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SuperCallouts 4.0.0.2

(63 reviews)

1 Screenshot

qibFcnz.png

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

 

 

9C6i8wX.png

SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!

 

With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.

MEE3wC3.png

*SWAT Related Callouts*

(Dangerous!)

FIB Reports known armed mafia members spotted at the casino.

FIB Reports known armed mafia members spotted in Sandy Shores.

FIB Raid mafia drug smugglers found at the harbor.

Police Reports mafia planted large bomb in Los Santos.

FIB Raid, wanted gang members spotted involved in a police officer murder.

Sheriff under attack by a biker gang.

 

 

*Realistic Callouts*

Traffic report, stolen super car spotted.

Traffic report, vehicle belonging to a possible kidnapper spotted.

911 call of someone being held at gunpoint.

911 call of a car accident.

911 call of someone being attacked by an animal.

911 call of a hit and run.

911 call of an alien sighting.

911 call of a suspicious car.

911 call of a vehicle fire.

911 call of a police impersonator.

911 call of someone walking around with a gun.

911 call of a car blocking traffic!

911 call of an illegally parked car!

911 call of a knife attack at the subway!

911 call of a drunk driver.

911 call of someone not breathing.

911 call hang-up with no details.

911 call of someone trespassing.

911 call of a stolen construction vehicle.

911 call of someone vandalizing property.

911 call of someone wandering outside naked.

911 call of a fight in the street.

Correction Department Backup, multiple prisoners escaping.

Correction Department Backup, prisoner escaping transport.

Police Backup, officer under fire.

Police Backup, manhunt for a fugitive.

Police Backup, medical supplies theft.

Police Backup, stolen police vehicle.

Police Backup, officer not responding.

EMS requests police escort.

 

Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!

 

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

Policing Redefined is recommended for this plugin!

Superior StopThePed and UltimateBackup replacement.

Some callouts or features may be disabled without it.

 

 

 

Edited by SuperPyroManiac
Cuz

What's New in Version 4.0.0.2

Released

UPDATE 4.0.0.2

 

PR Support

 

Any Issues or Ideas?

Please leave bug reports and ideas in my Discord!
Join my Discord server!
Click Me!

 

 


Changes:

  • Added support for Policing Redefined.
  • Removed tipped over dump truck and stolen cleaning supplies callouts.
  • Overhauled actions for most callouts when using PR.
  • Remade the vehicle fire callout.
  • Remade the fight callout.
  • Remade the dropped call callout.
  • Remade the angry animal callout.
  • All other callouts will slowly be remade with new interactions and better immersion in mind.
  • Fixed an issue where errors are logged when ending a callout with another tool such as Grammar Police.
  • PR is strongly recommended, but not required. STP/UB and Vanilla are still fully supported.
  • HOTFIX 4.0.0.1: Fixed the crash on launch due to typing fire instead of vehiclefire when setting up callouts. Im stupid. Thanks for the reports!
  • HOTFIX 4.0.0.2: Fixed an issue related to permits with the PR API.

    I've done an immense amount of work with this, not worth putting in the change log. I plan a lot more work in the future for every existing and new callout. Join my Discord to help me test new versions.

 

Config:

  • N/A

 

Known Bugs:

  • If you get the vehicle failed to spawn issue, please report it to me as I want to ensure this bug is squashed forever.

Short Description

SuperCallouts - 36 new detailed and uniform callouts.

User Feedback

Recommended Comments

  • Community Team
14 hours ago, Paladin Ranger said:

RagePluginHook.log 252.05 kB · 1 download

Accepted a Hit and Run callout and LSPDFR crashed. I've had this pack along with Deadly Weapons for a while now with mostly no issues, but they've started more after the new GTA update. Love this pack and hope to see it a little more stable eventually!

Hit and Run has a known bug that causes the callout to not continue at a certain point. It will be fixed in a future update that I am currently working on.

It should work, I suggest trying it out, if a crash occurs, you'll know the reason.

  • Community Team
On 5/3/2024 at 12:53 PM, sgteagle0805 said:

Will this work with the super events or dose that have to removed

 

Could contain: text, screenshot, font

I made them both, so yes they work perfectly together.

thecrazyone1999

Members

i am sure i am doing something wrong but i see the supercallouts.dll and supercallouts in the plugins but my game does not instal it what am i doing wrong?

