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Reb's FireFight - Realism Overhaul (DEPRECIATED) 1.0.8

(8 reviews)

1 Screenshot

THIS MOD IS DEPRECIATED. GTA5 KEEPS HAVING ITS FILE STRUCTURE UPDATED AND IT REQUIRES THE MOD TO BE REBUILT FROM SCRATCH.

 

DESCRIPTION

Frustrated with all firearms being shot like laser guns? Being able to walk around and sponge bullets without much need for cover?

'FireFight' is my optionally script-less solution to GTA5's lackluster combat. Now, firefights put you more in touch with your environment, and impose a feeling of higher stakes.

 

CHANGES:

- Scaled damage between peds and player: bullets are equally dangerous to both, no more bullet sponging. Players can also be killed with a headshot at any distance.

- Damage to humans based on caliber and cartridge type.

- Mitigated ranged damage reduction; depending on cartridge type bullets only lose half of their power over several hundred meters.

- Varying projectile velocity, based on firearm and cartridge type.

- Removed tracer effect on conventional weapons.

- Significant bullet spread; unsupported weapons, particularly pistols, no longer shoot like lasers.

- Increased weapon recoil.

- Correct (often increased) rates of fully automatic fire.

- AI is less accurate, particularly when moving.

- Double Barrel Shotgun shoots birdshot.

- Penetration system that affects *all* kinds of cover.

- Red hit marker removed.

- Flashlights no longer add accuracy bonus, suppressors no longer reduce damage.

- Gunflash effects made to be more realistic.

- 20% chance to die from weapon wound, regardless of damage. (Script)

- Less melee damage, realistically longer melee combat.

 

COMPATIBILITY

This mod will overwrite mods that change weapon and combat behavior files. Some features of other mods like bullet penetration and blast effects can be used with this one, just install theirs first and overwrite with mine. ScriptHookV is necessary to run scripts.

 

How to install:

 

INSTALLATION

1. SETTING UP OPEN IV/MODS FOLDER

Open IV is an application that allows you to open GTA game files, an modify them manually or with OIV installers.

- Create a folder called 'mods' in your GTA directory. Copy and paste your 'update' folder and 'common.rpf' file (located in the Grand Theft Auto 5 folder) into the mods file. This may take some time, and have 25 gigabites of space free to do this. This prevents you from ruining your base game files.

- Install OpenIV.

- Set up OPEN IV, by clicking on 'Tools' on the top toolbar. Click on 'ASI manager' from the drop down and 'install' all three items prompted.

- Click on 'Edit Mode' in the top right corner of Open IV. You're ready to mod.

 

2. INSTALLING MOD

- Using the file path, go through their respective folders in mods and "add" the files to their appropriate directories with the green 'plus' button. You will be overwriting vanilla files in your 'mods' folder. You are now ready to play!

 

UNINSTALLATION

Either delete your mods folder, or overwrite the mod files with vanilla files extracted from the vanilla 'update' and 'common.rpf' folder.

 

Video of mod:

Bullet penetration

KNOWN BUGS:

- Sniper Rifle has issue firing sometimes if deployed during a cutscene in campaign. Not sure yet if it is the mod or just my end. 

Please report any game-breaking bugs or suggestions to the mod page, or in the discord.

 

Join the Discord: https://discord.gg/kx4FK8NPf3

Edited by RebelSchutze
Augmented description.

What's New in Version 1.0.8

Released

- Fixed projectile force vs objects and cars, bullets were shutting open car doors.

- Reduced melee weapon damage by 50% and unarmed damage by 90% from vanilla.

- Added no hit marker gfx.

- Added critical hit script.

- Removed accuracy bonuses from flashlights.

 


Short Description

Realistic gunplay mod.

User Feedback

Recommended Comments

RebelSchutze

Members Author

I'm fairly new to modding GTA, and I'll see what kind of popularity this mod gets. OIV installers take quite a bit of work to build, from what I understand. I am going to be updating more and switching around files as well, so who knows.

hfd350

Members

Using this now, enjoy the style of gunplay much better, its much more realistic in my opinion

RebelSchutze

Members Author

9 minutes ago, hfd350 said:

Using this now, enjoy the style of gunplay much better, its much more realistic in my opinion

Appreciate it man, watch out for more updates.

Dalejrfan5150

Members

I have gun sound mod will this overwrite them? Id like to keep the sounds but have the more realistic gun fights.

LSPDhotstuff

Members

I don't know if it's only me, but whenever I try to replenish my health using Stop The Ped's car trunk feature, my health decreases and allso when using the "fix player" option in the trainer

Mike S

Members

19 hours ago, LSPDhotstuff said:

I don't know if it's only me, but whenever I try to replenish my health using Stop The Ped's car trunk feature, my health decreases and allso when using the "fix player" option in the trainer

Yeah I'm experiencing the same option.

StopthePed, snacks at the store, EMS healing me, or me using the heal option in the trainer puts my health down to almost 0

Is there a way of healing? pretty pointless if there isn't 😞

vt1032

Members

This is overall pretty nice.  Certain features don't appear to be working on my end, particularly the carbine and bullpup being semi auto.  they are still full auto after installation.  The object penetration also doesn't appear to work from what I've seen.

mattwwin

Members

(edited)

image.thumb.png.afa5c6ed6cb0274d47f8e690a1067210.pngI have uploaded a screenshot from my game. Is that "disable realistic weapon system" part of your mod?

