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Rebalanced Dispatch Enhanced 4.1.4

(85 reviews)

10 Screenshots

 

 

INSTALL THE NIGHTLY BUILD OF SHVDN, OR THE WANTED LEVEL WILL NOT FUNCTION PROPERLY, AND WON'T GO ABOVE 5 STARS.
INSTALL OVER A CLEAN GAME FOLDER WITHOUT OTHER MODS BEFORE COMPLAINING ABOUT THINGS NOT WORKING PROPERLY.
DO NOT INSTALL THE XMLs THAT COME WITH SHVDN, THEY MAY CAUSE TEXTURE LOADING ISSUES.


Current game version: 1.72

INSTALLATION
Install the included OIV file via OpenIV over a clean game directory.
Install SHV & SHVDN (NIGHTLY).

ADDITIONAL SCRIPTS/TOOLS
ScripthookV (REQUIRED) - https://www.dev-c.com/gtav/scripthookv/
SHVDN (REQUIRED) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases

fwBoxStreamerVariable and decals limit patch (RECOMMENDED) - https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch

Packfile Limit Adjuster (RECOMMENDED) - https://www.gta5-mods.com/tools/packfile-limit-adjuster

 

OPTIONAL ADDONS
RDE Expanded & Enhanced (More agencies, rebalanced difficulty, modified systems & additional features that provide an alternative experience) - https://www.gta5-mods.com/misc/rde-expanded-enhanced-thatspella

 

FEATURES
10 Star Wanted Level
6 Stars wasn’t enough. Illustrated by a darkening red hue, the wanted level can now go up to 10, allowing for more gradual escalation as the law responds to your path of destruction. You will also have a more difficult time shaking the law compared to 3.1 due to improvements and fixes made to chase AI and spawning.

Overhauled Peds & Vehicles
Tons of new peds & vehicles have been added, and existing ones have had enormous facelifts to improve quality, diversity & polish.

Significant Performance & Stability Improvements Over 3.1
The wanted level script has received a major uplift. Performance issues have been fixed, allowing for the game to perform as though you’re running vanilla. LODs have been improved and expanded upon, and all of this combines to prevent recurring problems that plagued 3.1, such as crashes, pop-in and map streaming issues.

Enhanced Support For Story Missions & Cutscenes
Cutscenes have been modified to include RDE peds where necessary. In addition, scripting has allowed for RDE peds and vehicles to show up in various story and stranger missions.

Updated LSPDFR Support
New compatibility files are included to allow for RDE peds and vehicles to be properly utilised when playing LSPDFR.

Updated WOV Compatibility
A lite version of WOV 10.1 is integrated, adding a ton of extra detail to the game world alongside RDE’s assets. This includes the Gangs of Los Santos overhaul, which, combined with personality, loadout and relationship edits, makes South LS more dangerous than ever, both for the player and for the law. Thanks to Cass & LDNENG for permissions here.

PEV: Dispatch, Tactics, Ambience Remastered Features
Jayden585 was kind enough to provide optional files that allow RDE to make use of various PEV features, such as more intricate search AI and fine-tuned combat behaviour (You should still only install one mod or the other, not both).

Countless Extra Features
Laser sights support for heli snipers (Thanks to AlexGuirre), improved loadouts, extra police weapon animations, overhauled roadblocks, additional wanted level music, corrected ped and vehicle soundbanks, new license plate designs, K9 response, paratroopers, restored ground response in certain zones like Mt Chiliad, high-speed response, streamlined script xmls, bug fixes. There’s even more, but we’ll let you experience it for yourself.

RDE Lite
RDE Lite is included in the download section of this mod page. It's a more stripped down version of RDE, intended for users who'd like to make their own entirely custom dispatch setups from scratch.


Law Enforcement Agencies:
Local:
Los Santos Police Department (LSPD)
Los Santos Sheriff Department (LSSD)
Blaine County Sheriff's Office (BCSO)
Los Santos Port Authority Police (LSPP)
State:
San Andreas Highway Patrol (SAHP)
San Andreas State Park Rangers (SASPR)
San Andreas Department of Corrections and Rehabilitation (SADCR)
San Andreas National Guard (Military)
Federal:
National Office of Security Enforcement (NOOSE)
Federal Investigation Bureau (FIB)
United States Coast Guard (USCG)
United States Marshal Service (USMS)
Misc:
Merryweather (MW)


RDE DESIGN PHILOSOPHY
RDE is:

  • Lore Friendly - each of the changes introduced does not stand out from the GTA universe created by Rockstar Games. The concepts introduced by Rockstar have instead been expanded and revamped with loving care.

  • Realistic - many of the introduced changes bring GTA V closer to real life - examples include new AI behaviours and tactics, agency jurisdictions, response types and more. However, realistic does not mean real - it’s still the GTA universe, just better.

  • Detailed - every aspect of the mod has been fine-tuned, from higher quality models and textures to new police stations. Even the tiny details such as port police officers replacing private security in relevant places in the Port of South LS are included, and many more details have been added to already existing models.

  • Fun - RDE has been made to be a challenging but fun experience. The specialised, built-from-ground-up wanted level system allows for truly epic chases and shootouts - but watch out! Cops have some new tools in their equipment, and they know how to use them - to great effect. Ten Stars is now in effect - can you survive the law enforcement agencies of San Andreas throwing everything they have at you?

 

WIP FEATURES
Revamped Arrest Warrant
Scripted divers
More female ped variants
More bug fixes

FAQ:
Q: I noticed a bug; how should I submit a report for it to be fixed?
A: Please provide a brief explanation of the bug and submit your logs. To do this open SixStarResponse.ini and make the following changes: “Debug=1” “NativeDebug=1” then save the ini. Reproduce the bug and open your SixStarResponse.log, gather the contents, use pastebin.com to post the log contents, and then submit the link to us with your description.

Q: Please help! I’m getting crash issues upon loading the game or selecting story mode.
A: There’s numerous things that could cause this. If a new game update is released it will require changes to the gameconfig, among various other potential file changes. If you have an excessive amount of extra vehicles or dlc archives in addition to RDE, that could cause issues with gameconfig as well. Our advice: Remove everything and start with a fresh mods folder (yes remove any other scripts as well) then install only RDE and slowly add the others back one by one; testing with each addition. We’ve also included Pool Manager, which, in particular circumstances, will tell you if a particular value in gameconfig is to blame for your crashing.

Q: I do not own a legal copy of the game, will this mod still work?
A: We only provide support for players with legal copies of the game.

Q: Can I develop my own configs for RDE and submit them on GTA5-mods/LSPDFR?
A: Not only are you allowed to do this but we encourage you to do so! However you are not permitted to share our files, models, scripts, etc. Only the config files are to be shared so be sure to have your users install RDE first before adding your mod/edits.

Q: Why is the game failing to load the multiplayer map?
A: This is most likely due to too many dlc archives being installed. RDE 4.0 by itself works fine with the mp map, so use some diligence when it comes to installing extra content on top of it that pushes the game past this limitation.

Q: Why are the cops not using their weapons correctly?
A: If you find yourself with cops just staring at you with bugged animations, that's because you've overwritten our weaponanimations.meta file located in update.rpf. To fix this, simply copy the contents here - https://pastebin.com/T8sdN3Dx
and paste them right at the top of the meta file, so it should end up looking like this - https://i.imgur.com/MBRPntd.png

CREDITS
RDE TEAM
Dilapidated, Jax765, NefariousBonne, Cpast, SuperStumpje, Jacobmaate, ArtehFailz, ThatsPella, SnH Firefighter, The Loot

RDE BETA TESTERS
Sweeps, The Apple, Requies, Colonel Sanders, DoubleHelix, TheMonotoneScone, William Halverd, Spyke, Guppiemann5000, KGBHeadofCommunications

ADDITIONAL CREDITS
Yard1, MrJayden585, Yorpie, AlexGuirre, Mkeezay30, 11John11, AlexVonShep, Alex_Ashfold, Aquamenti, Bilago, BobJaneTMart, BroCop, DukSezQuak, Dying, EddIm, NailBiter, rms8723, SkylineGTRFreak, Skyprone, Cass, LDNENG, Albo1125, PieRGud, PNWParksFan, Keegan, GlitchGamer, Lozano71, Illusionary, drp4lyf, Thero, Unmutual, Netman, Custo, Olanov, RM76, OfficerLund, RekRam, Lt. Caine, LtMattJeter, DLer, Abraxas, Bad_Company, blackhack09, Fenton, Resource, AverageKittenLover22, Monkeypolice188, F5544, Lumoize, Tap!

We have exercised all due diligence in ascertaining correct credits for included content. If you feel that we have made an error or omission in credits, please contact Dilapidated or NefariousBonne on either LCPDFR.com or GTA5-mods.com privately.


MISCELLANEOUS
12.30.2023 VirusTotal results for containing DLL/ASI files:
https://www.virustotal.com/gui/file/cf1ca63122caa7566be16c728a8120111cec5bfbb08d12e79832b72d8a84478e/details
Have feedback, a bug to report, or a suggestion? Go here: https://goo.gl/forms/tTAmEdMUQ98g52qh2
Official RDE Discord Server:
https://discord.gg/QJhPPxB

Edited by Jax765
Updated description

What's New in Version 4.1.4

Released

Rebalanced Dispatch Enhanced 4.1.4 Changelog:

  • Fixed a script bug that locked the player out of controlling apcs and tanks after hijacking them during wanted levels

  • Fixed an issue that caused cop peds to flee when spawned inside a vehicle seat with mounted gun

  • Fixed an issue that caused cop blips to appear when peds die during an exit vehicle animation

  • Fixed an issue that caused vehicle and gunner AI to conflict with each other after a new spawn

  • Adjusted prop ground placements for roadblocks

  • Ported over various mission edits from RDE E&E to fix oversights and make additional changes

  • Updated script to work with newer SHVDN versions

  • Gameconfig note - Rockstar raised gameconfig value "fwDynamicArchetypeComponent" from 15000 to 16384, left our version at 65521

Rebalanced Dispatch Enhanced 4.1.3 Changelog:

  • Added extra voices to some voicesets: male sheriff, female sheriff

  • Fixed IAA Chinese voiceset

  • Fixed some wanted star bugs in hud.gfx, such as the stars not blinking more slowly as the players gets closer to losing their wanted level

  • Ported over some ambientpedmodelsets.meta & conditionalanims.meta edits from RDE E&E to allow more cops to use special ambient walking & vehicle torch animations

  • Modified la_mesa.ymt to fix parked car scenario where the cop would drive off again instead of leaving their vehicle

  • Moved v_fences_2.rpf edits to wov_expansion.rpf, which fixes the Davis Station gate disappearing when using the Fixes & Improvements mod

  • Gameconfig change - ActionTable_Damages (24->28)

  • Fixed NOOSE Sandking decal disappearing at lower LODs

  • Updated carcols.meta in rde dlc archive to fix missing text on roadblock VMS, was caused by Rockstar using the same modkit id in the Money Fronts DLC

  • VMS now plays cheater taunts if the player's vehicle is invincible

  • Adjusted position of VMS VFX

  • Reduced VMS HP (they can now be blown up with a single explosive hit)

  • Reduced spawn height for helicopters and planes (from 50m to 40m relative to the player height)

  • Reduced minimum spawn height for helicopters (from 25m to 5m relative to the highest ground height around a 50x50m area)

  • Ambient entities are now monitored every 5 frames instead of every 1000 ms (this way vanilla blips will be replaced almost instantly)

  • Reorganized a bunch of things internally in the script

  • Ambient backup incidents will be detected much easier by cops

  • Fixed a bug that caused blip vision cones to be displayed even when the wanted stars are not flashing inside some restricted areas (like the airport, mission row pd, etc...)

  • Fixed an issue that caused spawned cars to be sometimes placed in the middle of the road (roadnode position) instead of in the correct lane

  • Fixed an issue inside the spawn point search algorithm that caused to mistakenly confuse outgoing lanes for incoming lanes and viceversa when exploring nearby roadnodes

  • Fixed an issue that caused news crews to never be spawned until the news rumpo gets loaded in memory

  • Improved traffic behaviour around roadblocks: NPCs will try to path themselves away from the roadblock (if they are still far away and they manage to find an alternative path)

  • Traffic will now spawn further away from roadblocks

  • Improved roadblock props ground placements

  • The jurisdiction zone for roadblocks and helicopter spawns will now mirror the zone used for standard spawns

  • Improved paratroopers AI behaviour: now they'll try to parachute in tactical positions where they can have a clear line of sight to the target (on high ground if possible)

  • Increased paratrooper heli height and distance from the target when deploying paratroopers

  • Improved (ambient backup) swat helicopter AI behavior : now the heli will deploy swat peds in tactical positions where they can have a clear line of sight to the target

  • Ambient backup swat helicopters will now have a chance to land and drop off swat peds (like they do for the player)

  • Fixed an issue that caused swat helicopter pilots to not react to threat events after leaving their helicopter

  • Extra peds spawned at roadblocks will now wait for the player instead of rushing in (the same way regular roadblock cops behave)

  • Improved general AI behaviour of all AI vehicles

  • Adjusted wanted star blinking behaviour when using PEV compatibility files

  • Added Policing Redefined compatibility files

  • Updated files for A Safehouse in the Hills game update - dlclist.xml, hud.gfx, cityhills_02_metadata.rpf (mpapartment version in rde dlc archive)

  • Gameconfig changes - AnimStore (21700->21900), DrawableStore (158965->160565), DwdStore (153300->153800), ExprDictStore (630->635), FragmentStore (297400->298500), InteriorProxy (9120->9145), ScaleformStore (827->832), wptrec (850->870), MaxExtraPedModelInfos (5230->5240), MaxExtraVehicleModelInfos (5195->5215), added <RosGameServerVersionNumber value="17"/>, FMMC_LAUNCHER (27000->28000), MULTIPLAYER_FREEMODE (87500->89500), MISSION (63500->64500), MP_LAUNCH_SCRIPT (37500->38000), PhysicalStreamingBuffer (xboxone) (2384->2424), PhysicalStreamingBuffer (ps4) (2384->2424), SCENARIO_BLOCKING_AREA (45->55)

