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1 Screenshot

Yobbin Callouts

By YobB1n | Version 1.7.1 | Released April 9, 2024

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Join My Discord Server for Updates and Early Releases,

and find more of my Mods at my Website.

Introduction

YobbinCallouts is now Open-Source! Check it out here!

Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!

 

Requirements

  • LSPDFR 0.4.9 (Or Newer, if applicable)

  • Most Recent Version of RagePluginHook

  • Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)

  • CalloutInterfaceAPI.dll file (included)

Integrations

  • StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)

  • Callout Interface (Realistic interface for receiving information in real-time)

 

Installation Instructions

Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.

 

Callouts

 

Quote

 

  • Active Shooter - Neutralize a Suspect who is discharging a weapon at random.

  • Arson - A Suspect has reportedly started setting fire to parked vehicles. Locate and arrest the arsonist. Multiple scenarios possible.

  • Assault on Bus - An unruly and aggressive passenger has been reported to have violently assaulted someone on a bus. Investigate the situation and arrest the suspect if needed.

  • Bait Car - Monitor a bait car in an effort to catch a vehicle thief in the act. This Callout has been significantly changed since last update.

  • Bar Fight - A fight has reportedly broken out at a Bar. Break up the fight and arrest the suspects involved.

  • Broken Down Vehicle - A Motorist’s car has died in the middle of the road. They are in a very dangerous position and require assistance immediately.

  • Citizen’s Arrest - A Citizen has placed someone under arrest. Investigate the situation.

  • Hospital Emergency - An escaped patient at a hospital has caused an emergency. More scenarios to come soon!

  • Human Trafficking - A suspected victim of Human Trafficking has been reported. Investigate.

  • Landlord-Tenant Dispute - Deal with a nasty dispute between a Landlord and Tenant. Things might escalate pretty quickly!
  • Pedestrian Hit by Vehicle - Someone has reported a pedestrian was struck by a car. The driver may have fled the scene or remained on the scene.
  • Photography of Private Property - A resident has expressed concern with someone taking pictures of their property. Investigate the situation.

  • Property Check - A resident or neighbor has requested a checkup of their property while they are away. Secure the property and make sure there is no suspicious activity in the area.

  • Road Rage - Investigate a Road Rage incident and catch the perpetrator before they get away!

  • Sovereign Citizen - A person has refused to cooperate with other officers. Deal with them accordingly.

  • Stolen Cell Phone - Based on a LivePD Episode, help the caller track down their stolen cell phone.

  • Stolen Police Hardware - A vehicle suspected of carrying stolen police weapons has been located. Perform a traffic stop on the vehicle and locate the weapons.

  • Traffic Break - Officers have requested a traffic break to improve the flow of traffic following an accident on the freeway.

  • Weapon Found -  A citizen has reportedly discovered a weapon. Investigate.

*Denotes a new Callout for this Update.

 

 

 

How to Use

Quote

 

The Callouts will be loaded in automatically when you go on duty. Do NOT attempt to load them in yourself. Once you are on duty, the callouts will be activated based on LSPDFR’s discretion. If you wish to activate a callout immediately, you can either use a Callout Manager Plugin, or you open the console (F4), and use the “StartCallout” command, followed by the name of the desired callout.

 

The Callouts are designed to be intuitive, meaning that all actions by the player will either be obvious to make, or will be shown in a help box in the top-left of the screen. If applicable, the player may end the callout early by pressing the “END” key, however this will only work if the player is not in the middle of an action.

 

You can also customize your experience by making changes in the YobbinCallouts.ini file, including which callouts to load, keybindings, and other miscellaneous items.

 

 

Bug Reporting and Requests

Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.

Support

For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.

 

Support the Effort 🙂

If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn

 

Credits

Thank You to everyone who has helped with these callouts. A special thank you to:

  • Rohit - has been a huge help and now a contributor to this plugin!

  • Echo - coding help and forcing me to be less lazy 🙂

  • Palfy205 (really helped me out with the callouts)

  • Craftycram (testing and coding advice)

  • Marsacom (testing and screenshots/thumbnail)

  • DAG403 (beta testing this most recent release)

  • And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.

 

Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!

 

 


Please do not redistribute or reupload any of my plugins to other sites. Thank You!

Edited by YobB1n

What's New in Version 1.7.1

Released

Release 1.7.1 Changelog

I’m back again… hopefully it isn’t another year until the next update 😆

  • Added Citizen’s Arrest and Pedestrian Hit By Vehicle callouts - please report any issues

  • Fixed Bait Car Plugin - sorry it took so long. Also improved suspect spawning/AI

  • New Active Shooter Scenario - optionally respond to a terrorist attack associated with the shooting

  • Fixed invalid weapon bug in human trafficking callout

  • Made doorbell audio sounds quieter

  • Fixed bug in Landlord-Tenant dispute where landlord is invisible


Short Description

Realistic and Unique Callouts for LSPDFR 0.4.9. Unique Callouts all Around the Map. Arson, Bait Cars, and More!

