Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

SuperCallouts 4.0.0.2

(63 reviews)

1 Screenshot

qibFcnz.png

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

 

 

9C6i8wX.png

SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!

 

With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.

MEE3wC3.png

*SWAT Related Callouts*

(Dangerous!)

FIB Reports known armed mafia members spotted at the casino.

FIB Reports known armed mafia members spotted in Sandy Shores.

FIB Raid mafia drug smugglers found at the harbor.

Police Reports mafia planted large bomb in Los Santos.

FIB Raid, wanted gang members spotted involved in a police officer murder.

Sheriff under attack by a biker gang.

 

 

*Realistic Callouts*

Traffic report, stolen super car spotted.

Traffic report, vehicle belonging to a possible kidnapper spotted.

911 call of someone being held at gunpoint.

911 call of a car accident.

911 call of someone being attacked by an animal.

911 call of a hit and run.

911 call of an alien sighting.

911 call of a suspicious car.

911 call of a vehicle fire.

911 call of a police impersonator.

911 call of someone walking around with a gun.

911 call of a car blocking traffic!

911 call of an illegally parked car!

911 call of a knife attack at the subway!

911 call of a drunk driver.

911 call of someone not breathing.

911 call hang-up with no details.

911 call of someone trespassing.

911 call of a stolen construction vehicle.

911 call of someone vandalizing property.

911 call of someone wandering outside naked.

911 call of a fight in the street.

Correction Department Backup, multiple prisoners escaping.

Correction Department Backup, prisoner escaping transport.

Police Backup, officer under fire.

Police Backup, manhunt for a fugitive.

Police Backup, medical supplies theft.

Police Backup, stolen police vehicle.

Police Backup, officer not responding.

EMS requests police escort.

 

Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!

 

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

Policing Redefined is recommended for this plugin!

Superior StopThePed and UltimateBackup replacement.

Some callouts or features may be disabled without it.

 

 

 

Edited by SuperPyroManiac
Cuz

What's New in Version 4.0.0.2

Released

UPDATE 4.0.0.2

 

PR Support

 

Any Issues or Ideas?

Please leave bug reports and ideas in my Discord!
Join my Discord server!
Click Me!

 

 


Changes:

  • Added support for Policing Redefined.
  • Removed tipped over dump truck and stolen cleaning supplies callouts.
  • Overhauled actions for most callouts when using PR.
  • Remade the vehicle fire callout.
  • Remade the fight callout.
  • Remade the dropped call callout.
  • Remade the angry animal callout.
  • All other callouts will slowly be remade with new interactions and better immersion in mind.
  • Fixed an issue where errors are logged when ending a callout with another tool such as Grammar Police.
  • PR is strongly recommended, but not required. STP/UB and Vanilla are still fully supported.
  • HOTFIX 4.0.0.1: Fixed the crash on launch due to typing fire instead of vehiclefire when setting up callouts. Im stupid. Thanks for the reports!
  • HOTFIX 4.0.0.2: Fixed an issue related to permits with the PR API.

    I've done an immense amount of work with this, not worth putting in the change log. I plan a lot more work in the future for every existing and new callout. Join my Discord to help me test new versions.

 

Config:

  • N/A

 

Known Bugs:

  • If you get the vehicle failed to spawn issue, please report it to me as I want to ensure this bug is squashed forever.

Short Description

SuperCallouts - 36 new detailed and uniform callouts.

User Feedback

Recommended Comments

jamario

Members

I've noticed that after a suspect is arrested and placed in a vehicle, when the callout or event they are tied to ends, the suspect will exit the car as soon as it stops. I use Stop the Ped and Ultimate Backup. It's frustrating, but they can be placed back in the car. It's only game-breaking when dropping the suspect off at the station. The suspect gets out of the vehicle, which breaks the scene of them getting taken away, freezing the game. To fix this, I don't end the call until the suspect is dropped off, but for simple events, the event is cleared when I get x amount of distance away from it. Causing them to get out, causing the cop I am passing them off to, to do a little dance, causing the game to freeze. I don't know how to fix this, it's been annoying.

