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SimpleHUD 1.2.10

(26 reviews)

2 Screenshots

Could contain: font, electric blue, logo, text, graphics, graphic design, blue, screenshot, brand, symbol, design

 

SimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.

 

Features

  • Postal System
  • Speed Limit
  • Advisory Signs
  • Time
  • County
  • Cardinal Direction 
  • Customize Menu
  • Custom INI
  • Road Name
  • Integration with Future Mods 👀

 

Could contain: text, font, graphics, electric blue, logo, graphic design, screenshot, brand, blue, design, typography

 

Requirements

 

To install this script, place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.

 

Drive where GTA V is installed → Programs (x86) / SteamLibrary → Steam → steamapps → common → Grand Theft Auto V

 

Could contain: font, graphics, text, logo, electric blue, graphic design, screenshot, brand, blue, design, typography

 

If you need support, please join our discord server and create a ticket eventually someone will get to you! 

 

Discord Server: Venoxity Network [www.discord.com]

Installation VideoBlueLine Vibes [www.youtube.com]

 

Could contain: font, text, electric blue, logo, graphics, graphic design, brand, blue, screenshot, design, typography

 

I would be happy to receive feedback. If there are any Bugs, please let me know!

Edited by Venoxity
Updated features, and add blueline vibes.

What's New in Version 1.2.10

Released

[1.2.10] - 07/27/2025

Spoiler

Fixes

  • Improved initialization and error handling in core modules
  • Refactored HUD rendering checks into a private method for better maintainability
  • Updated Position Y options to use a finer scale step for smoother adjustment


[1.2.9] - 07/25/2025

Spoiler

Fixes

* Fixed HUD misalignment on certain screen resolutions.
 

Improvements

* Updated ScriptHookV SDK.
* Improved `DetectStateRoute` to strip "US"/"Interstate" prefixes.
* Revised JSON routes: some "SR" changed to "US Route".
* Added menu system for HUD settings.
* Added support for speed limit signs based on current road.
* Renamed:

  * `Runway1` → `Maneuvering Area`
  * `Los Santos International Airport` → `Los Santos Intl Airport`
  * `GWC and Golfing Society` → `Golf Course`
  * `Rockfill Hills` → `Metro Los Santos`
* Added new zones (EAHOL, LANCA, MIDPE, etc.) for Liberty City.
* Improved config settings and general user experience.
* Added DLC validation with clear logging.
* Improved initialization and memory access logs.
 

Codebase

* Refactored core HUD logic for readability and structure.
* Removed outdated C++ code and improved memory handling.
* Modularized HUD drawing and location parsing.
* Consolidated shared logic into utilities.
* Standardized naming across files and classes.


 

[1.2.8] - 10/25/2024

Spoiler

 

  • Fixes
    •  Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
    •  Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
       
  • Improvements:
    • Redesigned the postal map for a more accurate and modern look.
    • Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
    • Added checks in `DrawTextOnScreen` for radar status, player state, and UI visibility to ensure text is displayed appropriately.
    • Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.

 


[1.1.9] - 3/10/2024

Spoiler

- Resolved an issue where the HUD would occasionally disappear unexpectedly.
- Introducing more customization options with the addition of CountyPosX, CountyPosY, CountyPosX_RadarLrg, CountyPosY_RadarLrg, and CountyScale within the [COUNTY] INI settings.
- Enhanced clarity with the inclusion of PostalCompact within the [POSTAL] INI Setting.
- Introduction of aopMap.json, located in SimpleHUD/data/maps, made by Armouredivision.
- Streamlined settings organization by adding an [AOP] section above the [ZONE] INI.
- Unveiling the new Area of Play (AOP) feature above the Postal System, enriching your gameplay experience. (Currently disabled by default)

Important Note: This update does not require any OIV changes. Simply replace your DLL, add the new aopMap file, and integrate the new INI settings to enjoy the latest enhancements seamlessly.



[1.1.8] - 3/3/2024

Spoiler

- LemonUI Upgrade: Upgraded LemonUI from version 1.10 to 2.0 for enhanced functionality and smoother user experience.
  
