MDT Pro is a police computer (MDT) plugin for LSPDFR that runs a local web server when you go on duty. Open the MDT in any browser—on your PC or over your network—and use it like a real mobile data terminal alongside the game. This release is in beta. MDT Pro started from the source code of ExternalPoliceComputer by jullevistrunz; that mod was the foundation this one was built on.
Requirements
• LSPDFR
• CommonDataFramework (CDF) — required; plugin will not load without it
• CalloutInterfaceAPI — required (DLL in game root or plugins/LSPDFR/)
• CalloutInterface — required for the Active Call page (live callout details)
• Policing Redefined (PR) OR STP & UltimateBackup
Installation
Extract the mod and its files into your GTA V folder (same level as GTA5.exe). | Alternatively use the OpenIV install package.
Go on duty with LSPDFR; MDT Pro will show on-screen addresses (e.g. http://127.0.0.1:9000).
Open that URL in a browser (Chrome/Brave recommended). Or SteamOverlay works well when setting your URL as your homepage
Features
Control Panel & Officer Info
Enter and save your officer details (name, badge, rank, call sign, department). Use “Fill from Game” when supported. Start and end shifts; view career statistics. All reports can auto-fill officer and location from your profile and current position.
Reports (Incident, Citation, Arrest, Injury, Traffic Incident, Impound, Property and Evidence Receipt (seizure reports) for drugs and firearms, Impound reports)
Create incident reports (general reporting), citation reports, arrest reports, injury reports, traffic incident reports, and impound reports. Each report has auto-generated IDs, status filters (active/completed/canceled), and notes. Reports created during an active shift are tied to that shift and appear in Shift History. Injury reports record injured party, type, severity, treatment, and context; they can be created from Reports or from Person Search with the name pre-filled. Traffic incident reports cover collisions and multi-vehicle incidents (drivers, passengers, pedestrians, vehicles, injury details, collision type). Impound reports record plate, model, owner, VIN, reason, tow company, and impound lot, and can be created from Reports or from Vehicle Search with the vehicle pre-filled. Charges you add are stored and, when an offender is set, added to that person’s record for future lookups. Citations in-game: with Policing Redefined, you can issue from the PR ped menu when you close the citation in the MDT. With StopThePed and without Policing Redefined, use the MDT’s StopThePed citation handoff (in-game key; default F10, set in MDTPro.ini). Do not mix Policing Redefined and StopThePed for this.
BOLO
Add and remove BOLOs from the BOLO Noticeboard without needing the vehicle in front of you: enter plate, optional model, reason, and duration. Only active (non-expired) BOLOs are shown. When a vehicle with a BOLO’d plate is seen or stopped, the BOLO syncs to Common Data Framework. Vehicle Search and ALPR show BOLOs for in-world and noticeboard-only plates; ALPR flags a hit as “BOLO” and can alert.
Person Lookup (Ped Search)
Search by name to view a person’s info (from MDT Pro and CDF). History shows citations and arrests; click an entry to start a new report for that ped with fields pre-filled. Callout suspect names mentioned in Active Call messages (e.g. “associated with …”) can be added as stub records so you can look them up—configurable in settings.
Vehicle Lookup
Search by license plate or VIN. View vehicle details and click the owner to open Person Lookup for the registered owner.
Ped & Vehicle Persistence
People and vehicles you’ve stopped or run are stored in the MDT database. When you stop someone again, there’s a configurable chance they’re recognized as the same person (matched by character model)—their name, citation and arrest history, times stopped, and wanted/probation/parole status carry over and sync to CDF. Same idea for vehicles: a car you stop later can be matched by model and owner to a vehicle you’ve seen before, so the same plate and history show up.
Shift History
View past shifts and every report linked to each shift (reports created while that shift was active).
