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DynamicWeather 1.3.0

(6 reviews)

4 Screenshots

DynamicWeather

By ApparentlyRohan

 

This mod gives GTA its own realistic weather system! Weathers transition (maybe?) as the day continues in game giving more variety in the sky. Read below to see what this mod has to offer:

 

Features:

  • Weather Sync to a real life location(Requires API key: API is free but setup required..DO NOT SHARE YOUR API KEY) 

    • *The forecast UI will not popup if weather sync is enabled*

  • Custom realistic forecast

    • Temperature and weather condition included

    • Predicted (in game) time when the weather will occur

    • Varied weather durations with a configurable chance of extended conditions

    • Configurable thunderstorm chance

    • Optional snow mode replaces rain, and thunderstorms with snow and blizzards

  • On screen UI

    • Forecast

    • Current Weather 

      • For real life weather sync and forecast 

    • Ability to customize the position and scale of UI

  •  Customizable temperature for different weather conditions

    • yes there is a way to switch to Celsius but default is Fahrenheit cuz 'Murica!

 

APIs:

bool IsRealLifeWeatherSyncRunning();
void PauseWeatherSystem();
void ResumeWeatherSystem();
List<Weather> GetCurrentForecast(out int currentWeatherIndex) # returns an empty list if real life weather sync is running

 

Events:

OnWeatherChanged

 

Installation:

Drag and drop Plugins folder into main game directory. Install OIV by dragging and dropping into OpenIV. The OIV file is mandatory. 

A conversion from in game time to real life time was kindly made by Krazy Manuel and is provided down below. This will be helpful when reading the INI.

 

IMPORTANT THINGS TO NOTE:

  • The Severe Weather Event from ImmersiveAmbientEvents by @Echooo is not compatible yet with DynamicWeather. Please disable that event if you want to use DynamicWeather.

  • When using forecast generated by DynamicWeather, you cannot have freeze time OR force weather enabled in any trainer. Otherwise, DynamicWeather will not transition between weather. In IRL weather mode, you can have freeze time on but not force weather.

     

  • Some graphic mods consider weather differently. Thus, the graphic shown for different weather settings in GTA may not represent the weather accurately. You are welcome to edit the image names yourself to fit your graphic mods.

  • I do not log the location from the ini in the RagePluginHook.log. However, if you have trouble with the api working, I will need to know what the location is so please choose something more generic so any identifying information is not revealed while I am trying to debug.

  • Some graphics mods have bugs with how the sky looks when the weather is transitioning. It makes the sky green which is not exactly the most realistic. Due to these issues and no real fix, the weather switches instantly by default. You can change this in the ini. If you have the green sky, the fix is to turn off the transitions.

 

 

Customization:

All textures can be customized. Just make sure the weather textures is optimized for 96x96 and the notification texture is optimized for 64x64.

 

Console Commands:

  • PauseForecast 

  • ResumeForecast

  • RegenerateForecast

  • RefreshWeather - Fetches from API again to get updated real life weather

  • SwitchToIRLWeather

  • SwitchToForecast

  • ReloadDynamicWeatherINISettings - Reloads INI settings without needing to load and unload plugin numerous times

 

Credits:

  • @Haze Studio for the notification texture

  • @Scorpionfam for the thumbnail

  • @HeyPalu for the on screen textures

  • @Lepoisson for the photos & beta testing

  • @dstickman for beta testing

  • Some guy on the discord that doesn't have an lspdfr account but helped beta test and gave me moral support...you know who you are :)

  • Krazy Manuel for the conversion chart

  • @BlueLine Vibes for making a showcase video of the new update and providing the discord as a platform to help beta test(Thank you all the beta testers in the discord!).

  • @khorio for the coding help with time and API integration

  • @Echooo for weather transition code

 

 

 

 

Could contain: text, screenshot, font, display

Edited by ApparentlyRohan

What's New in Version 1.3.0

Released

# DynamicWeather 1.3.0 Patch Notes

### Interface
- Updated the forecast and always-on weather display to use RAGENativeUI for smoother, more reliable drawing.
- UI has more consistent borders 
- Forecast panel size can be scaled with `ForecastScale` (default `0.75`).