User Feedback

Recommended Comments

Deactivated Member

Deactivated

Hello. There are a few flaws in the Callout Photography of Private Property^^ The photographer holds the camera crooked in his hand the whole time. Couldn't you just give the ped the animation that he is photographing? And the person you need to talk to is facing the wall. For example, with Bejoljo's callouts, it's like the Peds always turn to one and wave. And when the callout ends, that the person stops at the house and doesn't leave? Immersion is everything, right?^^

YobB1n

Members Author

1 hour ago, Yoko Daisuke said:

Hello. There are a few flaws in the Callout Photography of Private Property^^ The photographer holds the camera crooked in his hand the whole time. Couldn't you just give the ped the animation that he is photographing? And the person you need to talk to is facing the wall. For example, with Bejoljo's callouts, it's like the Peds always turn to one and wave. And when the callout ends, that the person stops at the house and doesn't leave? Immersion is everything, right?^^

I'll take a look at making the peds more realistic. Thanks for the suggestion.

Palombini

Members

Hi Yobbin! Congrats to your job in these callouts. They're well worked and thinked. 

I had an issue with "Pursuit 1" callout. It crashed right after I called it from the radio. I'm sending you the log (sorry for my bad english, I'm trying to improve it).

 

RagePluginHook.log

YobB1n

Members Author

2 hours ago, Palombini said:

Hi Yobbin! Congrats to your job in these callouts. They're well worked and thinked. 

I had an issue with "Pursuit 1" callout. It crashed right after I called it from the radio. I'm sending you the log (sorry for my bad english, I'm trying to improve it).

 

RagePluginHook.log 223.74 kB · 1 download

Thanks for letting me know! I will fix this for the next update.

 

You're english is great, by the way! 😉

Deactivated Member

Deactivated

(edited)

21 hours ago, YobB1n said:

I'll take a look at making the peds more realistic. Thanks for the suggestion.

Hello again and thank you for your answer 🙂  Good work on the Arson Callout! So far it has always worked and also likes the animation, how the suspect wet the car with the gas canisters xD What I also like is that you have to be fast, otherwise worse happens. Great job! 👍

 

Question about the Bar Fight Callout. Where exactly does this always happen? Is this happening in the bars in Sandy Shores? There are I think a total of two bars. One with Interior and the other without.

Edited by Yoko Daisuke

YobB1n

Members Author

3 hours ago, Yoko Daisuke said:

Hello again and thank you for your answer 🙂  Good work on the Arson Callout! So far it has always worked and also likes the animation, how the suspect wet the car with the gas canisters xD What I also like is that you have to be fast, otherwise worse happens. Great job! 👍

 

Question about the Bar Fight Callout. Where exactly does this always happen? Is this happening in the bars in Sandy Shores? There are I think a total of two bars. One with Interior and the other without.

There are around ten different bars all around the map, it depends on where you are located. The closest one will be chosen.

Marekk

Members

I cant arrest suspect. When i hold E suspect surrender for few seconds after this suspect again attack me. It looks like person be blocked for few seconds

YobB1n

Members Author

1 hour ago, Marekk said:

I cant arrest suspect. When i hold E suspect surrender for few seconds after this suspect again attack me. It looks like person be blocked for few seconds

which callout is this?

Marekk

Members

43 minutes ago, YobB1n said:

which callout is this?

arson, but I think it can be in all callouts for this pack. I check this, one moment

Marekk

Members

16 minutes ago, Marekk said:

arson, but I think it can be in all callouts for this pack. I check this, one moment

I check arson and bar fight callout. Bar fight works good because I can arrest suspect but arson dont work for me

YobB1n

Members Author

5 minutes ago, Marekk said:

I check arson and bar fight callout. Bar fight works good because I can arrest suspect but arson dont work for me

Alright I'll check it out, are you using StopThePed by any chance?

Marekk

Members

Yes I use StopThePed. I check property checkup callout in this moment and it works good. I can arrest burglar

YobB1n

Members Author

42 minutes ago, Marekk said:

Yes I use StopThePed. I check property checkup callout in this moment and it works good. I can arrest burglar

Great, thanks a lot. I'll fix this for the next update.

Marekk

Members

Thanks, good luck

BlueLine Vibes

Members

Been a really long time to see a Bait Car callout.  Love to see this.  Now is there any way to add more varieties of Bait Cars?  Don't know too many bait car episodes that I have seen, where they use "police" cars.

