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The Menu 0.7.7

(9 reviews)

4 Screenshots

The Menu

This mod was designed with couch players in mind but also highly recommended for dektop use aswell. With The Menu, just about anything that can be done without a keyboard. You can customize the menu anyway you wish allowing flexibility and personalisation. The mod is very adaptive and can make actions and general tasks simpler and cleaner.

Commands
Each menu item is assigned commands, these commands include Vehicle Actions, Spawning, Key Presses, Execution Delay and many more to come.

Macros
Any Menu Item can trigger a mixture of multiple commands allowing for some creativity.

Conditions
Only allow specific menu's or menu items to show under certain conditions. These conditions can also be matched by All, Any or Exact.

Nested
Menu's within Menu's, just to add to the flexibility...

Forget Hotkeys
While your mod collection is expanding, so is your available hotkeys and memory. The Menu is perfect for letting loose and handle all those mods for you.


ReadMe
The Menu - Read Me

REQUIREMENTS:
    RagePluginHook 0.36.877.6833 (http://ragepluginhook.net/)

INSTALLATION:  

    Copy "The Menu.xml", "The Menu.dll" and "The Menu"(Folder) To [GTA V Folder]\Plugins
    Copy "AutoItX3.dll", "CQoute.Common.dll" To The Root Of Your GTA V Folder

NOTES:
    The Settings and Configurations are inside "The Menu.xml" File, The current menu is a Place-holder and will need to be changed to suit your own needs.

Edit "The Menu.xml" file (preferably with notepad++) to customize your menu and change some settings. The Menu is in beta stages and will more than likely contain bugs.
To load this plugin, Either enable the plugin from ragehook settings menu (launch GTA V via rage hook and click the settings icon) or by pressing F4 while in game which will bring up the RagePluginHooks Console and typing loadplugin "The Menu.dll".

What's New in Version 0.7.7

Released

(Fixed) Animations will wait for the previous animation to finish

User Feedback

Recommended Comments

CQoute

Members Author

@keepachris Could you post the RagePluginHook.log file? sounds like the plugin isn't even been loaded, in the console, have you tried LoadPlugin "The Menu.dll"? If so, then it should show why it wouldn't load

keepachris

Members

18 hours ago, CQoute said:

@keepachris Could you post the RagePluginHook.log file? sounds like the plugin isn't even been loaded, in the console, have you tried LoadPlugin "The Menu.dll"? If so, then it should show why it wouldn't load

i loaded it through the console, it appears when i press F5 but not when i press the controller. i also tried to disable the keyboard input in the file, so only the controller input enabled but that still didn't work. 

 

RagePluginHook.log

CQoute

Members Author

12 hours ago, keepachris said:

i loaded it through the console, it appears when i press F5 but not when i press the controller. i also tried to disable the keyboard input in the file, so only the controller input enabled but that still didn't work. 

 

RagePluginHook.log

I'm not sure what the problem is. Are you using a non generic XInput controller? are you mapping your controller to keys? Does the controller work when the menu is open or other mods that supports controller eg. LSPDFR?

keepachris

Members

On 2/17/2016 at 4:06 AM, CQoute said:

I'm not sure what the problem is. Are you using a non generic XInput controller? are you mapping your controller to keys? Does the controller work when the menu is open or other mods that supports controller eg. LSPDFR?

it's a ps4 controller but it is mapped as a xbox controller gta works with it

TheOddestBall

Members

Your problem may lie within the method of which you are utilizing the controller. Sometimes mapping can cause these kinds of issues, especially when this mood itself is basically a mapper. I'll do some investigating. 

CQoute

Members Author

5 hours ago, keepachris said:

it's a ps4 controller but it is mapped as a xbox controller gta works with it

Sorry, Until I get a PS4 controller to test with, there's not much I can do. Only other temporary solution I can think of is mapping keys to the controller using 3rd party software if possible.

liberto

Members

Excellent mod!

One question tho: is it possible to "hold" keys? I'm thinking of Albo's Mimick feature. In order to stop mimicking, you have to hold Q for a second, but I can't figure out how to do this with The Menu.

CQoute

Members Author

5 hours ago, liberto said:

Excellent mod!

One question tho: is it possible to "hold" keys? I'm thinking of Albo's Mimick feature. In order to stop mimicking, you have to hold Q for a second, but I can't figure out how to do this with The Menu.

