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Copper Callouts 1.0.0

(11 reviews)

1 Screenshot

------------------------------------------------------( © Connor.S - 2019 )-------------------------------------------------------------
  
Copper Callouts

============= How to INSTALL ! =============
1. Copy the files contained in the "Drop these files to the root of GTA V" in "Files".
2. Paste them into the root of your GTA V (usually C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V for Steam users)


List of callouts dispatched by Copper Callouts:

Bank Robbery Vehicle Pursuit
Suspected Car Thief
Car Crash
Foot Pursuit
Gang Attack
Stolen High Performance Cars
Kidnapping
Loose Livestock
Lorry Chase
Lost Cow
Lost Dog
Mugging
Naked Person
Stolen Police Car
Public Disorder
Random Check
Rape Victim
Stolen Armored Car
Stolen Military Hardware

________________________________________________________________________________________________________________________________________ 

Once you've accepted the callout (by pressing Y), follow the instructions displayed.


Thank you for reading the instructions.


========================================= Credits =====================================

Lead Developers    Connor S.

______________________________________________________________________________________
                                                   
Discord : Https://discord.gg/RtCUqTP

User Feedback

Recommended Comments

Reddington

Members

Loose livestock

 

Can't stop laughing over this callout because I saw bodycam earlier from an officer who got dispatched to a cow roaming in the city.  Was quite amoosing.

CHCRS ConnorS

Members Author

On 12/2/2019 at 12:29 AM, unitedOrange66 said:

If you could work on the dispatch audio that would be great. When receiving callouts dispatch should say a full sentence regarding to the call instead of "Citizen report unit respond code three." 

 

There're audio files that can be used for specific callouts matter of fact.

   

We will be working on that

On 12/2/2019 at 5:46 AM, Reddington said:

 

 

 

Can't stop laughing over this callout because I saw bodycam earlier from an officer who got dispatched to a cow roaming in the city.  Was quite amoosing.

Haha I like that one 😂

Reddington

Members

On 12/4/2019 at 6:12 PM, CHCRS ConnorS said:

We will be working on that

Haha I like that one 😂

 

Hey!  Got this crash when I played last night.

 

[12/16/2019 2:50:12 AM.988] LSPD First Response: ==============================
[12/16/2019 2:50:12 AM.988] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/16/2019 2:50:12 AM.988] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.988] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[12/16/2019 2:50:12 AM.989] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.989] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[12/16/2019 2:50:12 AM.989] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[12/16/2019 2:50:12 AM.989] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.989] LSPD First Response: Inner exceptions:
[12/16/2019 2:50:12 AM.989] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.989] LSPD First Response: Stack trace:
[12/16/2019 2:50:12 AM.989] LSPD First Response: at Rage.Blip.Delete()
[12/16/2019 2:50:12 AM.989] at copper_callouts.Callouts.GangAttack.<StartGangAttackScenario>b__28_0()
[12/16/2019 2:50:12 AM.989] at Rage.GameFiber.Main()
[12/16/2019 2:50:12 AM.989] LSPD First Response: ==============================
[12/16/2019 2:50:12 AM.989] LSPD First Response:
[12/16/2019 2:50:13 AM.039] LSPD First Response: [FATAL] Forced termination
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Released 3 entities from DefaultContentManager
[12/16/2019 2:50:13 AM.040] LSPD First Response: [WARN] Chase still active, terminating manually
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Ending chase
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Released 0 entities from Chase #4 Content Manager
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Instance cleaned (Chase #4)
[12/16/2019 2:50:13 AM.346] LSPD First Response: [INFO] LSPDFR has shut down
[12/16/2019 2:50:26 AM.123] LSPD First Response: ==============================
[12/16/2019 2:50:26 AM.134] LSPD First Response: ==============================
[12/16/2019 2:50:26 AM.211] LSPD First Response: All signs removed
[12/16/2019 2:50:26 AM.498] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned
[12/16/2019 2:50:26 AM.508] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned
[12/16/2019 2:50:26 AM.539] LSPD First Response: Added ambient event fibers to cleanup
[12/16/2019 2:50:26 AM.562] LSPD First Response: LSPDFR might have crashed and STP cannot activate traffic control
[12/16/2019 2:50:26 AM.594] LSPD First Response: LSPDFR might have crashed and ambulance unit is removed 

CHCRS ConnorS

Members Author

On 12/17/2019 at 7:36 AM, Reddington said:

 

Hey!  Got this crash when I played last night.