Pjoltor

Members

I keep getting the notification that I haven't installed the mod properly, and that I should check the readme. I've done exactly like it says, i've updated it from the older version I still had, put the supercallouts .ini and .dll in plugins/LSPDFR, and the other files in root GTA 5. All of my other callouts and plugins load fine, but for some reason this mod won't.

 

I also use StopThePed and Ultimate Backup as recommended, which both also have been updated to their latest versions. Any ideas? I've tried removing the mod and its files, booting the game with LSPDFR loaded, then exiting and installing the mod again. This also didn't solve the issue.

  • Community Team
5 hours ago, Pjoltor said:

I keep getting the notification that I haven't installed the mod properly, and that I should check the readme. I've done exactly like it says, i've updated it from the older version I still had, put the supercallouts .ini and .dll in plugins/LSPDFR, and the other files in root GTA 5. All of my other callouts and plugins load fine, but for some reason this mod won't.

 

I also use StopThePed and Ultimate Backup as recommended, which both also have been updated to their latest versions. Any ideas? I've tried removing the mod and its files, booting the game with LSPDFR loaded, then exiting and installing the mod again. This also didn't solve the issue.

 

2 hours ago, UnknownBastion said:

Screenshot the error.


The RagePluginHook.log will show exactly why its throwing this error. Please send that. I am almost 99% sure this is due to an outdated Pyrocommon.dll or RageNativeUI.dll

(edited)

Hello there. 🙂 Getting the following unhandled missing method exception when going on duty as of the latest update so I had to unfortunately roll back.

I have updated both the callout DLL and the Pyro Common DLL.
 

Spoiler

[5/27/2024 7:51:37 AM.775] ====================================================================================================
[5/27/2024 7:51:37 AM.775] Unhandled exception occurred in console command "ForceDuty"
[5/27/2024 7:51:37 AM.775] Exception type: System.MissingMethodException
[5/27/2024 7:51:37 AM.775] Exception message: Method not found: 'Boolean PyroCommon.Main.get_UsingPr()'.
[5/27/2024 7:51:37 AM.775] Stack trace: at SuperCallouts.Main.OnOnDutyStateChangedHandler(Boolean onDuty)
[5/27/2024 7:51:37 AM.775]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.dksepQtytdNogkYnrbOuLdssVBqv(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.eBEjWuSeCRpMznPgBnNnoUCbpsEo(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.tTLaJFPrdVBpyabzVxLZOBFviIWiA(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291
[5/27/2024 7:51:37 AM.775]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 240
[5/27/2024 7:51:37 AM.775] ====================================================================================================

 

Edited by Sergeant Nighthawk

Just now, Sergeant Nighthawk said:

Hello there. Getting the following unhandled missing method exception when going on duty as of the latest update so I had to unfortunately roll back.

I have updated both the callout DLL and the Pyro Common DLL.
 

  Hide contents

[5/27/2024 7:51:37 AM.775] ====================================================================================================
[5/27/2024 7:51:37 AM.775] Unhandled exception occurred in console command "ForceDuty"
[5/27/2024 7:51:37 AM.775] Exception type: System.MissingMethodException
[5/27/2024 7:51:37 AM.775] Exception message: Method not found: 'Boolean PyroCommon.Main.get_UsingPr()'.
[5/27/2024 7:51:37 AM.775] Stack trace: at SuperCallouts.Main.OnOnDutyStateChangedHandler(Boolean onDuty)
[5/27/2024 7:51:37 AM.775]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.dksepQtytdNogkYnrbOuLdssVBqv(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.eBEjWuSeCRpMznPgBnNnoUCbpsEo(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.tTLaJFPrdVBpyabzVxLZOBFviIWiA(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291
[5/27/2024 7:51:37 AM.775]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 240
[5/27/2024 7:51:37 AM.775] ====================================================================================================

 

yeah i updated both of them too i will rollback my update to older version from my backup plugins 

  • Community Team
15 minutes ago, Officer John.Nolan said:

the new update crashes my game please i need help with that !

RagePluginHook.log 397.67 kB · 0 downloads

 

15 minutes ago, Sergeant Nighthawk said:

Hello there. 🙂 Getting the following unhandled missing method exception when going on duty as of the latest update so I had to unfortunately roll back.

I have updated both the callout DLL and the Pyro Common DLL.
 