Rebalanced Dispatch Enhanced 4.1.2 Changelog:

  • Removed LSPD decal from La Mesa station wall

  • Assigned the NOOSE Annihilator for use by rappelling USCG peds to fix instances where they would trip out of the Swift when trying to use the rope

  • Corrected PAP hat materials & normal map

  • Vehicle gunners at roadblocks will now aim towards the player after spawning

  • Improved despawning for extra roadblock peds

  • Ambient backup helicopters will now aim their searchlights towards wanted NPCs

  • Improved spawn point generation for ground vehicles

  • Fixed an issue that caused news peds to not face the player

  • Improved submarine AI

  • Fixed an issue that prevented submarines from turning on their headlights

  • Fixed an issue that prevented submarines from being spawned at very low depths

  • Added extra XML parsing error messages to help the end user while editing the configuration files

  • Improved ground correction for props/vehicles/peds spawned at roadblocks

  • Assigned default scripted vehicle AI for tanks/helicopters/boats/jets/submarines that are not configured in ResponseAI.xml

  • Fixed an issue that caused attack helicopters (e.g. Hunters) to flee when the gunner is killed

  • Reduced instances of stuttering (e.g. approaching a police station, first roadblock spawns, etc)

  • Fixed fleeing issue via combat_tweaks.asi

  • Blips will no longer be set on peds if they are not law enforcement or they have a flag that prevents vanilla AI Blips from being assigned (with a few exceptions; fort zancudo jets & all army peds spawned during the paleto score will still have their blips assigned)

  • Blips will no longer be set if the ped already has a blip assigned, to prevent overlapping blips

  • AI Vehicles now use the actual search center location for the first search after being dispatched (like standard cop units)

  • Slightly reduced default size of on-foot standard blips (army & merryweather blips) to match the size of vanilla AI Blips

  • AI Vehicles no longer set their pilot as a mission ped during firing phases (this fixes an issue with their AI breaking during the first firing phase)

  • Rewrote K9 AI script (thanks to a few memory edits, dogs now use their internal targeting system to process targets)

  • Made some corrections to Juggernaut component texture ids

  • Adjusted heli SWAT units in Paleto Score mission to spawn with headsets

  • Fixed SLOD textures on some peds

  • Fixed collision issue with Centurion models so peds will no longer take cover against thin air

  • Fixed numerous vehicle model bugs introduced in 4.1

  • Riot models edited to have bulletproof glass, updated both vehicles.meta files to accommodate this

  • Corrected cop skintones in Jewel Store Job failure cutscene

  • Known Issues: Police chase spawning is currently somewhat nerfed due to SHVDN updates, Sandkings still have some bullet collision bugs

  • Updated files for Money Fronts game update - damages.meta, definitions.meta, vehicles.meta, hud.gfx

  • Gameconfig changes - DrawableStore (158565->158965), FragmentStore (295700->297400), LightEntity (6500->6550), MetaDataStore (6150->6200), StaticBounds (46500->46700), HandlingData (5350->5400), ActionTable_Definitions (336->342), ActionTable_Results (503->504), MaxExtraPedModelInfos (5210->5230), MaxExtraVehicleModelInfos (5175->5195), CELLPHONE (2552->2600)

  • Renamed policeb2 & policeb3 to hwaypoliceb & policesovereign respectively, modified files to accommodate this - lspdfr configs, responsevehicles.xml, vehiclemodelsets.meta, dispatch.meta (base & PEV compatibility), popgroups.ymt, global.gxt2, rde vehicles.meta, rde carvariations.meta, rde handling.meta, rde hw1_rd_strm_1.ymap, rde hei_hw1_rd_strm_1.ymap

  • Fixed incorrect license plates spawning on wanted level vehicles

 

Rebalanced Dispatch Enhanced 4.1.1 Changelog:

  • Disabled random liveries on certain vehicles

  • Fixed roadblock army gunners immediately leaving their turrets

  • Wanted level thresholds can now be set to -1 in ssr.ini if you want to disable any wanted levels above 5 stars

  • Fixed traffic sometimes not going back to normal after losing a wanted level

  • Improved scripted aircraft spawning

  • Adjusted road detection to improve SAHP spawning

  • Fixed height detection issues

  • Buffed ATV handling attributes & added offroad flags, rangers will now have a better time chasing the player on Mt Chiliad

  • Added Outlaw to SASPR Mt Chiliad spawning

  • Added SASPR ATV & Outlaw to veh_ranger in popgroups.ymt, so they can now spawn ambiently

  • Updated vehicles.meta & SASPR ped ymts to accommodate the above change

  • Set correct soundbanks for Cabby & Asterope Taxi

  • Added ability to activate taxi missions in addon taxis

  • Reverted personality change to mp freemode ped

  • Dispatched entities will now do a fade-in effect upon spawning like vanilla spawns

  • Fixed some issues with blips + added fade-in effect for blips to match vanilla behaviour

  • Improved zone detection

  • Improved street detection for highways (SAHP will respond even if the player is high in the air over a highway)

  • Fixed an issue where ambient backup helis would get a vehicle ai applied, causing the script to throw an error

  • Improved spawn search for all vehicle types

  • Jets will now crash less often after spawning in "search mode"

  • Improved water zone detection (ground response will be triggered if the player is in a place where boats cannot spawn)

  • Added extra check to reduce cases where USCG zone is triggered while the player is still on land

  • Added extra check to allow correct zone detection for zones not bound by Rockstar (which are showing as "San Andreas")

  • Improved ground placement for roadblock props

  • Implemented fast despawn logic for units that are lagging behind during chases, customizable in ssr.ini

  • Improved paratrooper behaviour to reduce glitches

  • Added location overrides for problematic zones (e.g. Humane Labs), customizable in ResponseZones.xml

  • Reduced search radius for all vehicles to be closer to vanilla & fixed Khanjali MG turret not shooting in ResponseAI.xml

  • Rewrote respawn logic to improve spawn aggressiveness

  • Added initial spawn delay (e.g. sheriffs will respond slower out in the countryside compared to cops in the city at the start of the wanted level), customizable in ResponseZones.xml

  • Turned off debug mode by default

  • Fixed cops spawning with broken vest textures in certain missions

  • Fixed North Yankton spawning

  • Known Issue: Some vehicles that were re-exported in 4.1 to fix crashing have collision issues & other bugs, currently awaiting fixes from vehicle dev

 

Rebalanced Dispatch Enhanced 4.1 Changelog:

  • Script now requires SHVDN 3.7.0 nightly 6 or later

  • Updated livery changer to shvdn v3

  • Restored ambient backup feature, which allows cops to call in backup against hostile peds

  • Wanted level helicopter pilots will now have a chance of spawning with their visor helmets down

  • Fixed issue with highway spawns on non-English copies of the game

  • Crime score system integration for 6+ stars (crimes other than killing script-spawned peds will now count towards your wanted level past 5 stars)

  • Various script bug fixes & code cleanup

  • Removed nativeui dependency & dll file

  • AI improvements (k9s, weaponized vehicles, reporters, extra roadblock peds)

  • Optional alternative ped roadblock behaviour (configurable in ssr.ini)

  • Added basic roadblock variant that can now randomly spawn (i.e. just the vehicles/peds with no extra props)

  • SANG/USAF/MW Elite roadblocks can now spawn with concrete barriers or sandbags

  • Config options added for aircraft radar feature (ssr.ini)

  • Nerfed AI Hunter accuracy/fire rate

  • AI Strikeforce barrage now works properly, so they'll fire a series of rockets instead of just one at a time

  • AI aircraft can now deploy flares to counteract player missiles (configurable in responseai.xml)

  • Added definitions.meta, pedbrawlingstyle.meta & events.meta to accommodate K9 AI fixes

  • Updated RDE peds.meta, taskdata.meta & pedpersonality.ymt to accommodate K9 AI fixes

  • Updated PEV-DTAR pedbrawlingstyle.meta & events.meta to include above changes

  • Added wantedtuning.ymt so SWAT will now use the same car driveby behaviour as cops & army (i.e. they'll only start shooting once the player has opened fire), & helicopters will now have to refuel above 3 stars

  • Updated peds.ymt, RDE peds.meta & dlcrdepeds_game.dat151.rel to implement correct voicesets for Korean/Chinese marine peds & Black/Latino NYSP SWAT peds

  • Updated ambientpedmodelsets.meta to fix typo

  • Breach of Contract stranger mission has been modified so that the LSPD units at the start of the mission are replaced with LSSD units

  • Modified Dead Man Walking cutscene to fix a vanilla bug where the first IAA agent on the scene has a badge clipping through his belt

  • Merryweather peds will now spawn with random props in story missions

  • Removed leftover Centurion entry in RDE vehicles.meta

  • Modified Riots to use FLAG_HAS_BULLET_RESISTANT_GLASS instead of FLAG_HAS_BULLETPROOF_GLASS in vehicles.meta, since the latter doesn't work with the custom models

  • Added FLAG_LAW_ENFORCEMENT & FLAG_EMERGENCY_SERVICE to certain vehicles

  • Modified siren sounds for pcar & cgpredator

  • BCSO SEB now spawn on boats in the Alamo Sea zone

  • NOOSE TRU now spawn on boats in the Ocean zone

  • Adjusted seating positions for boat SWAT peds

  • Modified scenarios.meta to remove gender restrictions from certain animations

  • Modified peds.meta to correct decisionmaker values for certain peds

  • Nerfed custom Rhino explosion durability

  • Nerfed Juggernaut health

  • Random texture variation for ssr ped components/props now works correctly without having to set textures directly in the xml

  • Replaced Park Ranger SUV at Mount Haan Radio Tower with Security Dilettante

  • Fixed security peds spawning in port police cars in the Terminal at night

  • Re-exported numerous vehicle models to fix crashing issues introduced by the Agents of Sabotage dlc

  • Updated files for latest game version - frontend.xml, dlclist.xml, vehiclelayouts.meta & hud.gfx

  • Gameconfig changes - DrawableStore (158365->158565), DwdStore (152800->153300), FragmentStore (294600->295700), InteriorProxy (9115->9120), MapTypesStore (3000->3100), ScaleformStore (822->827), ScriptStore (1100->1150), HandlingData (5300->5350), MaxExtraPedModelInfos (5200->5210), MaxExtraVehicleModelInfos (5165->5175), ArchiveCount (5512->5768), MULTIPLAYER_FREEMODE (85000->87500), MISSION (62500->63500), ClothStore (60->600)

  • Reverted Contender to vanilla model & layout to fix various bugs

  • Tweaked Khanjali AI slightly

  • Adjusted unit numbers at higher wanted levels

  • Renamed wovmaps.rpf to wov_expansion.rpf, moved license plate & WOV prop edits from update.rpf to this archive instead

  • Various optimisations to improve traffic variety - Removed some WOV vehicle assets, vehicles.meta & carvariations.meta edits, tidied up popgroups.ymt, downscaled modded license plate textures

  • Script-spawned vehicles will now have fully-randomised liveries

 

Rebalanced Dispatch Enhanced 4.0.4 Changelog:

  • Fixed FIB SWAT patches showing up incorrectly during certain missions (thanks to ThatsPella for catching this)

  • Moved mp maps edits from dlc_patch back into the rde dlc archive to improve compatibility, edited content.xml & setup2.xml to accommodate this

  • Adjusted order value of rde & wovmaps archives to prevent them from being overwritten by other map mods

 

Rebalanced Dispatch Enhanced 4.0.3 Changelog:

  • Updated files for latest game version - vehiclelayouts.meta, weaponanimations.meta, vehicles.meta, dlclist.xml & hud.gfx

  • Gameconfig changes - CGameScriptResource (5509->5526), DrawableStore (157665->158365), DwdStore (152600->152800), FragmentStore (293200->294600), InteriorProxy (9110->9115), MetaDataStore (6100->6150), ScaleformStore (812->822), HandlingData (5250->5300), ActionTable_Definitions (310->336), ActionTable_Results (478->503), MaxExtraPedModelInfos (5185->5200), MaxExtraVehicleModelInfos (5145->5165), FMMC_LAUNCHER (26000->27000), MULTIPLAYER_FREEMODE (82500->85000), MISSION (60500->62500), PEDGROUP (16->33)

  • Known Issue: Ground unit spawning in certain areas like Mt Chiliad and Humane Labs was broken by the game update, currently awaiting a fix on the scripting side

 

Rebalanced Dispatch Enhanced 4.0.2 Changelog:

  • Addon taxis can now be hailed and used by the player

  • Edited npcname in vehicles.meta (update.rpf & rde dlc) & selection set in s_m_y_pilot_01.ymt to force police pilot to wear a helmet when spawning in an ambient police heli

  • Edited bh1_rd_strm_3.ymap to replace police5 with policescout

  • Various mp map edits - Applied edits to Vespucci police station so that cars spawn there now, corrected Rockford Hills & Mission Row police station ymaps to replace police5 with policescout

  • Modified vehiclemodelsets.meta & humane_plant.ymt

  • Replaced stanier with granger in PIA Detective fleet, modified popgroups.ymt & vehicles.meta

  • Made corrections to various vehicle classes & handling ids, thanks to Modsha for noticing

  • Made changes to altruist_camp.ymt & vehiclemodelsets.meta to replace the scenario IAA agent, LSPD heli & BCSO vehicles with more appropriate units

  • Updated Rhino2 to include F5544's more recent model & meta fixes, modified handling.meta, vehicles.meta (RDE DLC) & vehicleweapons_rhino2.meta to accommodate this

  • Modified Trevor Philips Industries mission so that Vagos peds are replaced with Azteca peds

  • Made changes to Bolingbroke Prison script edits to fix certain bugs (no airspace warning, no ped in parked SADCR car at the front gate) & replace LSPD heli with SAHP heli

  • Edited Prisoner Lift 1 mission script to replace SASPR ped with BCSO ped

  • Edited carcols.ymt to fix wrong normal maps on new Rockstar license plates

  • Fixed BCSO detectives still having green vests when using the SA 1992 optional addon

  • Added uninstaller

 

Rebalanced Dispatch Enhanced 4.0.1 Changelog:

  • Added Centurions to vehicleclass.xml so they prompt a heavy response like other armoured vehicles

  • Set PIA Detectives to use unmarked Stanier & Buffalo instead of marked PIA cars, modified vehicles.meta & popgroups.ymt to accommodate this

  • Removed instances of forced license plates for certain vehicles via the ssr script

  • Made adjustments to ambulance cover offset

  • Fixed highway spawning so that SAHP spawns more reliably instead of local agencies

  • Fixed incorrect blip names for special units

  • Blip names removed for normal units

  • Gameconfig changes - InteriorInst (400->900), InteriorProxy (1150->9100)

  • Added LC & Cayo Perico plates to vehshare.ytd & carcols.ymt

  • Added LC compatibility to script xmls

  • Added LC compatibility to popgroups, cleaned up file so it's properly compressed into ymt format

  • Added "BF_CanBust" flag to swat combat behaviour

  • Added compatibility file for WildBrick142's Community HUD mod

  • Removed carvariations.ymt, since its changes are made redundant by the dlc carvariations.meta file

  • Tweaked ambulance & firetruck carvariations values

  • Renamed Highway Patrol Granger to Highway Patrol Angora

  • Set pilot ped as the ambient pilot for the SAHP Maverick

  • Moved pedbounds.xml edits to RDE dlc archive

  • Removed pedperception.meta

  • Adjusted AI of certain vehicles so they'll use secondary weapons instead of nothing when the player is on-foot

  • Modified Rhino is now a separate vehicle, allowing for handling.meta & ptfx edits to be removed from update.rpf & moved to the RDE dlc archive, increasing compatibility with mods which edit those files

  • Modified tank modelset in vehiclemodelsets.meta to have various unarmoured military vehicles spawn instead of rhinos/apcs when you enter Fort Zancudo, moved rhino/apc to army modelset so they'll still spawn in smaller numbers elsewhere

  • Slightly boosted chance of K9 units spawning in certain agency groups

  • Implemented MW armed buzzard into script xmls, modified AI so that buzzard pilots can now use rockets as well

  • Modified helicopter sniper loadouts so that local agencies now use Carbine/Tactical Rifles with red lasers, & federal agencies use Marksman Rifles with green lasers

  • Adjusted Marshal rappel loadout

  • USCG helicopter gunners will switch to Combat MGs when the player reaches 8 stars

  • Assigned blips to USCG MSRT units

  • Cleaned up pistol duplicates in weaponrde.meta, weaponanimations.meta, pedpersonality.ymt, loadouts.meta & responseloadouts.xml

  • Updated files for latest game version - dlclist.xml, popcycle.dat, frontend.xml, vehicles.meta (mpgunrunning, mpimportexport, update.rpf), gameconfig.xml, carcols.ymt, vehshare.ytd & hud.gfx

  • Gameconfig changes - DrawableStore (157200->157665), DwdStore (152300->152600), ExprDictStore (625->630), FragmentStore (291500->293200), InteriorProxy (9100->9110), MetaDataStore (6050->6100), ScaleformStore (800->812), ScriptStore (1050->1100), HandlingData (5200->5250), MaxExtraPedModelInfos (5160->5185), MaxExtraVehicleModelInfos (5110->5145), CAR_MOD_SHOP (3650->3750), FMMC_LAUNCHER (24000->26000), MULTIPLAYER_FREEMODE (80000->82500), MISSION (57500->60500), MP_LAUNCH_SCRIPT (36500->37500)

  • Renamed police5 & s_m_m_cop_01 to policescout & s_m_o_cop_01 respectively

  • Added Battle Rifle & Tactical SMG to MW loadout, pedpersonality.ymt & weaponanimations.meta

  • Added Military Rifle & Combat Shotgun to weaponanimations.meta to enable stealth animations when used by MW

  • Corrected NYSP lightbar textures

  • Added rde_optionaladdons.rpf to rde dlc archive, where the alternate uniform/vehicle ytds can be placed without having to overwrite default files

  • Removed modified civilian Surge model, since the interior textures are broken & have since been fixed by Rockstar

  • Updated Paramedic cap textures

  • Re-enabled boat siren sounds

  • Fixed roadblock ai for swat & army pedtypes; they will no longer spawn facing the wrong way, and will actively shoot at the player instead of going straight for their vehicles


Short Description

Police dispatch system overhaul with tons of extras!

User Feedback

Recommended Comments

DakotaM990

Members

23 minutes ago, sethmanca said:

Im having the same problem I really hoping it gets fixed soon.

You and me both. I'd settle for a substitute just so I can actually try it out.

a788

Members

4 hours ago, DakotaM990 said:

This is the first time I've ever attempted to install RDE 3.0, and didn't get to experience it yet. I followed bilago's YouTube installation tutorial on 3.0, have all Scripthooks installed, ASI Loader & OpenIV .ASI Installed, cleared my Mods folder out, and received the following error from OpenIV when I tried to install RDE 3.0 via Package Installer (As an Administrator):

[12/23/2016 19:40:35] [6968] ERROR -> Unable to read XML DOCUMENT with path "common\data\dlclist.xml" in archive "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf"
[12/23/2016 19:40:35] [6968] INFO  -> ARCHIVE "update.rpf" processed
[12/23/2016 19:40:35] [6968] INFO  -> ARCHIVE "GTA V" processed
[12/23/2016 19:40:35] [6968] INFO  -> Installation FAILED

 

Following this error, I installed the RDE 3.0 Patch into the proper directory inside the mods folder, and when I went ingame I had the same issue as SoloMan, except I was able to encounter a Police Cruiser, Interceptor, Buffalo, and atleast 2 Mavericks at a time but this finally ceased and I would find only the FIB Granger & a solo Officer next to the Granger. I was running GTA V via Steam and not RAGEPluginHook I'll post below what components I selected while building my RDE package:

The Sheriffs of Blaine

Federal Law

Emergency!

Balanced

Simple Native Trainer config

Spawn MP Vehicles in SP

 

I did notice that on gta5-mods, Yard1 mentioned the installation failure is a OpenIV bug, I would like to have some type of substitute so I could atleast have experience of RDE 3.0.

The same question!!

Yard1

Friends of LSPDFR Contributor

We have a workaround for installation problems, it will be uploaded shortly.

a788

Members

2 hours ago, Yard1 said:

We have a workaround for installation problems, it will be uploaded shortly.

Thank you very much.:thumbsup::thumbsup::thumbsup:

Romain Valére

Members

Il y a 11 heures, dilapidated a dit :

Did you grab the gameconfig patch? Does your game crash at start up? Help me, help you :)

Yeah I already tried but my game crash after installed LSPD-FR.

BlaineBug

Members

My installation did not fail.  I am almost positive that I do not have scripthookv-net installed.  I only have scripthookv installed in the main directory, I'm pretty sure.  So perhaps that is why I am encountering a lack of response forces.  I'll only know for sure on Monday and I'll let you know if I only find one or two of the scripthook files in my main directory.  Make sure you have both files as well!

zxDrugsxBunnyxz

Members

does this work with lcpdfr in the past i had issues due to it i did not install and i couldnt add my own cars either

Geralt

Members

Sry but your patch doesn't help , it still fails to install the RDE Build through open IV ?? I already tried all the things you mentioned here under Troubleshooting on this site.

I dont know whats the Problem i have all the Requirements installed properly, i tried Open IV with Admin rights and installing it in a clean mods folder but it always fails .

Do you have any Idea what causes the Installation to fail or are you already work on a fix ?

Yard1

Friends of LSPDFR Contributor

49 minutes ago, Geralt said:

Sry but your patch doesn't help , it still fails to install the RDE Build through open IV ?? I already tried all the things you mentioned here under Troubleshooting on this site.

I dont know whats the Problem i have all the Requirements installed properly, i tried Open IV with Admin rights and installing it in a clean mods folder but it always fails .

Do you have any Idea what causes the Installation to fail or are you already work on a fix ?

The patch is for a different problem, installation has been fixed, it will be updated shortly.

BlaineBug

Members

What happens for 3.0.1, do I have to start over with a clean mods folder if I already have 3.0 installed?

Yard1

Friends of LSPDFR Contributor

12 minutes ago, SoloMan said:

What happens for 3.0.1, do I have to start over with a clean mods folder if I already have 3.0 installed?

It's recommended to clean out the scripts and mods folders.

BlaineBug

Members

8 minutes ago, Yard1 said:

It's recommended to clean out the scripts and mods folders.

Ok......will do.

DakotaM990

Members

(edited)

Installed 3.01, haven't had a chance to try it out but will be testing it in a few.

 

After playing: Thorough enjoyed the experience I had with RDE, absolutely impressed with it and thank the developers for fixing it. 5/5.

D

Edited by DakotaM990

5Rya

Members

Quick question. Can anyone explain to me the benefits of using this alongside lspdfr. I get the whole 6 star system if you want to be an criminal but not quite understanding the rest. Thanks 

emptw1

Members

(edited)

I don't know if anyone else has noticed, or if the devs are aware of this, but the betterEMS config .xml doesn't seem to install, despite having built a .oiv with Emergency and betterEMS config files selected.

I've extracted the .oiv and had a look inside, and the config .xml is definitely included in the package, so it seems that the problem is the the .exe included in the download, or the openIV package installer is not being told to install the EMSUnits.xml.

Edited by emptw1

(edited)

Hello,

I've installed the mod but I'm having two issues:

1) the BCSO isn't spawning in their jurisdictions. They only spawn at their stations.

2) I suspect that port authority/coast guard and ATV units cause the game to crash.

This is one crash report: Another crash involved memory error.

Spoiler

RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA

Game: Grand Theft Auto V
Game build: 944
Branch: Steam

Plugins loaded at the time of the crash:
    LSPD First Response by G17 Media.

No plugin was ticking at the time of this crash.
Base address: 00007ff7d6510000
Exception address: 00007ff7d78c9a4e
Exception offset: 013b9a4e
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffce2315fa7 - UnhandledExceptionFilter - in Unknown:0 (C:\Windows\System32\KERNELBASE.dll)
    0x00007ffce5caed1b - memset - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ffce5c96bd6 - _C_specific_handler - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ffce5caab9d - _chkstk - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ffce5c49913 - RtlImageNtHeaderEx - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ffce5ca9cba - KiUserExceptionDispatcher - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff7d78c9a4e - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d78aa567 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d78a7a1b - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d78a7d93 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d7871330 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d7881443 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d787d696 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d7881303 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d7872600 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d7882716 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d76ffc62 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7d77013ae - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ffce3648364 - BaseThreadInitThunk - in Unknown:0 (C:\Windows\System32\KERNEL32.DLL)
    0x00007ffce5c670d1 - RtlUserThreadStart - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x00000188e1f69df0
    RCX: 0x0000000000000000
    RDX: 0x0000001dd34137b0
    RBX: 0x0000000000000001
    RSP: 0x0000001dd3413590
    RBP: 0x00000000ffc00000
    RSI: 0x0000000000000007
    RDI: 0x00000188e1f69dd0
    R8: 0x0000001dd3413710
    R9: 0x00000188e1b09620
    R10: 0x0000000000000000
    R11: 0x00000188e1c9cd30
    R12: 0x00000189a8342500
    R13: 0x00000188e1b09620
    R14: 0xffc00000ffc00000
    R15: 0x0000000000000000
    RIP: 0x00007ff7d78c9a4e