 

 


[12/16/2019 2:50:12 AM.988] LSPD First Response: ==============================
[12/16/2019 2:50:12 AM.988] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/16/2019 2:50:12 AM.988] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.988] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[12/16/2019 2:50:12 AM.989] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.989] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[12/16/2019 2:50:12 AM.989] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[12/16/2019 2:50:12 AM.989] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.989] LSPD First Response: Inner exceptions:
[12/16/2019 2:50:12 AM.989] LSPD First Response: ------------------------------
[12/16/2019 2:50:12 AM.989] LSPD First Response: Stack trace:
[12/16/2019 2:50:12 AM.989] LSPD First Response: at Rage.Blip.Delete()
[12/16/2019 2:50:12 AM.989] at copper_callouts.Callouts.GangAttack.<StartGangAttackScenario>b__28_0()
[12/16/2019 2:50:12 AM.989] at Rage.GameFiber.Main()
[12/16/2019 2:50:12 AM.989] LSPD First Response: ==============================
[12/16/2019 2:50:12 AM.989] LSPD First Response:
[12/16/2019 2:50:13 AM.039] LSPD First Response: [FATAL] Forced termination
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Released 3 entities from DefaultContentManager
[12/16/2019 2:50:13 AM.040] LSPD First Response: [WARN] Chase still active, terminating manually
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Ending chase
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Released 0 entities from Chase #4 Content Manager
[12/16/2019 2:50:13 AM.040] LSPD First Response: [TRACE] Instance cleaned (Chase #4)
[12/16/2019 2:50:13 AM.346] LSPD First Response: [INFO] LSPDFR has shut down
[12/16/2019 2:50:26 AM.123] LSPD First Response: ==============================
[12/16/2019 2:50:26 AM.134] LSPD First Response: ==============================
[12/16/2019 2:50:26 AM.211] LSPD First Response: All signs removed
[12/16/2019 2:50:26 AM.498] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned
[12/16/2019 2:50:26 AM.508] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned
[12/16/2019 2:50:26 AM.539] LSPD First Response: Added ambient event fibers to cleanup
[12/16/2019 2:50:26 AM.562] LSPD First Response: LSPDFR might have crashed and STP cannot activate traffic control
[12/16/2019 2:50:26 AM.594] LSPD First Response: LSPDFR might have crashed and ambulance unit is removed 

 

Hi sorry for late reply we have had issues with gang callout I’m going to try and fix it 

Reddington

Members

On 12/22/2019 at 9:00 AM, CHCRS ConnorS said:

Hi sorry for late reply we have had issues with gang callout I’m going to try and fix it 

 

Hi again, Merry Christmas!

 

Was playing early this morning and had a crash after I was sent a callout, but chose to ignore it.  Seem like not accepting it caused the crash.

 

