ChillLSCallouts is developed by one developer with one goal: creating one of the most comprehensive and immersive callout packs for LSPDFR.
What started as a small personal project has grown into something much bigger. We continuously expand the pack with new callouts, scenarios, bug fixes, and improvements, while focusing on quality, replayability, and realistic patrol experiences.
The pack currently features 54 unique callouts, each with multiple outcomes and spawn locations. It also includes optional NPCI integration (v3.1+) for more natural and immersive NPC interactions.
If you'd like to support the continued development of ChillLSCallouts, you can do so through Patreon. Every contribution helps us dedicate more time to creating new content and improving the pack.
ChillLS+
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Membership Benefits
Early Access to all updates
Access ChillLSPaletoBay Callouts v.0.0.3
Access ChillLSCallouts v.1.5.1.6
Access ChillLSTrafficFix BETA 0.0.4
Acces GTA Enhancement: Smart Hazard Lights 1.0.0
Exclusive development previews
Vote on upcoming features and callouts
Access to our upcoming major project: ChillLSPursuitAI v0.0.3
Help shape the future of our mods with your feedback
Patreon: Support ChillLSCallouts on Patreon
Main Features
Realistic and immersive patrol callouts
All Callouts available in 11 languages!
Randomized scenarios with multiple possible outcomes
Hundreds of spawn locations
Random & specific callout selection menu
Reveal entire map via the Callout Menu
Statistics and progress tracking
NPCI (3.1+) integration
Stop The Ped & Policing Redefined support
Optimized performance and regular content updates
SimuDispatch Integration
Current Callouts (54)
NEW - Suspicious Activity in Parking Garage v1.5.1.3
Search a parking structure after reports of suspicious individuals near parked vehicles. Encounters can include vehicle burglary, stolen cars, drug activity, suspicious meetings, fleeing suspects, armed resistance, or harmless misunderstandings.
NEW – Hit and Run v1.5.1.2
Respond to a reported hit-and-run collision, interview victims and witnesses, and identify the fleeing vehicle. Track the suspect through traffic-camera sightings, air support, assisting units, or the registered home address before deciding how to proceed
NEW – Traffic Control after Crash v1.5.1.1
Respond Code 3 to a serious traffic accident and manage passing traffic while emergency personnel investigate and clear the scene. Remain in position until medical units, police, and the tow truck have finished their work.
Reckless Dirt Bike
Respond to reports of a dirt bike rider driving dangerously through traffic. Attempt a traffic stop, but be prepared for the rider to flee.
Vehicle Accident
Investigate a traffic collision involving multiple vehicles. Interview drivers and witnesses, document the scene, and determine whether impairment, distraction, reckless driving, or deliberate actions caused the crash.
Citizens Arrest
Respond to a citizen holding a suspected offender. Hear both sides, examine the circumstances, and determine whether a crime occurred, the detention was justified, or the citizen went too far.
Suspicious Person
Investigate reports of a suspicious individual near homes, businesses, or public areas. Encounters may involve harmless behavior, trespassing, scams, surveillance, drugs, robbery or other stuff.
Detective Requesting Assistance
Assist detectives with follow-up inquiries after a shooting. Interview nearby residents and witnesses, gather conflicting accounts, and report your findings to the lead detective.
Roadway Hazard – Person in Traffic
Respond to reports of a person walking, running, or interfering with vehicles in active traffic lanes. The individual may be suffering from a mental health crisis or be under the influence and can remain passive, flee, or become aggressive.
Vehicle Blocking Traffic
Respond to reports of an unattended vehicle obstructing traffic. Secure the scene and decide how to handle and remove the vehicle.
Noise Disturbance (FUN CALLOUT)
Investigate reports of excessive noise at a residence. Officers may encounter a live band performing outside and must handle the disturbance.
Animal Causing Traffic Hazard
Respond to reports of an animal obstructing traffic. Animals may behave calmly, wander across the roadway, or become aggressive when approached.
Wanted Fugitive at Airport
Assist airport security with reports of a possible wanted fugitive. Encounters can involve an innocent traveler, a fleeing suspect, armed resistance, or an attempted escape by aircraft.
Suspicious Noise Behind a Business
Respond to reports of suspicious activity behind closed businesses, restaurants, clubs, shops, and gas stations. Speak with the caller, check the rear of the property, and determine whether it is a harmless misunderstanding, a disturbance, a theft in progress, a trespasser, an overdose, or a dangerous ambush. Each location has its own scenarios, dialogue, and outcomes for strong replayability.