  Reveal hidden contents

[5/27/2024 7:51:37 AM.775] ====================================================================================================
[5/27/2024 7:51:37 AM.775] Unhandled exception occurred in console command "ForceDuty"
[5/27/2024 7:51:37 AM.775] Exception type: System.MissingMethodException
[5/27/2024 7:51:37 AM.775] Exception message: Method not found: 'Boolean PyroCommon.Main.get_UsingPr()'.
[5/27/2024 7:51:37 AM.775] Stack trace: at SuperCallouts.Main.OnOnDutyStateChangedHandler(Boolean onDuty)
[5/27/2024 7:51:37 AM.775]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.dksepQtytdNogkYnrbOuLdssVBqv(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.eBEjWuSeCRpMznPgBnNnoUCbpsEo(Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[5/27/2024 7:51:37 AM.775]    at abHCDyfAUmGzEcrwooClWZdgwFEsA.tTLaJFPrdVBpyabzVxLZOBFviIWiA(Boolean , Boolean , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291
[5/27/2024 7:51:37 AM.775]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 240
[5/27/2024 7:51:37 AM.775] ====================================================================================================

 

 

13 minutes ago, Officer John.Nolan said:

yeah i updated both of them too i will rollback my update to older version from my backup plugins 



oops update coming asap

Bryon Meyers

Members

my game keeps crashing after the update. 

Gelse16

Members

works fine for me. since i'm using deadly weapons too i've had to update that files also to avoid crashing lspdfr. maybe thats the reason for some people experienced crashes?

i like your plugins, keep up the good work and thx for sharing! 👍

 

  • Community Team

Yeah if there is a crash please post a log so I can see the cause. Most often it's due to it being installed incorrectly.

Uhnother Gamer

Members

(edited)

Updated to newest version. Never an issue with the callouts, but game crashed when accepting armed robbery callout.

Spoiler

[6/12/2024 4:12:08 PM.136] LSPD First Response: [TRACE] It has been 162 seconds since the last callout
[6/12/2024 4:12:08 PM.136] LSPD First Response: Creating Robbery from SuperCallouts.Callouts.Robbery, SuperCallouts, Version=3.9.7.1, Culture=neutral, PublicKeyToken=null
[6/12/2024 4:12:08 PM.137] LSPD First Response: [TRACE] Callout created:  #4
[6/12/2024 4:12:08 PM.138] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[6/12/2024 4:12:12 PM.438] SuperCallouts: Armed Robbery callout accepted!
[6/12/2024 4:12:12 PM.670] SuperCallouts: There was a serious issue here! See https://dsc.gg/ulss for help.
[6/12/2024 4:12:12 PM.670] ======================ERROR======================
[6/12/2024 4:12:12 PM.670] System.InvalidOperationException: Could not spawn new vehicle.
[6/12/2024 4:12:12 PM.670]    at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[6/12/2024 4:12:12 PM.670]    at Rage.Vehicle..ctor(Model model, Vector3 position)
[6/12/2024 4:12:12 PM.670]    at PyroCommon.API.PyroFunctions.SpawnNormalCar(Vehicle& cVehicle, Vector3 spawnPoint, Single heading)
[6/12/2024 4:12:12 PM.670]    at SuperCallouts.Callouts.Robbery.CalloutAccepted()
[6/12/2024 4:12:12 PM.670]    at SuperCallouts.SuperCallout.OnCalloutAccepted()
[6/12/2024 4:12:12 PM.670] ======================ERROR======================
[6/12/2024 4:12:12 PM.671] SuperCallouts: Armed Robbery callout has been forcefully cleaned up.
[6/12/2024 4:12:12 PM.671] SuperCallouts: Ending Armed Robbery Callout.
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Cleaning UI
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Released 0 entities from  #4 Content Manager
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Instance cleaned ( #4)
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Cleaning UI
[6/12/2024 4:12:12 PM.677] LSPD First Response: 
[6/12/2024 4:12:12 PM.677] LSPD First Response: ==============================
[6/12/2024 4:12:12 PM.677] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Origin: Game fiber "CalloutManager".
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Exception type: System.NullReferenceException
[6/12/2024 4:12:12 PM.677] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Inner exceptions:
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Stack trace:
[6/12/2024 4:12:12 PM.677] LSPD First Response: at tjpWIEUbSEJqtDzMWwFyHQzzoRs.HOmtjHmNkxTPMkPpKDkOuPaIqgqK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 467
[6/12/2024 4:12:12 PM.677] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 203
[6/12/2024 4:12:12 PM.677] at Rage.GameFiber.Main()
[6/12/2024 4:12:12 PM.677] LSPD First Response: ==============================
[6/12/2024 4:12:12 PM.677] LSPD First Response: 
[6/12/2024 4:12:12 PM.680] LSPD First Response: [FATAL] Forced termination
[6/12/2024 4:12:12 PM.681] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[6/12/2024 4:12:14 PM.723] LSPD First Response: [INFO] LSPDFR has shut down


Keep up the good work!