[12/25/2019 4:43:27 AM.663] LSPD First Response: [TRACE] Updating scaleform
[12/25/2019 4:43:29 AM.040] LSPD First Response: [TRACE] Updating scaleform
[12/25/2019 4:43:29 AM.550] LSPD First Response: [TRACE] Updating scaleform
[12/25/2019 4:43:30 AM.244] LSPD First Response: [TRACE] Updating scaleform
[12/25/2019 4:43:30 AM.821] LSPD First Response: [TRACE] Updating scaleform
[12/25/2019 4:43:30 AM.822] LSPD First Response: [TRACE] Updating scaleform
[12/25/2019 4:43:30 AM.824] LSPD First Response: [TRACE] Updating scaleform
[12/25/2019 4:43:33 AM.779] LSPD First Response: (RandomCheck): Callout Not Accepted
[12/25/2019 4:43:33 AM.833] LSPD First Response:
[12/25/2019 4:43:33 AM.833] LSPD First Response: ==============================
[12/25/2019 4:43:33 AM.833] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/25/2019 4:43:33 AM.833] LSPD First Response: ------------------------------
[12/25/2019 4:43:33 AM.833] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[12/25/2019 4:43:33 AM.833] LSPD First Response: ------------------------------
[12/25/2019 4:43:33 AM.833] LSPD First Response: Exception type: System.NullReferenceException
[12/25/2019 4:43:33 AM.833] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[12/25/2019 4:43:33 AM.833] LSPD First Response: ------------------------------
[12/25/2019 4:43:33 AM.833] LSPD First Response: Inner exceptions:
[12/25/2019 4:43:33 AM.833] LSPD First Response: ------------------------------
[12/25/2019 4:43:33 AM.833] LSPD First Response: Stack trace:
[12/25/2019 4:43:33 AM.834] LSPD First Response: at copper_callouts.Callouts.RandomCheck.CleanUp()
[12/25/2019 4:43:33 AM.834] at copper_callouts.Callouts.RandomCheck.OnCalloutNotAccepted()
[12/25/2019 4:43:33 AM.834] at fghH{\,E\.}8;An\&DQv# m0<\*<).r2Y`V*C(5k5}aGKi"BYI6k3#"(Object[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 352
[12/25/2019 4:43:33 AM.834] at LMS.Common.Timers.DelayedCaller.Process()
[12/25/2019 4:43:33 AM.834] at |\*8bX#dtgho_%YDr_mFSalrh".4e\p\B[+cc4>c~Lg2He2EJDD&() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[12/25/2019 4:43:33 AM.834] at FU|h{0y/CNTA=8K(cCpjRI!\]$.iE%Y21>8]{9zoj@ZOA4`@RXQ%() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 789
[12/25/2019 4:43:33 AM.834] at Rage.GameFiber.Main()
[12/25/2019 4:43:33 AM.834] LSPD First Response: ==============================
[12/25/2019 4:43:33 AM.834] LSPD First Response:
[12/25/2019 4:43:33 AM.857] LSPD First Response: [FATAL] Forced termination
[12/25/2019 4:43:33 AM.859] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager
[12/25/2019 4:43:42 AM.316] LSPD First Response: [INFO] LSPDFR has shut down
[12/25/2019 4:43:43 AM.411] LSPD First Response: ==============================
[12/25/2019 4:43:43 AM.433] LSPD First Response: ==============================
[12/25/2019 4:43:43 AM.508] LSPD First Response: All signs removed
[12/25/2019 4:43:43 AM.758] LSPD First Response: LSPDFR might have crashed and Police Buddy is despawned
[12/25/2019 4:43:43 AM.771] LSPD First Response: STP: EXIT CONTROL PED (FORCED)
[12/25/2019 4:43:43 AM.790] LSPD First Response: LSPDFR might have crashed and tow service is removed 

19hargerchrisa

Members

Is it for 0.4.6?

CHCRS ConnorS

Members Author

13 hours ago, 19hargerchrisa said:

Is it for 0.4.6?

Not yet will update soon

19hargerchrisa

Members

On 1/14/2020 at 6:59 AM, CHCRS ConnorS said:

Not yet will update soon

Oh okay. Thanks.

DEXTR1S

Members

hey i showed up to a rape victim callout and i couldnt do anything. there was just a naked woman in the middle of the street. i couldnt talk to her at all and i eventually just arrested her for indecent exposure

CHCRS ConnorS

Members Author

4 hours ago, DEXTR1S said:

hey i showed up to a rape victim callout and i couldnt do anything. there was just a naked woman in the middle of the street. i couldnt talk to her at all and i eventually just arrested her for indecent exposure

Wow that’s harsh 😂 I normally use stop the ped and call her a taxi 

Raido2X

Members

Got crashed after first callout, I did not respond and then crashed.

RagePluginHook.log

thugbee

Members

is this compatible with lspdfr 0.4.6?

 

Skenda

Members

l get crash in my game when l have GANG ATTACK can you make any update or how to fix

Is LSPDFR Version 0.4.7 supported?