Suspicious Vehicle
Investigate reports of an occupied suspicious vehicle. Encounters can range from harmless misunderstandings to arguments, criminal activity, fleeing suspects, armed resistance, or a deceased person inside the vehicle.
Human Trafficking Tip
Respond to a tip about a suspicious cargo truck. Stop the vehicle, inspect the rear, and determine whether the occupants are involved in human trafficking, smuggling, or another hidden situation. (Parts of the Code by Albo1125 - Credits @Albo1125 )
Illegal Dumping
Respond to reports of a suspect dumping scrap, vehicle parts, or debris in public areas. Question involved NPCs, inspect the scene, and decide whether the situation ends with a warning, citation, arrest, pursuit, or violence.
Dead Person Found
Investigate a deceased person discovered outdoors. Secure the scene, speak with witnesses when present, determine whether the death appears natural, overdose-related, suspicious, or violent, and handle possible suspect outcomes.
Towtruck Dispute
Handle a dispute between a tow truck driver and a vehicle owner over a vehicle being removed. Speak with the tow operator first, then the owner, keep the peace, and resolve outcomes ranging from cooperation to refusal, fleeing, fighting, or armed resistance.
Broken Down Vehicle
Respond to a stranded driver, inspect the vehicle, identify the issue, and decide whether to attempt a repair yourself or call road assistance through the ChillLS menu.
Residence on Fire
Respond to a reported structure fire, secure the scene, speak with witnesses or callers, and request an arson investigation unit to determine the cause once the fire is under control.
Courthouse Security Operation
Assist courthouse security during a high-risk court operation. Screen people entering the courthouse, decide who may enter, and respond if suspects attempt to force their way through.
Welfare Check
Respond to a welfare check request, search the property from outside, check on the resident, and determine whether the situation is harmless, medical, suspicious, or criminal.
FBI Drug Raid Assistance
Meet with FBI personnel, observe a suspected drug transaction, and support a coordinated tactical raid when the order is given.
Aggressive Driver Reported
Locate a reported reckless driver already moving through traffic and attempt enforcement. The driver may stop, flee, become aggressive, or escalate the situation.
Laser Strike Report
Investigate reports of a person aiming a powerful laser toward aircraft. Locate the suspect, determine whether the act was intentional, and decide how to handle the situation based on statements, behavior, and evidence.
Officer and Medical Service Ambush
Respond Code 3 after an officer and EMS crews are ambushed during a domestic violence call. Secure the first scene, speak with the wounded officer, locate the suspects, and assist tactical units with the developing situation.
Garbage Collection Dispute
Handle a realistic dispute between a sanitation worker and a resident or business owner. Investigate missed pickups, refused waste, property damage claims, missing items, or aggressive behavior, then decide the proper police response.
Helicopter Crash
Respond to a fatal private helicopter crash at a mansion. Interview staff and witnesses, determine whether the crash was caused by reckless flying or something more suspicious, and search the area if the evidence points to foul play.
Blocked Driveway Dispute
Added a new callout where a caller reports that a vehicle is blocking their driveway. Speak with the caller, contact the driver if present, and decide how to resolve the situation. Outcomes include cooperation, refusal, aggression, armed escalation, or an empty blocking vehicle that may need towing.
Illegal Cargo Found on Aircraft
Airport security has discovered suspicious cargo aboard an aircraft. Respond to the scene, speak with airport personnel, inspect the evidence, and determine who is responsible for the illegal shipment.
Pool Accident
Respond to a secured scene where a person has been found dead near a swimming pool. Examine the evidence, speak with the medical examiner and the victim’s wife, check the property owner’s alibi, and determine whether it was a tragic accident—or murder.
Delivery Driver Dispute
Respond to a dispute between a delivery driver and a customer involving a food order. Speak with both parties, review receipts, payment status, delivery details, or other available proof, and decide whether the issue is a civil dispute, refusal to pay, disorderly conduct, or requires further police action.
Person Sleeping on Park Bench
Respond to a welfare check involving a person reported sleeping on a public bench. Speak with the individual, assess the situation, and decide whether they need assistance, should move along, or require further police action.
Bus in Need of Assistance
Respond to a bus-related incident where the vehicle or driver requires police assistance. Secure the area, speak with involved parties, gather information, and determine the appropriate next steps.
Bounty Hunters Reported
Investigate a report involving alleged bounty hunters or fugitive recovery agents. Verify identities, review the situation, speak with both parties, and decide whether the encounter is lawful or requires police intervention.
