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This file has been reported as outdated or no longer maintained. For further information, see the file comments.

SimpleCTRL [Outdated] 1.0.6

(16 reviews)

2 Screenshots

SimpleCTRL Plugin for GTA V

A friendly, feature-packed plugin that brings realistic vehicle control and immersive driving mechanics to Grand Theft Auto V.

 

 🚘 Features

  • Tire Retainment | Keeps the wheels in the direction they were last turned when parked.
  • Brake Overheating | Adds realistic brake overheating mechanics, encouraging smarter and more cautious driving.
  • Prevent Seat Shuffle | Prevents automatically switching to the driver seat when entering from the passenger side.
  • Automatic Brake Lights | Activates brake lights automatically when the vehicle slows or stops.
  • Prevent Automatic ReversingStops the vehicle from automatically shifting into reverse after braking from forward motion.
  • Leave Engine Running on Exit | Allows the engine to stay on when exiting the vehicle.
  • Realistic Vehicle Damage System | Implements detailed damage mechanics for more immersive and believable crashes.
  • Prevent Vehicle Rollover Recovery | Disables the ability to flip the vehicle back over using keyboard controls after a rollover.
  • Enhanced Speedometer Functionality Adds a speed indicator to the map, showing how fast you're currently going.

 

⚙ Requirements

  • RageNativeUI | Please make sure RageNativeUI is installed and up to date.

 

📥 Installation  

  1. Navigate to your GTA V directory  *(e.g. `C:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\`)*  
  2. Create a folder called `plugins` if it doesn't already exist.  
  3. Drop the `SimpleCTRL.dll` file into the `plugins` folder.  
  4. Launch GTA V!
     

🛠 Support & Feedback

Need help or want to share your thoughts? We’d love to hear from you!

  • Join our Discord: Venoxity Network | Create a support ticket and someone from our team will assist you.
  • Found a bug or have suggestions? | Let us know in Discord—your feedback helps us make SimpleCTRL even better!\

 

Thank You!

Thanks for using SimpleCTRL! We hope you enjoy the added realism and control. Drive safe, and have fun!

 

⚖️ Legal

© 2023 Venoxity Development. All rights reserved. SimpleCTRL is protected by copyright law. Redistribution or modification is prohibited without written consent from Venoxity Development.

Edited by Venoxity
Rework Description

What's New in Version 1.0.6

Released

[1.0.6] - 04/5/2024

Spoiler

• Resolved a persistent issue where brake lights remained illuminated while in park mode.
• Corrected modifier key functionality while in park mode.
• Made user interface enhancements including color adjustments and capitalization of MPH and KMH.
• Implemented a class check during foot repairs to prevent crashes with certain vehicle types, notably motorcycles.
• Introduced a configurable SpeedometerFormat option in the [DISPLAY] section of the ini file, allowing users to choose between MPH and KMH.
• Expanded repair shop locations for added convenience.
• Addressed a problem with gas station props failing to spawn, attributed to a minor issue with the game engine.
• Temporarily fixed the park mode setting when swapping vehicles, with plans for a more comprehensive solution in the future.
• Optimized repair button behavior to disappear upon reaching 100% vehicle health, enhancing user experience.
 Overhauled UI elements, eliminating the dependency on RageNativeUI 1.9.3 by integrating all components directly into the user interface.

• Adjusted the RandomizeFuelLevel method to increase the likelihood of spawning vehicles with full tanks, now set at a 75% probability for optimal gameplay experience.
• Rebalanced aircraft fuel consumption rates, ensuring longer flight times before requiring refueling. Users can adjust settings in the AircraftSpecs.json file located in the SimpleCTRL/data directory.
• Fixed a critical issue where the aircraft refueling system failed to recognize controller input, ensuring seamless refueling operations.
• Addressed a controller-specific bug where the refueling animation failed to halt upon releasing the gas station trigger, ensuring smooth user interactions during refueling.

