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Vehicle Search - Search a suspect's vehicle! 2.1.7

(49 reviews)

8 Screenshots

This plugin is obsolete; you should download PoliceSearch instead.

 

Information

From the time LSPDFR first came out, I wanted to add a bit more variety to what you could do.

This does just that.

Just detained a suspect and want to check their car for anything else you can charge them for? Simply go to any door of their car and press 'G' to search it. You can search the hood, trunk, and doors of a car. After a second or two, a notification will pop up, displaying what you found, if anything. This could be anything from some alcohol to license plates to a weapon. It's not just limited to just one item, either. You could find a weapon and some drugs, or maybe this guy likes to steal and has license plates, forged ID cards, and another vehicle's registration. If you've already searched a vehicle, then it will notify you of that, and list the items you found. If you accidentally search a car when you don't want to, press the search key again or just use a movement key and it will cancel the search.

In addition, you can pull out equipment from your trunk, such as rifles, body armor, and med-kits, in case a situation becomes more than just a small handgun can handle.

If you want another option in how you handle a situation, than this is for you. I hope you enjoy!

This plugin also has controller support. Just press left on the DPad by default to search a vehicle.

 

Installation and Usage

You need the Rage Plugin Hook for this to work. The newest version has been tested with Rage Plugin Hook v0.34.862.6641 ONLY and may not work with older versions.

When you have that installed, drop both the .dll and the .ini into your Plugins folder. Once you're in-game, press F4 to bring up the Rage Hook console, and type 'LoadPlugin VehicleSearch.dll' (without the apostrophes). If you're running an older Rage Hook, it will probably say something about the plugin not being verified. Just hit the up arrow, and then enter again. It should load correctly. After that, simply press the search key (default 'G' / 'LeftDPad') when near a vehicle's door to search it.

 

Configuration

In the included .ini file, you can edit things such as the button/key mapping, what items you can find, and the odds of finding an item. For more advanced users, you can change the animation your character uses as he searches.

 

Planned Features

  • Integration with FinKone's Police Radio K9

 

Credit

I'd of course like to credit G17 Media for creating LSPDFR, and the creators of the Rage Plugin Hook: for the hook itself, and for providing a ton of example code.

I'd also like to give due credit to FinKone, who gave me help with positioning code, and for his own plugin, Police Radio.

 

Please, give me any bug or crash reports. I'll try my best to fix them. I'd like suggestions on what I could add to the mod. If you have a great idea of something that would work well with the system already in place, then go ahead and tell me; if I think it would fit well, then I'll do my best to add it.

 

I've uploaded a video of the plugin in action which you can view here. This is of the first version, so keep that in mind.

What's New in Version 2.1.7

Released

  • Updated to work with Rage Plugin Hook v0.34.862.6641

User Feedback

Recommended Comments

FtDLulz

Members Author

RageHook v21 is out now - update to support new version needed please.

I'll get right on it.

lilmisschloe

Members

Im assuming this will affect your ped search too :(

FtDLulz

Members Author

Im assuming this will affect your ped search too :(

It's actually the easiest fix in the world, as it seems I can fix it just by rebuilding the plugin. They'll both be updated soon.

Albo1125

Insiders

(edited)

It's actually the easiest fix in the world, as it seems I can fix it just by rebuilding the plugin. They'll both be updated soon.

Lucky you, some stuff from the Rage classes I use has changed :P

Edited by Albo1125

Albo1125

Insiders

Can you please compile this with the latest Ragehook (0.22)?

FtDLulz

Members Author

Can you please compile this with the latest Ragehook (0.22)?

Sure -- I wasn't aware it didn't work already with v0.22.

bravozero

Members

Yea with 0.22 it crashes. No biggie, love the mod so I'll patiently wait for it to update.

Kilyin

Members

Works fine for me with 22.

Kal74

Members

Yea with 0.22 it crashes. No biggie, love the mod so I'll patiently wait for it to update.