Mansion Raid Assistance
Assist FIB, NOOSE, and DOA after a mansion raid.
The main suspect escaped the scene. Investigate the mansion, determine his exit point, track him down, and bring him in alive.
Silent Store Alarm
Added a new store alarm callout with many possible outcomes and scenarios.
Investigate what triggered the alarm. It could be a robbery, a false alarm, a technical issue, or something completely different.
Possible Sprayer
Added a new possible sprayer callout with 60+ spawn locations across the map.
Features multiple possible outcomes and different ways the situation can play out.
Transit Fare Evasion
Added a new fare evasion callout with a large amount of spawn locations and creative scenarios.
Fare evasion situations can now happen around planes, boats, buses, trains, and subway stations.
Supervisor Requested at Traffic Stop
Added a new callout where an officer requests a supervisor during a traffic stop.
Includes multiple possible outcomes, several spawn locations, custom scanner audio, and full NPCAI context support for more natural interactions.
Offficer Involved Shooting
An officer involved shooting has been reported. Respond to the scene, investigate what happened, speak with witnesses, visit the deceased person’s home, and determine whether the use of force was justified.
Property Trespassing
A new trespassing callout has been added. Respond to a property-related trespassing complaint, speak with the involved parties, and decide how to handle the situation.
The callout features multiple possible situations, randomized behavior, and different locations for more variety. Thanks for the Idea! @OfficerAlexis
Group Drinking in Public
Neighbors report a group of intoxicated people causing a disturbance. Respond to the scene and deal with the situation. Features multiple outcomes and several different spawn locations.
Parking Dispute
A dispute has broken out over a parking space. Whether it's illegal parking, someone stealing a parking spot, or another disagreement, it's up to you to calm the situation. Includes multiple outcomes.
Trespassing at the LS Taxi Yard
A taxi company reports a suspicious person wandering around their property. Investigate the situation, which can develop in several different ways with multiple possible outcomes.
Sergeant Requested
A citizen insists on speaking with a sergeant regarding an important matter. Report to Mission Row Police Station, speak with the citizen, and assist them with their concern.
Stolen Tanker
A tanker carrying highly explosive cargo has been stolen. Locate and stop the vehicle before disaster strikes.
Suspicious Ammo Purchase
An Ammu-Nation employee reports a customer attempting to purchase an unusually large amount of ammunition. Respond to the store and investigate the situation.
Construction Worker Dead
A construction worker has been found dead at a construction site. Respond to the scene and investigate what happened.
Bank Dispute
Bank staff report a disturbance involving a customer. Respond to the bank, determine what caused the dispute, and resolve the situation. Features multiple outcomes and several different spawn locations.
Taxi Driver Dispute
A taxi driver reports a dispute with a passenger. Respond to the scene, determine what happened, and resolve the situation. Features multiple outcomes and several different spawn locations.
Stolen Bus
A city bus has been reported stolen. Locate the vehicle, stop the suspect, and bring the situation to a safe conclusion.
Public Urination
Citizens report a person urinating in public. Respond to the scene, investigate the situation, and deal with it appropriately. Features multiple possible outcomes.
Showcase Videos
Coming Soon
Police Impersonation
Civilian in danger
Alarm Activation (Residential)
Person Locked Out of Home
Identity Theft Report
Suspicious Moving Crew
Animal Complaint
Domestic Dispute
Disturbance at Apartment Complex
Theft Report
Lost Person
Person Kicking Vehicles
Counterfeit Money Report
Mansion Robbery (Coming Soon)
Party Disturbance
Unknown Trouble
Fight in Progress (WIP)
Street Takeover in Progress
Drunk Person Causing Disturbance
Credit Card Fraud Report
Bank Robbery Reported
Disturbance at Gas Station
Panhandler Causing Disturbance
Customer Refusing to Leave (WIP)
Homeless Camp Complaint
Burglary (WIP)
AND MORE!
Requirements
ScriptHookV
RageNativeUI
Enable All Interiors
CalloutInterface (Recommended)
Stop The Ped (Recommended)
or Police Redefined (Recommended)
MoreFire (Recommended)
NPCI Version 3.1+ (Recommended)
SimuDispatch (Recommended)
PDComp (Recommended)
This plugin should work with GTA Enhanced. If you encounter any bugs, please report them.