[1.0.5.1] - 03/3/2024 

Spoiler

• Resolved an issue where the UI appeared on bicycles.
• Corrected an issue where specific audio playback caused a reduction in volume within the mixer.
• Addressed an issue where certain vehicles were incorrectly entering park mode despite not being intended to do so.


[1.0.5] - 03/2/2024

Spoiler

• Removed Engine Modifier Key to streamline refuel support, eliminating conflicts by requiring key hold down.
• Fuel button now automatically hides when the fuel tank is full, enhancing user interface.
• All notifications are now enabled by default, ensuring a more informed user experience.
• Removed repair shop locations at LSC Burton, LSC by airport, LSC La Mesa, LSC Haramony, and LSC Paleto Bay.
• Reorganized JSON files into a "data" folder within the SimpleCTRL directory for improved management.
• Adjusted distances between repair shops, introducing New RepairShops.json file for easy customization.
• Updated Common.dll & renamed to Venoxity.Common.dll.
• Added RefuelKey option for [CONTROLS] and [BUTTONS] in the .ini file.
• Introduced AllowShuffle ini option within [IMMERSION], preventing automatic switching from passenger to driver when set to false.
• Added ShuffleKey for [CONTROLS], enabling seamless seat swapping on double-tap.
• Introduced ParkingMode ini option inside [IMMERSION].
• Added ParkKey and ParkModifierKey, ELSKey inside [CONTROLS].
• Implemented new indicator mode system with options for Normal and TurnOffAtTurn. (AutomaticTurn feature coming soon) Configurable option: VehicleIndicatorMode.
• Indicator sounds can now be toggled off by setting VehicleIndicatorSounds to false.
• New options LicensePlateEnabled and EngStatusEnabled,  ParkModeIndicatorEnabled added to the [DISPLAY] settings.
• Added VehicleParkSirenKill, LeaveDoorOpenWhenEngineOn to [OTHER] ini.
 

Bug Fixes:

• Rectified repair shop interaction help messages and subtitles displaying outside of the vehicle.
• Fixed issue allowing infinite attempts to fix the car while on foot.
• Addressed fuel bar disappearance when the minimap is not on-screen.
• Fixed issue allowing exit with seatbelt on. (Thanks to Faya for guidance!)


[1.0.4.1] - 12/13/2023

Spoiler

• Patch - Should Fix Invalid handle, or not a handle to an entity


[1.0.4] - 12/12/2023

Spoiler

======================
• New [NOTIFICATIONS] Section in INI
• Keybind System Overhaul
   • Complete revamp of the keybind system.
   • Now supports the "NONE" keyword for enhanced customization.
• Improved Logging and Error Handling
   • Work in progress for enhanced error catching and logging.
   • Completed updates for ConfigHandler, UIHandler.
• Internal Configuration Changes
• New [IMMERSION] Section in INI
• Common DLL Update
• Bug Fixes
   • Resolved Vehicle.GetHealth crash.
   • Fixed text flickering issue during repair on foot.
   • Addressed compatibility issues with LSPDFR.
   • Rectified leave engine running display on aircrafts.
• Fuel System (Beta)
   • Introduction of a beta version of the fuel system
   • Note: Removed engine enable option due to conflicts with the new fuel system.
• Improved Vehicle Exiting
   • Fixed the issue of the engine staying on with a single press during vehicle exit.
   • Adjusted repair speed for vehicles at shops.
• Enhanced Action Controls
   • Resolved an issue where holding down the key was necessary to turn off an action.
   • Engine control now requires holding the key to turn off.
• Added GPS feature for improved navigation.
• Menu Redesign
   • Completely rewritten menu with migration to Rage Native UI for a more streamlined experience.
• The README file has been rewritten to provide clearer instructions and information. Please refer to the README for a user-friendly guide.

 


Short Description

Simplifying Vehicle Functions: Control, Customize, Conquer with SimpleCTRL.

