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[REL] UnitedCallouts Thread for problems, suggestions and more


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Hello everyone!

I released UnitedCallouts in October 2018 and will continue to work on it.

 

In this Topic you can:
• Ask for questions (questions about the callout pack) 
• Address problems (erros, crashes, bugs)
• Make suggestions (let me know your suggestions!)
• Post pictures and/or videos. 

 

Want to report a bug or crash?

Make sure that:

• you have the newest version of UnitedCallouts installed. (1.5.7.3)

• you have every requirements of UnitedCallouts installed.

• you installed UnitedCallouts correctly.

(Have a look into the "installation" on the UnitedCallouts download page.)

• you tested it twice, so you are sure, that is a bug.

• you maybe add a screenshot of the bug (Only if you can)

 

• If you want to report a crash, please attach your crash log.

 

 

Here is the link to UnitedCallouts:

 

 

Edited by sEbi3
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you should add a active shooter at the university, and add a active shooting at a police station

UnitedCallouts will automatically loaded by LSPDFR. So, yes, it is working for you. 🙂

You need to set those callouts from "false" to "true" in the UC.ini

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33 minutes ago, LapdCode3 said:

Still with updates i still get issues with the first callout also everytime i select plane hijacking it still showing west vinewood location instead of LSIA

 

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20200207134423_1.thumb.jpg.b0948752a7b0cfc633613f525128c08f.jpg

Okay, thank you for reporting it. I'll deffently look into it. 
I'll let you know, until I tested/fixed it.
 

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Thanks for reporting it. I tested it now several times and it worked for me. 
However, there was a bug, that i fixed yesterday. Maybe it was the problem. 

 

I am going to update my plugin in the next few days on my GitHub page. (early access version)

 

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  • 2 weeks later...

1)"gang attack" provokes an extreme fps drop until lspdfr crashes.

2) in "drugdealer " callout  is  still  appearing  the "model name and licenseplate" notification  of the suspect vehicle on the top of the mini map , it seems to be in loop , so i can' t see the next notification (like ID or driving license) cause the notification remain in loop.

Please, help!! 

Edited by Officerporci
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On 2/18/2020 at 9:17 PM, Officerporci said:

1)"gang attack" provokes an extreme fps drop until lspdfr crashes.

2) in "drugdealer " callout  is  still  appearing  the "model name and licenseplate" notification  of the suspect vehicle on the top of the mini map , it seems to be in loop , so i can' t see the next notification (like ID or driving license) cause the notification remain in loop.

Please, help!! 

I'll check the GangAttack callout. 
The "DrugDealer" callout problem is a known bug, that I'm going to fix. 
However, thanks for reporting it! 
 

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16 hours ago, Mrbiker said:

Hello, I unfortunately had a crash shortly after accepting the GangAttack callout, here is my RPH.log thanks for the help!

RagePluginHook.log 110.57 kB · 0 downloads

Hey, could you please try to force the callout via the RPH console with "start callout GangAttack" and tell me, if it worked.

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7 hours ago, sEbi3 said:

Hey, could you please try to force the callout via the RPH console with "start callout GangAttack" and tell me, if it worked.

The problem seems to be solved, I do not remember what modification I can make but now its working. Maybe I reinstalled the callouts, I don't know. Thanks for the help anyway.

oui

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arrest warrant needs some work. ped is still able to shoot after "takedown" and cashed lspdfr a few times now.

 

drug dealer callout im confused as to what to do. as soon as I approach, even in undercover vehicles they both bolt for it, leaving no evidence and no indication as to who is the dealer/buyer/what you observed/have as evidence. also crashed my game once with invalid rage ped. 

 

mugging/robberies same sort of deal, no stolen goods on the ped and no way to pickup bags/evidence they clearly drop upon being arrested. No way to speak to shop owners or mugged individuals for details or statements. 

 

idk why unitedcallouts crashed lspdfr for one reason or another every time. Invalid rage peds or vehicles, unhandled game thread etc. shame because a lot of good ideas. 

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27 minutes ago, dferr said:

arrest warrant needs some work. ped is still able to shoot after "takedown" and cashed lspdfr a few times now.

 

drug dealer callout im confused as to what to do. as soon as I approach, even in undercover vehicles they both bolt for it, leaving no evidence and no indication as to who is the dealer/buyer/what you observed/have as evidence. also crashed my game once with invalid rage ped. 

 

mugging/robberies same sort of deal, no stolen goods on the ped and no way to pickup bags/evidence they clearly drop upon being arrested. No way to speak to shop owners or mugged individuals for details or statements. 

 

idk why unitedcallouts crashed lspdfr for one reason or another every time. Invalid rage peds or vehicles, unhandled game thread etc. shame because a lot of good ideas. 


"arrest warrant needs some work. ped is still able to shoot after "takedown" and cashed lspdfr a few times now."

I'll have a look into the arrest warrant problem. - Thanks for reporting it!

 

"drug dealer callout im confused as to what to do. as soon as I approach, even in undercover vehicles they both bolt for it, leaving no evidence and no indication as to who is the dealer/buyer/what you observed/have as evidence."
That is a good idea for the drug deal callout. (Information about dealer/buyer/what you observed) 

 

"also crashed my game once with invalid rage ped. "
I'll have a look into it aswell!  (Send me the log) Thanks for reporting it!

"mugging/robberies same sort of deal, no stolen goods on the ped and no way to pickup bags/evidence they clearly drop upon being arrested. No way to speak to shop owners or mugged individuals for details or statements. "

Which robbery callout do you mean? There is no robbery callout except "Robbery at human labs and research" and "mugging". What do you exactly mean with speaking to shop owners?