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010202

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x00000000384ed66f, High: 0x00000000384ed66f
    Xmm1: Low: 0x3ef9e00000000000, High: 0x3ef9e00000000000
    Xmm2: Low: 0x0000000700000007, High: 0x0000000700000007
    Xmm3: Low: 0xbb482694be608e95, High: 0xbb482694be608e95
    Xmm4: Low: 0x000000003f7acde2, High: 0x000000003f7acde2
    Xmm5: Low: 0xbf800000bf800000, High: 0xbf800000bf800000
    Xmm6: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm7: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm8: Low: 0xbb482694be608e95, High: 0xbb482694be608e95
    Xmm9: Low: 0x3f8000003f800000, High: 0x3f8000003f800000
    Xmm10: Low: 0x0000000037cf0000, High: 0x0000000037cf0000
    Xmm11: Low: 0x000000003926b5f0, High: 0x000000003926b5f0
    Xmm12: Low: 0x3d3851eb3d3851eb, High: 0x3d3851eb3d3851eb
    Xmm13: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm14: Low: 0xc15c6fb53fc203d8, High: 0xc15c6fb53fc203d8
    Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
    Id: 6700 (0x1a2c)state: Wait (Reason: UserRequest)
    Id: 6452 (0x1934)state: Wait (Reason: ExecutionDelay)
    Id: 3352 (0x0d18)state: Wait (Reason: UserRequest)
    Id: 5400 (0x1518)state: Wait (Reason: UserRequest)
    Id: 5964 (0x174c)state: Wait (Reason: UserRequest)
    Id: 7700 (0x1e14)state: Wait (Reason: ExecutionDelay)
    Id: 2012 (0x07dc)state: Wait (Reason: UserRequest)
    Id: 7496 (0x1d48)state: Wait (Reason: UserRequest)
    Id: 5548 (0x15ac)state: Wait (Reason: EventPairLow)
    Id: 6948 (0x1b24)state: Wait (Reason: EventPairLow)
    Id: 6344 (0x18c8)state: Wait (Reason: EventPairLow)
    Id: 7584 (0x1da0)state: Wait (Reason: EventPairLow)
    Id: 2084 (0x0824)state: Wait (Reason: UserRequest)
    Id: 8388 (0x20c4)state: Wait (Reason: UserRequest)
    Id: 8608 (0x21a0)state: Wait (Reason: UserRequest)
    Id: 7548 (0x1d7c)state: Wait (Reason: UserRequest)
    Id: 4804 (0x12c4)state: Wait (Reason: UserRequest)
    Id: 6088 (0x17c8)state: Wait (Reason: UserRequest)
    Id: 7300 (0x1c84)state: Wait (Reason: UserRequest)
    Id: 860 (0x035c)state: Wait (Reason: UserRequest)
    Id: 2828 (0x0b0c)state: Wait (Reason: UserRequest)
    Id: 8040 (0x1f68)state: Wait (Reason: UserRequest)
    Id: 7408 (0x1cf0)state: Wait (Reason: UserRequest)
    Id: 7160 (0x1bf8)state: Wait (Reason: UserRequest)
    Id: 7472 (0x1d30)state: Wait (Reason: UserRequest)
    Id: 8096 (0x1fa0)state: Wait (Reason: UserRequest)
    Id: 916 (0x0394)state: Wait (Reason: UserRequest)
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    Id: 8208 (0x2010)state: Wait (Reason: UserRequest)
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    Id: 9152 (0x23c0)state: Wait (Reason: UserRequest)
    Id: 6364 (0x18dc)state: Wait (Reason: UserRequest)
    Id: 3064 (0x0bf8)state: Wait (Reason: UserRequest)
    Id: 1812 (0x0714)state: Wait (Reason: ExecutionDelay)
    Id: 6464 (0x1940)state: Wait (Reason: UserRequest)
    Id: 804 (0x0324)state: Wait (Reason: UserRequest)
    Id: 3372 (0x0d2c)state: Wait (Reason: UserRequest)
    Id: 5552 (0x15b0) (CURRENT); state: Running
    Id: 3732 (0x0e94)state: Wait (Reason: UserRequest)
    Id: 2312 (0x0908)state: Wait (Reason: EventPairLow)
    Id: 6264 (0x1878)state: Wait (Reason: ExecutionDelay)
    Id: 1848 (0x0738)state: Wait (Reason: UserRequest)
    Id: 8568 (0x2178)state: Wait (Reason: UserRequest)
    Id: 8504 (0x2138)state: Wait (Reason: UserRequest)
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    Id: 8196 (0x2004)state: Wait (Reason: UserRequest)
    Id: 8024 (0x1f58)state: Wait (Reason: UserRequest)
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    Id: 4628 (0x1214)state: Wait (Reason: UserRequest)
    Id: 2968 (0x0b98)state: Wait (Reason: UserRequest)
    Id: 4748 (0x128c)state: Wait (Reason: EventPairLow)
    Id: 5312 (0x14c0)state: Wait (Reason: ExecutionDelay)
    Id: 1920 (0x0780)state: Wait (Reason: UserRequest)
    Id: 1792 (0x0700)state: Wait (Reason: UserRequest)
    Id: 7900 (0x1edc)state: Wait (Reason: ExecutionDelay)
    Id: 3664 (0x0e50)state: Wait (Reason: UserRequest)
    Id: 3976 (0x0f88)state: Wait (Reason: UserRequest)
    Id: 2460 (0x099c)state: Wait (Reason: UserRequest)
    Id: 2432 (0x0980)state: Wait (Reason: ExecutionDelay)
    Id: 280 (0x0118)state: Wait (Reason: UserRequest)
    Id: 4496 (0x1190)state: Wait (Reason: UserRequest)
    Id: 6556 (0x199c)state: Wait (Reason: UserRequest)
    Id: 3272 (0x0cc8)state: Wait (Reason: UserRequest)
    Id: 2700 (0x0a8c)state: Wait (Reason: UserRequest)
    Id: 7284 (0x1c74)state: Wait (Reason: EventPairLow)
    Id: 6024 (0x1788)state: Wait (Reason: UserRequest)
    Id: 6404 (0x1904)state: Wait (Reason: UserRequest)
    Id: 8320 (0x2080)state: Wait (Reason: UserRequest)
    Id: 6860 (0x1acc)state: Wait (Reason: UserRequest)
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    Id: 1880 (0x0758)state: Wait (Reason: UserRequest)
    Id: 6956 (0x1b2c)state: Wait (Reason: UserRequest)
    Id: 8628 (0x21b4)state: Wait (Reason: UserRequest)
    Id: 2344 (0x0928)state: Wait (Reason: UserRequest)
    Id: 2660 (0x0a64)state: Wait (Reason: UserRequest)
    Id: 5524 (0x1594)state: Wait (Reason: UserRequest)
    Id: 4128 (0x1020)state: Wait (Reason: UserRequest)
    Id: 6756 (0x1a64)state: Wait (Reason: UserRequest)
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    Id: 4844 (0x12ec)state: Wait (Reason: UserRequest)
    Id: 8604 (0x219c)state: Wait (Reason: UserRequest)
    Id: 7532 (0x1d6c)state: Wait (Reason: UserRequest)
    Id: 2164 (0x0874)state: Wait (Reason: UserRequest)
    Id: 7588 (0x1da4)state: Wait (Reason: UserRequest)
    Id: 9160 (0x23c8)state: Wait (Reason: UserRequest)
    Id: 6472 (0x1948)state: Wait (Reason: EventPairLow)
    Id: 5968 (0x1750)state: Wait (Reason: UserRequest)
    Id: 5612 (0x15ec)state: Wait (Reason: UserRequest)
    Id: 9104 (0x2390)state: Wait (Reason: UserRequest)
    Id: 8948 (0x22f4)state: Wait (Reason: UserRequest)
    Id: 7752 (0x1e48)state: Wait (Reason: UserRequest)
    Id: 8368 (0x20b0)state: Wait (Reason: ExecutionDelay)
    Id: 1108 (0x0454)state: Wait (Reason: ExecutionDelay)
    Id: 1128 (0x0468)state: Wait (Reason: ExecutionDelay)
    Id: 4984 (0x1378)state: Wait (Reason: UserRequest)
    Id: 6880 (0x1ae0)state: Wait (Reason: UserRequest)
    Id: 6304 (0x18a0)state: Wait (Reason: UserRequest)
    Id: 8288 (0x2060)state: Wait (Reason: ExecutionDelay)
    Id: 7544 (0x1d78)state: Wait (Reason: UserRequest)
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    Id: 9068 (0x236c)state: Wait (Reason: UserRequest)
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    Id: 7748 (0x1e44)state: Wait (Reason: UserRequest)
    Id: 5340 (0x14dc)state: Wait (Reason: UserRequest)
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    Id: 8180 (0x1ff4)state: Wait (Reason: UserRequest)
    Id: 4092 (0x0ffc)state: Wait (Reason: UserRequest)
    Id: 8968 (0x2308)state: Wait (Reason: UserRequest)
    Id: 9084 (0x237c)state: Wait (Reason: UserRequest)
    Id: 192 (0x00c0)state: Wait (Reason: UserRequest)
    Id: 352 (0x0160)state: Wait (Reason: UserRequest)
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    Id: 7136 (0x1be0)state: Wait (Reason: UserRequest)
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    Id: 2196 (0x0894)state: Wait (Reason: UserRequest)
    Id: 6708 (0x1a34)state: Wait (Reason: UserRequest)
    Id: 8772 (0x2244)state: Wait (Reason: UserRequest)
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    Id: 3368 (0x0d28)state: Wait (Reason: UserRequest)
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    Id: 8584 (0x2188)state: Wait (Reason: UserRequest)
    Id: 9012 (0x2334)state: Wait (Reason: UserRequest)
    Id: 7656 (0x1de8)state: Wait (Reason: UserRequest)
    Id: 1304 (0x0518)state: Wait (Reason: UserRequest)
    Id: 4200 (0x1068)state: Wait (Reason: UserRequest)
    Id: 3548 (0x0ddc)state: Wait (Reason: UserRequest)
    Id: 8336 (0x2090)state: Wait (Reason: UserRequest)
    Id: 6700 (0x1a2c)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 2016-12-25 04:07:27
        Total processor time: 00:05:33.8906250
        User processor time: 00:05:33.8906250

    Id: 6452 (0x1934)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3352 (0x0d18)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:01.7343750
        User processor time: 00:00:01.7343750

    Id: 5400 (0x1518)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 5964 (0x174c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.6093750
        User processor time: 00:00:00.6093750

    Id: 7700 (0x1e14)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2012 (0x07dc)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:01:51.4062500
        User processor time: 00:01:51.4062500

    Id: 7496 (0x1d48)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:01:39.6562500
        User processor time: 00:01:39.6562500

    Id: 5548 (0x15ac)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 11
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6948 (0x1b24)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 11
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6344 (0x18c8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7584 (0x1da0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2084 (0x0824)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 8388 (0x20c4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 8608 (0x21a0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:01.8750000
        User processor time: 00:00:01.8750000

    Id: 7548 (0x1d7c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:28.1718750
        User processor time: 00:00:28.1718750

    Id: 4804 (0x12c4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:05:06.3906250
        User processor time: 00:05:06.3906250

    Id: 6088 (0x17c8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 13
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:03:48.5937500
        User processor time: 00:03:48.5937500

    Id: 7300 (0x1c84)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 860 (0x035c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2828 (0x0b0c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8040 (0x1f68)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7408 (0x1cf0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 7160 (0x1bf8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 7472 (0x1d30)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 8096 (0x1fa0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 916 (0x0394)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 5828 (0x16c4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:43
        Total processor time: 00:00:05.9687500
        User processor time: 00:00:05.9687500

    Id: 8208 (0x2010)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:44
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5200 (0x1450)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 13
        Priority level: Highest
        Start time: 2016-12-25 04:07:44
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 9152 (0x23c0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:44
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6364 (0x18dc)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:44
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 3064 (0x0bf8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:44
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1812 (0x0714)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6464 (0x1940)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: Highest
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:00.8593750
        User processor time: 00:00:00.8593750

    Id: 804 (0x0324)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:04.0468750
        User processor time: 00:00:04.0468750

    Id: 3372 (0x0d2c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:36.9843750
        User processor time: 00:00:36.9843750

    Id: 5552 (0x15b0) (CURRENT)
        Start address: 0x00007ffce5c670b0
        State: Running
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:37.8750000
        User processor time: 00:00:37.8750000

    Id: 3732 (0x0e94)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:01.6718750
        User processor time: 00:00:01.6718750

    Id: 2312 (0x0908)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 11
        Priority level: Normal
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6264 (0x1878)
        Start address: 0x00007ffce5c670b0
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:02:37.2187500
        User processor time: 00:02:37.2187500

    Id: 1848 (0x0738)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8568 (0x2178)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8504 (0x2138)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1448 (0x05a8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:10.3437500
        User processor time: 00:00:10.3437500

    Id: 3840 (0x0f00)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:10.4218750
        User processor time: 00:00:10.4218750

    Id: 8196 (0x2004)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:10.3125000
        User processor time: 00:00:10.3125000

    Id: 8024 (0x1f58)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 5
        Priority level: Idle
        Start time: 2016-12-25 04:07:45
        Total processor time: 00:00:09.4062500
        User processor time: 00:00:09.4062500

    Id: 8084 (0x1f94)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7080 (0x1ba8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 4628 (0x1214)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 2968 (0x0b98)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 4748 (0x128c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5312 (0x14c0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 1920 (0x0780)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1792 (0x0700)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7900 (0x1edc)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 2016-12-25 04:07:47
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 3664 (0x0e50)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 3976 (0x0f88)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 2460 (0x099c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 2432 (0x0980)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:14.6718750
        User processor time: 00:00:14.6718750

    Id: 280 (0x0118)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:18.1250000
        User processor time: 00:00:18.1250000

    Id: 4496 (0x1190)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 6556 (0x199c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3272 (0x0cc8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2700 (0x0a8c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7284 (0x1c74)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6024 (0x1788)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6404 (0x1904)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8320 (0x2080)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6860 (0x1acc)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7696 (0x1e10)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8304 (0x2070)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6180 (0x1824)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1880 (0x0758)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:48
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6956 (0x1b2c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:02.2343750
        User processor time: 00:00:02.2343750

    Id: 8628 (0x21b4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:02.8281250
        User processor time: 00:00:02.8281250

    Id: 2344 (0x0928)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:02.7500000
        User processor time: 00:00:02.7500000

    Id: 2660 (0x0a64)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:02.6562500
        User processor time: 00:00:02.6562500

    Id: 5524 (0x1594)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 4128 (0x1020)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 6756 (0x1a64)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 8144 (0x1fd0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:01.7500000
        User processor time: 00:00:01.7500000

    Id: 4844 (0x12ec)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:01.6875000
        User processor time: 00:00:01.6875000

    Id: 8604 (0x219c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:01.6875000
        User processor time: 00:00:01.6875000

    Id: 7532 (0x1d6c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:01.6718750
        User processor time: 00:00:01.6718750

    Id: 2164 (0x0874)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:02.0312500
        User processor time: 00:00:02.0312500

    Id: 7588 (0x1da4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 9160 (0x23c8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:49
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 6472 (0x1948)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: EventPairLow)
        Priority: 13
        Priority level: AboveNormal
        Start time: 2016-12-25 04:07:54
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5968 (0x1750)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:54
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 5612 (0x15ec)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:07:59
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9104 (0x2390)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:08:30
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8948 (0x22f4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 2016-12-25 04:08:30
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7752 (0x1e48)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:37
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8368 (0x20b0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:39
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1108 (0x0454)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:39
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1128 (0x0468)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:39
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4984 (0x1378)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:39
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 6880 (0x1ae0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:02.7500000
        User processor time: 00:00:02.7500000

    Id: 6304 (0x18a0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 8288 (0x2060)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 7544 (0x1d78)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:01.9375000
        User processor time: 00:00:01.9375000

    Id: 8860 (0x229c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:00.2656250
        User processor time: 00:00:00.2656250

    Id: 6812 (0x1a9c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:03.2031250
        User processor time: 00:00:03.2031250

    Id: 5860 (0x16e4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:08.8593750
        User processor time: 00:00:08.8593750

    Id: 9068 (0x236c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 8748 (0x222c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:40
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 7748 (0x1e44)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.6093750
        User processor time: 00:00:00.6093750

    Id: 5340 (0x14dc)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.2656250
        User processor time: 00:00:00.2656250

    Id: 3776 (0x0ec0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 8180 (0x1ff4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 4092 (0x0ffc)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 8968 (0x2308)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 9084 (0x237c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 192 (0x00c0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 352 (0x0160)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 8940 (0x22ec)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 7724 (0x1e2c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 9188 (0x23e4)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 6496 (0x1960)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 4888 (0x1318)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 7136 (0x1be0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 1520 (0x05f0)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:05.9531250
        User processor time: 00:00:05.9531250

