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Better EMS 4.1b

(85 reviews)

7 Screenshots

Better EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game. 

Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:

  • Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more!
  • Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital.
  • Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. 
  • Dynamic dispatch audio based on the injuries detected. 
  • Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. 
  • Custom revival probabilities - edit the survival chances for any combination of injury and body part!
  • Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off!
  • If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. 
  • Detailed incident report tells you the name and status of each patient. 
  • Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped. 

 

Full instructions are included in the README file; please read it carefully! 

This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download. 

If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above

A big thank you to everybody who helped with the development of this mod! 

  • @fiskey111 for helping figure out CPR animations
  • @Albo1125, @alexguirre, and many others for their help with coding questions
  • @Darkmyre for particularly helpful beta testing and other help
  • @LtFlash and @Fiskey111 for advice on medical realism
  • All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64
  • And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!

 

SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.

 

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.

What's New in Version 4.1b

Released

New in 4.1b:

  • Fixed bug which would cause LSPDFR to hang indefinitely when RPH was configured to load LSPDFR immediately at startup

 

New in 4.1:

  • Added compatibility for new version of ParksTools.dll
  • Added INI option to enable/disable advanced parking task on arrival at scene
  • Fixed bug which caused Visual Studio to crash when using Better EMS API

 

Previous changelogs:
 

Spoiler

New in 2.1:

 

  • Now requires RPH 0.45+, compatible with any more recent version. 
  • If the player health is below 80% (configurable in INI), medics come over to the player, give them a health kit, clean their clothes, and armor and health will be set to 100%. 
  • Fixed ped spawning so components and texture selection works. Updated default XML file accordingly so firefighters spawn with helmet but without SCBA gear. 
  • Added responder ambient speech. 
  • Fixed various bugs which were causing responders to get stuck on scene. 
  • Fixed bug causing crash when coroner removes a body that EMS is in the middle of trying to fix. 
  • Some improvements to vehicle spawning and warping code. 
  • Added a ambient actions for responders who are on scene and finished dealing with patients - e.g. walking around, looking at any dead bodies, taking notes, playing with their phone, etc. 
  • Miscellaneous other changes. 

 

New in 2.0:

  • Ambulance-only mode, where you can dispatch just an ambulance by default. Comes with numerous options to automatically dispatch a firetruck/first responder in certain circumstances like MVAs, multiple injuries, or if the first responder is closer. Includes new keybindings to manually choose whether to dispatch just an ambulance, let the plugin decide based on your options, or dispatch both. If the first responder didn't dispatch but you change your mind, you can press the dispatch key again to manually add them to the response. 
  • Impatient mode, especially for all you YouTubers out there whose viewers apparently can't be bothered to wait a realistic amount of time for EMS to show up. Now, you can configure a maximum driving distance, and if the units spawn further away than that, they'll automatically be warped to a closer distance which you can also configure. 
  • Improved warping, now units will automatically warp on a street facing the correct direction, and they will appear almost exactly the driving distance away that you specify in the INI file. Woohoo!
  • Unbelievably better driving AI. Responders will now drive much faster on the freeway, will slow down on dirt roads, and will slow down near the scene. Their ability to avoid obstacles and drive sanely has been improved. 
  • Automatic speed zone around scene will slow down traffic to a configurable speed when they are near the scene you called EMS to. The speed zone is automatically created when you call EMS, and automatically removed when the last EMS unit departs. 
  • Improved tracking between EMS calls will ensure that if a ped gets checked by EMS and doesn't make it, that if you call EMS again to the same area, they will remain dead and will have their original time and cause of death. 
  • Park rangers added to the EMS response units XML file, by popular request! 
  • Lots of API additions for developers to use, check out the included documentation. 
  • Tons of internal improvements which will make Better EMS run smoother, faster, and more reliably. 
  • Improved dependency checking, to get rid of those annoying pop-ups every time RPH updates. 