Disclaimer: Translations were created using translation software and may contain minor inaccuracies or wording that feels unnatural. If you notice any translation errors, missing text, or incorrect wording, please let us know so we can improve them in future updates.
©2025 ChillLSCallouts by Benjamiin. All rights reserved. Do not modify, redistribute, or reupload any part of this package without my permission.
I hope you enjoy this pack! I'd really appreciate any feedback, suggestions, or ideas for future callouts.
If you encounter any bugs, please report them here, and if you have any questions, feel free to contact me.
Edited by BB.
What's New in Version 1.5.1.4
Released
Changelog – Version 1.5.1.4
PDComp Integration
Added full PDComp integration across the pack.
Supported callouts can now use PDComp features more reliably for improved compatibility and a smoother gameplay experience.
Vehicle Pool Update
Added new vehicles to the ChillLS vehicle pools.
This gives supported callouts more vehicle variety during scene setup.
Bug Fixes & Improvements
Fixed minor bugs reported in previous versions.
Improved compatibility handling with external plugins.
Improved general callout reliability.
Minor cleanup and stability improvements.
Old
Changelog - Version 1.5.1.3
New Callout
Added Suspicious Activity in Parking Garage.
Investigate suspicious subjects across nine parking structures.
Includes car burglaries, occupied suspicious vehicles, possible vehicle thefts, suspicious meetings, pursuits, armed resistance, and false alarms.
New
Added full Turkish language support throughout the callout pack.
Improvements
Improved pursuit arrest handling across supported callouts. Pursuits are no longer prematurely terminated when an arrest begins.
CustomScannerAudioVolume now updates correctly for every playback.
Setting CustomScannerAudioVolume=0 now fully mutes custom callout audio and prevents the related fallback scanner audio.
Improved localization loading to prevent duplicate keys from overwriting callout-specific translations.
Fixes
Fixed Garbage Collection Dispute incorrectly progressing or ending when the sanitation worker was interviewed before the caller.
The caller must now be interviewed before the worker becomes available.
Removed unintended automatic departure behavior from the sanitation worker.
Additional cleanup and stability improvements for spawned entities and active pursuits.
Changelog - Version 1.5.1.2
New Callout: Hit and Run
Added SimuDispatch API v2 integration.
Added configurable on-duty grace period before ChillLS callouts become available.
Expanded optional NPCAI-only investigation support to Officer Involved Shooting, Bus Assistance, and Illegal Cargo Found on Aircraft.
Fixed interview menus reopening after being manually closed.
Improved NPCAI context accuracy and consistency.
Improved time-adaptive callouts with faster minute-based transitions and shortest-direction time changes.
Courthouse Security Operation now sets the configured scene time correctly.
Fixed potential crashes when ending certain callouts early.
Improved callout cleanup and cancellation handling across the pack.
Fixed Noise Disturbance music being interrupted by sounds from other plugins.
Updated all supported language files, README, and configuration documentation.
General stability and crash-prevention improvements.
Changelog – Version 1.5.1.1
NEW – Traffic Control After Crash
Added a new callout where officers respond to a fatal traffic accident.
Secure the crash scene, manage traffic, and keep the area safe while the incident is being handled.
Includes multiple different crash scene locations.
Officer Involved Shooting Stability Fixes
Improved stability for the Officer Involved Shooting callout.
Removed unsafe native hard-deletes for evidence objects.
Props are now cleaned up more safely by being dismissed in a controlled way.
This should fix the reported crash after the Sandy Shores house section.
Bug Fixes & Improvements
Added safer entity checks during cleanup.
Added additional collision and ground-placement checks for the new crash scenes.
Changelog - Version 1.5.1.0
New Callouts
Reckless Dirt Bike
Vehicle Accident
Citizens Arrest
Suspicious Person
Detective Requesting Assistance
New Languages
Added Italian
Added Swedish
Added Japanese
Improvements
Added custom scanner audio for all new callouts.
Added modular language folders for newer callouts.
Expanded localization support across all available languages.
Improved cleanup handling for spawned props and entities.
Improved overall entity disposal and callout termination behavior.
Bug Fixes
Fixed a potential crash in Public Drinking when removing alcohol props.
Replaced unsafe hard deletion of certain objects with safer cleanup logic.
Fixed several localization and encoding issues affecting special characters, Cyrillic text, and Japanese characters.
General stability and crash-prevention improvements.
Changelog – Version 1.5.0.10
NEW – Roadway Hazard: Person in Traffic
Added a new callout where a person is running, sprinting, or acting dangerously on the roadway.
