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[MODEL] Ram 3500 LSSD 1.0.0

(6 reviews)

6 Screenshots

The Los Santos Sheriff Department presents the RAM 3500!!!

Recently, the LSSD confiscated multiple Ram 3500s tied to drug and human trafficking. While the truck is totally unnecessary, we at the LSSD do not care! 

Packed with power, there is nowhere where scum can hide! So join our ranks as a LSSD Deputy and drive the Ram!

 

 

MODEL IS EXCLUSIVE TO LCPDFR.COM, LINK TO MODEL WHEN UPLOADING .YTD FILES

 

known bugs: Some collisions need to be redone and interior is still a WIP.

Ram install location:
Just click the import button and import the models and textures for the ram models in patchday4ng. Replace 3500_sign_# for textures.
Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2\dlc.rpf\x64\levels\gta5\vehicles\xmas2vehicles.rpf


PLEASE, IF A BUG IS ALREADY ANNOUNCED, DO NOT POST IN COMMENTS
I ask only for helpful comments, suggestions, and reviews. I am in college, so please check forums and other comments to see if the problem has been fixed.


Add the following to the carvariations.meta file located in 
Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data 

Spoiler

<modelName>ram</modelName>
  <colors>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
  </colors>
  <kits>
    <Item>157_massacaro2_modkit</Item>
  </kits>
  <windowsWithExposedEdges />
  <plateProbabilities>
    <Probabilities />
  </plateProbabilities>
  <lightSettings value="1" />
  <sirenSettings value="1" />
</Item>


Add the following to the vehicle.meta file located in
Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data\levels\gta5

Spoiler

<Item>
      <modelName>ram</modelName>
      <txdName>ram</txdName>
      <handlingId>BOBCATXL</handlingId>
      <gameName>BOBCATXL</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>firetruk</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>PRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.085000" z="0.003000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
      <FirstPersonMobilePhoneOffset x="0.155000" y="0.260000" z="0.49300" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.156000" y="0.223000" z="0.493000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.156000" y="0.223000" z="0.493000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.148000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.010000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.268600" />
      <wheelScaleRear value="0.268600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.800000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        35.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.966" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_EXTRA FLAG_HAS_LIVERY FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers>
        <Item>docktrailer</Item>
        <Item>trailers</Item>
        <Item>trailers2</Item>
        <Item>trailers3</Item>
        <Item>tanker</Item>
        <Item>trailerlogs</Item>
        <Item>tr2</Item>
        <Item>trflat</Item>
      </trailers>
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_F_Y_Ranger_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_Y_Ranger_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_CARBINERIFLE</Item>
        <Item>REWARD_AMMO_CARBINERIFLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_SPEEDO_FRONT_LEFT_LOOKAROUND</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_PRANGER_REAR_LEFT</Item>
        <Item>RANGER_PRANGER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

 

User Feedback

Recommended Comments

Fullmetal1212

Members

Has anyone got this to work in fivem? I'm having this error.

 

Spoiler

image.png.16072c75b74f1e125e712df7018a4650.png

 

BlueWing121

Members

Can you plz add a els version to the truck would love to use it but its not els 😞

dferr

Members

does this thing have a partition?

 

Flash1994

Members

I was able to get the Ram to Spawn but the lights are super messed up and can't seem to fix them anyone have a solution?

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