YobB1n

Members Author

33 minutes ago, OfficerBenzo said:

Been a really long time to see a Bait Car callout.  Love to see this.  Now is there any way to add more varieties of Bait Cars?  Don't know too many bait car episodes that I have seen, where they use "police" cars.

The bait  cars are from a set list, however I can easily change this to allow the user to set which ones they'd like to have spawned. Most of the bait cars currently are mid range sedans and such. 

 

For the Vehicle that you use to monitor the bait car, it will be the last vehicle the player was in before starting the callout. So you could easily spawn an unmarked car/undercover taxi etc. on your way to the callout, and park it there, and use that for extra realism. I'd love to hear your feedback next time you stream and I can take that into account for this callout; I think there are many ways to improve it 😄

BlueLine Vibes

Members

(edited)

23 hours ago, YobB1n said:

The bait  cars are from a set list, however I can easily change this to allow the user to set which ones they'd like to have spawned. Most of the bait cars currently are mid range sedans and such. 

 

For the Vehicle that you use to monitor the bait car, it will be the last vehicle the player was in before starting the callout. So you could easily spawn an unmarked car/undercover taxi etc. on your way to the callout, and park it there, and use that for extra realism. I'd love to hear your feedback next time you stream and I can take that into account for this callout; I think there are many ways to improve it 😄

 

Oh gotcha,  that is a great idea. I can just spawn a car and use that as the bait car.  Gonna give it a go 😉

EDIT: Ok did about 6 of the bait car callouts.  Seems to work fairly well.  However, it does not work with a partner unfortunately.  Would there be a way to maybe have them drive the police vehicle up and then get out of it?  Currently my partner will not get into the vehicle.  

Edited by OfficerBenzo

YobB1n

Members Author

1 hour ago, OfficerBenzo said:

Getting a few crashes with the bait car callout.  Attaching a few Logs if you want to take a look.

RagePluginHook error yobbin 01-22-2021.txt 183.22 kB · 1 download RagePluginHook yobbin 2nd crash.txt 512.42 kB · 0 downloads

Thanks. The first crash seems to be a one-off, but I've changed some things to prevent it from happening again just in case. The second crash seems to be because the bait car callout was accepted, yet for some reason terminated before starting the callout and spawning anything. The callout was then started again immediately afterwards, but the previous bait car callout had not properly cleaned up resulting in a crash. I don't exactly know why this would happen, the log doesn't show anything either. if you have any insights let me know 😄

BlueLine Vibes

Members

4 minutes ago, YobB1n said:

Thanks. The first crash seems to be a one-off, but I've changed some things to prevent it from happening again just in case. The second crash seems to be because the bait car callout was accepted, yet for some reason terminated before starting the callout and spawning anything. The callout was then started again immediately afterwards, but the previous bait car callout had not properly cleaned up resulting in a crash. I don't exactly know why this would happen, the log doesn't show anything either. if you have any insights let me know 😄


Thanks for the reply.  Yes it was more than likely that it had not cleaned up completely.  Probably needed more time to get out of the area and despawn etc.  So far it is a good callout, just might need a bit of adjusting to have the guy that brings the car just leave it on scene or even have the driver despawn if possible.  Usually starts with a pursuit and if I get close enough the guy in the passenger seat tries to jump out and run down the road lol.

YobB1n

Members Author

39 minutes ago, OfficerBenzo said:


Thanks for the reply.  Yes it was more than likely that it had not cleaned up completely.  Probably needed more time to get out of the area and despawn etc.  So far it is a good callout, just might need a bit of adjusting to have the guy that brings the car just leave it on scene or even have the driver despawn if possible.  Usually starts with a pursuit and if I get close enough the guy in the passenger seat tries to jump out and run down the road lol.

That's great to hear. This is one of the more complicated callouts I've done so it's definitely going to take a bit of tweaking to get everything bug-free and smooth. I am trying to decide between having the driver despawn, or leave the vehicle and dismiss once they deliver it to you. One more thing, do you think it would be realistic to have multiple scenarios at the end, instead of just a pursuit? I was trying to think of some to add variety but the only other one that came to mind would just be having the suspect pull over and arrested peacefully.

YobB1n

Members Author

1 hour ago, GeoffreyGamer said:

https://youtu.be/93H19kWZHH8 Did a little showcase of the bait car callout. LOVE IT and I love your callouts.  Great job man!

Glad you enjoy them, thanks for the video!! 😄

Deactivated Member

Deactivated

At the Bar Fight Callout the rackets look the same 😯

271590_20210125174736_1.png

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