The person may be under the influence or experiencing a mental crisis.
Respond to the scene, secure the area, and handle the situation safely.
Features multiple possible behaviors, including continued disorderly behavior, fleeing, or rare armed aggression.
Uses fixed spawn locations instead of dynamic road spawns for more reliable scene setup.
Language Update
Added translations for the new callout in all currently available languages. All Callouts now have full language support!
Menu Language Fix
Fixed a language and encoding issue in the ChillLSCallouts menu.
Umlauts, accents, Cyrillic characters, and special characters now display correctly again.
This affects German, Spanish, Portuguese, French, Russian, Polish, and other supported languages.
Dead Body Found Bug Fix
Fixed an issue where witnesses could be spoken to multiple times with Y after their dialogue was already completed.
Bug Fixes & Improvements
Added the new callout to the dynamic nearby-spawn system.
Updated SimuDispatch and CalloutInterface support for the new content.
Minor stability and logic improvements.
Changelog – Version 1.5.0.9
NEW – Vehicle Blocking Traffic
Added a new callout where an unattended vehicle is blocking traffic.
Respond to the scene and decide how the situation should be handled.
Crash Fixes & Stability
Improved the despawn system for spawned props and evidence objects.
Replaced several direct hard native deletes across multiple callouts.
This should reduce crash risks after the latest GTA/RAGE update, especially during object cleanup.
Officer Involved Shooting
Improved cleanup handling for evidence and house objects.
Residence on Fire
Adjusted the fire loop behavior.
Fire should no longer constantly restart, and firefighters should no longer keep extinguishing endlessly.
Balancing
Slightly reduced aggressive outcomes for Welfare Check, Public Drinking, and Suspicious Noise Behind a Business.
Removed
Removed Surveillance Operation from the current pack.
Maybe coming back after rework
Bug Fixes & Improvements
Minor stability improvements.
General cleanup improvements.
Changelog – Version 1.5.0.8
NEW – Noise Disturbance: The Rookie
Added a new noise disturbance callout inspired by a rookie-style police response.
NEW – Animal Causing Traffic Hazard
Added a new traffic hazard callout involving an animal on or near the roadway.
Respond to the area, secure the scene, and handle the situation safely.
NEW – Wanted Fugitive at Airport
Added a new airport-related callout involving a wanted fugitive.
Locate the suspect, assess the situation, and bring the fugitive into custody.
Spawn Updates
Added a new spawn location for Construction Worker Found Dead.
Bug Fixes & Improvements
Minor bug fixes.
Changelog – Version 1.5.0.7
NEW – Suspicious Noise Behind a Business
Added a new callout where a suspicious noise is reported behind a business.
Respond to the location, investigate the area, and determine what caused the disturbance.
Simu Dispatch Support (BETA)
Added Simu Dispatch support.
This feature is currently in beta.
Callout Spawn Logic Update
Reworked the callout spawn logic.
Far-away callouts can still spawn, but nearby callouts between 200–3000 meters are now preferred.
Interface Improvements
Reworked the callout interface integration.
Callouts now display the correct response codes.
Bug Fixes & Improvements
Fixed an issue where the game could crash during e.g. the Public Drinking callout. Thanks for the Report @Gilmar
Fixed minor bugs.
Fixed a rare issue where peds could become invisible after being killed.
General stability improvements.
Changelog – Version 1.5.0.6
NEW – Human Trafficking Tip
Added a new callout where officers respond to a serious human trafficking tip.
Investigate the report, follow the available information, and determine what is really happening at the scene.
NEW – Surveillance Operation (BETA)
Added a new surveillance-based callout.
Observe the situation, gather information, and decide when police action is required.
NEW – Suspicious Vehicle
Added a new callout involving a suspicious vehicle report.
Respond to the area, investigate the vehicle and its occupants, and handle the situation appropriately.
Spawn Updates
Added a new spawn location for FBI Drug Raid Assistance.
NEW - Language Update
Added Polish language support.
More translated callouts and language improvements will continue to be added step by step.
NPCAI Beta
Added beta support for NPCAI.
Added a new INI option: Use NPCAI When Possible.
When enabled, some supported callouts can use NPCAI interactions instead of requiring Y-based dialogue.
This feature is currently in beta and only works with Broken Down Vehicle for now.
Bug Fixes & Improvements
Improved response code handling.
Fixed and improved several callout code issues.
Backend cleanup and code structure improvements.
General stability improvements.