Same crashes for me as well, love the mod too. Having everything on the same versions will help eliminate some issues.. I know these guys deal with problems almost daily..

Kilyin

Members

Same crashes for me as well, love the mod too. Having everything on the same versions will help eliminate some issues.. I know these guys deal with problems almost daily..

Weird, works great for me. 

[8/13/2015 3:03:17 PM.331] ====================================================================================================
[8/13/2015 3:03:17 PM.331] Started new log on 8/13/2015 3:03:17 PM.329
[8/13/2015 3:03:17 PM.331] ====================================================================================================
[8/13/2015 3:03:17 PM.325] Log path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/13/2015 3:03:17 PM.331] Log verbosity: Verbose
[8/13/2015 3:03:17 PM.333] Initializing input system
[8/13/2015 3:03:17 PM.337] Initializing game console
[8/13/2015 3:03:17 PM.347] Console key has been set to F4 (key code: 115)
[8/13/2015 3:03:17 PM.379] Initializing console variable "SkipGameIntro".
[8/13/2015 3:03:17 PM.379] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/13/2015 3:03:17 PM.385] Read value: <null>
[8/13/2015 3:03:17 PM.385] Initializing console variable "DisableRenderVersionText".
[8/13/2015 3:03:17 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/13/2015 3:03:17 PM.385] Read value: <null>
[8/13/2015 3:03:17 PM.385] Initializing console variable "DisableCustomLoadingScreen".
[8/13/2015 3:03:17 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/13/2015 3:03:17 PM.385] Read value: <null>
[8/13/2015 3:03:17 PM.385] Initializing console variable "ConsoleKey".
[8/13/2015 3:03:17 PM.385] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/13/2015 3:03:17 PM.388] Read value: F4
[8/13/2015 3:03:17 PM.388] Setting value of console variable "ConsoleKey" to stored value.
[8/13/2015 3:03:17 PM.388] Console key has been set to F4 (key code: 115)
[8/13/2015 3:03:17 PM.388] Initializing console variable "PluginTimeoutThreshold".
[8/13/2015 3:03:17 PM.388] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/13/2015 3:03:17 PM.392] Read value: 60000
[8/13/2015 3:03:17 PM.392] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/13/2015 3:03:17 PM.392] Initializing console variable "AlwaysShowConsoleOutput".
[8/13/2015 3:03:17 PM.392] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/13/2015 3:03:17 PM.392] Read value: False
[8/13/2015 3:03:17 PM.392] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/13/2015 3:03:17 PM.392] Initializing console variable "WarnOnPluginLoad".
[8/13/2015 3:03:17 PM.392] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/13/2015 3:03:17 PM.393] Read value: False
[8/13/2015 3:03:17 PM.393] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/13/2015 3:03:17 PM.393] Initializing console variable "ShowOnScreenWarnings".
[8/13/2015 3:03:17 PM.393] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/13/2015 3:03:17 PM.393] Read value: True
[8/13/2015 3:03:17 PM.393] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/13/2015 3:03:17 PM.393] Console initialized
[8/13/2015 3:03:17 PM.393] Initializing forms manager
[8/13/2015 3:03:17 PM.396] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/13/2015 3:03:17 PM.403] ================ RAGE Plugin Hook ================
[8/13/2015 3:03:17 PM.411] Checking game support
[8/13/2015 3:03:17 PM.414] Product name: Grand Theft Auto V
[8/13/2015 3:03:17 PM.414] Product version: 1.0.393.4
[8/13/2015 3:03:17 PM.414] Is steam version: True
[8/13/2015 3:03:17 PM.414] Initializing DirectX
[8/13/2015 3:03:17 PM.417] Initializing Direct3D
[8/13/2015 3:03:17 PM.417] Loading C:\Windows\system32\d3d11.dll
[8/13/2015 3:03:17 PM.417] Loaded at 0x7FEF8660000
[8/13/2015 3:03:17 PM.417] D3D11CreateDeviceAndSwapChain at 0x7FEF86800F8
[8/13/2015 3:03:17 PM.417] Creating Direct3D 11 device and swap chain