    Id: 2196 (0x0894)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 6708 (0x1a34)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 8772 (0x2244)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 6648 (0x19f8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 3368 (0x0d28)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 5948 (0x173c)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 8584 (0x2188)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:43
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 9012 (0x2334)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:08:49
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7656 (0x1de8)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 2016-12-25 04:08:50
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1304 (0x0518)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:15:27
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4200 (0x1068)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:19:34
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 3548 (0x0ddc)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:19:49
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8336 (0x2090)
        Start address: 0x00007ffce5c670b0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 2016-12-25 04:19:50
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

Modules:
    Name: GTA5.exe; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.944.2, by Rockstar Games)
    Name: ntdll.dll; path: C:\Windows\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v10.0.14393.206, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\Windows\System32\KERNEL32.DLL (Microsoft® Windows® Operating System v10.0.14393.206, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\Windows\System32\KERNELBASE.dll (Microsoft® Windows® Operating System v10.0.14393.206, by Microsoft Corporation)
    Name: USER32.dll; path: C:\Windows\System32\USER32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: win32u.dll; path: C:\Windows\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.14393.51, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\Windows\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.14393.206, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\Windows\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.14393.576, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\Windows\System32\WS2_32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: sechost.dll; path: C:\Windows\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\Windows\System32\RPCRT4.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\Windows\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\Windows\System32\CRYPT32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: steam_api64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: ucrtbase.dll; path: C:\Windows\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: ADVAPI32.dll; path: C:\Windows\System32\ADVAPI32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\Windows\System32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\Windows\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.14393.351, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\Windows\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.14393.0, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\Windows\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\Windows\System32\SHLWAPI.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: combase.dll; path: C:\Windows\System32\combase.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: bcryptPrimitives.dll; path: C:\Windows\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\Windows\System32\SHELL32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: ole32.dll; path: C:\Windows\System32\ole32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\Windows\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\Windows\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.14393.447, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\Windows\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\Windows\System32\windows.storage.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\Windows\System32\powrprof.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: kernel.appcore.dll; path: C:\Windows\System32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: shcore.dll; path: C:\Windows\System32\shcore.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: profapi.dll; path: C:\Windows\System32\profapi.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\Windows\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\Windows\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: bink2w64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: WINMM.dll; path: C:\Windows\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MF.dll; path: C:\Windows\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\Windows\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\Windows\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\Windows\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\Windows\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.14393.0, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\Windows\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\Windows\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.14393.447, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: DINPUT8.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: XINPUT1_3.dll; path: C:\Windows\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\Windows\System32\SETUPAPI.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\Windows\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\Windows\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: WINMMBASE.dll; path: C:\Windows\SYSTEM32\WINMMBASE.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\Windows\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\Windows\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\Windows\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: DDRAW.dll; path: C:\Windows\SYSTEM32\DDRAW.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\Windows\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: DCIMAN32.dll; path: C:\Windows\SYSTEM32\DCIMAN32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\Windows\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\Windows\SYSTEM32\bcrypt.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\Windows\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\Windows\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\Windows\system32\dinput8.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: AdvancedHookV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi ( v, by )
    Name: MSVCP140.dll; path: C:\Windows\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® 2015 v14.00.23026.0, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\Windows\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® 2015 v14.00.23026.0, by Microsoft Corporation)
    Name: OpenIV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi (OpenIV RPF Patch for GTAV v1.1.0.0, by OpenIV Dev. Team)
    Name: ScriptHookVDotNet.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi ( v, by )
    Name: ScriptHookV.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.944.2, by Alexander Blade)
    Name: MSVCR120.dll; path: C:\Windows\SYSTEM32\MSVCR120.dll (Microsoft® Visual Studio® 2013 v12.00.21005.1, by Microsoft Corporation)
    Name: mscoree.dll; path: C:\Windows\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: d3dx11_43.dll; path: C:\Windows\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\Windows\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\Windows\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\Windows\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\Windows\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\Windows\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: NSI.dll; path: C:\Windows\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: Secur32.dll; path: C:\Windows\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: SSPICLI.DLL; path: C:\Windows\SYSTEM32\SSPICLI.DLL (Microsoft® Windows® Operating System v10.0.14393.576, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\Windows\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.14393.479, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\Windows\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.14393.479, by Microsoft Corporation)
    Name: nvapi64.dll; path: C:\Windows\system32\nvapi64.dll (NVIDIA Windows drivers v21.21.13.6909, by NVIDIA Corporation)
    Name: D3D10_1.DLL; path: C:\Windows\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\Windows\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\Windows\system32\uxtheme.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\Windows\System32\MSCTF.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\Windows\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: nvwgf2umx.dll; path: C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2umx.dll (NVIDIA D3D10 drivers v21.21.13.6909, by NVIDIA Corporation)
    Name: DEVOBJ.dll; path: C:\Windows\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: nethelper.dll; path: C:\Users\jacob\AppData\Local\Temp\fcr1kkeomxzytzso\nethelper.dll (RAGE Plugin Hook v0.49.1041.10069, by MulleDK19 / LMS)
    Name: FW1FontWrapper.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: dbghelp.dll; path: C:\Windows\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.14321.1024, by Microsoft)
    Name: XINPUT9_1_0.dll; path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\Windows\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.14321.1024, by Microsoft)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: MSVCR120_CLR0400.dll; path: C:\Windows\SYSTEM32\MSVCR120_CLR0400.dll (Microsoft® Visual Studio® 2013 v12.00.52512.0, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\e96b4590c579d08edc2e60cc3e5ae997\mscorlib.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® Visual Studio® 12 CTP v14.6.1586.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\ee1c3ea3e0049df6d53b35e21c2247e4\System.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\3ac58fb7cb8d849d0f85f2435e1a0066\System.Drawing.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\04e26b57f0c211fdb0d877810b37497f\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\Windows\SYSTEM32\ntmarta.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\46ebe2b057622677cfc3fd04f47081c0\System.Core.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\42142f2f161821b78f345ecf759fa095\System.Xml.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.447_none_42191651c6827bb3\comctl32.dll (Microsoft® Windows® Operating System v10.0.14393.447, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\a7f47973b917fdac945dd35f56b99eaf\System.Configuration.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.14393.321_none_72fe05dd211a5fae\gdiplus.dll (Microsoft® Windows® Operating System v10.0.14393.321, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\Windows\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\Windows\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.14393.576, by Microsoft Corporation)
    Name: HID.DLL; path: C:\Windows\SYSTEM32\HID.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\Windows\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\Windows\System32\MMDevApi.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\Windows\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\Windows\SYSTEM32\AUDIOSES.DLL (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\Windows\SYSTEM32\wintypes.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: avrt.dll; path: C:\Windows\SYSTEM32\avrt.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: SlimDX.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCP100.dll; path: C:\Windows\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MSVCR100.dll; path: C:\Windows\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\Windows\SYSTEM32\USERENV.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v1.2.1.0, by Take-Two Interactive Software, Inc.)
    Name: WININET.dll; path: C:\Windows\SYSTEM32\WININET.dll (Internet Explorer v11.00.14393.447, by Microsoft Corporation)
    Name: steam_api64.dll; path: C:\Program Files\Rockstar Games\Social Club\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\Windows\SYSTEM32\wdmaud.drv (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\Windows\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\Windows\SYSTEM32\MSACM32.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: midimap.dll; path: C:\Windows\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\Windows\SYSTEM32\iertutil.dll (Internet Explorer v11.00.14393.0, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\Windows\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.14393.351, by Microsoft Corporation)
    Name: winhttp.dll; path: C:\Windows\SYSTEM32\winhttp.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: mswsock.dll; path: C:\Windows\system32\mswsock.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\Windows\system32\napinsp.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\Windows\system32\pnrpnsp.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\Windows\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\Windows\SYSTEM32\DNSAPI.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\Windows\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\Windows\System32\fwpuclnt.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: XInput1_4.dll; path: C:\Windows\SYSTEM32\XInput1_4.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: deviceaccess.dll; path: C:\Windows\System32\deviceaccess.dll (Microsoft® Windows® Operating System v10.0.14393.0, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Management\95f465f99941dbfb76bfa12f5eeb80d4\System.Management.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: System.Xml.Linq.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\3eacb3a4f85df004c8de770939a0ce93\System.Xml.Linq.ni.dll (Microsoft® .NET Framework v4.6.1586.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.14393.447_none_0d5aa7fbb6d35646\comctl32.dll (Microsoft® Windows® Operating System v10.0.14393.447, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff7d6510000
        Memory size: 0x04548e00
        Entry point address: 0x00007ff7d7bdf4f0
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.944.2
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ffce5c00000
        Memory size: 0x001d1000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.206
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ffce3640000
        Memory size: 0x000ab000
        Entry point address: 0x00007ffce3648400
        File path: C:\Windows\System32\KERNEL32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.206
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ffce22c0000
        Memory size: 0x0021d000
        Entry point address: 0x00007ffce22f5b80
        File path: C:\Windows\System32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.206
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ffce57c0000
        Memory size: 0x00165000
        Entry point address: 0x00007ffce57cbab0
        File path: C:\Windows\System32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ffce2fc0000
        Memory size: 0x0001e000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.51
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ffce5660000
        Memory size: 0x00034000
        Entry point address: 0x00007ffce5664310
        File path: C:\Windows\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.206
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ffce2e30000
        Memory size: 0x00182000
        Entry point address: 0x00007ffce2e6d600
        File path: C:\Windows\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.576
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ffce56a0000
        Memory size: 0x0006a000
        Entry point address: 0x00007ffce56b8f60
        File path: C:\Windows\System32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ffce36f0000
        Memory size: 0x00059000
        Entry point address: 0x00007ffce3702d30
        File path: C:\Windows\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ffce3750000
        Memory size: 0x00121000
        Entry point address: 0x00007ffce375ed40
        File path: C:\Windows\System32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ffce54f0000
        Memory size: 0x00008000
        Entry point address: 0x00007ffce54f10b0
        File path: C:\Windows\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007ffce20f0000
        Memory size: 0x001c9000
        Entry point address: 0x00007ffce214c950
        File path: C:\Windows\System32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x000000005ea80000
        Memory size: 0x00022000
        Entry point address: 0x000000005ea871f4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ffce2cc0000
        Memory size: 0x000f5000
        Entry point address: 0x00007ffce2cd03a0
        File path: C:\Windows\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: ADVAPI32.dll
        Base address: 0x00007ffce3190000
        Memory size: 0x000a2000
        Entry point address: 0x00007ffce31a61c0
        File path: C:\Windows\System32\ADVAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x00007ffce2070000
        Memory size: 0x00010000
        Entry point address: 0x00007ffce2075630
        File path: C:\Windows\System32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007ffce2bc0000
        Memory size: 0x00055000
        Entry point address: 0x00007ffce2bd4a30
        File path: C:\Windows\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.351
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007ffce5720000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffce57278b0
        File path: C:\Windows\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.14393.0
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x00007ffce5bd0000
        Memory size: 0x0002e000
        Entry point address: 0x00007ffce5bd12e0
        File path: C:\Windows\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ffce5990000
        Memory size: 0x00052000
        Entry point address: 0x00007ffce599f460
        File path: C:\Windows\System32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ffce3370000
        Memory size: 0x002c8000
        Entry point address: 0x00007ffce34407d0
        File path: C:\Windows\System32\combase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: bcryptPrimitives.dll
        Base address: 0x00007ffce2dc0000
        Memory size: 0x0006a000
        Entry point address: 0x00007ffce2df5bd0
        File path: C:\Windows\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ffce3e20000
        Memory size: 0x01509000
        Entry point address: 0x00007ffce3fc4e00
        File path: C:\Windows\System32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ffce59f0000
        Memory size: 0x00137000
        Entry point address: 0x00007ffce5a17380
        File path: C:\Windows\System32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ffce3090000
        Memory size: 0x00042000
        Entry point address: 0x00007ffce30a5e70
        File path: C:\Windows\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ffce32b0000
        Memory size: 0x000bf000
        Entry point address: 0x00007ffce32cf760
        File path: C:\Windows\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.447
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ffce2c20000
        Memory size: 0x0009c000
        Entry point address: 0x00007ffce2c30370
        File path: C:\Windows\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: windows.storage.dll
        Base address: 0x00007ffce24e0000
        Memory size: 0x006da000
        Entry point address: 0x00007ffce269b7e0
        File path: C:\Windows\System32\windows.storage.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ffce20a0000
        Memory size: 0x0004c000
        Entry point address: 0x00007ffce20a3710
        File path: C:\Windows\System32\powrprof.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ffcbcf00000
        Memory size: 0x003cc000
        Entry point address: 0x00007ffcbcf0cf10
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: kernel.appcore.dll
        Base address: 0x00007ffce2060000
        Memory size: 0x0000f000
        Entry point address: 0x00007ffce2063550
        File path: C:\Windows\System32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: shcore.dll
        Base address: 0x00007ffce2fe0000
        Memory size: 0x000a9000
        Entry point address: 0x00007ffce301db30
        File path: C:\Windows\System32\shcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x00007ffce2080000
        Memory size: 0x00014000
        Entry point address: 0x00007ffce2085290
        File path: C:\Windows\System32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ffcdd3d0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffcdd3d1310
        File path: C:\Windows\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ffcc2440000
        Memory size: 0x0009b000
        Entry point address: 0x00007ffcc2454be0
        File path: C:\Windows\SYSTEM32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ffcc61d0000
        Memory size: 0x0008d000
        Entry point address: 0x00007ffcc61d3a78
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: WINMM.dll
        Base address: 0x00007ffcdff60000
        Memory size: 0x00023000
        Entry point address: 0x00007ffcdff63820
        File path: C:\Windows\SYSTEM32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ffcd14a0000
        Memory size: 0x00092000
        Entry point address: 0x00007ffcd14be5a0
        File path: C:\Windows\SYSTEM32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ffcd5c40000
        Memory size: 0x00168000
        Entry point address: 0x00007ffcd5c70bb0
        File path: C:\Windows\SYSTEM32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ffcd7470000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffcd7471510
        File path: C:\Windows\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ffcc5920000
        Memory size: 0x000d4000
        Entry point address: 0x00007ffcc594ad30
        File path: C:\Windows\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ffcdfab0000
        Memory size: 0x00185000
        Entry point address: 0x00007ffcdfb002b0
        File path: C:\Windows\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.14393.0
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ffcdf7d0000
        Memory size: 0x00013000
        Entry point address: 0x00007ffcdf7d2660
        File path: C:\Windows\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ffcd0d30000
        Memory size: 0x0018d000
        Entry point address: 0x00007ffcd0d7c8e0
        File path: C:\Windows\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.447
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ffcbb350000
        Memory size: 0x0026f000
        Entry point address: 0x00007ffcbb58be5c
        File path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ffcd2340000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffcd234493c
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: DINPUT8.dll
        Base address: 0x00007ffccdad0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffccdad3804
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\Windows\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ffce3880000
        Memory size: 0x00429000
        Entry point address: 0x00007ffce38a8680
        File path: C:\Windows\System32\SETUPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ffce1650000
        Memory size: 0x00038000
        Entry point address: 0x00007ffce1660620
        File path: C:\Windows\SYSTEM32\IPHLPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ffcbb0e0000
        Memory size: 0x00263000
        Entry point address: 0x00007ffcbb2f5d1c
        File path: C:\Windows\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: WINMMBASE.dll
        Base address: 0x00007ffcdff30000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffcdff381e0
        File path: C:\Windows\SYSTEM32\WINMMBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ffcdfca0000
        Memory size: 0x00026000
        Entry point address: 0x00007ffcdfca1b50
        File path: C:\Windows\SYSTEM32\dwmapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ffcc9f50000
        Memory size: 0x00123000
        Entry point address: 0x00007ffcca02b920
        File path: C:\Windows\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ffcc9ee0000
        Memory size: 0x0002d000
        Entry point address: 0x00007ffcc9efdc00
        File path: C:\Windows\SYSTEM32\GLU32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: DDRAW.dll
        Base address: 0x00007ffcc9160000
        Memory size: 0x000f7000
        Entry point address: 0x00007ffcc9176e00
        File path: C:\Windows\SYSTEM32\DDRAW.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007ffcbacf0000
        Memory size: 0x003eb000
        Entry point address: 0x00007ffcbad7c4a0
        File path: C:\Windows\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: DCIMAN32.dll
        Base address: 0x00007ffcca390000
        Memory size: 0x00008000
        Entry point address: 0x00007ffcca391e00
        File path: C:\Windows\SYSTEM32\DCIMAN32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ffcdf310000
        Memory size: 0x00009000
        Entry point address: 0x00007ffcdf311290
        File path: C:\Windows\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ffce1c40000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffce1c545c0
        File path: C:\Windows\SYSTEM32\bcrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: CRYPTBASE.DLL
        Base address: 0x00007ffce1b30000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffce1b319f0
        File path: C:\Windows\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ffcd5e00000
        Memory size: 0x0002e000
        Entry point address: 0x00007ffcd5e0d180
        File path: C:\Windows\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: dinput8.dll
        Base address: 0x00007ffcd2360000
        Memory size: 0x00040000
        Entry point address: 0x00007ffcd236b280
        File path: C:\Windows\system32\dinput8.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007ffcc5a00000
        Memory size: 0x00172000
        Entry point address: 0x00007ffcc5ac3bcc
        File path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: AdvancedHookV.asi
        Base address: 0x00007ffcdbc90000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffcdbc93840
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi
        Product name: 
        Product version: 
        Company: 

