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LCPDFR Makes GTA IV Crash on start


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GTA IV crashes on start. 

 

I get this error... anyone know how I can fix this?

[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 18:5:2 1-1-2015
------------------------
[INFO - 18:5:2] Gameversion - 1.0.7.0
[INFO - 18:5:2] Data unprotected
[INFO - 18:5:2] Game patched
[INFO - 18:5:2] Xlive protections disabled
[INFO - 18:5:2] Improving ELS compatibility
[INFO - 18:5:2] AdvancedHook 0.37 (C) 2010-2014 LMS - Initialized
[INFO - 18:5:2] E-Mail: lms@lcpdfr.com
[INFO - 18:5:2] Permission granted for LCPDFR & ELS only
[INFO - 18:5:2] Thanks to listener, aru, #iv-modding and cp702
[INFO - 18:5:2] Attaching exception handler...
[INFO - 18:5:2] Exception handler attached
[INFO - 18:5:2] Patching game functions...
[INFO - 18:5:2] New instance created: ELS
[INFO - 18:5:16] An exception occured
[INFO - 18:5:16] Minidump saved
[INFO - 18:5:16] 
Process: FFF20000 

Address: 3B88F88 (Faulting module: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVGTAIV.exe loaded into process space at 320000 - function offset without PE header is: 3867F88)

Code: C0000005

Registerdump - EAX: 3B88FF5 EBP: 2BEE60 EBX: 2BEEE8 ECX: F5 EDI: 22E981C0 EDX: 22E981C0 EIP: 3B88F88 ESI: 3B88EB0 ESP: 2BEE5C

[INFO - 18:5:16] Launching LCPDFR Diagnostics Tool
[INFO - 18:5:16] Launching LCPDFR error reporter

Edited by SuperArmySoldiers

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nope... not worked


[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 17:27:28 1-3-2015
------------------------
[INFO - 17:27:28] Gameversion - 1.0.7.0
[INFO - 17:27:28] Data unprotected
[INFO - 17:27:28] Game patched
[INFO - 17:27:28] Xlive protections disabled
[INFO - 17:27:28] Improving ELS compatibility
[INFO - 17:27:28] AdvancedHook 0.37 (C) 2010-2014 LMS - Initialized
[INFO - 17:27:28] E-Mail: lms@lcpdfr.com
[INFO - 17:27:28] Permission granted for LCPDFR & ELS only
[INFO - 17:27:28] Thanks to listener, aru, #iv-modding and cp702
[INFO - 17:27:28] Attaching exception handler...
[INFO - 17:27:28] Exception handler attached
[INFO - 17:27:28] Patching game functions...
[INFO - 17:27:28] New instance created: ELS
[INFO - 17:27:43] An exception occured
[INFO - 17:27:43] Minidump saved
[INFO - 17:27:43] 
Process: E10000 

Address: FF7E07 (Faulting module: C:Windowssystem32XINPUT1_3.dll loaded into process space at 400000 - function offset without PE header is: BF6E07)

Code: C0000005

Registerdump - EAX: FF7E00 EBP: 39ECF0 EBX: 39ED78 ECX: 15 EDI: 231DCFC8 EDX: 231DCFC8 EIP: FF7E07 ESI: FF7CD0 ESP: 39ECEC

[INFO - 17:27:43] Launching LCPDFR Diagnostics Tool
[INFO - 17:27:43] Launching LCPDFR error reporter

Edited by SuperArmySoldiers

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Yeah got a copy via Steam all legit. It was working in 1.0c Nothing else has changed in my set up since 1.0d

 

Police Helper

Some cars

ELS

Traffic Flow

 

 

going to be a pain if I have to re isnatll GTA IV ... again... 

Dont get why there are so many issues with this mod.

 

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Yeah got a copy via Steam all legit. It was working in 1.0c Nothing else has changed in my set up since 1.0d

 

Police Helper

Some cars

ELS

Traffic Flow

 

 

going to be a pain if I have to re isnatll GTA IV ... again... 

Dont get why there are so many issues with this mod.

It's not issues with LCPDFR, didn't you see Cyan moving it?

 

This is obiviously a problem with your third party scripts (ELS, Trafflic Flow, Cars, Police Helper)

 

I'd say that it may be ELS causing this error, however I'm no expert regarding GTA IV issues.

 

To be honest, LCPDFR is "issue-free", it's only other mods that cause the game to crash

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ok so I have uninstalled LCPDFR and then GTA IV.