 

 

Nevermind. Figured it out. Not from your mod. 

Edited by mattwwin

mattwwin

Members

What file do I need to edit in OIV IV to decrease/increase the player (my) health and armor? Thanks

RebelSchutze

Members Author

On 11/14/2020 at 2:19 AM, vanryan85 said:

The installation process is very confusing... 

 

That's as simple as it gets m8. I haven't made an OIV for this.

On 11/18/2020 at 12:33 PM, mattwwin said:

image.thumb.png.afa5c6ed6cb0274d47f8e690a1067210.pngI have uploaded a screenshot from my game. Is that "disable realistic weapon system" part of your mod?

 

 

Nevermind. Figured it out. Not from your mod. 

Yeah that's some kind of LSPDFR thing.

On 11/18/2020 at 3:45 PM, mattwwin said:

What file do I need to edit in OIV IV to decrease/increase the player (my) health and armor? Thanks

Pedhealth in mods\update.rpf\common\data.

On 11/17/2020 at 6:32 PM, vt1032 said:

This is overall pretty nice.  Certain features don't appear to be working on my end, particularly the carbine and bullpup being semi auto.  they are still full auto after installation.  The object penetration also doesn't appear to work from what I've seen.

Yeah I slowed down time between shots but retained the 'full auto' function on the weapons stats. One-tap and it will semi-auto, as in the video.

When you hold down the mouse, it seems to be full auto, but that's about how fast a human can pull the trigger.

I did this because really wasn't sure what reception it would have.

 

The M4 has a ~15.6 shot per second rate of automatic fire in real life, trust me you are not shooting at that speed lol.

On 11/17/2020 at 6:32 PM, vt1032 said:

This is overall pretty nice.  Certain features don't appear to be working on my end, particularly the carbine and bullpup being semi auto.  they are still full auto after installation.  The object penetration also doesn't appear to work from what I've seen.

Object penetration does work, however with Rockstar's engine it's less sophisticated than I would have liked. I had to remove Bullet penetration from the body of cars as shotgun pellets were going through the whole car and even the engine block.

 

The engine block is actually featured on the penetration file but regardless of the changes I make it, the effect I want I cannot get. I get the impression that it is not even modelled into the game on most cars.

On 11/12/2020 at 10:54 AM, Dalejrfan5150 said:

I have gun sound mod will this overwrite them? Id like to keep the sounds but have the more realistic gun fights.

Nope, it doesn't. You're fine.

On 11/12/2020 at 9:56 PM, LSPDhotstuff said:

I don't know if it's only me, but whenever I try to replenish my health using Stop The Ped's car trunk feature, my health decreases and allso when using the "fix player" option in the trainer

Workinf on a solution to that, It'll take a mod re write so it may be a few days before I can get an update up.

RebelSchutze

Members Author

2 hours ago, M.Williams said:

Could I PM you for a quick question?

of course

Raptorjku

Members

For some reason I am getting one shot kills regardless of location of bullet penetration and caliber type. Maybe a configuration I am missing?

Raptorjku

Members

1 hour ago, Raptorjku said:

For some reason I am getting one shot kills regardless of location of bullet penetration and caliber type. Maybe a configuration I am missing?

I did notice I am missing the PEDHealth file from download, Maybe this is the issue. Any idea why the file is missing in my download folder?

RebelSchutze

Members Author

(edited)

On 11/25/2020 at 10:07 AM, Raptorjku said:

I did notice I am missing the PEDHealth file from download, Maybe this is the issue. Any idea why the file is missing in my download folder?

I updated the mod and removed it. Bullet damage/player damage is better fit for vanilla health now. Overwrite all my old files with the current version to lower damage vs. player.

Edited by RebelSchutze

Deactivated Member

Deactivated

Will your mod conflict or overwrite Deadly Weapons by SuperPyroManiac?

RebelSchutze

Members Author

5 hours ago, FeveredArtist said:

Will your mod conflict or overwrite Deadly Weapons by SuperPyroManiac?

Mechanically probably not, as his is a script and I overwrite core game files. Will it achieve the effect both mods go for, idk.

OFFICERJAKE8

Members

This looks very epic, what gun sound mod are you using?

RebelSchutze

Members Author

On 12/3/2020 at 1:47 PM, OFFICERJAKE8 said:

This looks very epic, what gun sound mod are you using?

I honestly cannot remember, plus I can't seem to find it on the internet.

yeinzy

Members

So this doesnt change the gun sound files if i understood it right? I have some sound mods. But does it replace the guns? I have a weapon mod that replaces the guns (the looks on the weapons) and how many bullets can my character take? I like hardmode 🙂

RebelSchutze

Members Author

No sound mod replacement, no weapon replacement. Just a realism mod changing how the weapons shoot and do damage.

FisubuCZ

Members

A really good job with this one. Works completely fine for me and turns a one man army cowboy film into actual gameplay. Been lacking this since LCPDFR's hardcore mode feature.

Keep it up!

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