Sure, in <KeyPress> just do {q down}, If you wish to hold it down for a period of time, then just do a macro like so

<KeyPress>{q down}</KeyPress>
<Delay>1000</Delay> (Wait 1 Second)
<KeyPress>{q up}</KeyPress>

liberto

Members

(edited)

With the latest version, it seems like the xml file gets deleted whenever I quit GTA V :(

I first thought I did something wrong, but after redoing all my configs, I launched the game, and it crashed some minutes after. The Menu.xml was missing again :/

Also a little request if that's doable: is it possible to "sandbox" the menu so that it doesn't interfere with LSPDFR commands? (For instance, pressing A on my controller validates one item in the menu, but it also disengages the blip from the traffic stop)

Edited by liberto

imaggot6sic6

Members

(edited)

my xml file keeps getting deleted when playing, it randomly stops working and i check plugins folder and the xml isnt there i put it back and it happens over and over, i set the xml to read only and it has stopped it from being deleted

Edited by imaggot6sic6

CQoute

Members Author

(edited)

38 minutes ago, imaggot6sic6 said:

my xml file keeps getting deleted when playing, it randomly stops working and i check plugins folder and the xml isnt there i put it back and it happens over and over, i set the xml to read only and it has stopped it from being deleted

Unfortunately this is a result from using Albo1125 mods with the Albo1125.Common.dll that is deleting the file. After locking the file, does it still randomly stop working?

Edited by CQoute

imaggot6sic6

Members

2 hours ago, CQoute said:

Unfortunately this is a result from using Albo1125 mods with the Albo1125.Common.dll that is deleting the file. After locking the file, does it still randomly stop working?

it was working but now anything above 0.7.0 _Beta is now suddenly crashing my game, 0.7.1 worked when i put the xml to read only to stop it deleteing worked for awhile, i had to restart my pc then after that my game started crashing getting the windows gta stopped working message so took the mod out and it was ok and the newest one crashes soon as i try going on duty as officer,  0.7.0 _Beta is stable for me have no issues with it

CQoute

Members Author

2 hours ago, imaggot6sic6 said:

it was working but now anything above 0.7.0 _Beta is now suddenly crashing my game, 0.7.1 worked when i put the xml to read only to stop it deleteing worked for awhile, i had to restart my pc then after that my game started crashing getting the windows gta stopped working message so took the mod out and it was ok and the newest one crashes soon as i try going on duty as officer,  0.7.0 _Beta is stable for me have no issues with it

I believe if you look in RagePluginHook.log you will see Albo1125.Common.DependencyChecker being the reason, its his mods attempting to delete files and break other peoples mods. You will find if you disable his mods for the time being, that it would work. I have mentioned to him about this issue but have not yet heard back, I'm hoping this issue will be resolved shortly.

CQoute

Members Author

@imaggot6sic6 Try latest version and turn off read only, this should had hopefully fixed the problem...

Periscope

Members

10 hours ago, CQoute said:

@imaggot6sic6 Try latest version and turn off read only, this should had hopefully fixed the problem...

So I tried the latest version (0.7.3) but it still deletes the xml file. Keep it up, it's a great mod :)

imaggot6sic6

Members

on latest version seems to be working fine now :)

pedropaschoal

Members

@CQoute Friend too admire your plugin I love him.

I found a problem when using the Repair and Clean the crash the game.

Take the test, hit the police car and use the command in the first nothing happens in the second did not, but in the third or more the game closes quickly.

 