[8/13/2015 3:03:17 PM.454] Attempting feature level 10_1
[8/13/2015 3:03:17 PM.470] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/13/2015 3:03:17 PM.483] Swap Chain created: 0x5B54EDD0
[8/13/2015 3:03:17 PM.483] Swap Chain VTable: 0x5B54EDD0
[8/13/2015 3:03:17 PM.483] Swap Chain VTable_2: 0x7FEF8845AE0
[8/13/2015 3:03:17 PM.483] 0x48564104F7554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[8/13/2015 3:03:17 PM.483] D3D11Present: 0x7FEF886B2F8
[8/13/2015 3:03:17 PM.483] D3D11ResizeBuffers: 0x7FEF886F97C
[8/13/2015 3:03:17 PM.483] D3D11ResizeTarget: 0x7FEF88707D8
[8/13/2015 3:03:17 PM.483] D3D11SetFullscreenState: 0x7FEF8870B64
[8/13/2015 3:03:17 PM.496] Direct3D initialized
[8/13/2015 3:03:17 PM.497] Initialized DirectX
[8/13/2015 3:03:17 PM.497] Direct3D watcher thread spawned
[8/13/2015 3:03:17 PM.517] Getting device
[8/13/2015 3:03:17 PM.517] Retrieved device
[8/13/2015 3:03:17 PM.517] Creating wrapper
[8/13/2015 3:03:17 PM.525] Waiting for CurrentGame->ShouldInitializeNow()
[8/13/2015 3:03:17 PM.593] Wrapper created
[8/13/2015 3:03:17 PM.596] Effect created
[8/13/2015 3:03:17 PM.596] Creating buffer
[8/13/2015 3:03:17 PM.596] Created buffer
[8/13/2015 3:03:17 PM.596] Creating blend state
[8/13/2015 3:03:17 PM.596] Created blend state
[8/13/2015 3:03:17 PM.596] Done with creation
[8/13/2015 3:03:17 PM.625] Initializing texture system.
[8/13/2015 3:03:17 PM.625] Initializing texture system; phase 1
[8/13/2015 3:03:17 PM.625] Initializing texture system; phase 2
[8/13/2015 3:03:17 PM.632] Initializing texture system; phase 3
[8/13/2015 3:03:17 PM.633] Initializing texture system; phase 4
[8/13/2015 3:03:17 PM.647] Initializing texture system; phase 5
[8/13/2015 3:03:17 PM.648] Initializing texture system; phase 6
[8/13/2015 3:03:17 PM.649] Initializing texture system; phase 7
[8/13/2015 3:03:17 PM.651] Initializing texture system; phase 8
[8/13/2015 3:03:17 PM.653] Initializing texture system; phase 9
[8/13/2015 3:03:17 PM.654] Initializing texture system; phase 10
[8/13/2015 3:03:17 PM.657] Initializing texture system; phase 11
[8/13/2015 3:03:17 PM.657] Initializing texture system; phase 12
[8/13/2015 3:03:17 PM.660] Initializing texture system; phase 13
[8/13/2015 3:03:17 PM.660] Initializing texture system; phase 14
[8/13/2015 3:03:22 PM.007] Initializing game support
[8/13/2015 3:03:22 PM.498] Direct3D watcher thread ended
[8/13/2015 3:03:27 PM.068] Compatibility level: 0
[8/13/2015 3:03:27 PM.068] Supported version detected
[8/13/2015 3:03:27 PM.068] ==================================================
[8/13/2015 3:03:27 PM.318] Patched IsDebuggerPresent
[8/13/2015 3:03:27 PM.568] Waiting for game initialization
[8/13/2015 3:03:27 PM.918] Initializing hook
[8/13/2015 3:03:28 PM.168] Completing interoperability
[8/13/2015 3:03:28 PM.168] Initialization code 1.
[8/13/2015 3:03:28 PM.168] Initialization code 2.
[8/13/2015 3:03:28 PM.168] Initialization code 3.
[8/13/2015 3:03:28 PM.169] 1 Address: 0x00000001406C430C
[8/13/2015 3:03:28 PM.170] Calling func 1
[8/13/2015 3:03:28 PM.174] 2 Address: 0x000000014114FF82
[8/13/2015 3:03:28 PM.184] 3 Address: 0x000000013FD15CE6
[8/13/2015 3:03:28 PM.188] Address: 0x000000014114FF20
[8/13/2015 3:03:28 PM.188] Unknown var: 0x00000001420205E0
[8/13/2015 3:03:28 PM.188] Initialization code 4.
[8/13/2015 3:03:28 PM.188] Completing interoperability, phase 1
[8/13/2015 3:03:28 PM.188] Completing interoperability, phase 2
[8/13/2015 3:03:28 PM.188] Completing interoperability, phase 3
[8/13/2015 3:03:28 PM.188] Completing interoperability, phase 4
[8/13/2015 3:03:28 PM.188] Completing interoperability, phase 5
[8/13/2015 3:03:28 PM.188] Completing interoperability, phase 6
[8/13/2015 3:03:28 PM.188] Completing interoperability, phase 7
[8/13/2015 3:03:51 PM.601] Initializing console variable "IsDeveloperModeEnabled".