    Name: MSVCP140.dll
        Base address: 0x00007ffcc5f60000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffcc5fa9d40
        File path: C:\Windows\SYSTEM32\MSVCP140.dll
        Product name: Microsoft® Visual Studio® 2015
        Product version: 14.00.23026.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
        Base address: 0x00007ffcd0fc0000
        Memory size: 0x00017000
        Entry point address: 0x00007ffcd0fcc440
        File path: C:\Windows\SYSTEM32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio® 2015
        Product version: 14.00.23026.0
        Company: Microsoft Corporation

    Name: OpenIV.asi
        Base address: 0x00007ffccdab0000
        Memory size: 0x00020000
        Entry point address: 0x00007ffccdab31d0
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi
        Product name: OpenIV RPF Patch for GTAV
        Product version: 1.1.0.0
        Company: OpenIV Dev. Team

    Name: ScriptHookVDotNet.asi
        Base address: 0x00007ffcc4380000
        Memory size: 0x000f9000
        Entry point address: 0x00007ffcc43b127c
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
        Product name: 
        Product version: 
        Company: 

    Name: ScriptHookV.dll
        Base address: 0x00007ffcc11e0000
        Memory size: 0x0013c000
        Entry point address: 0x00007ffcc11ec718
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll
        Product name: ScriptHookV
        Product version: 1.0.944.2
        Company: Alexander Blade

    Name: MSVCR120.dll
        Base address: 0x00007ffca94f0000
        Memory size: 0x000ef000
        Entry point address: 0x00007ffca95129cc
        File path: C:\Windows\SYSTEM32\MSVCR120.dll
        Product name: Microsoft® Visual Studio® 2013
        Product version: 12.00.21005.1
        Company: Microsoft Corporation

    Name: mscoree.dll
        Base address: 0x00007ffcd0750000
        Memory size: 0x00066000
        Entry point address: 0x00007ffcd0754af0
        File path: C:\Windows\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: d3dx11_43.dll
        Base address: 0x00007ffcc8790000
        Memory size: 0x00046000
        Entry point address: 0x00007ffcc87c7a2c
        File path: C:\Windows\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: mscoreei.dll
        Base address: 0x00007ffcd06b0000
        Memory size: 0x0009d000
        Entry point address: 0x00007ffcd06b1010
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: CRYPTSP.dll
        Base address: 0x00007ffce1b40000
        Memory size: 0x00017000
        Entry point address: 0x00007ffce1b478f0
        File path: C:\Windows\SYSTEM32\CRYPTSP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x00007ffce1a40000
        Memory size: 0x00033000
        Entry point address: 0x00007ffce1a57e90
        File path: C:\Windows\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x00007ffce5330000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffce53332c0
        File path: C:\Windows\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ffce0f60000
        Memory size: 0x00023000
        Entry point address: 0x00007ffce0f62f30
        File path: C:\Windows\SYSTEM32\gpapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ffcd0f90000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffcd0f9db20
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ffcdd1e0000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffcdd1e1c50
        File path: C:\Windows\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ffce5710000
        Memory size: 0x00008000
        Entry point address: 0x00007ffce5711ed0
        File path: C:\Windows\System32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: steamclient64.dll
        Base address: 0x000000005d570000
        Memory size: 0x00c96000
        Entry point address: 0x000000005dcd1ff4
        File path: C:\Program Files (x86)\Steam\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x000000005e820000
        Memory size: 0x001e4000
        Entry point address: 0x000000005e8407e8
        File path: C:\Program Files (x86)\Steam\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x000000005ea10000
        Memory size: 0x0006c000
        Entry point address: 0x000000005ea31a98
        File path: C:\Program Files (x86)\Steam\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: Secur32.dll
        Base address: 0x00007ffcd3240000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffcd3243590
        File path: C:\Windows\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: SSPICLI.DLL
        Base address: 0x00007ffce1d60000
        Memory size: 0x0002c000
        Entry point address: 0x00007ffce1d79380
        File path: C:\Windows\SYSTEM32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.576
        Company: Microsoft Corporation

    Name: D3D11.DLL
        Base address: 0x00007ffcdf360000
        Memory size: 0x002b6000
        Entry point address: 0x00007ffcdf3efeb0
        File path: C:\Windows\SYSTEM32\D3D11.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.479
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007ffce0ff0000
        Memory size: 0x0009f000
        Entry point address: 0x00007ffce100d960
        File path: C:\Windows\SYSTEM32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.479
        Company: Microsoft Corporation

    Name: nvapi64.dll
        Base address: 0x00007ffcd9a50000
        Memory size: 0x003dc000
        Entry point address: 0x00007ffcd9cc12d8
        File path: C:\Windows\system32\nvapi64.dll
        Product name: NVIDIA Windows drivers
        Product version: 21.21.13.6909
        Company: NVIDIA Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ffcc9f10000
        Memory size: 0x00033000
        Entry point address: 0x00007ffcc9f305e0
        File path: C:\Windows\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ffcc9e70000
        Memory size: 0x00062000
        Entry point address: 0x00007ffcc9e71a80
        File path: C:\Windows\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x00007ffce07f0000
        Memory size: 0x00095000
        Entry point address: 0x00007ffce0815650
        File path: C:\Windows\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ffce5500000
        Memory size: 0x0015b000
        Entry point address: 0x00007ffce5544600
        File path: C:\Windows\System32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ffce1500000
        Memory size: 0x00056000
        Entry point address: 0x00007ffce15109f0
        File path: C:\Windows\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: nvwgf2umx.dll
        Base address: 0x00007ffcdd3f0000
        Memory size: 0x0137a000
        Entry point address: 0x00007ffcdd3fb6b0
        File path: C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_9ff5ab165faead52\nvwgf2umx.dll
        Product name: NVIDIA D3D10 drivers
        Product version: 21.21.13.6909
        Company: NVIDIA Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ffce0ca0000
        Memory size: 0x00028000
        Entry point address: 0x00007ffce0ca7ad0
        File path: C:\Windows\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: nethelper.dll
        Base address: 0x00007ffc9cae0000
        Memory size: 0x00982000
        Entry point address: 0x00007ffc9cb71212
        File path: C:\Users\jacob\AppData\Local\Temp\fcr1kkeomxzytzso\nethelper.dll
        Product name: RAGE Plugin Hook
        Product version: 0.49.1041.10069
        Company: MulleDK19 / LMS

    Name: FW1FontWrapper.dll
        Base address: 0x00007ffccd930000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffccd93e94c
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
        Product version: 
        Company: 

    Name: dbghelp.dll
        Base address: 0x00007ffcd3780000
        Memory size: 0x00192000
        Entry point address: 0x00007ffcd37910a0
        File path: C:\Windows\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14321.1024
        Company: Microsoft

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ffcd4300000
        Memory size: 0x00007000
        Entry point address: 0x00007ffcd4301510
        File path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: dbgcore.DLL
        Base address: 0x00007ffcd3720000
        Memory size: 0x00029000
        Entry point address: 0x00007ffcd37386f0
        File path: C:\Windows\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14321.1024
        Company: Microsoft

    Name: clr.dll
        Base address: 0x00007ffcbc450000
        Memory size: 0x009e6000
        Entry point address: 0x00007ffcbc455b60
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: MSVCR120_CLR0400.dll
        Base address: 0x00007ffcd4310000
        Memory size: 0x000f7000
        Entry point address: 0x00007ffcd4334d80
        File path: C:\Windows\SYSTEM32\MSVCR120_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2013
        Product version: 12.00.52512.0
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007ffcb6ab0000
        Memory size: 0x014e8000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\e96b4590c579d08edc2e60cc3e5ae997\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007ffcbf850000
        Memory size: 0x0010e000
        Entry point address: 0x00007ffcbf851080
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007ffcb63f0000
        Memory size: 0x00138000
        Entry point address: 0x00007ffcb6417fb0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® Visual Studio® 12 CTP
        Product version: 14.6.1586.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ffcb1140000
        Memory size: 0x00c44000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\ee1c3ea3e0049df6d53b35e21c2247e4\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ffcbb990000
        Memory size: 0x001eb000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\3ac58fb7cb8d849d0f85f2435e1a0066\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ffca9940000
        Memory size: 0x00ef1000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\04e26b57f0c211fdb0d877810b37497f\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: ntmarta.dll
        Base address: 0x00007ffce1410000
        Memory size: 0x00032000
        Entry point address: 0x00007ffce1418020
        File path: C:\Windows\SYSTEM32\ntmarta.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ffcb07b0000
        Memory size: 0x00982000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\46ebe2b057622677cfc3fd04f47081c0\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ffcac000000
        Memory size: 0x008a6000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\42142f2f161821b78f345ecf759fa095\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ffcdaec0000
        Memory size: 0x00279000
        Entry point address: 0x00007ffcdaf5d410
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.447_none_42191651c6827bb3\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.447
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ffcbf570000
        Memory size: 0x00122000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\a7f47973b917fdac945dd35f56b99eaf\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ffcdbf50000
        Memory size: 0x0019a000
        Entry point address: 0x00007ffcdbfa2b00
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.14393.321_none_72fe05dd211a5fae\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.321
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ffcd9230000
        Memory size: 0x00269000
        Entry point address: 0x00007ffcd92cd7a0
        File path: C:\Windows\SYSTEM32\DWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ffcdf900000
        Memory size: 0x001a8000
        Entry point address: 0x00007ffcdf994f70
        File path: C:\Windows\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.576
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ffce0f50000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffce0f52650
        File path: C:\Windows\SYSTEM32\HID.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007ffce5b30000
        Memory size: 0x0009f000
        Entry point address: 0x00007ffce5b38cb0
        File path: C:\Windows\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ffcdc120000
        Memory size: 0x00071000
        Entry point address: 0x00007ffcdc1444c0
        File path: C:\Windows\System32\MMDevApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007ffcc5600000
        Memory size: 0x0008b000
        Entry point address: 0x00007ffcc5670650
        File path: C:\Windows\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ffcc5200000
        Memory size: 0x00094000
        Entry point address: 0x00007ffcc52148e0
        File path: C:\Windows\SYSTEM32\AUDIOSES.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: wintypes.dll
        Base address: 0x00007ffcdee40000
        Memory size: 0x00136000
        Entry point address: 0x00007ffcdee6c480
        File path: C:\Windows\SYSTEM32\wintypes.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ffcdec80000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffcdec81650
        File path: C:\Windows\SYSTEM32\avrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
        Product version: 
        Company: 

    Name: MSVCP100.dll
        Base address: 0x000000005d4d0000
        Memory size: 0x00098000
        Entry point address: 0x000000005d5171d0
        File path: C:\Windows\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MSVCR100.dll
        Base address: 0x000000005d3f0000
        Memory size: 0x000d2000
        Entry point address: 0x000000005d4114e4
        File path: C:\Windows\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007ffce1740000
        Memory size: 0x0001f000
        Entry point address: 0x00007ffce1745eb0
        File path: C:\Windows\SYSTEM32\USERENV.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ffca7050000
        Memory size: 0x00b56400
        Entry point address: 0x00007ffca714df7c
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 1.2.1.0
        Company: Take-Two Interactive Software, Inc.