[23/02/2016 22:57:30.298] LSPD FIRST RESPONSE
[23/02/2016 22:57:30.298] Version 0.3.1
[23/02/2016 22:57:30.298] A G17 Media Modification
[23/02/2016 22:57:30.298] - Developed by LMS & Sam
[23/02/2016 22:57:30.298] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[23/02/2016 22:57:30.298] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[23/02/2016 22:57:30.298] ---------------------------------------------------------------------
[23/02/2016 22:57:30.298] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[23/02/2016 22:57:30.298] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[23/02/2016 22:57:30.480] s_m_y_cop_01_white_full_02
[23/02/2016 22:57:30.604] S:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[23/02/2016 22:57:30.604] S:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[23/02/2016 22:57:30.606] Callouts: 250
[23/02/2016 22:57:30.636] The Menu: 0.7.3 Launching...
[23/02/2016 22:57:30.642] The Menu: Loading XML File: Plugins\The Menu.xml
[23/02/2016 22:57:30.892] The Menu: Loading XML File: Plugins\The Menu\Templates\Weather.xml
[23/02/2016 22:57:30.898] The Menu: Loading XML File: Plugins\The Menu\Templates\Time.xml
[23/02/2016 22:57:31.270] [TRACE] Thread CopManager #1 initialized
[23/02/2016 22:57:31.981] The Menu: Latest Version is: 0.7.3
[23/02/2016 22:57:33.783] s_m_y_cop_01_white_mini_01
[23/02/2016 22:57:33.787] INIT
[23/02/2016 22:57:33.792] Deleting: Your Police Vehicle
[23/02/2016 22:57:33.805] LSPD First Response: Folder is S:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[23/02/2016 22:57:33.809] LSPD First Response: Arrest Manager, Version=5.6.0.0, Culture=neutral, PublicKeyToken=null
[23/02/2016 22:57:33.818] LSPD First Response: Just A Plate Checker, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[23/02/2016 22:57:33.823] LSPD First Response: Traffic Policer, Version=6.3.0.1, Culture=neutral, PublicKeyToken=null
[23/02/2016 22:57:33.825] LSPD First Response: Creating plugin: Arrest_Manager.Main
[23/02/2016 22:57:33.912] LSPD First Response: Creating plugin: LSPDFR_Just_A_Plate_Checker.Main
[23/02/2016 22:57:33.916] LSPD First Response: Creating plugin: Traffic_Policer.Main
[23/02/2016 22:57:33.990] LSPD First Response: Arrest Manager 5.6.0.0, developed by Albo1125, loaded successfully!
[23/02/2016 22:57:33.990] LSPD First Response: Please go on duty to start Arrest Manager.
[23/02/2016 22:57:34.735] LSPD First Response: Traffic Policer 6.3.0.1, developed by Albo1125, has been initialised.
[23/02/2016 22:57:34.736] LSPD First Response: Go on duty to start Traffic Policer.
[23/02/2016 22:57:34.736] LSPD First Response: We have 1 callouts registered
[23/02/2016 22:57:34.739] LSPD First Response: CalloutManager initialized
[23/02/2016 22:57:34.741] [TRACE] WorldEventManager: Allowing up to 2 events
[23/02/2016 22:57:34.759] LSPD First Response: Albo1125.Common.dll 5.4.0.0 starting dependency check for Arrest Manager
[23/02/2016 22:57:34.773] LSPD First Response: GAME VERSION: 1.0.617.1
[23/02/2016 22:57:34.778] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,36
[23/02/2016 22:57:34.783] LSPD First Response: Albo1125.Common.dll 5.4.0.0 starting dependency check for Traffic Policer
[23/02/2016 22:57:34.784] LSPD First Response: GAME VERSION: 1.0.617.1
[23/02/2016 22:57:34.786] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,36
[23/02/2016 22:57:34.833] [TRACE] Thread Ambient #1 initialized
[23/02/2016 22:57:34.857] [TRACE] Thread ArrestManager #1 initialized
[23/02/2016 22:57:34.891] LSPD First Response: Albo1125.Common 5.4.0.0, developed by Albo1125.
[23/02/2016 22:57:34.892] LSPD First Response: Arrest Manager INI found.
[23/02/2016 22:57:34.894] LSPD First Response: Not checking for Arrest Manager updates, 4.
[23/02/2016 22:57:34.898] LSPD First Response: Albo1125.Common 5.4.0.0, developed by Albo1125.
[23/02/2016 22:57:34.898] LSPD First Response: Traffic Policer INI found.
[23/02/2016 22:57:34.899] LSPD First Response: Not checking for Traffic Policer updates, 4.
[23/02/2016 22:57:34.903] [TRACE] Thread WorldEventManager #1 initialized
[23/02/2016 22:57:34.903] [TRACE] Thread PlayerChaseManager #1 initialized
[23/02/2016 22:57:34.909] [TRACE] Thread TrafficControl #1 initialized
[23/02/2016 22:57:34.911] LSPD First Response: Checking Albo1125.Common for updates.
[23/02/2016 22:57:34.942] LSPD First Response: Transport Vehicle attempted set to: POLICET
[23/02/2016 22:57:34.942] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:34.946] LSPD First Response: Adding transport vehicle to list: POLICET
[23/02/2016 22:57:34.946] LSPD First Response: Transport Vehicle attempted set to: POLICE
[23/02/2016 22:57:34.947] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:34.948] LSPD First Response: Loading Traffic Policer settings...
[23/02/2016 22:57:34.971] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.972] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.973] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.973] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.974] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:35.002] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[23/02/2016 22:57:35.013] LSPD First Response: Traffic Policer Speed Checker started.
[23/02/2016 22:57:35.137] LSPD First Response: Adding transport vehicle to list: POLICE
[23/02/2016 22:57:35.138] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[23/02/2016 22:57:35.138] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:35.230] LSPD First Response: Adding transport vehicle to list: POLICE2
[23/02/2016 22:57:35.231] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[23/02/2016 22:57:35.232] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:35.232] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[23/02/2016 22:57:35.233] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[23/02/2016 22:57:35.233] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:35.234] LSPD First Response: Adding transport vehicle to list: SHERIFF
[23/02/2016 22:57:35.235] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[23/02/2016 22:57:35.239] Police Station Jail blips created.
[23/02/2016 22:57:35.454] LSPD First Response: Albo1125.Common is up to date.
[23/02/2016 22:58:08.552] [TRACE] It has been 33,8148083 seconds since the last callout
[23/02/2016 22:58:08.555] LSPD First Response: Creating ?????????????????????????????????????????
[23/02/2016 22:58:08.559] [TRACE] Callout created:  #1
[23/02/2016 22:58:08.559] LSPD First Response: TrafficPolicer.OwnerWanted
[23/02/2016 22:58:08.600] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVENUE
[23/02/2016 22:58:08.625] [TRACE] Thread ZoomThread #1 initialized
[23/02/2016 22:58:18.595] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[23/02/2016 22:58:18.597] [TRACE] Instance cleaned (ZoomThread #1)
[23/02/2016 22:58:18.599] [TRACE] Thread ZoomThread #1 has been shut down

