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2013 Chevy Silverado Crew Cab Short Bed 1500 "LSCSD SIU & More" 1.0.2

(2 reviews)

5 Screenshots

 

-------------------------
RELEASE NOTES
-------------------------
2013 Chevy Silverado 1500 "Los Santos County Sheriff's Department - SIU & More"
Version: 1.0
Lightbar: N/A
Multiple Liveries: Yes
Optimized for: Sheriff2
 
NOTES:
- This vehicle works well with the "Sheriff2" handling line.

 

CREDITS:
- Model is 2010 Chevrolet Silverado from The Crew, converted to GTA V by Dimon
- Heavily modified, templated, and optimized by Izick. Underbody by Shadydk311
- Modified into a crew cab, short box and retemplated by HDgamerzPC
- Miscellaneous textures from Assetto Corsa, dial textures by HDGamerzPC. Miscellaneous edits by Matt
- Wheels by Carper, tire textures by EVI, and converted to GTAV by Carper
- Antenna scratch modeled, textured, and converted to GTA V by HDgamerzPC
- WeatherGuard Cross Box scratch modeled by Five0/OfficerFive0
- Whelen Inner Edge™ XLP by Five0/OfficerFive0
- Whelen ION™ Series Super-LED® by Five0/OfficerFive0
- Whelen Tracer™ Series Super-LED® scratch modeled, textured, and converted to GTA V by HDgamerzPC
- Whelen 295SLSA6 Siren and Light Controller scratch modeled, textured, and converted to GTA V by HDgamerzPC
- Whelen SA315P Speaker scratch modeled, textured, and converted to GTA V by HDgamerzPC
- Harris M/A-Com M7100IP Radio scratch modeled, textured, and converted to GTA V by HDgamerzPC
- Havis Console scratch modeled, textured, and converted to GTA V by HDgamerzPC
- Havis Universal Laptop Mount scratch modeled, textured, and converted to GTA V by HDgamerzPC
- Liveries by HDgamerzPC.

 

DISCLAIMER:
- Do not upload this file to any other site and/or claim it as your own.
- Do not rip or otherwise modify this vehicle for unauthorized use.
- Do not try to make money off of this free, public vehicle.
- Please ask permission before using this vehicle for clans or similar groups.
- Always keep a backup of changes you make in the event that something goes wrong.

What's New in Version 1.0.2

Released

- Added wonderful meta instructions to readme

- Fixed transparency issue

User Feedback

Recommended Comments

Reddington

Members

@HDgamerzPC

 

It'd probably be better to put the Charger and the Silverado in the same file and download.  You can call it a mini pack. 🙂

jcallen

Members

could you add side runners to it like the charger please

 

HDgamerzPC

Members Author

19 hours ago, Giordano said:

@HDgamerzPC

 

It'd probably be better to put the Charger and the Silverado in the same file and download.  You can call it a mini pack. 🙂

I made them at very different times just never felt like releasing. Thus, I instinctively put them separately. Next time.

Gfowdos747

Members

The truck is beautiful. Very well done. I am new to the community and do not understand how to make the truck sirens work. Could you please help?

HDgamerzPC

Members Author

8 hours ago, Gfowdos747 said:

The truck is beautiful. Very well done. I am new to the community and do not understand how to make the truck sirens work. Could you please help?

Go into your granger.xml for ELS and there is a section labelled audio. Switch all false to true to turn the sirens back. Enjoy!

Wheelin

Members

was wondering what texture file is the vehicle color because it spawns in white and you cant see the livery.

HDgamerzPC

Members Author

Just now, Wheelin said:

was wondering what texture file is the vehicle color because it spawns in white and you cant see the livery.

Yeah default gta makes the color white. It's a transparent background so just change the color in the vehicle options in your trainer. I did that so you can make it whatever color you want. I sometimes do black, silver, red, blue. Makes it interesting.

Wheelin

Members

I was going to use it in my sheriff2 slot and wanted the livery to be visible for when i call back up and such.

 

HDgamerzPC

Members Author

(edited)

9 minutes ago, Wheelin said:

I was going to use it in my sheriff2 slot and wanted the livery to be visible for when i call back up and such.

 

I've never changed the meta for colors but I believe you can follow this tutorial https://www.youtube.com/watch?v=RhmbKe3ZEGU for future reference. I did what the video said to do below in this spoiler for you just use this in your carvariations.

 

 

Spoiler

<Item>
      <modelName>SHERIFF2</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>157_massacaro2_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
      <lightSettings value="1" />
      <sirenSettings value="1" />
    </Item>

 

 

Edited by HDgamerzPC

Wheelin

Members

7 minutes ago, HDgamerzPC said:

I've never changed the meta for colors but I believe you can follow this tutorial https://www.youtube.com/watch?v=RhmbKe3ZEGU for future reference. I did what the video said to do below in this spoiler for you just use this in your carvariations.

 

 

  Reveal hidden contents

<Item>
      <modelName>SHERIFF2</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            000
            000
            000
            000
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>157_massacaro2_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
      <lightSettings value="1" />
      <sirenSettings value="1" />
    </Item>

 

 

thanks a lot that did the trick 

HDgamerzPC

Members Author

Just now, Wheelin said:

thanks a lot that did the trick 

NP. Enjoy!

Poram11

Members

For some reason the right side of the truck bed is transparent.  I can see right through it.  Any idea how to fix that?  (In game it is transparent, when I open the truck model in the editor, it shows that same area as 'black' while the rest of the truck is white.  )

 

image.thumb.png.f6a543326e16e944bcb7cce07928260d.png

FKDZ

Members

(edited)

8 hours ago, Poram11 said:

For some reason the right side of the truck bed is transparent.  I can see right through it.  Any idea how to fix that?  (In game it is transparent, when I open the truck model in the editor, it shows that same area as 'black' while the rest of the truck is white.  )

 

image.thumb.png.f6a543326e16e944bcb7cce07928260d.png

 

 

Same here. 

 

Seems like a LOD issue, when moving further away it becomes visible again

Edited by FKDZ

HDgamerzPC

Members Author

8 hours ago, FKDZ said:

 

 

Same here. 

 

Seems like a LOD issue, when moving further away it becomes visible again

 

16 hours ago, Poram11 said:

-snip-

 

 

All fixed. I had been playing around with making the livery reflective and scratched the idea as it doesn't work well for ghost liveries. I made a micro edit last night and I must've used that zmod file instead of the correct one.

aviator2251

Members

(edited)

I cant get the sirens to work, am I an idiot, im new to ELS and I have the default controls infront of me, but on the els panel it says srn N/A

 

Great looking model tho

 nvm im an idiot Problem is resolved in the .xml

 

Edited by aviator2251

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