[8/13/2015 3:03:51 PM.601] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/13/2015 3:03:51 PM.601] Read value: True
[8/13/2015 3:03:51 PM.601] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/13/2015 3:03:51 PM.611] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/13/2015 3:03:51 PM.611] Initializing console variable "TimeScale".
[8/13/2015 3:03:51 PM.611] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/13/2015 3:03:51 PM.611] Read value: <null>
[8/13/2015 3:03:51 PM.708] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/13/2015 3:03:51 PM.713] ERROR! For security reasons, variable 'WarnOnPluginLoad' cannot be set from a script.
[8/13/2015 3:03:51 PM.720] 
[8/13/2015 3:03:51 PM.721] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:51 PM.722] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/13/2015 3:03:52 PM.613] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:52 PM.617] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:52 PM.620] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:52 PM.640] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/13/2015 3:03:52 PM.640] 
[8/13/2015 3:03:52 PM.641] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:52 PM.641] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[8/13/2015 3:03:53 PM.489] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:53 PM.493] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:53 PM.497] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:53 PM.505] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[8/13/2015 3:03:53 PM.505] 
[8/13/2015 3:03:53 PM.505] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:53 PM.505] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[8/13/2015 3:03:54 PM.390] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:54 PM.394] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:54 PM.397] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:54 PM.406] Plugin "Vehicle Search v2.0.4" was loaded from "VehicleSearch.dll".
[8/13/2015 3:03:54 PM.406] 
[8/13/2015 3:03:54 PM.406] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:54 PM.406] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[8/13/2015 3:03:55 PM.272] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:55 PM.275] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:55 PM.279] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:55 PM.287] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[8/13/2015 3:03:55 PM.288] 
[8/13/2015 3:03:55 PM.288] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:55 PM.288] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/13/2015 3:03:56 PM.155] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:56 PM.159] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:56 PM.163] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:56 PM.171] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/13/2015 3:03:56 PM.171] 
[8/13/2015 3:03:56 PM.171] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:56 PM.171] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[8/13/2015 3:03:57 PM.043] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:57 PM.047] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:57 PM.050] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:57 PM.058] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[8/13/2015 3:03:57 PM.058] 
[8/13/2015 3:03:57 PM.058] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:57 PM.058] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[8/13/2015 3:03:57 PM.909] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:57 PM.913] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:57 PM.916] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:57 PM.924] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[8/13/2015 3:03:57 PM.925] 