Changelog – Version 1.5.0.5
Audio Improvements
Changed the dispatch audio volume for better balancing.
Added a new INI option to change the dispatch audio volume manually.
This feature is currently in beta.
Public Drinking Update
Added 1 new scenario to the Public Drinking callout.
Bug Fixes & Improvements
Improved spawning and despawning for better performance.
Minor bug fixes.
General stability improvements.
Changelog – Version 1.5.0.4
NEW – Illegal Dumping
Added a new callout involving reported illegal dumping.
Respond to the scene, investigate the situation, speak with involved persons, and handle the incident appropriately.
Includes 12 spawn locations.
NEW – Tow Truck Dispute
Added a new dispute callout involving a tow truck driver and a vehicle owner.
Respond to the scene, speak with both parties, determine what happened, and resolve the situation.
Includes 11 spawn locations.
NEW – Dead Person Found
Added a new callout where a dead person has been found.
Respond to the location, secure the scene, and investigate the circumstances.
Uses dynamic spawn logic with a large amount of possible locations.
Spawn Updates
Added new spawn locations to the Bank Dispute callout.
Language Update
Added Russian language support.
Added French language support.
New supported callouts in all available languages:
Illegal Dumping
Tow Truck Dispute
Dead Person Found
More languages and translated callouts will be added step by step in future updates.
Bug Fixes & Improvements
Fixed an NPCAI issue where context was not passed correctly.
General stability improvements.
Changelog – Version 1.5.0.3
NEW – Broken Down Vehicle
Added a new roadside callout involving a broken down vehicle.
Includes 132 spawn locations across the map.
NEW – Residence on Fire
Added a new fire-related callout where officers respond to a residence fire.
Includes 5 spawn locations.
NEW – Courthouse Security Operation
Added a new security operation callout at the courthouse.
Includes 1 spawn location.
NEW – Welfare Check
Added a new welfare check callout.
Respond to the location, check on the resident, and determine if further action is needed.
Includes 32 spawn locations.
NEW – FBI Drug Raid Assistance
Added a new callout where you assist the FBI during a drug raid operation.
Includes 2 spawn locations.
NEW – Aggressive Driver Reported
Added a new traffic-related callout involving a reported aggressive driver.
Uses dynamic spawn logic with a large amount of possible locations.
Helicopter Crash Update
Added new spawn locations for the Helicopter Crash callout.
Time-Based Callouts
Added time-based callout support.
Certain callouts can now depend on the in-game time.
This feature can be disabled in the INI file.
NEW – Services Menu
Added a new Services section to the ChillLSCallouts menu.
During certain callouts, you can now request support services directly through the menu.
Added service support for:
Road Assistance
Arson Investigation Unit
More services will be added in future updates.
Language Update
Added Brazilian Portuguese language support.
Updated callout language support for:
Stolen Tanker
Sergeant Requested at Traffic Stop
Taxi Driver Dispute
Public Urination
Bank Dispute
Broken Down Vehicle
Residence on Fire
Welfare Check
Courthouse Security Operation
FBI Drug Raid Assistance
English remains the default language.
System Improvements
Added a new advanced checker.
The checker now verifies the plugin version, language packs, changed INI keys, and whether everything loaded correctly.
Changed the NPCAI bridge. This should improve compatibility and hopefully make NPCAI work correctly for more users.
Bug Fixes & Improvements
Fixed a potential crash caused by the new statistics logging system.
Fixed a dialogue bug with the Bus Assistance callout.
Fixed an issue with prop-attach fibers in the Officer Involved Shooting callout that could cause the game to crash.
Removed Traffic Light Failure from the WIP list.
General stability improvements.
Changelog – Version 1.5.0.2
NEW – Laser Strike Report
Added a new callout involving a reported laser strike.
Includes 32 spawn locations and multiple ways the situation can play out.
NEW – Officer and Medical Service Ambush
Added a new high-risk callout where an officer and medical personnel were ambushed during a response.
Includes 4 spawn locations.
NEW – Garbage Collection Dispute
Added a new dispute callout involving garbage collection workers and civilians.
Includes 13 spawn locations.
NEW – Helicopter Crash
Added a new helicopter crash callout.
Currently includes 1 spawn location, with more coming in Version 1.5.0.3.
Delivery Driver Dispute Improvements
Added props to the scene for more realism.
Improved ped spawning and despawning logic.
Spawn Updates
Added 7 new spawn locations for Public Drinking.
Added 1 new spawn location for the Suspicious Cargo callout.