 

CQoute

Members Author

(edited)

11 hours ago, Periscope said:

So I tried the latest version (0.7.3) but it still deletes the xml file. Keep it up, it's a great mod :)

Just make sure The Menu.dll is one of the first mods to load prior to Albo1120 mods. eg. change dll file to "AThe Menu.dll" and "AThe Menu.xml" and make sure it auto loads when the game starts :)

1 hour ago, pedropaschoal said:

@CQoute Friend too admire your plugin I love him.

I found a problem when using the Repair and Clean the crash the game.

Take the test, hit the police car and use the command in the first nothing happens in the second did not, but in the third or more the game closes quickly.

 


[23/02/2016 22:57:30.298] LSPD FIRST RESPONSE
[23/02/2016 22:57:30.298] Version 0.3.1
[23/02/2016 22:57:30.298] A G17 Media Modification
[23/02/2016 22:57:30.298] - Developed by LMS & Sam
[23/02/2016 22:57:30.298] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[23/02/2016 22:57:30.298] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[23/02/2016 22:57:30.298] ---------------------------------------------------------------------
[23/02/2016 22:57:30.298] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[23/02/2016 22:57:30.298] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[23/02/2016 22:57:30.480] s_m_y_cop_01_white_full_02
[23/02/2016 22:57:30.604] S:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[23/02/2016 22:57:30.604] S:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[23/02/2016 22:57:30.606] Callouts: 250
[23/02/2016 22:57:30.636] The Menu: 0.7.3 Launching...
[23/02/2016 22:57:30.642] The Menu: Loading XML File: Plugins\The Menu.xml
[23/02/2016 22:57:30.892] The Menu: Loading XML File: Plugins\The Menu\Templates\Weather.xml
[23/02/2016 22:57:30.898] The Menu: Loading XML File: Plugins\The Menu\Templates\Time.xml
[23/02/2016 22:57:31.270] [TRACE] Thread CopManager #1 initialized
[23/02/2016 22:57:31.981] The Menu: Latest Version is: 0.7.3
[23/02/2016 22:57:33.783] s_m_y_cop_01_white_mini_01
[23/02/2016 22:57:33.787] INIT
[23/02/2016 22:57:33.792] Deleting: Your Police Vehicle
[23/02/2016 22:57:33.805] LSPD First Response: Folder is S:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[23/02/2016 22:57:33.809] LSPD First Response: Arrest Manager, Version=5.6.0.0, Culture=neutral, PublicKeyToken=null
[23/02/2016 22:57:33.818] LSPD First Response: Just A Plate Checker, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[23/02/2016 22:57:33.823] LSPD First Response: Traffic Policer, Version=6.3.0.1, Culture=neutral, PublicKeyToken=null
[23/02/2016 22:57:33.825] LSPD First Response: Creating plugin: Arrest_Manager.Main
[23/02/2016 22:57:33.912] LSPD First Response: Creating plugin: LSPDFR_Just_A_Plate_Checker.Main
[23/02/2016 22:57:33.916] LSPD First Response: Creating plugin: Traffic_Policer.Main
[23/02/2016 22:57:33.990] LSPD First Response: Arrest Manager 5.6.0.0, developed by Albo1125, loaded successfully!
[23/02/2016 22:57:33.990] LSPD First Response: Please go on duty to start Arrest Manager.
[23/02/2016 22:57:34.735] LSPD First Response: Traffic Policer 6.3.0.1, developed by Albo1125, has been initialised.
[23/02/2016 22:57:34.736] LSPD First Response: Go on duty to start Traffic Policer.
[23/02/2016 22:57:34.736] LSPD First Response: We have 1 callouts registered
[23/02/2016 22:57:34.739] LSPD First Response: CalloutManager initialized
[23/02/2016 22:57:34.741] [TRACE] WorldEventManager: Allowing up to 2 events
[23/02/2016 22:57:34.759] LSPD First Response: Albo1125.Common.dll 5.4.0.0 starting dependency check for Arrest Manager
[23/02/2016 22:57:34.773] LSPD First Response: GAME VERSION: 1.0.617.1
[23/02/2016 22:57:34.778] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,36
[23/02/2016 22:57:34.783] LSPD First Response: Albo1125.Common.dll 5.4.0.0 starting dependency check for Traffic Policer