 

"idk why unitedcallouts crashed lspdfr for one reason or another every time. Invalid rage peds or vehicles, unhandled game thread etc. shame because a lot of good ideas. "

Please send me the log.

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On 3/16/2020 at 6:34 PM, sEbi3 said:


"arrest warrant needs some work. ped is still able to shoot after "takedown" and cashed lspdfr a few times now."

I'll have a look into the arrest warrant problem. - Thanks for reporting it!

 

"drug dealer callout im confused as to what to do. as soon as I approach, even in undercover vehicles they both bolt for it, leaving no evidence and no indication as to who is the dealer/buyer/what you observed/have as evidence."
That is a good idea for the drug deal callout. (Information about dealer/buyer/what you observed) 

 

"also crashed my game once with invalid rage ped. "
I'll have a look into it aswell!  (Send me the log) Thanks for reporting it!

"mugging/robberies same sort of deal, no stolen goods on the ped and no way to pickup bags/evidence they clearly drop upon being arrested. No way to speak to shop owners or mugged individuals for details or statements. "

Which robbery callout do you mean? There is no robbery callout except "Robbery at human labs and research" and "mugging". What do you exactly mean with speaking to shop owners?

 

"idk why unitedcallouts crashed lspdfr for one reason or another every time. Invalid rage peds or vehicles, unhandled game thread etc. shame because a lot of good ideas. "

Please send me the log.

here is the log for the drug dealer crash. 

RagePluginHook_18032020_224229.log

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I had an issue with the what I believe is your Mugging callout: when the suspect ran a pursuit was initiated, but while the AI still responded to it, I wasn't added to it and couldn't call backup, nor see anything on the minimap. 

 

I also had a similar problem with the Drug Deal callout before, but it simply ended the pursuit abruptly instead of causing a crash, which I believe is in the second log.

RagePluginHook.log RagePluginHook_16032020_192350.log

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Heyo, hope all is well.

 

New update is running smoothly. The Burglary in the apartment however, which occurred for me at Franklin's house I was not able to complete and had to force-end, because the doors to the building were locked. 

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10 hours ago, dferr said:

Heyo, hope all is well.

 

New update is running smoothly. The Burglary in the apartment however, which occurred for me at Franklin's house I was not able to complete and had to force-end, because the doors to the building were locked. 


You need OpenAllInteriors.
In the .ini is a category only  for callouts, that need OAI.
(There is also a link to the download page of OAI.)

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7 hours ago, sEbi3 said:


You need OpenAllInteriors.
In the .ini is a category only  for callouts, that need OAI.
(There is also a link to the download page of OAI.)

Yeah I have them set to false, which is the weird part. 

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  • 2 weeks later...

Crash during DrugDealer: Ped had just exited vehicle after dialogue interaction and started shooting.

 

Spoiler

[5/2/2020 8:53:19 PM.449] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/2/2020 8:53:19 PM.449] LSPD First Response: ------------------------------
[5/2/2020 8:53:19 PM.450] LSPD First Response: Origin: Game fiber "DrugDealer [UnitedCallouts]".
[5/2/2020 8:53:19 PM.450] LSPD First Response: ------------------------------
[5/2/2020 8:53:19 PM.450] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[5/2/2020 8:53:19 PM.450] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[5/2/2020 8:53:19 PM.450] LSPD First Response: ------------------------------
[5/2/2020 8:53:19 PM.450] LSPD First Response: Inner exceptions:
[5/2/2020 8:53:19 PM.450] LSPD First Response: ------------------------------
[5/2/2020 8:53:19 PM.450] LSPD First Response: Stack trace:
[5/2/2020 8:53:19 PM.450] LSPD First Response: at Rage.Blip.set_IsRouteEnabled(Boolean value)
[5/2/2020 8:53:19 PM.450] at Rage.Blip.DisableRoute()
[5/2/2020 8:53:19 PM.450] at UnitedCallouts.Callouts.DrugDealer.<Process>b__25_0()
[5/2/2020 8:53:19 PM.450] at Rage.GameFiber.Main()

 

Vehicle was also a utility company Boxville,  a normal van would be a better choice.

 

Edit: Two other bugs as well.
ArrestWarrant causes LSPDFR to bug out when it first pops up. Takes multiple tries to open the interaction menu, and the radio menu doesn't show up. Callout can't be ended because it wasn't accepted in the first place.

Mugging caused invisible pursuit

Edited by The Loot
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I think I need help with installation, it says you have to copy the files into plugins/lspdfr but since there is no folder on plugins, because lspdfr is installed directly on plugins, I created the LSPDFR folder and copied the unitedcallout files into it, however it may be causing that ragehook doesn't load the plugin, am I right?

 

When I use the console to LoadPlugin UnitedCallouts.ini does not appear, just LSPD.

 

Edit.: I can use the command StartCallout ArmoredPerson to start the Callout, if this is exclusive from UnitedCallouts it meens it works, right? Could someone confirm? Thanks!

pluginloading.png

Edited by Sourenics
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2 hours ago, Sourenics said:

I think I need help with installation, it says you have to copy the files into plugins/lspdfr but since there is no folder on plugins, because lspdfr is installed directly on plugins, I created the LSPDFR folder and copied the unitedcallout files into it, however it may be causing that ragehook doesn't load the plugin, am I right?

 

When I use the console to LoadPlugin UnitedCallouts.ini does not appear, just LSPD.

 

Edit.: I can use the command StartCallout ArmoredPerson to start the Callout, if this is exclusive from UnitedCallouts it meens it works, right? Could someone confirm? Thanks!

pluginloading.png

 

UnitedCallouts will automatically loaded by LSPDFR.
So, yes, it is working for you. 🙂

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