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[ELS] San Andreas State Police Vehicle Pack 1.0.1

(94 reviews)

9 Screenshots

FILE INFO:

 

Please read everything on this page before asking for support.

 

This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns.  The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything,  just the skins are based of the modern Arizona DPS design. 

 

The following vehicles are included:

- 2014 Charger  (Patrol)

- 2016 FPIS (Patrol)

- 2016 Charger (Patrol & Unmarked)

- 2015 Tahoe (Patrol & K9)

- 2013 FPIU (Patrol, Unmarked & K9)

 

PLEASE NOTE 

-  The pack is split into two parts due to upload size limits. 

-  If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).

 

LIGHTING PREVIEW:

 

CREDITS:

Spoiler

 

----------
2013 FPIU
----------

Original model by policefanatic

2013 FPIU Base converted to IV by BxBugs123
Converted to V by Matt
Edited by Matt
FPIU Mesh Grille by VooDoo
Roof Antenna by Iansonwheels
Tires and centercap by Carper
PPV Rim by BxBugs123
FPIU Hubcap by Desmond98
Fod Badge by Iansonwheels
Spotlight Mounts By Iansonwheels
Materials Perfected By The Cool Kids
Modern Center Cap by Iansonwheels
Spotlights Texture and 3d model converted and made by CoolKids
Dirt Mapping Done By Matt
Grapeseed Skin Made By Sledis
Help From CK


-------------
2014 Charger
-------------

2014 Dodge Charger Model from Real Racing 3, Converted to IV by GeorgieMoon, Converted & Modified for GTA V by Carper, edits by BxBugs123
Headlights, Taillights, Interior from Foza, Fitted, Modified, Textured & Converted for GTA V by Bxbugs123, Interior Textures Remade by Carper with minor edits by Bxbugs123.
Chassis L2,s & L3's Modeled, Converted & Textured for GTA V by Bxbugs123.
Inner Rim by GerryStudio, Converted & Textured For GTA V by Carper


-------------
2016 Charger
-------------

Base model extracted by DMN from Forza Horizon 2
Converted and textures by Thehurk
Converted to PPV By Thehurk
AWD Rims scratch modeled and converted By RoegonTV
AWD Logo by IronicRainbow


----------
2016 FPIS
----------

2010 Ford Taurus SHO by Turn 10 Studios, modified into 2016 Ford Taurus Police Interceptor by OfficerUnderwood
Rear bumper, headlamps, & dash by be fast, modified by OfficerUnderwood & Carper
Front bumper by Ridgerunner, Grill by Vertex3D, modified by OfficerUnderwood
Chassis parts by Ubisoft, Reverse lights by OfficerUnderwood
Rims by BxBugs123, Centercap by Carper


-----------
2015 Tahoe
-----------

Orignal suburban Scratch modeled by Shadydk311 
Converted and edited to V by BritishGamer88
Converted to Tahoe by Thehurk & Allaboutk9
MAJOR edits by Thehurk 
Convert to PPV By Thehurk
Rims purchased by Him1250
Normals and wireframe fixed by Thehurk
Textured by Thehurk
Wheels by Him1250
Further editing by thegreathah, with many parts and textures from Iansonwheels

---------
LIGHTING
---------

Soundoff nForce by DannyBoy1909, converted to V by Him1250. Textures by Him1250; Corner Modules by Him1250.
SoundOff nFORCE Interior Front/Rear by Bueno.
Dual/Single Dashlights Modeled and converted by Bueno
Whelen Ion scratch modeled by Five0/OfficerFive0. Converted to gta 5 by Five0/OfficerFive0
Whelen lin3 scratch modeled by Five0/OfficerFive0. Converted to gta 5 by Five0/OfficerFive0
Soundoff intersector Surface modeled and mapped by Black Jesus
Super LED Foglights Modeled and Textured by Bueno
Whelen Dominator by tomcat8492
Whelen LINZ6 superLED by coopercm
Whelen Micron™ Series Super-LED® Lighthead scratch modeled, textured, and converted to GTA V by HDgamerzPC