[23/02/2016 22:57:34.784] LSPD First Response: GAME VERSION: 1.0.617.1
[23/02/2016 22:57:34.786] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,36
[23/02/2016 22:57:34.833] [TRACE] Thread Ambient #1 initialized
[23/02/2016 22:57:34.857] [TRACE] Thread ArrestManager #1 initialized
[23/02/2016 22:57:34.891] LSPD First Response: Albo1125.Common 5.4.0.0, developed by Albo1125.
[23/02/2016 22:57:34.892] LSPD First Response: Arrest Manager INI found.
[23/02/2016 22:57:34.894] LSPD First Response: Not checking for Arrest Manager updates, 4.
[23/02/2016 22:57:34.898] LSPD First Response: Albo1125.Common 5.4.0.0, developed by Albo1125.
[23/02/2016 22:57:34.898] LSPD First Response: Traffic Policer INI found.
[23/02/2016 22:57:34.899] LSPD First Response: Not checking for Traffic Policer updates, 4.
[23/02/2016 22:57:34.903] [TRACE] Thread WorldEventManager #1 initialized
[23/02/2016 22:57:34.903] [TRACE] Thread PlayerChaseManager #1 initialized
[23/02/2016 22:57:34.909] [TRACE] Thread TrafficControl #1 initialized
[23/02/2016 22:57:34.911] LSPD First Response: Checking Albo1125.Common for updates.
[23/02/2016 22:57:34.942] LSPD First Response: Transport Vehicle attempted set to: POLICET
[23/02/2016 22:57:34.942] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:34.946] LSPD First Response: Adding transport vehicle to list: POLICET
[23/02/2016 22:57:34.946] LSPD First Response: Transport Vehicle attempted set to: POLICE
[23/02/2016 22:57:34.947] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:34.948] LSPD First Response: Loading Traffic Policer settings...
[23/02/2016 22:57:34.971] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.972] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.973] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.973] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:34.974] LSPD First Response: Registering callout ?????????????????????????????????????????
[23/02/2016 22:57:35.002] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[23/02/2016 22:57:35.013] LSPD First Response: Traffic Policer Speed Checker started.
[23/02/2016 22:57:35.137] LSPD First Response: Adding transport vehicle to list: POLICE
[23/02/2016 22:57:35.138] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[23/02/2016 22:57:35.138] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:35.230] LSPD First Response: Adding transport vehicle to list: POLICE2
[23/02/2016 22:57:35.231] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[23/02/2016 22:57:35.232] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:35.232] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[23/02/2016 22:57:35.233] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[23/02/2016 22:57:35.233] LSPD First Response: Spawning & Checking Transport Vehicle
[23/02/2016 22:57:35.234] LSPD First Response: Adding transport vehicle to list: SHERIFF
[23/02/2016 22:57:35.235] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[23/02/2016 22:57:35.239] Police Station Jail blips created.
[23/02/2016 22:57:35.454] LSPD First Response: Albo1125.Common is up to date.
[23/02/2016 22:58:08.552] [TRACE] It has been 33,8148083 seconds since the last callout
[23/02/2016 22:58:08.555] LSPD First Response: Creating ?????????????????????????????????????????
[23/02/2016 22:58:08.559] [TRACE] Callout created:  #1
[23/02/2016 22:58:08.559] LSPD First Response: TrafficPolicer.OwnerWanted
[23/02/2016 22:58:08.600] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVENUE
[23/02/2016 22:58:08.625] [TRACE] Thread ZoomThread #1 initialized
[23/02/2016 22:58:18.595] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[23/02/2016 22:58:18.597] [TRACE] Instance cleaned (ZoomThread #1)
[23/02/2016 22:58:18.599] [TRACE] Thread ZoomThread #1 has been shut down