- Font Customization: Introduced new options in the configuration file (ini) including DirectionFont, RoadFont, PostalFont, and TimeFont, allowing users to personalize the fonts according to their preferences.
  
- Text Customization: Expanded customization options with the addition of DirectionText and PostalText ini settings.
  
- Improved Speed Limit Display:
Reverted the Speed Limit font to default and optimized its positioning for better visibility.
  
- High-Speed Alert:
Introduced HighSpeedAlertAudio ini option under the [LIMIT] section to provide audible alerts for exceeding speed limits.
  
- Notification Management:
Added NotificationTimeout ini option under the [NOTIFICATIONS] section for more control over the display duration of notifications.

- Enhanced User Experience: Resolved issues to ensure that text elements are not displayed during cutscenes, enhancing immersion.


- Enhanced Subtitle Support: Upgrade to the latest SimpleHUD.oiv, now replacing frontend.xml for enhanced subtitle support.

 

- Streamlined Installation: Simplify your installation process with the renaming of SimpleHUD.oiv to "part one installer," ensuring clarity and ease. Remember, part two is optional but recommended for additional font support.


[1.1.7] - 1/20/2024

Spoiler

- Compass Upgrade (Work in Progress): While we introduce a cutting-edge compass, we recommend keeping this feature off temporarily as we fine-tune it for perfection.
- Optimized Default Position: Thanks to Armouredivision, this update elegantly resolves overlapping subtitles during interactions with pedestrians.
- Streamlined SimpleHUD Folder: Give your SimpleHUD a fresh start by clearing out the old folder and seamlessly replacing it with the new one.
- Enhanced Customization: Unleash your creativity with the flexibility to add/remove state routes and completely transform the county map, including Metro Los Santos and Los Santos County.
- Revamped Download Folder: Introducing a sleek Addons Folder for effortless management.
- Postal Map Integration: Now included in the primary build for added convenience.
- Speed Limit Updates: Advisory signs are now seamlessly incorporated with full customization options. Still a work in progress, but safe for use.
- New [LIMIT] INI Values:
  - DisplayOnlyOnChange
  - ChangeDisplayTime (Applies solely to the actual speed limit, not advisory signs. Let us know if you want this feature.)
- New [TIME] Setting:
  - TimeInGameFormat
- New Fonts:
  - Street Label (GTAVLeaderboard) replaced with Archivo.
  - Direction (FixedWidthNumbers) replaced with Roboto Mono.
  - Speed Limit (Rockstar tag) replaced with Highway Gothic.
- Route Number Adjustment:
  - Route <Number> changed to SR <Number>. Edit/remove in the new stateRoutes.json file.
- High-Speed Alert Updates:
  - HighSpeedAlertEnabled INI setting moved to [LIMIT] and renamed to AnnounceSpeedLimitWarning.
  - New setting: AmountOverSpeedLimit.
- New [NOTIFICATIONS] Section: Inside INI for better management.
- High-Speed Alert Feature: Now complete and out of beta, enabled by default.

 

 Texture Tweaks:
- Two New Versions of Textures, with the folder renamed to props & textures. Base Version targets SimpleHUD's font system, while the other one replaces most in-game fonts.
- Removed Advanced category, now exclusively for developers.

 

Advanced Functionality:
- New Speed Limit Overwrite Functionality: Set up specific areas with override speeds, like Panorama Drive, normally at 50 but reduced to 35 on dirt roads.

 

Bug Fixes and Improvements:
- FIXED: Centered the 10-speed limit & 5-speed limit, resolving the off-centered issue.
- Various prop retextures around the map.

 

Note: For an optimal experience, follow the provided instructions to update your SimpleHUD folder.

 


Short Description

Seamlessly display your location, compass, and time in-game

User Feedback

Recommended Comments

OfficerDingo87

Members

Ok so im trying this again where does SHVDN go inside the scripts folder or outside in main directory?

cherryaerie

Members

(edited)

1 hour ago, OfficerDingo87 said:

Ok so im trying this again where does SHVDN go inside the scripts folder or outside in main directory?

Inside the main directory. I would suggest taking a look at the featured comment by Sereous313 for a simplified installation version.