[8/13/2015 3:03:57 PM.925] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:57 PM.925] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[8/13/2015 3:03:58 PM.792] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:58 PM.796] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:58 PM.800] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:58 PM.808] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/13/2015 3:03:58 PM.809] 
[8/13/2015 3:03:58 PM.809] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 3:03:58 PM.809] Loading plugin from path: E:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[8/13/2015 3:03:59 PM.676] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 3:03:59 PM.679] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 3:03:59 PM.683] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 3:03:59 PM.749] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[8/13/2015 3:03:59 PM.844] ---------------------------------------------------------------------
[8/13/2015 3:03:59 PM.844] LSPD FIRST RESPONSE
[8/13/2015 3:03:59 PM.844] Version 0.2b
[8/13/2015 3:03:59 PM.844] A G17 Media Modification
[8/13/2015 3:03:59 PM.844] - Developed by LMS & Sam
[8/13/2015 3:03:59 PM.844] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/13/2015 3:03:59 PM.844] © Copyright 2015, G17 Media, www.lspdfr.com
[8/13/2015 3:03:59 PM.844] ---------------------------------------------------------------------
[8/13/2015 3:03:59 PM.844] LSPD First Response: Running LSPD First Response 0.2b
[8/13/2015 3:03:59 PM.844] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/13/2015 3:04:00 PM.010] Cached police
[8/13/2015 3:04:00 PM.010] Cached police2
[8/13/2015 3:04:00 PM.010] Cached policet
[8/13/2015 3:04:00 PM.010] Cached sheriff2
[8/13/2015 3:04:00 PM.010] Cached sheriff
[8/13/2015 3:04:00 PM.010] Cached police4
[8/13/2015 3:04:00 PM.010] Cached policeb
[8/13/2015 3:04:00 PM.010] Cached policeb
[8/13/2015 3:04:00 PM.010] Cached policeb
[8/13/2015 3:04:00 PM.010] Cached fbi2
[8/13/2015 3:04:00 PM.010] Cached policeold1
[8/13/2015 3:04:00 PM.010] Cached policeold2
[8/13/2015 3:04:00 PM.010] Cached policeold2
[8/13/2015 3:04:00 PM.010] Cached buzzard
[8/13/2015 3:04:00 PM.010] Cached polmav
[8/13/2015 3:04:00 PM.010] Cached frogger2
[8/13/2015 3:04:00 PM.010] Cached ambulance
[8/13/2015 3:04:00 PM.010] Cached firetruk
[8/13/2015 3:04:00 PM.115] LSPD First Response: Folder is E:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/13/2015 3:04:00 PM.120] LSPD First Response: BaitCar, Version=1.0.5699.33280, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.130] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.131] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.131] LSPD First Response: Code 3 Callouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.135] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.135] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.135] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.135] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.136] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.136] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/13/2015 3:04:00 PM.137] LSPD First Response: Creating plugin: BaitCar.Main
[8/13/2015 3:04:00 PM.141] [8/13/2015 3:04:00 PM] Bait Car: Logger initialized.
[8/13/2015 3:04:00 PM.141] [8/13/2015 3:04:00 PM] Bait Car: =====================================
[8/13/2015 3:04:00 PM.141] [8/13/2015 3:04:00 PM] Bait Car: BaitCar Initialized (Version: 0.3.0)
[8/13/2015 3:04:00 PM.141] [8/13/2015 3:04:00 PM] Bait Car: Configuration loaded.
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: minTimeBeforeSuspect=30000
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: maxTimeBeforeSuspect=120000
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: maxSearchRadius=100
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: === Keyboard Bindings ===
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: openMenu=F7
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: forceCleanup=End
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: activateKillSwitch=K