Court
Manage court cases from arrest reports. Filter and sort by status, case number, ped name, or report ID. Attach Incident, Injury, Citation, Traffic Incident, or Impound reports to an arrest or case as evidence; report relevance and evidence amounts are configurable in Config → Court. Document evidence seized on arrest (drugs found, firearms found) so the case reflects what was actually seized. New arrests start as Pending; save and attach reports, then Close arrest (submit for court) to create the case; you can attach or detach reports until the hearing. Verdict and sentencing reflect all evidence (weapon, warrant, fleeing, resistance, assault, intoxication, drugs, etc.). Sentencing Rationale explains aggravating and mitigating factors, recidivism, and district policy; resolved cases show per-charge outcome (Convicted, Acquitted, Dismissed) and total fine and jail time for convicted charges. Document Use of Force on the arrest (type, justification, injury, witnesses) for a court evidence bonus. For homicide or manslaughter, attach an Injury report with Fatal severity or DOA/pronounced deceased so the case is treated as having documented death. Charges and sentencing are based on California law; license revocations apply correctly from convictions.
Map (GPS)
Live map with your current position (updated via WebSocket). Route from your position to a point with turn-by-turn directions using in-game road data.
Active Call
Shows the current callout when CalloutInterface is installed: location (postal, street, area, county), priority, message, advisory, unit/callsign, and timestamps. When your callout system supports it, set a GPS waypoint and use Accept or En Route; the page shows status (Pending, Accepted, En Route, Finished), a short timeline, and expandable cards. Without CalloutInterface, the page opens but receives no callout data.
Backup & Quick Actions
Request backup (patrol, traffic stop, transport, tow, etc.) from the MDT. Backup is sent through Policing Redefined or Ultimate Backup according to Mod integration (and Auto uses Policing Redefined when it is loaded, otherwise Ultimate Backup when available). The Quick Actions bar (bottom-right) offers one-tap Panic, Backup, and Clear ALPR; backup can be sent Code 1, 2, or 3.
ALPR (optional plugin - enable in game)
In-game automatic license plate recognition. Enable in Customization or via the in-game Settings menu (default F7). When on duty in a police vehicle, nearby vehicles are scanned; flagged plates (stolen, expired reg/insurance, owner wanted) can show an HUD panel and optional sound. Flags come from CDF and the MDT database. The ALPR plugin can show hit popups inside the MDT in your browser.
Plugins
Drop plugin folders into MDTPro/plugins and enable them on the Customization page. Plugins can add pages, scripts, and styles; see the README for the plugin API and folder structure.
Updating
Overwrite the existing plugin files and MDTPro folder contents. Your MDTPro/data/ and config.json are preserved. Adjust new defaults (e.g. WebSocket update rate) in Settings → Customization → Config or by editing config.json if you want different behavior.
Source Code: https://github.com/stocky789/MDT-Pro
Known bugs
After generating a citation in the MDT, the PolicingRedefined menu loses a lot of options such as Dismiss etc.
- Workaround: Press your vanilla LSPDFR traffic stop keybind (e.g. "E") and dismiss the PED.
Acknowledgments
MDT Pro is based on ExternalPoliceComputer. That mod’s source code was the starting point for this project.
Edited by stocky789
What's New in Version 0.9.9.0-beta
Released
## [0.9.9.1] — 2026-04-15
### Major Features
- **ALPR has been reimplemented** — In-car plate reader with an on-screen terminal. The **browser MDT** and **desktop MDT** use the same reader for popups (toggle ALPR in **F7**).
- **ALPR** — Hold **Left Alt** to drag the panel or the **SIZE** corner to resize; **F7** still has position options.
### Bug Fixes
- **ALPR** — Owner license warnings now match **Person Search**.
- **Dashboard** — **Start / End shift** in the browser MDT is more reliable.
- **Reports** — Status filter buttons behave correctly, with an **All statuses** option.
- **Reports** — **Create impound report** from **Vehicle Search** opens the right impound draft with your vehicle filled in.
- **Reports** — Fix **Open / Closed / …** status you pick on a form - previously no highlight was shown on the status.Short Description
AI disclosure
The author has disclosed that AI tools were used in creating the following aspects of this file:
- Description
- Images
- Mod and Mod Content (Substantial)
AI was used to code and generate images in this mod.
Recommended Comments
Create an account or sign in to comment