off, congrats on the birth of your second child. I've got 2 of my own, although they are 16 and 19 yr old babies :woot: Second RL > anything else, especially video games. With that said, I'm still hyped as hell to see this released. Hell I still have this WIP on follow :thumbsup: I would be honored to beta test for you. If I'm not chosen I'm okay with that too.. Honestly I'm just happy to hear you didn't abandon this project. It still has so much potential to be a great Callout Pack. Looking forward to seeing updates on the progression of this Callout Pack.

Edited by Kal74

  • Author

Thank you @Kal74 I appreciate it. I will be sure to let you know when I reach a testing point as I will with the rest of the community. Right now, I just require patience and understanding as it may take some time seeing as I'll have to dig up all my old scripts, update/re-code as needed and of course a general overhaul of the whole system. All of that around my already hectic and busy daily schedule.

 

I'll be sure to post more updates as often as I can once I get this old ball rolling again. Suggestions, however are never a negative thing in my eyes and all ideas will be considered. :thumbsup:

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