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INJURED Mobility
A LSPDFR plugin that adds a realistic post‑injury recovery system, automatically equipping the player with medical crutches after they are revived at the hospital.
Features
Recovery State
After the player dies and respawns at the hospital, they automatically enter a Recovery State. During this state:
The player moves slower
Uses a limp‑style animation
A crutch is equipped for support
This creates a natural and immersive post‑injury experience.
Automatic Crutch Attachment
When the player is revived at the hospital:
The plugin detects the fade‑in
Spawns and attaches the crutch model
v_med_crutch01Uses stable bone attachment
Applies custom offsets and rotation
Prevents duplicate props from spawning
The crutch remains equipped until the player fully recovers.
Limping
While in Recovery State, the player uses a limp movement animation to simulate injury. The limp ends automatically once the recovery period is over.
Model Switching Support
If the player switches to a new ped model:
The plugin automatically re‑applies the crutch
Only if the model is Freemode
Removes the crutch for non‑Freemode models
No configuration required.
Cleanup & Stability
The plugin automatically removes the crutch when:
The player recovers
The recovery timer expires
The player dies
The player switches models
No leftover props. No duplicates.
Requirements:
RagePluginHook
LSPDFR
Installation: Place InjuredMobility.dll into Grand Theft Auto V\Plugins\LSPDFR\
LET ME KNOW IF ANY Fixes Needs To Be Fixed.
Known Bugs
I'm aware that there are unknown bugs at this time.
Latest Game Version 3751.0 Current Game Version 3788.0
Edited by TimmyLuke017 Gaming
Short Description
AI disclosure
The author has disclosed that AI tools were used in creating the following aspects of this file:
- Description
- Images
This plugin was also created by the LSPDFR Community.
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