 

I re-installed GTA IV and played it with no issues

 

 

Installed LCPDFR 1.0d and guess what? Crashes on start. This is an LCPDFR issue. 

However I dont get the same error message. The LCPDFR diag program doesnt come up.

 

Nothing in AdvnacedHook file or LCPDFR.

 


 

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4  
  Client  4.5.50938
  Full  4.5.50938
v4.0  
  Client  4.0.0.0
[System dependencies] The .NET Framework version 4.5.1 is installed
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[System dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll
[System dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[System dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[System dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log doesn't find loader script
[Log Check] ScriptHookDotNet.log doesn't start loader script
[Log Check] 2015-01-04 16:05:36 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)

[Log Check] ScriptHook.log doesn't start SHDN thread
[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Sun Jan 04 16:05:36 2015
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x13e0000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7

[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] 
[Log Check] AdvancedHook.log doesn't finish initialize
[Log Check] 

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[Log Check] ScriptHookDotNet.log doesn't find loader script
[Log Check] ScriptHookDotNet.log doesn'
t start loader script
[Log Check] 2015-01-04 16:05:36 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)

[Log Check] ScriptHook.log doesn't start SHDN thread
[Log Check] ScriptHook.log doesn'
t start AdvancedHook thread
[Log Check] Log start: Sun Jan 04 16:05:36 2015
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x13e0000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7

[Log Check] LCPDFR.log doesn't finish initialize
[Log Check]
[Log Check] AdvancedHook.log doesn'
t finish initialize
[Log Check]

 

Download the manual install of LCPDFR and copy all of the contents to your main GTA IV directory. For some reason some scripts are not starting. Also make sure you do not have ScriptHookDotNet.dll in your directory, only ScriptHookDotNet.asi

 

However, it might only say that because it is crashing on start (before those scripts can start), but still a reinstall with the manual installation may help.

Edited by willpv23
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[Log Check] ScriptHookDotNet.log doesn't find loader script

[Log Check] ScriptHookDotNet.log doesn't start loader script

[Log Check] 2015-01-04 16:05:36 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)

[Log Check] ScriptHook.log doesn't start SHDN thread

[Log Check] ScriptHook.log doesn't start AdvancedHook thread

[Log Check] Log start: Sun Jan 04 16:05:36 2015

-----------------------------------------------

[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized

[INFO] Process base address: 0x13e0000

[INFO] Auto detecting game version

[INFO] Using game version 1.0.7

[Log Check] LCPDFR.log doesn't finish initialize

[Log Check]

[Log Check] AdvancedHook.log doesn't finish initialize

[Log Check]

 

Download the manual install of LCPDFR and copy all of the contents to your main GTA IV directory. For some reason some scripts are not starting. Also make sure you do not have ScriptHookDotNet.dll in your directory, only ScriptHookDotNet.asi

 

However, it might only say that because it is crashing on start (before those scripts can start), but still a reinstall with the manual installation may help.

 

Thanks ill try this and let you know :)

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To be honest, LCPDFR is "issue-free", it's only other mods that cause the game to crash

lol very fun joke there.

 

 

 

 

when u say crash on startup are you getting past the load screen hit play then crashes on the pictures that show b4 it loads into your save file. i have had that twice the last few days and the only thing i could do is copy over my backup and start over.

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Did you:

  • Make sure you aren't using a crack - We don't support cracks
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Remove AdvancedHookInit.asi
  • Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: .Net Framework 4.5, Microsoft Visual C++ Redist 2012

Crashing at the begining of gameplay is often related to the AdvancedHookInit.asi; try removing it.

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  • 3 weeks later...

its not installed... only LCPDFR is 

if i am correct from reading other posts what i would do is make sure when you install that you do not use the ELS version of the advanced hook. go to your LCPDFR folder and make sure that the advanced hook you have installed is from 2015. if you install lcpdfr first and then install ELS you are replacing the current advanced hook wth a very old version from ELS. either install ELS first and then LCPDFR second so you can just replace files or if you wanna install ELS second just don't include that advanced hook.

 

i had this problem over last few days and it helped get my game working. my advice is anything you install now be sure nothing that is in the LCDPFR folder is replaced because it is up to date!! all other mods contain parts that are sometimes five years old. you just gotta keep your eyes open once ya open those mods. i hope we have been able to help out.

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