RagePluginHook.log

Edited by Uhnother Gamer

  • Community Team
27 minutes ago, Uhnother Gamer said:

Updated to newest version. Never an issue with the callouts, but game crashed when accepting armed robbery callout.

  Reveal hidden contents

[6/12/2024 4:12:08 PM.136] LSPD First Response: [TRACE] It has been 162 seconds since the last callout
[6/12/2024 4:12:08 PM.136] LSPD First Response: Creating Robbery from SuperCallouts.Callouts.Robbery, SuperCallouts, Version=3.9.7.1, Culture=neutral, PublicKeyToken=null
[6/12/2024 4:12:08 PM.137] LSPD First Response: [TRACE] Callout created:  #4
[6/12/2024 4:12:08 PM.138] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[6/12/2024 4:12:12 PM.438] SuperCallouts: Armed Robbery callout accepted!
[6/12/2024 4:12:12 PM.670] SuperCallouts: There was a serious issue here! See https://dsc.gg/ulss for help.
[6/12/2024 4:12:12 PM.670] ======================ERROR======================
[6/12/2024 4:12:12 PM.670] System.InvalidOperationException: Could not spawn new vehicle.
[6/12/2024 4:12:12 PM.670]    at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[6/12/2024 4:12:12 PM.670]    at Rage.Vehicle..ctor(Model model, Vector3 position)
[6/12/2024 4:12:12 PM.670]    at PyroCommon.API.PyroFunctions.SpawnNormalCar(Vehicle& cVehicle, Vector3 spawnPoint, Single heading)
[6/12/2024 4:12:12 PM.670]    at SuperCallouts.Callouts.Robbery.CalloutAccepted()
[6/12/2024 4:12:12 PM.670]    at SuperCallouts.SuperCallout.OnCalloutAccepted()
[6/12/2024 4:12:12 PM.670] ======================ERROR======================
[6/12/2024 4:12:12 PM.671] SuperCallouts: Armed Robbery callout has been forcefully cleaned up.
[6/12/2024 4:12:12 PM.671] SuperCallouts: Ending Armed Robbery Callout.
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Cleaning UI
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Released 0 entities from  #4 Content Manager
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Instance cleaned ( #4)
[6/12/2024 4:12:12 PM.671] LSPD First Response: [TRACE] Cleaning UI
[6/12/2024 4:12:12 PM.677] LSPD First Response: 
[6/12/2024 4:12:12 PM.677] LSPD First Response: ==============================
[6/12/2024 4:12:12 PM.677] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Origin: Game fiber "CalloutManager".
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Exception type: System.NullReferenceException
[6/12/2024 4:12:12 PM.677] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Inner exceptions:
[6/12/2024 4:12:12 PM.677] LSPD First Response: ------------------------------
[6/12/2024 4:12:12 PM.677] LSPD First Response: Stack trace:
[6/12/2024 4:12:12 PM.677] LSPD First Response: at tjpWIEUbSEJqtDzMWwFyHQzzoRs.HOmtjHmNkxTPMkPpKDkOuPaIqgqK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 467
[6/12/2024 4:12:12 PM.677] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 203
[6/12/2024 4:12:12 PM.677] at Rage.GameFiber.Main()
[6/12/2024 4:12:12 PM.677] LSPD First Response: ==============================
[6/12/2024 4:12:12 PM.677] LSPD First Response: 
[6/12/2024 4:12:12 PM.680] LSPD First Response: [FATAL] Forced termination
[6/12/2024 4:12:12 PM.681] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[6/12/2024 4:12:14 PM.723] LSPD First Response: [INFO] LSPDFR has shut down


Keep up the good work!

RagePluginHook.log 238.05 kB · 0 downloads

I've seen this issue a few times with many different plugins when they spawn vehicles. Me and some other devs have not been able to pinpoint what causes it. Regardless thanks for bringing it up and I will keep trying to find the cause! For now it should just be a 1 off issue.

Mad Lad Kurt

Members

(edited)

I love this pack, Def recommend if you're looking for a realistic pack for LSPDFR!

Could contain: screenshot, font, graphics, pattern, line, design

Edited by Mad Lad Kurt

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