User Feedback

Recommended Comments

JM Modifications

Insiders

36 minutes ago, Officerlaw310 said:

Not working for me at all. It just crashes

Join discord and create a ticket

Venoxity

Members Author

1 hour ago, Officerlaw310 said:

Not working for me at all. It just crashes

Join the discord.

WrierKibbles

Members

On 10/20/2023 at 9:44 PM, OfficerMorrison said:

Please provide your rage log.

Thanks, but I'm just not going to use it.

JM Modifications

Insiders

7 hours ago, WrierKibbles said:

Thanks, but I'm just not going to use it.

Join Discord and create a ticket. We will get your issue resolved asap. 

LfueXemble

Members

(edited)

Installing this results in a crash with LSPDFR 0.4.9

Edited by LfueXemble

Venoxity

Members Author

43 minutes ago, LfueXemble said:

Installing this results in a crash with LSPDFR 0.4.9

Join the discord and create a ticket, because I am on the latest LSPDFR and have no issues. also this doesnt mess with LSPDFR so it should work fine

5kY1iN3

Members

It amazes me how all these newer vehicle control mods seem to forget about us controller players... 

Venoxity

Members Author

5 hours ago, 5kY1iN3 said:

It amazes me how all these newer vehicle control mods seem to forget about us controller players... 

i am already working on this integration 

BlueLine Vibes

Members

On 10/13/2023 at 4:06 AM, Venoxity said:

Yes, this is the Initial Release. I wanted to get some feedback from the community. This is currently only 1.0.0, there will be alot of other things. I am also currently working on documentation and getting the page setup. There will be a ini file in the future, just tryna think of variables, etc. but currently,. I think its J for cruise control. correct me if I am wrong. Engine Control will be T. I also would love to hear the keybinds you guys have in mind to help not conflict. Some features arent not available yet, but the main is thing is there.


Loving it so far.  I was using BVA (Basic Vehicle Actions) for years and it was becoming outdated slightly

You have done a great job so far!

"I also would love to hear the keybinds you guys have in mind to help not conflict."   The only thing so far that I can think of is the G key by default for the engine.  Of course this is easily correctable in the ini.   I made mine the i key  as it does not interfere with the Stop The Ped main menu function and I can't think of anything currently like ELS, STP or UB that would interfere with the i key.   But once again this is easily correctable as per user.  Just remember you can't make everyone happy 😉   

JM Modifications

Insiders

9 minutes ago, OfficerBenzo said:


Loving it so far.  I was using BVA (Basic Vehicle Actions) for years and it was becoming outdated slightly

You have done a great job so far!

"I also would love to hear the keybinds you guys have in mind to help not conflict."   The only thing so far that I can think of is the G key by default for the engine.  Of course this is easily correctable in the ini.   I made mine the i key  as it does not interfere with the Stop The Ped main menu function and I can't think of anything currently like ELS, STP or UB that would interfere with the i key.   But once again this is easily correctable as per user.  Just remember you can't make everyone happy 😉   

Benzo Effect is in da house! WOOP WOOP!

SuperMD2018

Members

Benzo are there any new recent callouts? 

5kY1iN3

Members

On 11/4/2023 at 12:50 PM, Venoxity said:

i am already working on this integration 

Awesome!!! Don't know if you'd want any feedback or advice, but when it comes to controller options, XENOLIT's car commands using X as the modifier seems to be the best when it comes to controls. 

alrightdude

Members

Not sure why, but it's keep crashing. Hasn't happened before though.