 

New in 3.0:

 

  • Requires RPH 0.45+, recommended for use with RPH 0.51
  • Added configurable survival rates. Check survivability.csv in GTA V\Plugins\LSPDFR\EMSMod. Make sure to save and close this file before going on duty.
  • Improved detection of nearby dead peds.
  • Various API enhancements for plugin developer integration.
  • Added support for Police Smart Radio integration. You can call or cancel EMS response using Smart Radio, and Smart Radio also integrates with Better EMS to determine ped cause of death for its coroner feature.
  • Fixed bugs that occasionally caused some peds to not be treated or appear in the EMS report twice.
  • Fixed bug that caused medics to wait forever when using hospital pickup feature and player walks far away from the patient. 
  • Other miscellaneous bug fixes and internal improvements.

 

New in 4.0:

  • Added compatibility with new versions of LSPDFR and ParksTools.dll, and with Coastal Callouts
  • Added Better EMS menu (bound to | key by default)
  • Added option to disable automatic ambient fire/ambulance response
  • Other minor bug fixes

 

 

User Feedback

Recommended Comments

Kilyin

Members

4 minutes ago, Arariel said:

For the "audio=", does that have to be anything specific? or could I add in, say audio="VEHICLE_FIRECAR"?

Has to be a real audio file available to the game. So if you go in OpenIV, and ctrl-F3 and search for VEHICLE_SUV, or VEHICLE_FIRETRUCK they both exist. VEHICLE_FIRECAR does not.

Reddington

Members

4 minutes ago, Kilyin said:

Has to be a real audio file available to the game. So if you go in OpenIV, and ctrl-F3 and search for VEHICLE_SUV, or VEHICLE_FIRETRUCK they both exist. VEHICLE_FIRECAR does not.

Thanks, will test this out later once I make sure I installed all the EMS cars properly.

PNWParksFan

Insiders Author

5 hours ago, Arariel said:

For the "audio=", does that have to be anything specific? or could I add in, say audio="VEHICLE_FIRECAR"?

You can add as many vehicles as you want to each VehicleSet, and as many VehicleSets as you want to each station. Both can have an attribute chance="n", and the chance of each appearing will be randomly chosen and weighted by the ratio of n to the total of all N's. I usually do it such that they all add up to 100, but if they all added up to 1000 then the probability would be out of 1000, etc. 

You can use any audio name that's in the LSPDFR audio folder. If you look in GTA V\LSPDFR\Police Scanner\EMSAudio\Vehicles, you'll find some various vehicle audio names which you could use if you so desire. 

Wayne George

Members

I love this mod, Can i suggest a feature? In real life if a suspect is injured and requires transport to hospital, an officer goes with them especially if they have been arrested, perhaps you can make this happen in the next version update?

gRocc0

Members

Guys Please Help Me I cant Use This Mod I installed it and entered the game and write force duty and something crashed but lspdfr was working but BetterEMS was not and it said "Unknown Station Type Was Entered" please help me I really want to play lspdfr with this mod

PNWParksFan

Insiders Author

35 minutes ago, TGIEN said:

Guys Please Help Me I cant Use This Mod I installed it and entered the game and write force duty and something crashed but lspdfr was working but BetterEMS was not and it said "Unknown Station Type Was Entered" please help me I really want to play lspdfr with this mod

You must have messed with the XML file. 

gRocc0

Members

(edited)

22 minutes ago, PNWParksFan said:

You must have messed with the XML file. 

No Man I Didnt Even Touch It Just Installed And Went In To Game Please Help Me

 

It Says "Unknown Station was entere "fire" "

Edited by TGIEN

Quasar

Members

@PNWParksFan

So I just updated the mod, and stupidly on my part I just overwrote everything from the last version. But now I am realizing that the new version of the myemsunits.xml doesn't have any references to the Firesuv or Brush truck in it.  It actually looks to be same as the stockemsunits.xml?  Is this the way it should be in this update? or anyway you may be able to upload the previous myemsunits file? 

Thanks, 

PNWParksFan

Insiders Author

5 minutes ago, Quasar said:

@PNWParksFan

So I just updated the mod, and stupidly on my part I just overwrote everything from the last version. But now I am realizing that the new version of the myemsunits.xml doesn't have any references to the Firesuv or Brush truck in it.  It actually looks to be same as the stockemsunits.xml?  Is this the way it should be in this update? or anyway you may be able to upload the previous myemsunits file? 