  • Community Team
51 minutes ago, jamario said:

I've noticed that after a suspect is arrested and placed in a vehicle, when the callout or event they are tied to ends, the suspect will exit the car as soon as it stops. I use Stop the Ped and Ultimate Backup. It's frustrating, but they can be placed back in the car. It's only game-breaking when dropping the suspect off at the station. The suspect gets out of the vehicle, which breaks the scene of them getting taken away, freezing the game. To fix this, I don't end the call until the suspect is dropped off, but for simple events, the event is cleared when I get x amount of distance away from it. Causing them to get out, causing the cop I am passing them off to, to do a little dance, causing the game to freeze. I don't know how to fix this, it's been annoying.

That's very odd, I don't personally have this issue and no one has mentioned it to me before you. I clean up my events and callouts just like every other pack. I think the only peds in my entire pack that get a task at the end are the EMS peds for the ambulance escort call but they really shouldnt be arrested lol

jamario

Members

On 9/24/2023 at 12:44 AM, SuperPyroManiac said:

That's very odd, I don't personally have this issue and no one has mentioned it to me before you. I clean up my events and callouts just like every other pack. I think the only peds in my entire pack that get a task at the end are the EMS peds for the ambulance escort call but they really shouldnt be arrested lol

I uninstalled my GTA recently, unrelated to the plugin issue. I just wanted to clean house, and it was still occurring. I don't have any plugins that affect arrests except stop the ped. I honestly don't know why it is happening. It's whenever I stop the vehicle while they are in the back and when the event or callout is ended. They step out, and sometimes, when I end calls, they will attempt to get into their cars and drive away, but that's pretty rare. I'm unsure if it's only happening with Super Callouts and Events. I also have Simple Callouts and JMCallouts, but I haven't seen Stop the Ped affecting them. I have a lot of issues with Benjo's mods like the ambulances and backup units don't know how elevation works, so they spawn on top of bridges when you are below them. That's unrelated to your mods just wanted to say that it is annoying. Also, speaking of ambulances, whenever I use the call EMS feature on calls, it calls two ambulances, and when I select call Fire Department, it sends two fire trucks. By call EMS feature, I mean the one from your plugin, not UB. I don't edit anything except what units show up for UB. It's all brand new too because I uninstalled the game two days ago. It's not a huge deal. I know how to be careful with it so it doesn't cause crashes; it's just irritating.

  • Community Team
14 hours ago, jamario said:

I uninstalled my GTA recently, unrelated to the plugin issue. I just wanted to clean house, and it was still occurring. I don't have any plugins that affect arrests except stop the ped. I honestly don't know why it is happening. It's whenever I stop the vehicle while they are in the back and when the event or callout is ended. They step out, and sometimes, when I end calls, they will attempt to get into their cars and drive away, but that's pretty rare. I'm unsure if it's only happening with Super Callouts and Events. I also have Simple Callouts and JMCallouts, but I haven't seen Stop the Ped affecting them. I have a lot of issues with Benjo's mods like the ambulances and backup units don't know how elevation works, so they spawn on top of bridges when you are below them. That's unrelated to your mods just wanted to say that it is annoying. Also, speaking of ambulances, whenever I use the call EMS feature on calls, it calls two ambulances, and when I select call Fire Department, it sends two fire trucks. By call EMS feature, I mean the one from your plugin, not UB. I don't edit anything except what units show up for UB. It's all brand new too because I uninstalled the game two days ago. It's not a huge deal. I know how to be careful with it so it doesn't cause crashes; it's just irritating.

Yeah your issues are very unique, especially the calling 2 ambulances and whatnot. You can ask for more support on my Discord and they can take a look at your logs but honestly I don't know how to help. I have to assume this is unrelated to SC as me and my friend cannot reproduce this at all with only SC and STP/UB.

jamario

Members

On 9/26/2023 at 1:51 PM, SuperPyroManiac said:

Yeah your issues are very unique, especially the calling 2 ambulances and whatnot. You can ask for more support on my Discord and they can take a look at your logs but honestly I don't know how to help. I have to assume this is unrelated to SC as me and my friend cannot reproduce this at all with only SC and STP/UB.

Thank you for testing it out. I'll check with the people in the discord. I'll also remove some plugins to try and see which one could be causing it. It could be anything tbh, modding is weird. I'll let you know if I figure out what plugin is causing it.

Marcus Harper

Members

I'm activated [SC] Shot Fired and after completion, the zone remains.

Could contain: outdoor, land vehicle, wheel, vehicle, weapon, text, sky, tree, ground, mountain, tire, screenshot, pc game

  • Community Team
4 hours ago, Marcus Harper said:

I'm activated [SC] Shot Fired and after completion, the zone remains.