Spoiler

[11/6/2023 12:58:26 PM.459] SimpleCTRL: 
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ==============================
[11/6/2023 12:58:26 PM.459] SimpleCTRL: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Origin: Game fiber "<UNNAMED THREAD>".
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Exception type: System.AccessViolationException
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Inner exceptions:
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Stack trace:
[11/6/2023 12:58:26 PM.459] SimpleCTRL: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/6/2023 12:58:26 PM.459] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/6/2023 12:58:26 PM.459] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/6/2023 12:58:26 PM.459] at Common.Client.Native.API.DecorSetInt(Entity entity, String propertyName, Int32 value)
[11/6/2023 12:58:26 PM.459] at SimpleCTRL.Threads.SpecialModesManager.<>c.‎‌‫‪‪‪‌‎‭‪‍‪‫‪‫‏‬‏‍‪‪‮(Entity , String , Int32 )
[11/6/2023 12:58:26 PM.459] at SimpleCTRL.Threads.SpecialModesManager.<>c.<HeatBrakes>b__7_0()
[11/6/2023 12:58:26 PM.459] at Rage.GameFiber.Main()
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ==============================
[11/6/2023 12:58:26 PM.459] SimpleCTRL: 

 

Venoxity

Members Author

7 hours ago, NeuerTypHier said:

Not sure why, but it's keep crashing. Hasn't happened before though.

  Hide contents

[11/6/2023 12:58:26 PM.459] SimpleCTRL: 
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ==============================
[11/6/2023 12:58:26 PM.459] SimpleCTRL: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Origin: Game fiber "<UNNAMED THREAD>".
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Exception type: System.AccessViolationException
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Inner exceptions:
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ------------------------------
[11/6/2023 12:58:26 PM.459] SimpleCTRL: Stack trace:
[11/6/2023 12:58:26 PM.459] SimpleCTRL: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/6/2023 12:58:26 PM.459] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/6/2023 12:58:26 PM.459] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/6/2023 12:58:26 PM.459] at Common.Client.Native.API.DecorSetInt(Entity entity, String propertyName, Int32 value)
[11/6/2023 12:58:26 PM.459] at SimpleCTRL.Threads.SpecialModesManager.<>c.‎‌‫‪‪‪‌‎‭‪‍‪‫‪‫‏‬‏‍‪‪‮(Entity , String , Int32 )
[11/6/2023 12:58:26 PM.459] at SimpleCTRL.Threads.SpecialModesManager.<>c.<HeatBrakes>b__7_0()
[11/6/2023 12:58:26 PM.459] at Rage.GameFiber.Main()
[11/6/2023 12:58:26 PM.459] SimpleCTRL: ==============================
[11/6/2023 12:58:26 PM.459] SimpleCTRL: 

 

Looking like your using a older version please use the latest and see if you have the same problem 

alrightdude

Members

1 hour ago, Venoxity said:

Looking like your using a older version please use the latest and see if you have the same problem 

Latest version was installed. Reinstalling it seems to have fixed it, thanks.

Venoxity

Members Author

1 hour ago, JenyaFTW said:

Drops my FPS a good 25-30 FPS

most of the performance issues as been fixed in the eariler versions and nobody else has complained. I am not getting any FPS Drops nore is anybody else.

GamingWithMarty

Members

1 hour ago, Venoxity said:

@Gelse16 @GamingWithMarty @5kY1iN3 Controller will be fully supported in the upcoming version. no est date of the nov build

Kudos for the continous updates to an already game changing plugin. I may have came across a little harsh the first time around, but trust me I love your work and your commitment to the community means everything!

bondi9mm

Members

amazing mod maybe implement something similar to sticky wheels but smoother as sticky wheels is quite jagged/ jolty if u get my drift  

Venoxity

Members Author

4 hours ago, bondi9mm said:

amazing mod maybe implement something similar to sticky wheels but smoother as sticky wheels is quite jagged/ jolty if u get my drift  

Already planned

alrightdude

Members

(edited)

Possibly add a fuel system, if possible. Would definitely be nice. 👍

Edited by NeuerTypHier

PukarIsBeast69

Members

hi big fan of your work but is simplectrl work with simplehud do they go together are they compatible with eachother?

JM Modifications

Insiders

1 minute ago, PukarIsBeast69 said:

hi big fan of your work but is simplectrl work with simplehud do they go together are they compatible with eachother?

YES THEY DO

PukarIsBeast69

Members

18 minutes ago, OfficerMorrison said:

YES THEY DO

thanks much love

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