----------
Equipment
----------

securCOM Antennas by PriMan
GoRhino 2014 Charger Wraparound by Carper, Textures by Carper
GoRhino 2015 Charger Wraparound by Carper, Texture by Carper
Setina PB450 Created, textured, rendered and converted by BFRS-EMT!
ProGuard Partition and Cargo Barrier Created, textured, rendered and converted by BFRS-EMT!
Console by Him1250 with some edits by BradM
D&R Window Bar Pack by tomcat892
Generic Laptop Stand scratch modeled, textured, and converted to GTA V by HDgamerzPC
Kustom Signals Golden Eagle Radar modeled and textured by Gump
L3 Mobile-Vision Dashcam by Magictrickzz
Dell Latitude 6430/20 ATG by OfficerUnderwood
Lojack scratch modeled by Five0/OfficerFive0
Lojack antennas scratch modeled by Five0/OfficerFive0
Lojack Texture by Five0/OfficerFive0, converted to gta 5 by Five0/OfficerFive0
M/A-Com Radio by OfficerUnderwood
Spotlight Ripped From FH3 By The Cool Kids, Textures By The Cool Kids, Converted and UV Mapped To GTAV By The Cool Kids
Credits to acek9 for their design. Hot n Pop Modeled by CAP'N CRUNCH, Textured by CAP'N CRUNCH. Textures by CAP'N CRUNCH. Converted to V by CAP'N CRUNCH
K9 Window Bars by tomcat8492
Ray Allen K9 insert by Vertex3D
Soundoff nErgy Controller modeled & textured by Him1250.
Siren Speaker by Unknown, converted to Soundoff 100N by Him1250.
Odyssey Auto Explorer Cabinet; Created, textured, rendered, and converted by Vertex3D!


-------------
Other Thanks
-------------

To Matt for his FPIU base
To thegreathah for his edited Tahoe base
Him1250 for his soundoff stuffs
Thanks to beta testers AcePilot2K7, IggyFresh, Mr.JonnhyCZG and Slendis.

If I have missed a credit I'm sorry, please let me know and I'll fix asap. 

 

 

KNOWN ISSUES:

- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.

 

OTHER INFO/SUPPORT:

  • ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" />  ... Or simply change the tint in game with a native trainer
  • If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. 
  • If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect.
  • If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
  • Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'.

What's New in Version 1.0.1

Released

- Fixed a broken mirror on the  K9 Tahoe

User Feedback

Recommended Comments

projectxx

Members

This problem may not be limited to this pack but since this is the one i downloaded i'm just going to leave this here, when the ai respond to any call they do not use the light bar or anything besides the blinking taillights, could someone help me out on how  to fix this problem?

Deactivated Member

Deactivated

Is there any matching EUP Uniforms to go with this pack?

Nyzz

Members

my light bar white light and spotlight is not working as shown in the video.

OldMate

Members

On 8/7/2018 at 12:29 PM, CaptainKyle said:

I tried editing vehicle.meta and change diffuse tint but the sirens on top, still are blacked out. how ever i used simple trainer(trainerV) and set window tint to none and the sirens are not blacked out and working. the trainerV solution is annoying to use every time, not to mention the when police are dispatched, their sirens are blacked out.. any solutions? just fyi i am using albo1125 ModdingDLCPackV 1.2. if that matters. my vehicle.meta is attached below.. PLEASE HELP!!!!!!!!!

 

 

  • ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" />  ... Or simply change the tint in game with a native trainer

vehicles.txt 84.72 kB · 22 downloads

 

I'm more of a beginner at this. What am I supposed to do? I'm in the vehicles.meta file and there are so many diffusetint's in there and pretty much every single one of them say "0x00FFFFFF". How do I find the sheriff and police4 ones?

TobyJK

Members

For the unmarked vehicles, the charger replacing fbi works, but the FPIU replacing fbi2 doesn't work and whenever I spawn it the old fbi2 granger spawns. Any help would be appreciated.

Danananabatman

Members

Excellent! I thought I'd never find a State Police vehicle pack that I liked, glad I found this. @BradM, would you kindly point me to the file where I can find the black texture on top of the light bar? Looking to put something custom there for my own personal use. I would highly appreciate it! Thanks

DangerousRobot

Members

This is a great pack have been using for a long time, if you are still active please consider a making 2016 FPIU version. Or 2020 too if you want.

SilverVFD

Members

(edited)

Pretty nice but simple little pack! At first looking at ADPS cars, I really hated them. I'm way more used to them now. Definitely another pack I'll probably try out. Excellent Job! 