Thanks, 

Good observation. Sorry for messing that up. Here is my current XML file that I use: 

my_EMSUnits.xml

Quasar

Members

7 minutes ago, PNWParksFan said:

Good observation. Sorry for messing that up. Here is my current XML file that I use: 

my_EMSUnits.xml

Awesome!! Thank you! 

Having my modded Silverado crew cab in Sheriff livery was throwing me off big time, but that is what I stuck in the FBI2 slot. This will make it perfect!

Madmex

Members

Hello I like this mod and I was hoping there was an option that after the ped is treated you have an option ore send away with the paramedics ore arrest the ped

Sopphic

Members

how can i decide what livery a vehicle spawns with in the xml?

PNWParksFan

Insiders Author

2 hours ago, Madmex said:

Hello I like this mod and I was hoping there was an option that after the ped is treated you have an option ore send away with the paramedics ore arrest the ped

Unlikely to implement. In real life if somebody is injured during a police chase you would still send them to the hospital. Someday I might add a feature to have a police car escort the ambulance if there's a suspect in it. 

51 minutes ago, Play3r2 said:

how can i decide what livery a vehicle spawns with in the xml?

<Vehicle livery="n" ... 

It's exactly the same as Custom Backup. Liveries are indexed from 1. 

Reddington

Members

@PNWParksFan Will version 2 still work with 0.41 of RPH? or no?

PNWParksFan

Insiders Author

6 minutes ago, Arariel said:

@PNWParksFan Will version 2 still work with 0.41 of RPH? or no?

Yes. It requires RPH 0.41 or later. 

Snaper007

Members

This is amazing modification. Is any chanse that this modification would cooperate with VocalDispatch in future? That would be nice :D

PNWParksFan

Insiders Author

45 minutes ago, Snaper007 said:

This is amazing modification. Is any chanse that this modification would cooperate with VocalDispatch in future? That would be nice :D

The mod offers an API. If Vocal Dispatch wanted to integrate with Better EMS the author of the mod could do so. You would have to ask them. 

Kwaseksitro123

Members

So i'm kinda confused now. I installed the new version yesterday as of this comment, and for some reason i keep getting the Parktools wrong version, cannot load better ems. And i have indeed used the one from the current file, i've tried placing it in the gtav root directory and under plugins. help?

riowongkp

Members

(edited)

seems like the latest version of BetterEMS doesn't work with the Police Radio Mod properly...

This is what happened to my game, After the EMS guys finished their job I called the coroner to pick up the dead bodies and I got crashed once the coroner guys has reached the body( the exact same thing happened to my game couple times). Then I switched back to the older version of the BetterEMS, it worked fine... I tested it couple times... this is strength...

 

Edited by riowongkp

PNWParksFan

Insiders Author

2 hours ago, Adam Vensbo said:

So i'm kinda confused now. I installed the new version yesterday as of this comment, and for some reason i keep getting the Parktools wrong version, cannot load better ems. And i have indeed used the one from the current file, i've tried placing it in the gtav root directory and under plugins. help?

 

2 hours ago, riowongkp said:

seems like the latest version of BetterEMS doesn't work with the Police Radio Mod properly...

This is what happened to my game, After the EMS guys finished their job I called the coroner to pick up the dead bodies and I got crashed once the coroner guys has reached the body( the exact same thing happened to my game couple times). Then I switched back to the older version of the BetterEMS, it worked fine... I tested it couple times... this is strength...

 

Upload your RagePluginHook.log files people or I literally can't help you. 

riowongkp

Members

16 minutes ago, PNWParksFan said:

From what I can see in your logs, EMS is working fine. What makes you think there's a problem with it? It appears they're responding, dealing with patients, then departing, as you'd expect. 

Maybe the Police radio caused the crash? I mean yeah the EMS responsing well but once the coroner guys from police radio mod  appear in the scene, crash. Its weird that if i run the older version of the EMS the game wont crash..

did you see any thing that might cause the game crashed by any chance?

J T

Members

sounds promising, is there a video demo of this?

PNWParksFan

Insiders Author

11 minutes ago, A knight said:

sounds promising, is there a video demo of this?

Of Better EMS? Most of the LSPDFR youtubers use it now, there's lots of videos of it. Check recent vids by Jeff Favignano, Steve the Gamer, or First30Minutes. 

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