 

I'm still investigating this, no logs has given me much clue as to why its crashing sometimes on repair and clean.

Edited by CQoute

Albo1125

Insiders

For those experiencing compatibility issues with my modifications: please download the updated Albo1125.Common to fix this issue.

 

 

Abz

Members

(edited)

@CQoute I can confirm that  @pedropaschoal is correct. When you are in a car and try to "Repair and Clean" your car, it crashes the game to desktop. Even if you try to repair a default car, it causes a crash. The crash occurs when you try to repair and clean your car 3 times in a row. But I noticed something else. When I repaired my car 3 times, the "Vehicle Search" mod also crashed with your mod. Now I'm not sure if your mod is conflicting with that mod but it something that I wanted to bring up. I hope you can find a fix to this issue. BTW, such an amazing mod. Thank you. :thumbsup::thumbsup:

Edited by Abz

pedropaschoal

Members

4 hours ago, Abz said:

@CQoute I can confirm that  @pedropaschoal is correct. When you are in a car and try to "Repair and Clean" your car, it crashes the game to desktop. Even if you try to repair a default car, it causes a crash. The crash occurs when you try to repair and clean your car 3 times in a row. But I noticed something else. When I repaired my car 3 times, the "Vehicle Search" mod also crashed with your mod. Now I'm not sure if your mod is conflicting with that mod but it something that I wanted to bring up. I hope you can find a fix to this issue. BTW, such an amazing mod. Thank you. :thumbsup::thumbsup:

@Abz I tested without the mod "Vehicle Search" and the crash happens the same way.

Abz

Members

(edited)

1 hour ago, pedropaschoal said:

@Abz I tested without the mod "Vehicle Search" and the crash happens the same way.

Oh okay, maybe that was just a one off. 

Edited by Abz

CQoute

Members Author

@Abz @pedropaschoal Try the updated version, I may have fixed the issue but can't be sure of it as I couldn't reproduce the crash after 3 sessions and spamming the repair and clean commands.

Abz

Members

@CQoute Yes, your new update has fixed the issue. Thank you for this. :D

liberto

Members

(edited)

Would it be possible to "sandbox" The Menu, so that pressing on button doesn't do LSPDFR things?
For instance, I'm used to hit A on my xbox 360 controller to validate menus (and some other plugins with menu have that key hardcoded), but if I do this during a traffic stop, it "un-blips" the suspect.

I know I can reconfigure it in the xml file, but not all plugins allow this (which gives me some headaches since I need to remember which menu uses which key to validate), so I was just wondering if that would be achievable. Maybe it's too much related to LSPDFR and you can't do anything, I don't know.

 

Also, regarding animations: it seems like only the upper body is animated. I tried for instance "amb@world_human_leaning@female@wall@back@holding_elbow@idle_a", which should make my ped lean against a wall, but the legs aren't moving, he's just holding his arm as if he was injured. I've checked the RPH documentation to try to understand, and apparently there is an animation flag called "UpperBodyOnly". Is that in use?

Lastly, could it be possible to have a "LoopAnimation=true/false" so that animation can be looped? :) (or maybe there's another way around this?)

 

Edited by liberto

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