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: === Controller Bindings ===
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: openMenu=None
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: forceCleanup=None
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: activateKillSwitch=None
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: ===========================
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: modelNames=adder,turismor,vacca,infernus,baller,bullet,cheetah,zentorno,dominator,gauntlet,blista
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: hardcore=False
[8/13/2015 3:04:00 PM.153] [8/13/2015 3:04:00 PM] Bait Car: Initialization complete
[8/13/2015 3:04:00 PM.154] [8/13/2015 3:04:00 PM] Bait Car: =====================================
[8/13/2015 3:04:00 PM.154] LSPD First Response: Creating plugin: BankCallouts.Main
[8/13/2015 3:04:00 PM.154] LSPD First Response: Creating plugin: CalloutsV.Main
[8/13/2015 3:04:00 PM.161] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/13/2015 3:04:00 PM.219] LSPD First Response: Creating plugin: CrazyCallouts.Main
[8/13/2015 3:04:00 PM.222] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/13/2015 3:04:00 PM.275] LSPD First Response: Creating plugin: APIExample.Main
[8/13/2015 3:04:00 PM.275] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/13/2015 3:04:00 PM.330] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[8/13/2015 3:04:00 PM.330] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/13/2015 3:04:00 PM.331] LSPD First Response: Bank Callouts Activated
[8/13/2015 3:04:00 PM.331] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5a
[8/13/2015 3:04:00 PM.331] LSPD First Response: [CalloutsV] Detecting player name from config file as: Kilyin
[8/13/2015 3:04:00 PM.331] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/13/2015 3:04:00 PM.349] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/13/2015 3:04:00 PM.357] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/13/2015 3:04:00 PM.357] LSPD First Response: CrazyCalloutsV0.3.2 Plugin loaded!
[8/13/2015 3:04:00 PM.358] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/13/2015 3:04:00 PM.358] More Jail Points and Prisoner Transporter is updated regularly!
[8/13/2015 3:04:00 PM.359] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/13/2015 3:04:00 PM.359] LSPD First Response: Callouts Plugin loaded!
[8/13/2015 3:04:00 PM.360] LSPD First Response: Police Radio Loaded
[8/13/2015 3:04:00 PM.360] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[8/13/2015 3:04:00 PM.360] StraysCallouts initialized
[8/13/2015 3:04:00 PM.360] LSPD First Response: We have 1 callouts registered
[8/13/2015 3:04:00 PM.361] LSPD First Response: CalloutManager initialized
[8/13/2015 3:04:00 PM.802] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[8/13/2015 3:04:00 PM.803] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[8/13/2015 3:04:01 PM.960] Traffic Control: Traffic Control plug-in loaded!
[8/13/2015 3:04:03 PM.014] ______________________________________________________________________________________________
[8/13/2015 3:04:03 PM.014] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/13/2015 3:04:03 PM.014] [Created by : FinKone]
[8/13/2015 3:04:03 PM.014] 
[8/13/2015 3:04:03 PM.014] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/13/2015 3:04:03 PM.017] Audio loaded...
[8/13/2015 3:04:03 PM.049] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 2560 1440
[8/13/2015 3:04:30 PM.187] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[8/13/2015 3:04:30 PM.188] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[8/13/2015 3:04:30 PM.188] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[8/13/2015 3:04:30 PM.189] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[8/13/2015 3:04:30 PM.189] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[8/13/2015 3:04:30 PM.189] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[8/13/2015 3:04:30 PM.189] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[8/13/2015 3:04:30 PM.189] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[8/13/2015 3:04:30 PM.191] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.2.0.0
