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Dynamic Density 1.0.1

(6 reviews)

1 Screenshot

What does it do?

Dynamic Density spices up your game by adding rush hour traffic, there is the Morning, Lunch, and Evening rush! The times for each Rush are configurable via INI. You can also configure the density of peds and vehicles during rush hour. The density is also affected by the weather, so if its snowing; there's much less peds/vehs. It's all configurable though!

 

Requirements

RPH

 

Notes:

In the config, the hours are inclusive, meaning if you set the rush to end at 9am, it'll actually end at 10. Forgot to mention it in the config itself.

 

There is a performance impact depending on the multiplier, if you are experiencing performance issues lower the multiplier. This is a engine limitation, not something I can fix; More models = less frames. If you are on a low to mid range system I wouldn't go above 5x. With a AMD Ryzen 5 5600 and a RTX 2060 Super on 10x I get about 30FPS with LSPDFR running + extra scripts, and QuantV. Do with that what you will.

 

For the best experience, I recommend setting `Chase.DisableTrafficDensityAdjustments = true` in your LSPDFR INI, by default this value is set to false, and it makes it so there is much less traffic during pursuits.

 

This mod was inspired by Code Master's Velocity for ScriptHookV.net. I just added way more features, made everything configurable, ported it to RPH, and optimized it. No code was taken from Velocity, it was all written manually.

 

For any questions, comments, or concerns, join my discord.

Edited by AstroBurgers
cover photo update

What's New in Version 1.0.1

Released

  • Rewrote and optimized density process
  • Fixed gametime crash that some may have experienced (thank you legoscrap)
  • Updated load notification

Short Description

Time to worry about rush hour traffic!

User Feedback

Recommended Comments

mnbvm

Members

On 10/28/2024 at 9:29 PM, Smudge said:

Crashes when loading. I'm in the UK, so I imagine the difference in date format is the culprit.

 

[10/28/2024 11:52:48 PM.032] DynamicDensity: 
[10/28/2024 11:52:48 PM.033] DynamicDensity: ==============================
[10/28/2024 11:52:48 PM.033] DynamicDensity: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/28/2024 11:52:48 PM.033] DynamicDensity: ------------------------------
[10/28/2024 11:52:48 PM.033] DynamicDensity: Origin: Game fiber "<UNNAMED THREAD>".
[10/28/2024 11:52:48 PM.033] DynamicDensity: ------------------------------
[10/28/2024 11:52:48 PM.033] DynamicDensity: Exception type: System.ArgumentOutOfRangeException
[10/28/2024 11:52:48 PM.033] DynamicDensity: Exception message: Month must be between one and twelve.
[10/28/2024 11:52:48 PM.033] Parameter name: month
[10/28/2024 11:52:48 PM.033] DynamicDensity: ------------------------------
[10/28/2024 11:52:48 PM.033] DynamicDensity: Inner exceptions:
[10/28/2024 11:52:48 PM.033] DynamicDensity: ------------------------------
[10/28/2024 11:52:48 PM.033] DynamicDensity: Stack trace:
[10/28/2024 11:52:48 PM.033] DynamicDensity: at System.DateTime.DaysInMonth(Int32 year, Int32 month)
[10/28/2024 11:52:48 PM.033] at Rage.World.get_DateTime()
[10/28/2024 11:52:48 PM.033] at DynamicDensity.Process.MainProcess() in C:\Users\steve\Desktop\Desktop Files\Coding\Projects\DynamicDensity\Process.cs:line 17

 

 

Same here! I thought it was my setup so I didn't bother reporting it 🙂 I'm in Brazil so DD/MM/YYYY here too.

AstroBurgers

Members Author

37 minutes ago, MathVC said:

 

Same here! I thought it was my setup so I didn't bother reporting it 🙂 I'm in Brazil so DD/MM/YYYY here too.

Yeah thats a weird issue, I'll have to see if there is a fix. Sorry for the issues 😭

MadMod101

Members

This mod is great! I like the dynamics of the traffic during the specified, customizable, time for more realism with traffic! I can't believe I missed this for a whole week! Keep up the great work! Happy Modding!!

ViolentNomad

Members

I would need help setting up the ini file.. As for now, I dont see any traffic. I would like to set it to so that on day (All day) there is more traffic and little less at night. Also more pedestrians all the time. Is that possible?

 

ViolentNomad

Members

On 10/25/2024 at 12:23 PM, Venoxity said:

Looks great astro like usual. can’t wait to try this. does this have complability with WOV?

How do u get WOV to work in the first place, it is outdated ? 😄

 

JM Modifications

Insiders

Just now, ViolentNomad said:

How do u get WOV to work in the first place, it is outdated ? 😄

 

you install it and just change the gameconfig. 

249Xeno

Members

For some reason, this mod no longer works after GTA V is updated. I attempted to update SHVDN and SHV and it still does not work

 

can you tell me why?

ViolentNomad

Members

8 hours ago, OfficerMorrison said:

you install it and just change the gameconfig. 

How does one do that ? 😄 I would really like to have it running.

 

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