Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

GTX 760 Advice

Featured Replies

Hello Guys! I have a EVGA GTX 760 2gb GPU. I am using the EyeCandy ENB 2.0. I am Playing on Medium texture settings. I lose texture lose a lot some times, i was wondering if i need a command line. I have a command line now and all it has in it is -norestrictions -nomemrestrict.

 

Settings- 
'>

 

 

My PC  Specs-

Processor- AMD FX- 4130 Quad-Core 3.80 GHz (Max 4.0GHz)

Graphics Card-  NVIDIA GeForce GTX 760 2GB EVGA

Ram- 8GB DDR3 SDRAM

Motherboard- Gigabyte Technology Co., Ltd. GA-78LMT-USB3

OS- Windows 8.1

Hard Drive- 500 GB

Power Supply- Corsair CX750

  • Replies 20
  • Views 1.5k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Mr.Quiggles
    Mr.Quiggles

    One guy mentioned your CPU might be bottlenecking your system, I don't know too much about AMD but he may be right, but even though I thought about it I didn't see it as something to bring up.   How

With that PC Setup, and especially with those low end set settings, you should not be getting texture loss.

 

Are you using a lot of high poly vehicle models? That's generally the reason, I don't think it's the ENB as much as it would be vehicle mods. 

-Mr.Quiggles

  • Author

With that PC Setup, and especially with those low end set settings, you should not be getting texture loss.

 

Are you using a lot of high poly vehicle models? That's generally the reason, I don't think it's the ENB as much as it would be vehicle mods. 

 

Might be the vehicles. Is the Command Line Okay? I can't even run a bench mark test because it will crash my game. I normal get around 30-45 FPS. I think i should be getting more though.

Edited by Alex101

Might be the vehicles. Is the Command Line Okay? I can't even run a bench mark test because it will crash my game. I normal get around 30-45 FPS. I think i should be getting more though.

View distance also is intense.

[img]http://d1ylr6sba64qi3.cloudfront.net/global/assets/images/graphs/mp_rp_7.gif[/img]
 
 

 

It's too do with modded vehicles. If vehicles are high poly they cause texture loss. Often the game may muck up and not find the car to spawn timing out which also causes texture loss (this happens a lot with the 'polpatriot' slow). To prevent this, either revert to vanilla cars and one by one, add your modded ones OR if it's only police models that are modded, go to the LCPDFR.ini and find 'Preload models' and type true. This is what fixed it for me as one of my police cars was either very bug-attractive or just extremely high poly.

[img]http://i.imgur.com/PvKEkIM.gif[/img]

  • Author

It's too do with modded vehicles. If vehicles are high poly they cause texture loss. Often the game may muck up and not find the car to spawn timing out which also causes texture loss (this happens a lot with the 'polpatriot' slow). To prevent this, either revert to vanilla cars and one by one, add your modded ones OR if it's only police models that are modded, go to the LCPDFR.ini and find 'Preload models' and type true. This is what fixed it for me as one of my police cars was either very bug-attractive or just extremely high poly.

 

How do you know when a car is high poly?

well there's a few ways I guess.

 

1. The size of the file. Low poly is about 1-16mb, anything above 20mb for one car is high and 40mb is very high

 

2. The car in game has a HD interior - this uses a large amount of polys.

 

3. Try manually spawning that car multiple times and base it off the amount of lag that persists.

 

4. Check the download page for the vehicle.

[img]http://i.imgur.com/PvKEkIM.gif[/img]

Hello Guys! I have a EVGA GTX 760 2gb GPU. I am using the EyeCandy ENB 2.0. I am Playing on Medium texture settings. I lose texture lose a lot some times, i was wondering if i need a command line. I have a command line now and all it has in it is -norestrictions -nomemrestrict.

 

Settings- 

'>

 

 

My PC  Specs-

Processor- AMD FX- 4130 Quad-Core 3.80 GHz (Max 4.0GHz)

Graphics Card-  NVIDIA GeForce GTX 760 2GB EVGA

Ram- 8GB DDR3 SDRAM

Motherboard- Gigabyte Technology Co., Ltd. GA-78LMT-USB3

OS- Windows 8.1

Hard Drive- 500 GB

Power Supply- Corsair CX750

Honestly, I think your CPU may be bottlenecking you, and causing texture loss cause I have the same card and I get like 50-60 FPS with ENB and car models. Also, as several people have said be careful with high-poly models as they also can cause texture loss.

 

1. The size of the file. Low poly is about 1-16mb, anything above 20mb for one car is high and 40mb is very high

I'm pretty sure a 20mb car, if there even is one, would crash the game. :P

The highest poly car in the vanilla game is one of the motorcycles and clocks in at ~650kb. The DSF CVPI by CJ24 out of the box is 800kb. The old CVPI on GPM was 3.2mb, and most of the high poly mods on gta4-mods.com top out at 4 mb. 

A better measure of high polyness might be the size of your vehicles.img. It's 82mb vanilla, and you generally run into problems sometime between 100-120mb, even on good systems. Even 90mb will cause the Taxi Bug to crop up 90% of the time. Big, insane car packs will jack it to 250-300 mb easy, and I've seen at least one take it to 400mb. 

Now, concerning OP's problem here. I have a 660ti 2Gb and I assure you you should be getting a much better performance, unless you have a huge car pack installed. Take commandline.txt out of your folder and try running the game. I've found commandline.txt is generally more trouble than it is worth, barring -fullspecaudio. 