    Name: WININET.dll
        Base address: 0x00007ffcd1650000
        Memory size: 0x00293000
        Entry point address: 0x00007ffcd16ff2a0
        File path: C:\Windows\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.14393.447
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x000000005e7e0000
        Memory size: 0x00038000
        Entry point address: 0x000000005e7e8b44
        File path: C:\Program Files\Rockstar Games\Social Club\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007ffce0cd0000
        Memory size: 0x00086000
        Entry point address: 0x00007ffce0cda6d0
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007ffce09f0000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffce09f8fb0
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007ffcd5a90000
        Memory size: 0x00037000
        Entry point address: 0x00007ffcd5a9a500
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007ffcd0f50000
        Memory size: 0x0003f000
        Entry point address: 0x00007ffcd0f557e0
        File path: C:\Windows\SYSTEM32\wdmaud.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007ffcd73b0000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffcd73b4530
        File path: C:\Windows\SYSTEM32\msacm32.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007ffcd6f20000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffcd6f231f0
        File path: C:\Windows\SYSTEM32\MSACM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007ffcd6dd0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffcd6dd1770
        File path: C:\Windows\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007ffcd9790000
        Memory size: 0x002a3000
        Entry point address: 0x00007ffcd97db080
        File path: C:\Windows\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.14393.0
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007ffcdaea0000
        Memory size: 0x00015000
        Entry point address: 0x00007ffcdaea2ca0
        File path: C:\Windows\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.351
        Company: Microsoft Corporation

    Name: winhttp.dll
        Base address: 0x00007ffcdb1e0000
        Memory size: 0x000cd000
        Entry point address: 0x00007ffcdb21f850
        File path: C:\Windows\SYSTEM32\winhttp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: mswsock.dll
        Base address: 0x00007ffce18c0000
        Memory size: 0x0005c000
        Entry point address: 0x00007ffce18d47e0
        File path: C:\Windows\system32\mswsock.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ffcd3320000
        Memory size: 0x00016000
        Entry point address: 0x00007ffcd3321ac0
        File path: C:\Windows\system32\napinsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ffcd3260000
        Memory size: 0x0001a000
        Entry point address: 0x00007ffcd3262310
        File path: C:\Windows\system32\pnrpnsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007ffcdfd70000
        Memory size: 0x00018000
        Entry point address: 0x00007ffcdfd75450
        File path: C:\Windows\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ffce1690000
        Memory size: 0x000a0000
        Entry point address: 0x00007ffce16b3390
        File path: C:\Windows\SYSTEM32\DNSAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007ffcd3250000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffcd32513f0
        File path: C:\Windows\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ffcdca80000
        Memory size: 0x0006a000
        Entry point address: 0x00007ffcdca86550
        File path: C:\Windows\System32\fwpuclnt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ffcd9a40000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffcd9a41490
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: XInput1_4.dll
        Base address: 0x00007ffcdffc0000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffcdffc6800
        File path: C:\Windows\SYSTEM32\XInput1_4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: deviceaccess.dll
        Base address: 0x00007ffcd69f0000
        Memory size: 0x00056000
        Entry point address: 0x00007ffcd69fb4e0
        File path: C:\Windows\System32\deviceaccess.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.0
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007ffcc5b80000
        Memory size: 0x0015f000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Management\95f465f99941dbfb76bfa12f5eeb80d4\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: System.Xml.Linq.ni.dll
        Base address: 0x00007ffca91e0000
        Memory size: 0x00078000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\3eacb3a4f85df004c8de770939a0ce93\System.Xml.Linq.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.6.1586.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ffcdbea0000
        Memory size: 0x000ac000
        Entry point address: 0x00007ffcdbeaab80
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.14393.447_none_0d5aa7fbb6d35646\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.14393.447
        Company: Microsoft Corporation

Environment:
    TickCount: 47240328
    ExitCode: 0
    CommandLine: "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe"
    CurrentDirectory: D:\SteamLibrary\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\Windows\system32
    MachineName: DESKTOP-E9BC045
    ProcessorCount: 4
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 3427643392
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: jacob
    UserInteractive: True
    UserDomainName: DESKTOP-E9BC045
    CurrentManagedThreadId: 48

Process list:
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\system32\sihost.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7\steamwebhelper.exe)
    Realtek HD Audio Manager 1.0.0.196 by Realtek Semiconductor (C:\Program Files\Realtek\Audio\HDA\RtkNGUI64.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\system32\ApplicationFrameHost.exe)
    Microsoft® Windows® Operating System 10.0.14393.82 by Microsoft Corporation (C:\Windows\ImmersiveControlPanel\SystemSettings.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\system32\taskhostw.exe)
    Grand Theft Auto V 1.0.944.2 by Rockstar Games (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    7-Zip 16.04 by Igor Pavlov (C:\Program Files\7-Zip\7zFM.exe)
    Social Club UI 1.2.1.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\system32\DllHost.exe)
    Social Club UI 1.2.1.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.14393.447 by Microsoft Corporation (C:\Windows\SystemApps\ShellExperienceHost_cw5n1h2txyewy\ShellExperienceHost.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Social Club UI 1.2.1.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 4.10.14393.187 by Microsoft Corporation (C:\Program Files\Windows Defender\MSASCuiL.exe)
    Intel(R) Common User Interface 6.15.10.4358 by Intel Corporation (C:\Windows\system32\igfxHK.exe)
    Steam Client Bootstrapper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\Steam.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\system32\NOTEPAD.EXE)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7\steamwebhelper.exe)
    Intel(R) Common User Interface 6.15.10.4358 by Intel Corporation (C:\Windows\system32\igfxTray.exe)
    Intel(R) Common User Interface 6.15.10.4358 by Intel Corporation (C:\Windows\system32\igfxEM.exe)
    Microsoft® Windows® Operating System 10.0.14393.187 by Microsoft Corporation (C:\Windows\system32\SettingSyncHost.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\Explorer.EXE)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7\steamwebhelper.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.14393.447 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.Windows.Cortana_cw5n1h2txyewy\SearchUI.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.14393.447 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.Windows.Cortana_cw5n1h2txyewy\RemindersServer.exe)
    Social Club UI 1.2.1.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.14393.0 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Windows Store 11610.1001.23.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.WindowsStore_11610.1001.23.0_x64__8wekyb3d8bbwe\WinStore.App.exe)
    Google Chrome 55.0.2883.87 by Google Inc. (C:\Program Files (x86)\Google\Chrome\Application\chrome.exe)
    Grand Theft Auto V 1.0.944.2 by Rockstar Games (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)