On 6/4/2020 at 9:29 PM, Col said:

Is there any matching EUP Uniforms to go with this pack?

Right here bud! (If you still need them, lol.)

 

Edited by ThinBlueLime

SilverVFD

Members

(edited)

On 7/4/2020 at 12:16 AM, OldMate said:

I'm more of a beginner at this. What am I supposed to do? I'm in the vehicles.meta file and there are so many diffusetint's in there and pretty much every single one of them say "0x00FFFFFF". How do I find the sheriff and police4 ones?

Like the description said, just use Simple Trainer (Install it if you haven't already, serveral tutorials on youtube), and you should be able to change the tint from there. You can use the in game files to change it, so you don't have to keep doing it, but it's a lot easier to do it through Trainer. (Once again, if you still need help with that.)

Edited by ThinBlueLime

TwoOatSodas

Members

What siren pack do you use in your video?

SilverVFD

Members

9 minutes ago, TwoOatSodas said:

What siren pack do you use in your video?

 That was the closest I can currently find to it. It may not be the exact one I don't think, but it's pretty close.

Ndb20

Members

No templates?

Nuggy

Members

Do you have a version with the templates? I am trying to make my own livery for it and can't seem to find a template file for them.

EthanO

Members

Only issue I have found is on the marked and unmarked Tahoes. The headlight side strobes (Aux Corona 3 in the ELS file) are mapped wrong, they strobe under the Tahoes instead of the front sides of the headlights. Other than that, great pack!

SGT Rick Wishaw

Members

Sorry if this has already been covered. Does anyone have any recommendations for a State Trooper ped pack to use along side this vehicle pack?

xsfr

Members

I'd like to make some liveries for these vehicles, are there templates available for them? marked and unmarked vehicles

A Suh Dude

Members

(edited)

I Neeeeeeeeeeeeeeeed a Phoenix PD skin for that tahoe, that lightbar is perfect for it. 

Edited by A Suh Dude

xsfr

Members

On 10/2/2017 at 11:33 PM, Mags said:

Found a bug with the K9 Tahoe. The drivers side mirror

 

59d31302c2ecd_GTA52017-10-0300-29-55.png.08c4525d0329af387bcd14b287e54b1f.png59d3130a496b2_GTA52017-10-0300-30-00.png.48cdcc140b99b8ce63b5b08702cdcdce.png

Where did you find templates for the vehicles in the pack? I love the pack but i want to make some custom liveries and havent been able to find a compatible template

sl1ki0

Members

Hey! Where is a Vehicles.meta?

sl1ki0

Members

20 minutes ago, sl1ki0 said:

Hey! Where is a Vehicles.meta?

I can't find this file in the downloaded files

f1chittynoah

Members

i grew up in az so this is an awsome pack!

 

BrendenM

Members

On 7/3/2020 at 11:16 PM, OldMate said:

I'm more of a beginner at this. What am I supposed to do? I'm in the vehicles.meta file and there are so many diffusetint's in there and pretty much every single one of them say "0x00FFFFFF". How do I find the sheriff and police4 ones?

If AI units are responding and their lightbar is blacked out, you will have to fix it in the vehicles meta. In order to find which diffusetint you need to change, go to the search bar on the editing thing and type in the vehicle name that you have that vehicle under. Like I have the state police explorer set under police4, so I just search "police4" next you will have to scroll down on that vehicle until you find it's diffusetint and make sure it is set to  "0x00FFFFFF".

Signedcarp98188

Members

I mainly downloaded it for the  2013 FPIU  wich payed of its a really great car and moddel my only problem ist that the interior is low resulotion  

Deactivated Member

Deactivated

Years late but do you have the vehicle templates?

Kilometers

Members

So I recently installed [ELS] San Andreas State Police Vehicle Pack 1.0.1, though I’m having issues with vehicle slots. Many of my slots are now filled by the vehicles from the pack, and I can’t use or have my backup use the cars I had before. For example before I had my slots set up sort of like this: 
Police Cruiser: police
Police Buffalo: police2
Police Interceptor: police3
Unmarked Cruiser: police4
I only want the custom vehicles I downloaded to spawn in for sahp and not take the slots of any of the other vehicles. Hopefully I was able to explain my problem well enough.

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