Could contain: outdoor, land vehicle, wheel, vehicle, weapon, text, sky, tree, ground, mountain, tire, screenshot, pc game

Callouts in this pack do not automatically to end to prevent things from despawning. When you are done with a scene you can press "END" on the keyboard, or Y to open the callout menu to end it.

CyraxCyanide

Members

I have the newest version of this mod, and LSPDFR but it still says Code 4- Disregard every time I accept a callout. How do I fix that?

  • Community Team
2 hours ago, CyraxCyanide said:

I have the newest version of this mod, and LSPDFR but it still says Code 4- Disregard every time I accept a callout. How do I fix that?

If you send your RagePluginHook.log after this happens I can look into it.

Marcus Harper

Members

20 hours ago, SuperPyroManiac said:

Callouts in this pack do not automatically to end to prevent things from despawning. When you are done with a scene you can press "END" on the keyboard, or Y to open the callout menu to end it.

This is not work

tonegtv

Members

so callout pack is really good. only issue i have is being dispatched across the map. is there no proximity built in? 

 

tungsten

Members

Keep getting "Code 4 - Disregard" on the callouts

 

Do I need to update RageNativeUI or is this a problem with the mod?

Could contain: text, screenshot, font, graphic design

JM Modifications

Insiders

5 minutes ago, tungsten said:

Keep getting "Code 4 - Disregard" on the callouts

 

Do I need to update RageNativeUI or is this a problem with the mod?

Could contain: text, screenshot, font, graphic design

What version of RageNativeUI do you have installed?

  • Community Team
4 hours ago, bondi9mm said:

does this work with callout interface 

 

 

2 hours ago, tungsten said:

Keep getting "Code 4 - Disregard" on the callouts

 

Do I need to update RageNativeUI or is this a problem with the mod?

Could contain: text, screenshot, font, graphic design

 

 

yes

  • Community Team
On 10/7/2023 at 12:14 PM, tungsten said:

Keep getting "Code 4 - Disregard" on the callouts

 

Do I need to update RageNativeUI or is this a problem with the mod?

Could contain: text, screenshot, font, graphic design

Re-install RageNativeUI.

Bidulo

Members

For some callouts, when I arrive on scene, it ends the callout. I already played with it on an other pc and I had no problem. 😔

  • Community Team
5 hours ago, Bidulo said:

For some callouts, when I arrive on scene, it ends the callout. I already played with it on an other pc and I had no problem. 😔

Send your RPH Log.

Bidulo

Members

(edited)

8 hours ago, UnknownBastion said:

Send your RPH Log.

Here you are

RagePluginHook.log

Edited by Bidulo

Bidulo

Members

1 hour ago, UnknownBastion said:

You need to install the CalloutInterfaceAPI to the Main Directory for Super Callouts.

Actually, I have two "CalloutInterfaceAPI.dll"

One located in the main directory : "C:\Programmes\Epic Games\GTAV\"

And one in the LSPDFR directory : "C:\Programmes\Epic Games\GTAV\plugins\LSPDFR" with the file "CalloutInterface.dll"

  • Community Team
On 10/15/2023 at 12:01 PM, Bidulo said:

Actually, I have two "CalloutInterfaceAPI.dll"

One located in the main directory : "C:\Programmes\Epic Games\GTAV\"

And one in the LSPDFR directory : "C:\Programmes\Epic Games\GTAV\plugins\LSPDFR" with the file "CalloutInterface.dll"

All I know is that the API one belongs in the Main Directory. Not sure about the other location.

Also according to the log sent, you are missing the IPT.Common file. Re-install Callout Interface and Super Callouts again.

Bidulo

Members

(edited)

On 10/18/2023 at 11:18 AM, UnknownBastion said:

All I know is that the API one belongs in the Main Directory. Not sure about the other location.

Also according to the log sent, you are missing the IPT.Common file. Re-install Callout Interface and Super Callouts again.

I'm f*cking stupid I didn't install CalloutInterface

Thank you for your help (and your patience !) :')

Edited by Bidulo

The PyroCommon file that goes in the main directory seemed to be the culprit of some lag I was experiencing. I removed the callout pack and tested the game and found that the lag had disappeared. Will revisit in a month or two to see if it is optimized like KucheraCallouts.

Create an account or sign in to comment

Latest Mods

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.