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Mafia III

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Mafia II was one of my favorite games, next to Red Dead Redemption and the Grand Theft Auto series. Has anyone heard anything regarding the next installment in the series?

 

Rumors and speculation are welcome. I've personally heard that it'll be set in the late 1960's or early 1970's. Considering that the original Mafia was set in the 1920's/1930's, while Mafia II was set in the 1940's and

 

1950's, a 10 to 20 year gap, leading me to believe Mafia III will also follow a similar time pattern. If I had to guess, the beginning would be set in the 60's, and the mid-end would be set in the 70's.

 

For those of you who have never played Mafia II, it's like GTA in the 1950's, but it's a bit more strict. The add-on stories allowed much more freedom, after fans voiced their feedback. It's strict in how it tells you to start

 

the next mission, constantly nagging you and setting your GPS for you. But you can still drive around and do whatever you want.

http://i.imgur.com/4KzXo.jpg

From what a lot of fans seem to think...

*SPOILER*










When the higher-ups in the mob put your character into the car at the end of the game and take you away, leaving your friend to be killed, the speculation is that you'll remain the same character in Mafia III, and I wouldn't imagine the time period would extend much further into the future (maybe the late 60's) since your character would get too old to see "action" like he did in his younger days. Hopefully they'll build a free roam mode into the core game, possibly multiplayer, and although I doubt they would, I'd like to see the police not shoot at you for going over the speed limit. I'd also like to not have to spend an hour losing them in a chase. It shouldn't be as tough as it is. Other than that though, great game. And it touches on WWII in the beginning, which I like.

Edited by unr3al

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I like the way the police were in Mafia II. It was realistic, which is what the game was trying to accomplish. If you go 70 MPH through the city streets, cops are going to do something about it. You can actually pull over and just take the speeding ticket, also. If you're being chased by the cops, it wouldn't be easy to lose them in real life which is why it's so hard in the game (I actually don't remember ever being in a chase where I couldn't lose them - maybe because I always drive and act like I would in real life unless I'm in a mission). Some people don't like the realism and want something more like GTA in a game like that, but that isn't what the developers wanted to do with it.

"Work and ideas get stolen, then you keep moving on doing your thing."

Mafia II is one of my all-time favorite games. If Mafia III comes out soon, I'm going to be playing non stop.

Probably my favorite aspect of Mafia 2 was the police.  They actually pulled you over for speeding, just wished they would arrest you or others instead of taking bribes.  Oh well, gotta love that Smith Custom 200.

[center][url="http://www.youtube.com/user/Runner335"][img]http://i.imgur.com/CBYih.png[/img][/url][/center]

There are quite some rumors about it.

 

I recently found this on their twitter account (@2KCzech) :-

 

2wndb3p.jpg

Edited by Rocking_Star101

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I like the way the police were in Mafia II. It was realistic, which is what the game was trying to accomplish.

There's nothing realistic about 10 squad cares with people leaning out of the windows shooting you through the back windshield at 80 miles per hour on a busy highway. Police cars of the day weren't usually super powerful either. Gangsters of the 1930's and 40's had expensive and powerful V8 cars that they normally stole, or bought using bank robbery money specifically for fast getaways. Funny enough, I was watching a special on gangster history during the early 1930's earlier today. lol It was about Machine Gun Kelly, Bonnie & Clyde, John Dillinger and Baby Face Nelson, all famous gangsters that created a huge crime wave between 1932 and 1934. The police had an incredibly hard time catching them, thanks to the FBI's incompetence at the time, and they only caught/killed them through people who ratted them out. No police chases no on-scene apprehensions, even during gun fights the John Dillinger gang had stolen bullet proof vests and local cops often had nothing. Criminals often had a huge edge over lawmen ever since the wild west period all the way up until the 1950's. Thing started to even out as stricter laws were created, bigger government agencies started to loom over criminal enterprises and technology started to catch up to aid the good guys.

Anyway, back on topic; I loved everything about Mafia I and II besides the police AI. Regarding Joe's fate, it's implied that he got clipped. Maybe there will be some sort of twist ending, but honestly despite the liking I had to Joe and how he treated your character, it would be a more "Mafia style" ending (think Goodfellas or Casino) if the mob goons killed him. As Henry Hill once put it; "Your killers come with smiles. They come as your friends, people you've known all your life. And they always seem to come at a time when you're at your weakest and in most need of their help." Joe didn't expect for his own crew to kill him but that's (probably) what happened. It's a dark ending, and mob life itself is dark. Hence why I think that ending is the most entertaining.

Edited by unr3al

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