[8/13/2015 3:04:30 PM.198] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[8/13/2015 3:04:30 PM.201] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[8/13/2015 3:04:30 PM.201] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[8/13/2015 3:04:30 PM.201] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[8/13/2015 3:04:30 PM.201] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[8/13/2015 3:04:30 PM.201] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[8/13/2015 3:04:30 PM.201] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[8/13/2015 3:04:30 PM.201] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[8/13/2015 3:04:30 PM.201] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[8/13/2015 3:04:30 PM.201] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[8/13/2015 3:04:30 PM.201] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[8/13/2015 3:04:30 PM.201] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[8/13/2015 3:04:30 PM.202] LSPD First Response: [Code 3 Callouts] All callouts registered
[8/13/2015 3:04:30 PM.202] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[8/13/2015 3:04:30 PM.202] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[8/13/2015 3:04:30 PM.202] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[8/13/2015 3:04:30 PM.202] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[8/13/2015 3:04:30 PM.205] LSPD First Response: More Jail Points and Prisoner Transporter 1.3, developed by Albo1125.
[8/13/2015 3:04:30 PM.215] More Jail Points and Prisoner Transporter 1.3, developed by Albo1125.
[8/13/2015 3:04:30 PM.215] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[8/13/2015 3:04:30 PM.215] Press the 9 button when prompted to jail a suspect instantly.
[8/13/2015 3:04:30 PM.215] Press the 8 button when prompted to call for prisoner transport.
[8/13/2015 3:04:30 PM.222] Police Station Jail blips created.
[8/13/2015 3:04:30 PM.223] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[8/13/2015 3:04:30 PM.223] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[8/13/2015 3:04:30 PM.223] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[8/13/2015 3:04:30 PM.223] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[8/13/2015 3:04:30 PM.223] LSPD First Response: Registering callout APIExample.Callouts.BrokenDownVehicle
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[8/13/2015 3:04:30 PM.224] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[8/13/2015 3:04:30 PM.224] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[8/13/2015 3:04:30 PM.224] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[8/13/2015 3:04:30 PM.224] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[8/13/2015 3:04:30 PM.224] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[8/13/2015 3:04:30 PM.224] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[8/13/2015 3:04:30 PM.224] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[8/13/2015 3:04:30 PM.224] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[8/13/2015 3:04:30 PM.225] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[8/13/2015 3:04:30 PM.225] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[8/13/2015 3:04:30 PM.225] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[8/13/2015 3:04:30 PM.225] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[8/13/2015 3:05:17 PM.587] LSPD First Response: Creating StolenCar
[8/13/2015 3:05:17 PM.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[8/13/2015 3:05:53 PM.308] LSPD First Response: Creating Assault
[8/13/2015 3:05:53 PM.869] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD

 

bravozero

Members

Works fine for me with 22.

Let me clarify... the plugin loads, but when I hit the keys to enable a search or retrieve cruiser trunk items, then it crashes.

Kilyin

Members

Let me clarify... the plugin loads, but when I hit the keys to enable a search or retrieve cruiser trunk items, then it crashes.

I understand, because as soon as I go on duty I search my trunk for the armor, carbine, etc. and it works fine for me. Dunno.

FtDLulz

Members Author

Let me clarify... the plugin loads, but when I hit the keys to enable a search or retrieve cruiser trunk items, then it crashes.

Could you send me your RAGEPluginHook.log file?

bravozero

Members

Could you send me your RAGEPluginHook.log file?

Yea let me try the updated one again and see if it works. If it crashes I'll PM you.

luminouscarcass

Members

Can't seem to get the plugin to work now with version 2.0.4 and RPH 22; below is from my RAGElog:

[8/13/2015 8:24:36 PM.401] Vehicle Search:
[8/13/2015 8:24:36 PM.401] Vehicle Search: ==============================
[8/13/2015 8:24:36 PM.401] Vehicle Search: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/13/2015 8:24:36 PM.401] Vehicle Search: ------------------------------
[8/13/2015 8:24:36 PM.401] Vehicle Search: Origin: Game fiber "Plugin "Vehicle Search" main thread".
[8/13/2015 8:24:36 PM.401] Vehicle Search: ------------------------------
[8/13/2015 8:24:36 PM.401] Vehicle Search: Exception type: System.MissingMethodException
[8/13/2015 8:24:36 PM.401] Vehicle Search: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/13/2015 8:24:36 PM.401] Vehicle Search: ------------------------------
[8/13/2015 8:24:36 PM.401] Vehicle Search: Inner exceptions:
[8/13/2015 8:24:36 PM.401] Vehicle Search: ------------------------------
[8/13/2015 8:24:36 PM.401] Vehicle Search: Stack trace:
[8/13/2015 8:24:36 PM.402] Vehicle Search: at VehicleSearch.EntryPoint.VehicleSearch(Vehicle vehicle, Int32 doorIndex)
[8/13/2015 8:24:36 PM.402] at VehicleSearch.EntryPoint.Main()
[8/13/2015 8:24:36 PM.402] at Rage.GameFiber.Main()
[8/13/2015 8:24:36 PM.402] Vehicle Search: ==============================
[8/13/2015 8:24:36 PM.402] Vehicle Search:
[8/13/2015 8:24:54 PM.168]
[8/13/2015 8:24:54 PM.168] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/13/2015 8:24:54 PM.168] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[8/13/2015 8:24:57 PM.129] <UNLOADED PLUGIN>: Initializing input system
[8/13/2015 8:24:57 PM.133] <UNLOADED PLUGIN>: Initializing game console
[8/13/2015 8:24:57 PM.136] <UNLOADED PLUGIN>: Initializing forms manager
[8/13/2015 8:24:57 PM.145] Plugin "Vehicle Search" was loaded from "VehicleSearch.dll".
[8/13/2015 8:24:57 PM.447] Vehicle Search: System.ArgumentException: The specified type is not an Enum type.
[8/13/2015 8:24:57 PM.448] Vehicle Search: System.ArgumentException: The specified type is not an Enum type.

FWIW: Latest Pedsearch works fine. Any ideas? Thanks for your help!

 

FtDLulz

Members Author

Can't seem to get the plugin to work now with version 2.0.4 and RPH 22; below is from my RAGElog:

Hidden Content

FWIW: Latest Pedsearch works fine. Any ideas? Thanks for your help!

 

That's odd, as it's trying to find the method of animation from an old Rage Hook. Double check and make sure you updated Vehicle Search to 2.0.4. I'll try and play around with it once I get some free time.

luminouscarcass

Members

That's odd, as it's trying to find the method of animation from an old Rage Hook. Double check and make sure you updated Vehicle Search to 2.0.4. I'll try and play around with it once I get some free time.

Definitely sure I'm using 2.0.4; I've reinstalled RPH 22 and have manually reinstalled 2.0.4 multiple times, each time the plugin loads, I receive the following:

[8/14/2015 8:13:03 AM.680] Plugin "Vehicle Search v2.0.4" was loaded from "VehicleSearch.dll".
[8/14/2015 8:13:03 AM.979] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[8/14/2015 8:13:03 AM.980] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.

Kilyin

Members

Definitely sure I'm using 2.0.4; I've reinstalled RPH 22 and have manually reinstalled 2.0.4 multiple times, each time the plugin loads, I receive the following:

[8/14/2015 8:13:03 AM.680] Plugin "Vehicle Search v2.0.4" was loaded from "VehicleSearch.dll".
[8/14/2015 8:13:03 AM.979] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.
[8/14/2015 8:13:03 AM.980] Vehicle Search v2.0.4: System.ArgumentException: The specified type is not an Enum type.

Yeah I get that too, but the plugin still works.

luminouscarcass

Members

Weird, working now! I honestly have no idea what I did to "fix" the issue, all I did was change the binding to F7 from G and reload the plugin. Thanks again!

bravozero

Members

I removed and reinstalled this mod, now it works. Odd. Thanks anyway!

loopdaloop

Members

crashing everytime i try to search a car

FtDLulz

Members Author

crashing everytime i try to search a car

Be sure you have the latest RPH and Vehicle Search.

loopdaloop

Members

Be sure you have the latest RPH and Vehicle Search.

I have RPH 22 and vehicle search 2.0.4

FtDLulz

Members Author

I have RPH 22 and vehicle search 2.0.4

If you send me your full RAGEPluginHook.log, it'd be appreciated. In a day or two I hope to release a version compiled with RPH v0.22, as the current one is compiled against v0.21, and even though it should work, it seems some people are having problems.

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