Vehicle Pool Updates
Changed the Blocked Driveway Dispute vehicle selection to use ChillVehiclePool.
Added 60 new vehicles to the vehicle pool.
The vehicle pool now includes 143 vehicles in total.
Officer Involved Shooting Rework
Reworked parts of the Officer Involved Shooting callout.
Improved and strengthened the spawn logic for more reliable scene setup.
Language Update Preparation
Started preparing the upcoming language update.
Languages will now be added step by step for supported callouts.
Added German and Spanish language support for:
Public Drinking
Possible Sprayer
Parking Dispute
Laser Strike Report
Officer and Medical Service Ambush
Garbage Collection Dispute
Helicopter Crash
More in the future!
English remains the default language.
NEW – Callout Menu
A new callout menu is now available.
Default key: F5
The key can be changed in the INI file or set to none if you do not want to use the menu.
With the new menu, you can:
Choose a random ChillLSCallouts callout.
Start a specific ChillLSCallouts callout directly.
Reveal the minimap during a callout without Menyoo.
Change the active language.
View callout statistics, including accepted callouts, completed callouts, arrests, suspect deaths, and pursuits.
Bug Fixes & Improvements
Reworked loading and unloading notifications.
Fixed an issue where dispatch would not play the correct audio for Trespassing at LS Taxi Yard.
Fixed a possible crash in the Public Drinking callout.
General stability improvements.
Changelog – Version 1.5.1.0
NEW – Blocked Driveway Dispute
Added a new callout where a caller reports that a vehicle is blocking their driveway.
Speak with the caller, contact the driver if present, and decide how to resolve the situation.
Features multiple possible outcomes, including cooperative suspects, refusal to move, aggressive behavior, armed escalation, or an empty blocking vehicle that may need to be towed. 31 Spawns
Added Spawn Locations
Added 23 new spawn locations for Supervisor Requested at Traffic Stop.
Added 18 new spawn locations for Possible Sprayer.
Added 30 new spawn locations for Public Urination.
Changelog – Version 1.5.0.0
NEW – Pool Accident
Added a new investigation callout involving a pool accident. Was it really an accident, or was the victim murdered?
NEW – Illegal Cargo Found on Aircraft
Added a new airport-related callout where illegal cargo has been discovered on an aircraft. Respond to the scene, secure the area, and investigate the situation.
Spawn Updates
Added a new Dead Construction Worker spawn.
Added 15 new Taxi Driver Dispute spawn locations.
Added 17 new Parking Dispute spawn locations.
Removed 5 Parking Dispute locations due to unreliable or buggy spawning.
Reworked Parking Dispute spawns, situations, and dialogues.
Added new situations and dialogue variations for Parking Dispute.
NEW OIS Spawn location in Sandy!
Public Drinking Rework
Reworked the Public Drinking callout.
Updated skins, dialogues, bugs, and spawn handling.
Changed the Public Drinking scanner audio.
Fixed a coding issue where StopThePed would not detect involved peds as drunk.
Taxi dispute Rework
Dialogue System Rework
Reworked the dialogue system.
You no longer need to spam Y during conversations. Press Y once to start the dialogue, and the conversation will continue automatically.
You still need to start conversations manually and select choices or questions in the interaction menu when required.
Bug Fixes & Improvements
Fixed the broken OIV installer.
Fixed a rare dialogue bug affecting Public Drinking, Parking Dispute, and Supervisor Requested at Traffic Stop.
Fixed an invisible person issue in the Stolen Tanker callout that could prevent the pursuit from ending.
Fixed an issue in Dead Construction Worker where the summary could appear too early during the callout.
Fixed a spawn issue in Dead Construction Worker where the body could become invisible.
Implemented fallback models for vehicles and peds.
General stability improvements.
Changelog – Version 1.4.1.1
NEW – Delivery Driver Dispute
Added a new callout involving a dispute with a delivery driver.
Respond to the scene, speak with the involved parties, determine what happened, and resolve the situation appropriately.
Bug Fixes & Improvements
Fixed a spawn bug with the Suspicious Ammo Purchase callout.
Fixed a spawn bug with the Bus Assistance callout.
Improved spawning and despawning systems for better performance.
Improved cleanup handling after callouts end.
Improved pedestrian placement logic to reduce awkward spawn positions.
Updated several callout interaction checks.
Improved general scenario handling.
Minor animation timing adjustments.
Minor stability improvements.