File list: 
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHook.log *21d79b735156da92544561bc3bea6385
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi *90f62f92fdd55b2a259377ebef10627b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\asiloader.log *4ddf04a2e6e2107fc68181d6bfd04baa
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\commandline.txt *d41d8cd98f00b204e9800998ecf8427e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DefaultSkin.png *5f31315706fb207808dbb729d0e5caed
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GameBackups.rph *76cdb2bad9582d23c1f6f4d868218d6c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe *505d6493b357b02538859888d6e1cd1e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *86ecdc0b3bb5c41f092a1a520afbcdfd
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\installscript.vdf *9784c12139ad29e726bfd7b88b19a7cf
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LiveryChanger.log *d41d8cd98f00b204e9800998ecf8427e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *8e2cd953d403680b9446a518231e3491
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr_uinst.exe *175a8f0c4042b1314ba02ec384340c04
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi *4b1baffb6f810aecc5d5d866211cef78
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.log *a613c41c9e46404def8e8db7eb850f95
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ParkedCarReplacement.log *d41d8cd98f00b204e9800998ecf8427e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *cfbbf5563cc6b306bcb8b0f7f10d8ff4
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *18beaf6fc25ff1d708331f5d92ff1b4c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log *f9daf33ba79d2b435dd340f6b5670111
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Readme.txt *c742abc1d7f364bca097ca6599f2257c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RPH_Readme.txt *01d2fd060494f5aab0a6f84471f7698b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *b0e8899902698723add082c39b9ec93a
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.log *d9a9c95cac858734c8a1a29b39f9c2a1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *1b6da880f982c0b376ad904b54aef43a
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.log *744fb48f7df6387bdeb73e8760f91036
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SixStarResponse.log *d41d8cd98f00b204e9800998ecf8427e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\startup.rphs *fc0873885922b9b3b1223b85aa0f7407
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll *91212fc3c473aa4730fc02c22db2bfcb
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\trainerV.ini *5b2b6c23a4fe4fe6d20eaaa889fdad2c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
2016-12-25 04:07:44.362] Started new log on 2016-12-25 04:07:44.362
[2016-12-25 04:07:44.364] ====================================================================================================
[2016-12-25 04:07:44.357] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2016-12-25 04:07:44.365] Log verbosity: Trivial
[2016-12-25 04:07:44.366] Initializing input system
[2016-12-25 04:07:44.369] Initializing game console
[2016-12-25 04:07:44.376] Console key has been set to F4 (key code: 115)
[2016-12-25 04:07:44.429] Initializing console variable "ConsoleScrollAmount".
[2016-12-25 04:07:44.430] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2016-12-25 04:07:44.433] Read value: <null>
[2016-12-25 04:07:44.433] Initializing console variable "DisableRenderVersionText".
[2016-12-25 04:07:44.433] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2016-12-25 04:07:44.437] Read value: False
[2016-12-25 04:07:44.437] Setting value of console variable "DisableRenderVersionText" to stored value.
[2016-12-25 04:07:44.438] Initializing console variable "ConsoleKey".
[2016-12-25 04:07:44.438] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2016-12-25 04:07:44.439] Read value: F5
[2016-12-25 04:07:44.440] Setting value of console variable "ConsoleKey" to stored value.
[2016-12-25 04:07:44.440] Console key has been set to F5 (key code: 116)
[2016-12-25 04:07:44.440] Initializing console variable "PluginTimeoutThreshold".
[2016-12-25 04:07:44.440] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2016-12-25 04:07:44.440] Read value: 10000
[2016-12-25 04:07:44.440] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2016-12-25 04:07:44.440] Initializing console variable "AlwaysShowConsoleOutput".
[2016-12-25 04:07:44.440] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2016-12-25 04:07:44.441] Read value: <null>
[2016-12-25 04:07:44.441] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2016-12-25 04:07:44.441] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2016-12-25 04:07:44.441] Read value: <null>
[2016-12-25 04:07:44.441] Initializing console variable "ShowOnScreenWarnings".
[2016-12-25 04:07:44.441] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2016-12-25 04:07:44.441] Read value: <null>
[2016-12-25 04:07:44.442] Console initialized
[2016-12-25 04:07:44.442] Initializing forms manager
[2016-12-25 04:07:44.444] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[2016-12-25 04:07:44.449] ================ RAGE Plugin Hook ================
[2016-12-25 04:07:44.456] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[2016-12-25 04:07:44.457] Checking game support
[2016-12-25 04:07:44.599] Product name: Grand Theft Auto V
[2016-12-25 04:07:44.599] Product version: 1.0.944.2
[2016-12-25 04:07:44.599] Is steam version: True
[2016-12-25 04:07:44.600] Initializing DirectX
[2016-12-25 04:07:44.602] Initializing Direct3D
[2016-12-25 04:07:44.602] Loading C:\Windows\system32\d3d11.dll
[2016-12-25 04:07:44.602] Loaded at 0x7FFCDF360000
[2016-12-25 04:07:44.602] D3D11CreateDeviceAndSwapChain at 0x7FFCDF3C5170
[2016-12-25 04:07:44.602] Creating Direct3D 11 device and swap chain
[2016-12-25 04:07:44.618] Attempting feature level 10_1
[2016-12-25 04:07:44.632] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[2016-12-25 04:07:44.641] Swap Chain created: 0x188984FE390
[2016-12-25 04:07:44.641] Swap Chain VTable: 0x188984FE390
[2016-12-25 04:07:44.641] Swap Chain VTable_2: 0x7FFCE104D058
[2016-12-25 04:07:44.642] 0x575655FFF9CD45E9;0x5741564155415441;0xEC8148D9246C8D48
[2016-12-25 04:07:44.642] D3D11Present: 0x7FFCE0FF3440
[2016-12-25 04:07:44.642] D3D11ResizeBuffers: 0x7FFCE10048D0
[2016-12-25 04:07:44.642] D3D11ResizeTarget: 0x7FFCE10453A0
[2016-12-25 04:07:44.642] D3D11SetFullscreenState: 0x7FFCE100B870
[2016-12-25 04:07:44.648] Direct3D initialized
[2016-12-25 04:07:44.649] Initialized DirectX
[2016-12-25 04:07:44.649] Direct3D watcher thread spawned
[2016-12-25 04:07:45.388] Getting device
[2016-12-25 04:07:45.389] Retrieved device
[2016-12-25 04:07:45.389] Creating wrapper
[2016-12-25 04:07:45.448] Wrapper created
[2016-12-25 04:07:45.453] Effect created
[2016-12-25 04:07:45.453] Creating buffer
[2016-12-25 04:07:45.454] Created buffer
[2016-12-25 04:07:45.454] Creating blend state
[2016-12-25 04:07:45.454] Created blend state
[2016-12-25 04:07:45.454] Done with creation
[2016-12-25 04:07:45.494] Initializing texture system.
[2016-12-25 04:07:45.495] Initializing texture system; phase 1
[2016-12-25 04:07:45.496] Initializing texture system; phase 2
[2016-12-25 04:07:45.502] Initializing texture system; phase 3
[2016-12-25 04:07:45.503] Initializing texture system; phase 4
[2016-12-25 04:07:45.513] Initializing texture system; phase 5
[2016-12-25 04:07:45.515] Initializing texture system; phase 6
[2016-12-25 04:07:45.517] Initializing texture system; phase 7
[2016-12-25 04:07:45.519] Initializing texture system; phase 8
[2016-12-25 04:07:45.521] Initializing texture system; phase 9
[2016-12-25 04:07:45.522] Initializing texture system; phase 10
[2016-12-25 04:07:45.525] Initializing texture system; phase 11
[2016-12-25 04:07:45.526] Initializing texture system; phase 12
[2016-12-25 04:07:45.528] Initializing texture system; phase 13
[2016-12-25 04:07:45.528] Initializing texture system; phase 14
[2016-12-25 04:07:49.650] Direct3D watcher thread ended
[2016-12-25 04:08:16.603] LoadingScreenMsg: Initializing game support
[2016-12-25 04:08:16.857] Initializing game support
[2016-12-25 04:08:17.423] LoadingScreenMsg: Velocity limit removed
[2016-12-25 04:08:17.826] Compatibility level: 0
[2016-12-25 04:08:17.828] Supported version detected
[2016-12-25 04:08:17.828] ==================================================
[2016-12-25 04:08:17.828] LoadingScreenMsg: Patching code
[2016-12-25 04:08:18.079] LoadingScreenMsg: Waiting for game initialization
[2016-12-25 04:08:18.331] Waiting for game initialization
[2016-12-25 04:08:18.433] LoadingScreenMsg: Initializing core
[2016-12-25 04:08:18.686] Initializing hook
[2016-12-25 04:08:18.687] LoadingScreenMsg: Completing interoperability
[2016-12-25 04:08:18.938] Completing interoperability
[2016-12-25 04:08:18.941] Initialization code 1.
[2016-12-25 04:08:18.942] Initialization code 2.
[2016-12-25 04:08:18.942] Initialization code 3.
[2016-12-25 04:08:18.962] 1 Address: 0x00007FF7D6F02698
[2016-12-25 04:08:18.963] Calling func 1
[2016-12-25 04:08:18.984] 2 Address: 0x00007FF7D79EBE22
[2016-12-25 04:08:18.986] 3 Address: 0x00007FF7D6515CA6
[2016-12-25 04:08:19.018] Address: 0x00007FF7D79EBDC0
[2016-12-25 04:08:19.020] Unknown var: 0x00007FF7D893BFF0
[2016-12-25 04:08:19.020] Initialization code 4.
[2016-12-25 04:08:19.021] Initialization code 5.
[2016-12-25 04:08:19.021] Completing interoperability, phase 1
[2016-12-25 04:08:19.021] Completing interoperability, phase 2
[2016-12-25 04:08:19.021] Completing interoperability, phase 3
[2016-12-25 04:08:19.021] Completing interoperability, phase 4
[2016-12-25 04:08:19.022] Completing interoperability, phase 5
[2016-12-25 04:08:19.022] Completing interoperability, phase 6
[2016-12-25 04:08:19.022] Completing interoperability, phase 7
[2016-12-25 04:08:19.022] LoadingScreenMsg: 
[2016-12-25 04:08:19.273] LoadingScreenMsg: Loading Story Mode
[2016-12-25 04:08:31.274] LoadingScreenMsg: Loading and Populating Game World
[2016-12-25 04:08:31.526] LoadingScreenMsg: 
[2016-12-25 04:08:37.533] Initializing console variable "IsDeveloperModeEnabled".
[2016-12-25 04:08:37.535] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2016-12-25 04:08:37.536] Read value: False
[2016-12-25 04:08:37.536] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2016-12-25 04:08:37.537] Initializing console variable "TimeScale".
[2016-12-25 04:08:37.538] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2016-12-25 04:08:37.538] Read value: <null>
[2016-12-25 04:08:37.714] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2016-12-25 04:08:39.921] <UNLOADED PLUGIN>: Initializing input system
[2016-12-25 04:08:39.923] <UNLOADED PLUGIN>: Initializing game console
[2016-12-25 04:08:39.925] <UNLOADED PLUGIN>: Initializing forms manager
[2016-12-25 04:08:39.978] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2016-12-25 04:08:40.386] ---------------------------------------------------------------------
[2016-12-25 04:08:40.386] LSPD FIRST RESPONSE
[2016-12-25 04:08:40.386] Version 0.3.1
[2016-12-25 04:08:40.386] A G17 Media Modification
[2016-12-25 04:08:40.386] - Developed by LMS & Sam
[2016-12-25 04:08:40.386] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2016-12-25 04:08:40.386] � Copyright 2015-2016, G17 Media, www.lspdfr.com
[2016-12-25 04:08:40.386] ---------------------------------------------------------------------
[2016-12-25 04:08:40.386] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[2016-12-25 04:08:40.386] [INFO] Copyright � 2015-2016, G17 Media, www.lspdfr.com
[2016-12-25 04:08:40.459] 
[2016-12-25 04:08:40.567] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[2016-12-25 04:08:40.568] D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[2016-12-25 04:08:40.570] Callouts: 250
[2016-12-25 04:08:40.787] [TRACE] Thread CopManager #1 initialized
[2016-12-25 04:08:45.540] setting up new cop: null
[2016-12-25 04:08:45.551] [TRACE] New ped recognized as cop
[2016-12-25 04:08:45.551] setting up new cop: null
[2016-12-25 04:08:45.551] [TRACE] New ped recognized as cop
[2016-12-25 04:08:45.552] setting up new cop: null
[2016-12-25 04:08:45.552] [TRACE] New ped recognized as cop
[2016-12-25 04:08:45.552] setting up new cop: null
[2016-12-25 04:08:45.552] [TRACE] New ped recognized as cop
[2016-12-25 04:08:58.758] setting up new cop: null
[2016-12-25 04:08:58.758] [TRACE] New ped recognized as cop
[2016-12-25 04:08:58.758] setting up new cop: null
[2016-12-25 04:08:58.759] [TRACE] New ped recognized as cop
[2016-12-25 04:08:58.759] setting up new cop: null
[2016-12-25 04:08:58.759] [TRACE] New ped recognized as cop
[12/25/2016 04:10:46.315] Invalid call to console command "Spawn": Cannot load an invalid model.
[2016-12-25 04:11:40.929] setting up new cop: null
[2016-12-25 04:11:40.930] [TRACE] New ped recognized as cop
[2016-12-25 04:11:40.930] setting up new cop: null
[2016-12-25 04:11:40.930] [TRACE] New ped recognized as cop
[2016-12-25 04:11:40.930] setting up new cop: null
[2016-12-25 04:11:40.931] [TRACE] New ped recognized as cop
[2016-12-25 04:11:40.931] setting up new cop: null
[2016-12-25 04:11:40.931] [TRACE] New ped recognized as cop
[2016-12-25 04:11:45.981] setting up new cop: null
[2016-12-25 04:11:45.981] [TRACE] New ped recognized as cop
[2016-12-25 04:11:45.981] setting up new cop: null
[2016-12-25 04:11:45.982] [TRACE] New ped recognized as cop
[2016-12-25 04:11:46.485] setting up new cop: null
[2016-12-25 04:11:46.485] [TRACE] New ped recognized as cop
[2016-12-25 04:11:53.646] setting up new cop: null
[2016-12-25 04:11:53.646] [TRACE] New ped recognized as cop
[2016-12-25 04:11:53.646] setting up new cop: null
[2016-12-25 04:11:53.646] [TRACE] New ped recognized as cop
[2016-12-25 04:12:19.650] setting up new cop: S_M_M_Noose_02
[2016-12-25 04:12:19.650] [TRACE] New ped recognized as cop
[2016-12-25 04:12:43.204] 3
[2016-12-25 04:12:43.214] Removing options for Menu
[2016-12-25 04:12:43.217] [TRACE] Preloading 0xdc586841
[2016-12-25 04:12:43.217] [TRACE] Preloading PROP_ECOLA_CAN
[2016-12-25 04:12:43.217] [TRACE] Preloading PROP_DONUT_02
[2016-12-25 04:12:43.217] [TRACE] Preloading PROP_CANDY_PQS
[2016-12-25 04:13:20.817] setting up new cop: null
[2016-12-25 04:13:20.817] [TRACE] New ped recognized as cop
[2016-12-25 04:13:20.817] setting up new cop: null
[2016-12-25 04:13:20.817] [TRACE] New ped recognized as cop
[2016-12-25 04:14:28.541] setting up new cop: null
[2016-12-25 04:14:28.542] [TRACE] New ped recognized as cop
[2016-12-25 04:15:20.447] setting up new cop: null
[2016-12-25 04:15:20.447] [TRACE] New ped recognized as cop
[2016-12-25 04:15:20.447] setting up new cop: null
[2016-12-25 04:15:20.448] [TRACE] New ped recognized as cop
[2016-12-25 04:15:20.960] setting up new cop: null
[2016-12-25 04:15:20.960] [TRACE] New ped recognized as cop
[2016-12-25 04:15:20.960] setting up new cop: null
[2016-12-25 04:15:20.961] [TRACE] New ped recognized as cop
[2016-12-25 04:15:33.262] setting up new cop: null
[2016-12-25 04:15:33.263] [TRACE] New ped recognized as cop
[2016-12-25 04:15:33.263] setting up new cop: null
[2016-12-25 04:15:33.263] [TRACE] New ped recognized as cop
[2016-12-25 04:15:33.263] setting up new cop: null
[2016-12-25 04:15:33.263] [TRACE] New ped recognized as cop
[2016-12-25 04:15:36.345] setting up new cop: null
[2016-12-25 04:15:36.345] [TRACE] New ped recognized as cop
[2016-12-25 04:15:36.345] setting up new cop: null
[2016-12-25 04:15:36.345] [TRACE] New ped recognized as cop
[2016-12-25 04:15:45.676] LSPD First Response: Respawning
[2016-12-25 04:15:49.393] LSPD First Response: Done
[12/25/2016 04:16:09.317] Compilation successful.
[12/25/2016 04:16:11.453] <UNLOADED PLUGIN>: Initializing input system
[12/25/2016 04:16:11.455] <UNLOADED PLUGIN>: Initializing game console
[12/25/2016 04:16:11.457] <UNLOADED PLUGIN>: Initializing forms manager
[12/25/2016 04:17:14.994] Invalid call to console command "Spawn": Cannot load an invalid model.
[2016-12-25 04:18:41.048] setting up new cop: null
[2016-12-25 04:18:41.048] [TRACE] New ped recognized as cop
[2016-12-25 04:18:45.645] setting up new cop: null
[2016-12-25 04:18:45.646] [TRACE] New ped recognized as cop
[2016-12-25 04:18:45.646] setting up new cop: null
[2016-12-25 04:18:45.646] [TRACE] New ped recognized as cop
[2016-12-25 04:19:18.357] setting up new cop: null
[2016-12-25 04:19:18.358] [TRACE] New ped recognized as cop
[2016-12-25 04:19:18.358] setting up new cop: null
[2016-12-25 04:19:18.358] [TRACE] New ped recognized as cop
[2016-12-25 04:19:18.358] setting up new cop: null
[2016-12-25 04:19:18.358] [TRACE] New ped recognized as cop
[2016-12-25 04:19:32.077] setting up new cop: null
[2016-12-25 04:19:32.078] [TRACE] New ped recognized as cop
[2016-12-25 04:19:32.078] setting up new cop: null
[2016-12-25 04:19:32.078] [TRACE] New ped recognized as cop
[2016-12-25 04:19:32.078] setting up new cop: null
[2016-12-25 04:19:32.078] [TRACE] New ped recognized as cop
[2016-12-25 04:19:32.595] setting up new cop: null
[2016-12-25 04:19:32.595] [TRACE] New ped recognized as cop
[2016-12-25 04:19:32.595] setting up new cop: null
[2016-12-25 04:19:32.596] [TRACE] New ped recognized as cop
[2016-12-25 04:19:36.161] setting up new cop: null
[2016-12-25 04:19:36.161] [TRACE] New ped recognized as cop
[2016-12-25 04:19:36.161] setting up new cop: null
[2016-12-25 04:19:36.162] [TRACE] New ped recognized as cop
[2016-12-25 04:19:36.162] setting up new cop: null
[2016-12-25 04:19:36.163] [TRACE] New ped recognized as cop
 

 

Edited by JacobKazmierczak

Tukkan

Members

Which graphic (or just emergency lights-targeted) mod is the best to use with current version? I had Custom Visuals but it's not working more ...

Yard1

Friends of LSPDFR Contributor

4 minutes ago, Tukkan said:

Which graphic (or just emergency lights-targeted) mod is the best to use with current version? I had Custom Visuals but it's not working more ...

VisualV is always a safe pick

wteoh1

Members

Need help with the various agencies that patrol, they don't seem to spawn out on the road. when I press the "insert" key it says the xml file has been shutdown? Any true solution to this matter? Playing it with LSPDFR btw.

luisit094

Members

Unfortunately every time i try to run i just get stuck on an infinite loading screen. Any fix?

BlaineBug

Members

16 hours ago, 5Rya said:

Quick question. Can anyone explain to me the benefits of using this alongside lspdfr. I get the whole 6 star system if you want to be an criminal but not quite understanding the rest. Thanks 

More units available, different departments added, new models, etc...............that's primarily the reason I use RDE with LSPDFR.

NefariousBonne

Members Contributor

3 hours ago, OfficerFive0 said:

@NefariousBonne any word on the extralights turning on when els is activated?

Seeing as RDE doesn't use ELS, I cannot comment on extralights turning on. If you are referring to the vanilla ELS, carcols, the game will only use them when one of the headlights are broken (game will treat them as a headlight). If that doesn't answer your question, or you have more, please PM me.

badass22

Members

Just a question: when you're on duty and you're responding at a counter-terrorism callout, would you have backup from the new agencies in this mod (like SAHP SWAT, LSSD SWAT, National Guard, etc.)? Are you able to call them by script or not?

Hi,

Is there anyone else who is having a problem with the BCSO addition; the BCSO isn't spawning in their jurisdiction.

Is there a known solution for this?

Thanks

 

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