### Forecast
- Weather changes now update the clouds to match the active condition better, not perfect.
- Gradual weather blends re-check the forecast after finishing so a long blend cannot leave weather on a stale slot.
- Manual regenerate keeps the correct place in the weather cycle when stages repeat (Clearing / Overcast).
- Forecast card temperatures now reflect the predicted time of day for each slot (colder at night, warmer during the day).
- Fixed forecasts always starting on rain because the random seed was effectively constant.
- Fixed the forecast not keeping up when game time is skipped ahead. It now jumps straight to the condition scheduled for the new time instead of stepping through each entry.

### Configuration
- `TimeInterval` and `WeatherTransitionMinutes` are both set in **real-life minutes** (GTA scale: 2 real minutes = 1 game hour).
- Default `TimeInterval=6` keeps the old pacing (6 real minutes ≈ 3 game hours between forecast changes).
- Gradual blends use `WeatherTransitionMinutes` (default `2`) and follow **game time**, so they stay in sync with the forecast. Blends are also capped so they cannot outlast the current forecast slot.

### New INI options
```ini
[General]
SwitchWeatherInstantly=false
TimeInterval=6
WeatherTransitionMinutes=2

[Forecast]
ForecastScale=0.75
```

### Requirements
- RAGENativeUI 1.9.3 or newer
- The `dw_weather.ytd` texture pack must be installed so weather icons can show

---

Short Description

Get more variety in the sky!

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Mod and Mod Content (Minor)

Used to bug fix things and strengthen the UI to make it look like an actual forecast rather than a baby pooping on your screen

User Feedback

Recommended Comments

Piarulli246

Members

On 10/20/2024 at 12:12 PM, jeanluc223 said:

I love this mod but for some reason sometimes when I teleport the scenery looks green. Is there a way to fix that?

Same thing for me. Had to uninstall for that reason.

ApparentlyRohan

Members Author

On 2/25/2025 at 12:24 PM, Piarulli246 said:

Same thing for me. Had to uninstall for that reason.

Issue fixed in latest update.

dstickman

Members

(edited)

I've installed a few times to make sure I was doing everything correctly. When I load into the game, the time shows properly, but the weather is always raining, and the temperature is way off. Any ideas on what I'm doing wrong? The temperature currently is 83 and sunny here. Doesn't seem to update either. The code checks out fine when I check it at the site you had listed.

Could contain: text, cloud, sky, outdoor, animal, penguin, screenshot, bird

Edited by dstickman

ApparentlyRohan

Members Author

21 hours ago, dstickman said:

I've installed a few times to make sure I was doing everything correctly. When I load into the game, the time shows properly, but the weather is always raining, and the temperature is way off. Any ideas on what I'm doing wrong? The temperature currently is 83 and sunny here. Doesn't seem to update either. The code checks out fine when I check it at the site you had listed.

Could contain: text, cloud, sky, outdoor, animal, penguin, screenshot, bird

Could you please join the discord server linked: https://www.bluelinevibes.com/resources

I think you are making a configuration mistake. I can help you debug it there.

dstickman

Members

2 hours ago, ApparentlyRohan said:

Could you please join the discord server linked: https://www.bluelinevibes.com/resources

I think you are making a configuration mistake. I can help you debug it there.

Posted in the Discord

dstickman

Members

(edited)

18 hours ago, dstickman said:

Posted in the Discord

It's under the name Fly_Eagles_Fly

Edited by dstickman

KnightHawkOne

Members

What graphics mod work best with Dynamic Weather?

ApparentlyRohan

Members Author

16 hours ago, KnightHawkOne said:

What graphics mod work best with Dynamic Weather?

The photos taken were taken with QuantV as the graphics mod installed with reshade effects added:

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