Changelog – Version 1.4.1.0
NEW – Person Sleeping on Park Bench
Added a new callout where a person is reported sleeping on a park bench. Respond to the scene, check on the person, and decide how to handle the situation.
NEW – Bus in Need of Assistance
Added a new bus-related callout. Respond to a bus that needs police assistance and resolve the situation safely.
NEW – Bounty Hunters Reported
Added a new callout involving reported bounty hunters. Investigate the situation and determine whether their actions are lawful or if police intervention is required.
Spawn Updates
Suspicious Ammo Purchase now covers all Ammu-Nation stores.
Property Trespassing received a big spawn update with 26+ new locations across the map.
Bug Fixes & Improvements
Fixed an audio file issue for the Silent Store Alarm callout.
Improved performance.
Improved spawning and despawning systems.
Added more vehicles to the callout vehicle pool.
Updated several animations.
Changelog – Version 1.4.0.0
NEW – Silent Store Alarm
Added a new store alarm callout with many possible outcomes and scenarios.
Investigate what triggered the alarm. It could be a robbery, a false alarm, a technical issue, or something completely different.
NEW – Possible Sprayer
Added a new possible sprayer callout with 60+ spawn locations across the map.
Features multiple possible outcomes and different ways the situation can play out.
NEW – Transit Fare Evasion
Added a new fare evasion callout with a large amount of spawn locations and creative scenarios.
Fare evasion situations can now happen around planes, boats, buses, trains, and subway stations.
NEW – Mansion Raid Assistance
Assist FIB, NOOSE, and DOA after a mansion raid.
The main suspect escaped the scene. Investigate the mansion, determine his exit point, track him down, and bring him in alive.
Warning: This callout can be difficult. Suspects may be heavily armed.
Added
Added new spawn locations across the entire map.
Bug Fixes & Improvements
Fixed issues with the Group Drinking in Public callout.
Fixed several arrest-related issues.
Improved pursuit handling and cleanup.
General bug fixes and stability improvements.
Changelog – Version 1.3.0.4
NEW – Supervisor Requested at Traffic Stop
Added a new callout where an officer requests a supervisor during a traffic stop.
Includes multiple possible outcomes, several spawn locations, custom scanner audio, and full NPCAI context support for more natural interactions.
Bug Fixes & Improvements
Fixed suspects sometimes re-entering pursuit behavior after being arrested or grabbed.
Improved pursuit cleanup across active LSPDFR pursuits.
Improved compatibility handling for Policing Redefined vehicle records.
General stability improvements.
Changelog V1.3.0.3
Custom Dispatch Audio Overhaul
Updated the dispatch audio for several ChillLSCallouts callouts.
New Custom Logo & OIV Installer
Added a new custom ChillLSCallouts logo with an included .oiv installer for easier installation. - NOW Fixed thank you for telling me @sledge5581
Bus Callout Rewrite
The bus-related callout has been completely rewritten for better stability, cleaner logic, and a more reliable gameplay flow.
Stability Improvements
Improved overall stability across several systems and reduced the chance of unexpected issues during callouts.
Improved Logging
Added more detailed logging to make it easier to identify and fix possible issues in future updates.
Ped Model Improvements
Adjusted and improved several ped models to better fit their callout situations.
General Fixes & Improvements
Made various smaller fixes, cleanup changes, and backend improvements across the plugin.
Changelog – Version 1.3.0.2
NEW – Property Trespassing
A new trespassing callout has been added. Respond to a property-related trespassing complaint, speak with the involved parties, and decide how to handle the situation.
The callout features multiple possible situations, randomized behavior, and different locations for more variety. Thanks for the Idea! @OfficerAlexis
NPCI Integration Rework
Fully reworked the NPCI integration. Thank you for pointing my mistake out @GoD5p33d666
NPCs across all 13 callouts now receive proper role, scenario, and scene context, making conversations feel more natural and situation-aware.
Shared scene details are now passed correctly, and NPC moods can update dynamically based on how the situation develops.
If Bugs continue with NPCI please REPORT THEM!
Short Description
AI disclosure
The author has disclosed that AI tools were used in creating the following aspects of this file:
- Description
- Images
- Mod and Mod Content (Moderate)
AI Helped me to improve it/Bugfix parts of the Code . English isn't my primary language, so I used AI to help translate and improve some of the texts. Translation programs were also used to translate the mod
Thanks to my friend Ju helping me with the code
Parts of the code from the 'Human Trafficking' Call were used from 'Illegal Immigrants in a Truck' by Albo1125.
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