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Enhanced Rear Lighting 1.0.0

(0 reviews)

11 Screenshots

This is the visualsettings.dat configuration I use in my game. I increased the light intensity for the rear lights, turn signals, and brake lights. The emergency lighting bloom is based on Radiance V, combined with QuantV 3.0 and ReShade as the graphical baseline. The vehicles shown in the screenshots are made by C3. Feel free to edit and tweak the parameters in visualsettings.dat to your liking


Short Description

Brighter rear lights, brake lights, and turn signals

User Feedback

Recommended Comments

amirziq73

Members

(edited)

Dude love this, the only problem is I use Code3 cars too and all the blue and red lights are just bright white now. But I dont really mind it, good one

Edited by amirziq73

aska0

Members

(edited)

I think ur mod is interfearing with ELS. please fix. its a good mod tho

Could contain: outdoor, vehicle, sky, land vehicle, wheel, tire, car, grass, tree, parked, ground

Edited by aska0

mark 044

Members Author

Hey! Glad you like the mod. If the lights turn bright white or wash out, it's a visual mod compatibility issue with emissive bloom values.

Quick Fix:

Restore your original visualsettings.dat (or graphics mod backup).

Install Radiance V.

Manually increase the brake, tail, and turn signal values from my visualsettings.dat into your file instead of replacing it entirely.

BJ USA

Members

These are tough as the same visualdat can appear completely different on different builds.

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