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Gta V Peds

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  • Okay, so here's my latest attempt:     Again, nowhere near perfect, and there are noticeable problems although I think it is much better than last time and in a state where I won't be too embarra

  • Getting there!

  • Netman005
    Netman005

    I have a great idea! Let them finish the cops first then we can ask for something else.

The update will be the entire gta v emergency pack...lol

 

Gonna be cheeky here, but could you give an ETA as to when we could expect to see such an update?

[img]http://i.imgur.com/PvKEkIM.gif[/img]

  • Author

i had an eta set, but now because schools out i have to work extra patrols, which set my eta back a little

 

  • Author

Have you fixed the glow in the peds, and....does their mouth move?

 

I fixed the glow but i don't know about making the mouth move. Don't know if it'll really matter to people.

You'll have to add animations for the mouth to move I think, it doesn't matter to me though.

The problem is that, it is not yet rigged, which takes a lot of time. The face is like a closed cloth without any holes, so the animations won't work, because the whole face is closed.

Perhaps you should re-read my post and evanscornelius' post about the ETA...

I mean, like 3-5 days, the next week, on the next 5-10 days, etc. and I am not asking the exact date like, on the 3 days, June 10 2014, etc.

Edited by LSPDhotstuff

sig.jpg

The problem is that, it is not yet rigged, which takes a lot of time. The face is like a closed cloth without any holes, so the animations won't work, because the whole face is closed.

I mean, like 3-5 days, the next week, on the next 5-10 days, etc. and I am not asking the exact date like, on the 3 days, June 10 2014, etc.

 

Within the next year.

  • Author

Actually the peds are done, It's the bug fixing which is the problem. I have to experiment with enveloping and adding weights to certain parts of the body to keep other parts of the peds from moving. That is the taxing part. I have to add alittle, try in game, add a little try in game, take away alittle, try in game. That sort of thing.

  • 2 weeks later...

Actually the peds are done, It's the bug fixing which is the problem. I have to experiment with enveloping and adding weights to certain parts of the body to keep other parts of the peds from moving. That is the taxing part. I have to add alittle, try in game, add a little try in game, take away alittle, try in game. That sort of thing.

 

After a week of trying to fix i'm going to hand the problem to you... It seems the glasses are a bit off and dont look right. (Player camera perspective) The glasses are tilted to the right a little to much making the left side of the glasses go though the head half way.

After a week of trying to fix i'm going to hand the problem to you... It seems the glasses are a bit off and dont look right. (Player camera perspective) The glasses are tilted to the right a little to much making the left side of the glasses go though the head half way.

How are you able to fix the shiny bug? did evans already released an update? pls give me download link

sig.jpg
 

How are you able to fix the shiny bug? did evans already released an update? pls give me download link

 

V Answer Below V

 

If you're having glare problems (, I feel bad for you son, I got 99 bugs but a glare ain't one), I think I can help you.

When you are talking about glare, you mean that the officers clothes are shining like crazy right? If that's your problem, all you have to do is make the specular maps more dark. I personally like to use all black specular map textures for peds, since I don't see why some1's clothes would be reflecting anything.

 

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