watermelon

Members

I have a crash when not accepting a call too

KDerbSF

Members

[5/6/2020 1:00:36 AM.055] LSPD First Response: (LostDog Debug): Callout Not Accepted  (By User)
[5/6/2020 1:00:36 AM.063] LSPD First Response: 
[5/6/2020 1:00:36 AM.063] LSPD First Response: ==============================
[5/6/2020 1:00:36 AM.063] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/6/2020 1:00:36 AM.063] LSPD First Response: ------------------------------
[5/6/2020 1:00:36 AM.063] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/6/2020 1:00:36 AM.063] LSPD First Response: ------------------------------
[5/6/2020 1:00:36 AM.063] LSPD First Response: Exception type: System.NullReferenceException
[5/6/2020 1:00:36 AM.063] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[5/6/2020 1:00:36 AM.063] LSPD First Response: ------------------------------
[5/6/2020 1:00:36 AM.063] LSPD First Response: Inner exceptions:
[5/6/2020 1:00:36 AM.063] LSPD First Response: ------------------------------
[5/6/2020 1:00:36 AM.063] LSPD First Response: Stack trace:
[5/6/2020 1:00:36 AM.063] LSPD First Response: at copper_callouts.Callouts.LostDog.CleanUp()
[5/6/2020 1:00:36 AM.063] at copper_callouts.Callouts.LostDog.OnCalloutNotAccepted()
[5/6/2020 1:00:36 AM.063] at }qtN\]S"~D86<\*myV\\n$aS>(D#._a-jL{u^kBR#['U:1kw Z8C2(Object[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 359
[5/6/2020 1:00:36 AM.063] at LMS.Common.Timers.DelayedCaller.Process()
[5/6/2020 1:00:36 AM.063] at S{r!%$`zH\.p\[{Euy=cF7F9UD\&./}lr8sR\8K&Zf!wztK{:+U<1"() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 52
[5/6/2020 1:00:36 AM.063] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".B7NAFeJ+6?7UTpA7R1h'o>(O/() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 793
[5/6/2020 1:00:36 AM.063] at Rage.GameFiber.Main()
[5/6/2020 1:00:36 AM.063] LSPD First Response: ==============================
[5/6/2020 1:00:36 AM.063] LSPD First Response: 
[5/6/2020 1:00:36 AM.078] LSPD First Response: [FATAL] Forced termination
[5/6/2020 1:00:36 AM.079] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[5/6/2020 1:00:38 AM.031] LSPD First Response: [INFO] LSPDFR has shut down
[5/6/2020 1:00:38 AM.036] LSPD First Response: GetAudioFileForAction: No file found for: AI_RESPOND_03
[5/6/2020 1:00:38 AM.036] LSPD First Response: GetAudioFileForAction: No file found for: AI_RESPOND_03
[5/6/2020 1:00:38 AM.036] LSPD First Response: PlayAction: Failed to find AI_RESPOND_03
[5/6/2020 1:00:38 AM.953] LSPD First Response: All signs removed
[5/6/2020 1:00:39 AM.083] LSPD First Response: System.Threading.ThreadAbortException: Subproceso anulado.
[5/6/2020 1:00:39 AM.083] at Rage.GameFiber.SleepThis(Int32 duration)
[5/6/2020 1:00:39 AM.083] at Rage.GameFiber.Yield()
[5/6/2020 1:00:39 AM.084] at Chill_Callouts.UI.TrainUI.<>c.c7388472113f1239a28b20dce47bd5a1a() in File7:line 148
[5/6/2020 1:00:39 AM.722] LSPD First Response: Added ambient event fibers to cleanup
 

Skenda

Members

my game crash in Gang Attack

l don't know why l hop you can fix it

Reddington

Members

1 minute ago, Skenda said:

my game crash in Gang Attack

l don't know why l hop you can fix it

 

I recommend just removing it.  This plugin has a few issues, one of which I told the author in his Discord and never heard anything back.

Skenda

Members

16 minutes ago, Arkin said:

 

I recommend just removing it.  This plugin has a few issues, one of which I told the author in his Discord and never heard anything back.

thet good idea but ther is not options to stop onlly the  Gang Attack 😕

Mr.Ghost

Members

On 11/6/2019 at 7:05 PM, chadc78 said:

Getting some crashes, blips and clouds remaining after call out is over, pursuit call outs don't trigger pursuit menu so there is no back up spike strips etc. I'm attaching RPH log so you can see the crashes. As with all new callouts bugs and fixes are almost a for sure thing, other than that looks to be a promising plug in I'm looking forward to future updates.

RagePluginHook.log 1.05 MB · 75 downloads

Same but only when i take gang attack callout lspdfr crashes and leaves blips on the map

18 hours ago, Skenda said:

my game crash in Gang Attack

l don't know why l hop you can fix it

Same did you find any fix?

Skenda

Members

11 minutes ago, CLAY.OG2TONE said:

Same but only when i take gang attack callout lspdfr crashes and leaves blips on the map

Same did you find any fix?

nop same prob l don't understean how to fix plugin l onlly download and thet's all sorry 😕

polartoby

Members

with me the naked person always leads to a prank is that a joke or is it a bug

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