I'm pretty sure a 20mb car, if there even is one, would crash the game. :P

The highest poly car in the vanilla game is one of the motorcycles and clocks in at ~650kb. The DSF CVPI by CJ24 out of the box is 800kb. The old CVPI on GPM was 3.2mb, and most of the high poly mods on gta4-mods.com top out at 4 mb. 

A better measure of high polyness might be the size of your vehicles.img. It's 82mb vanilla, and you generally run into problems sometime between 100-120mb, even on good systems. Even 90mb will cause the Taxi Bug to crop up 90% of the time. Big, insane car packs will jack it to 250-300 mb easy, and I've seen at least one take it to 400mb. 

Now, concerning OP's problem here. I have a 660ti 2Gb and I assure you you should be getting a much better performance, unless you have a huge car pack installed. Take commandline.txt out of your folder and try running the game. I've found commandline.txt is generally more trouble than it is worth, barring -fullspecaudio. 

 

Yeah sorry, I was being a noob talking about file size, not the car itself :L

[img]http://i.imgur.com/PvKEkIM.gif[/img]

Have you tried it with out the EMB in? Because I've some people can only run cernten types of EMB without texuter loss even with High-end PC's

 

if your replying to me Please @0taku or Quote me so I get a notification 

Might be the vehicles. Is the Command Line Okay? I can't even run a bench mark test because it will crash my game. I normal get around 30-45 FPS. I think i should be getting more though.

 

One guy mentioned your CPU might be bottlenecking your system, I don't know too much about AMD but he may be right, but even though I thought about it I didn't see it as something to bring up.

 

How many custom cars do you have? For example I have maybe 20-25 total including Police + Civilian and anything more I start getting texture loss and I have about the same system as you including an ENB. IF you have an entire vehicle pack that's definitely the issue. 

-Mr.Quiggles

One guy mentioned your CPU might be bottlenecking your system, I don't know too much about AMD but he may be right, but even though I thought about it I didn't see it as something to bring up.

 

How many custom cars do you have? For example I have maybe 20-25 total including Police + Civilian and anything more I start getting texture loss and I have about the same system as you including an ENB. IF you have an entire vehicle pack that's definitely the issue. 

The thing about GTA IV is it is CPU and GPU intensive because of the horrible port from console. That is why I mentioned that his CPU may be bottlenecking him because the CPU he has is not the best. As you mentioned above running only the bare minimum car models, like just police cars, will help a ton. 

The thing about GTA IV is it is CPU and GPU intensive because of the horrible port from console. That is why I mentioned that his CPU may be bottlenecking him because the CPU he has is not the best. As you mentioned above running only the bare minimum car models, like just police cars, will help a ton. 

Well, I don't notice much of a difference between your CPU and his CPU. Both Quad core and his can run up to 4Ghz. The only major difference is the cache and of course the manufacturer. Some may argue that Intel is better just because but I think both companies can make good CPUs. Just my thoughts. :smile:

Well, I don't notice much of a difference between your CPU and his CPU. Both Quad core and his can run up to 4Ghz. The only major difference is the cache and of course the manufacturer. Some may argue that Intel is better just because but I think both companies can make good CPUs. Just my thoughts. :smile:

http://cpuboss.com/cpus/Intel-Core-i5-3570K-vs-AMD-FX-4130  :smile:

Well, I don't notice much of a difference between your CPU and his CPU. Both Quad core and his can run up to 4Ghz. The only major difference is the cache and of course the manufacturer. Some may argue that Intel is better just because but I think both companies can make good CPUs. Just my thoughts. :smile:

Honestly, I'm an Intel fanboy. The thing about AMD is their cores are nowhere near as strong as Intel's cores. I'll just let the benchmarks speak for themselves. http://www.techradar.com/us/news/computing-components/processors/intel-vs-amd-which-processor-is-best-936589

http://cpuboss.com/cpus/Intel-Core-i5-3570K-vs-AMD-FX-4130  :smile:

Honestly, I'm an Intel fanboy. The thing about AMD is their cores are nowhere near as strong as Intel's cores. I'll just let the benchmarks speak for themselves. http://www.techradar.com/us/news/computing-components/processors/intel-vs-amd-which-processor-is-best-936589

Well I guess we're rivals then. (In a friendly manner) That benchmark test does have some valid points but I also have some things to say. The AMD has more cache and can be overclocked to a higher Mhz than the Intel can. Also, the AMD is cheaper and is a better price for the performance.

 

Well I guess we're rivals then. (In a friendly manner) That benchmark test does have some valid points but I also have some things to say. The AMD has more cache and can be overclocked to a higher Mhz than the Intel can. Also, the AMD is cheaper and is a better price for the performance.

 

True, true...

  • Management Team

It could be that the commandline isn't working for whatever reason. Your computer should handle the game with reasonable car mods just fine.

 

1) If you don't own the game on Steam: If you don't have a shortcut to GTA IV on your desktop, create one. Then right click it, and open properties. At the end of the line that says "Target" add a space then -norestrictions -nomemrestrict so it looks like this:

"[GTA IV Directory]" -norestrictions -nomemrestrict

2) If you do own the game on Steam: Right click the game in Steam and click Set Launch Options. Add -norestrictions -nomemrestrict to that. (At least I believe that's what you would do, I don't own it on Steam)

"Work and ideas get stolen, then you keep moving on doing your thing."

  • Author

Thanks Everyone for the Help!! I was thinking of getting another 8GB of ram and upgrading the CPU to the Eight-Core by AMD.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.