Edited by cherryaerie

OfficerDingo87

Members

12 hours ago, cherryaerie said:

Inside the main directory. I would suggest taking a look at the featured comment by Sereous313 for a simplified installation version.

So unfortunately as soon as i load up lspdfr it crashes like always

On 5/1/2023 at 9:43 PM, nixlad said:

I'm not having this issue. If you are having problems, we have a Discord where you can ask for support

No one is answering your discord.

(edited)

14 hours ago, cherryaerie said:

Inside the main directory. I would suggest taking a look at the featured comment by Sereous313 for a simplified installation version.

LemonUI.SHVDN3.dll goes here:

 

C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts

 

All the files but the TEXTURES goes inside of the SCRIPTS folder not the main GTA folder.   You do have " LemonUI " installed already right? 

Edited by GTA 5 Jedi Master

PumpkinPizza

Members

How do i see my speed?

Venoxity

Members Author

14 hours ago, PumpkinPizza said:

How do i see my speed?

What do you mean?

PumpkinPizza

Members

Nvm question what map does the ocrp codes sync with it doesn't with this

 

Venoxity

Members Author

18 hours ago, PumpkinPizza said:

Nvm question what map does the ocrp codes sync with it doesn't with this

 

You need to use our extra included with SimpleHUD

OfficerDingo87

Members

SHVDN still breaks my game

JM Modifications

Insiders

41 minutes ago, OfficerDingo87 said:

SHVDN still breaks my game

There is nothing we can do about the SHVDN issue, If you read the blue compatibility warning banner on plugins that rely on SHVDN, it states about it.

OfficerDingo87

Members

45 minutes ago, OfficerMorrison said:

There is nothing we can do about the SHVDN issue, If you read the blue compatibility warning banner on plugins that rely on SHVDN, it states about it.

If it doesn't work then it's kind of irrelevant to this website

JM Modifications

Insiders

26 minutes ago, OfficerDingo87 said:

If it doesn't work then it's kind of irrelevant to this website

SHVDN3 is currently stable as i heard as long you have that, it works fine.

itsjzee85

Members

Absolutely love this plugin and have been using it for a while now. I haven't updated yet simply because I love the speedometer feature. I'd hate to lose that. Would you ever consider adding it in as something you can add or remove as an option?

Venoxity

Members Author

8 hours ago, itsjzee85 said:

Absolutely love this plugin and have been using it for a while now. I haven't updated yet simply because I love the speedometer feature. I'd hate to lose that. Would you ever consider adding it in as something you can add or remove as an option?

It’s apart of SimpleCTRL

bondi9mm

Members

(edited)

is there a way to remove the "NEAR" part in the road name because when ur driving it keeps flashing between near and back to the road name really confusing 

even when ur on a road it changes between near and the actual road name even if its a highway

 

i can upload a vid if need be 

 

Edited by bondi9mm

MadMaks

Members

Why u removed speedometer, county and time features 😭 Now I'm going to have to use a old version. 

JM Modifications

Insiders

(edited)

3 minutes ago, MaksimHand said:

Why u removed speedometer, county and time features 😭 Now I'm going to have to use a old version. 

the old version will cause crashes. you need to be on the latest version. 

19 minutes ago, bondi9mm said:

is there a way to remove the "NEAR" part in the road name because when ur driving it keeps flashing between near and back to the road name really confusing 

even when ur on a road it changes between near and the actual road name even if its a highway

 

join discord and create a ticket

Edited by OfficerMorrison

MadMaks

Members

Just now, OfficerMorrison said:

the old version will cause crashes. you need to be on the latest version. 

maybe yes, maybe not. I haven't had a crash before.  

JM Modifications

Insiders

3 minutes ago, MaksimHand said:

maybe yes, maybe not. I haven't had a crash before.  

He has removed those features for a reason. There is no telling when it will return.

24 minutes ago, bondi9mm said:

is there a way to remove the "NEAR" part in the road name because when ur driving it keeps flashing between near and back to the road name really confusing 

even when ur on a road it changes between near and the actual road name even if its a highway

 

This is not based on the road. It's based on vehicle nodes. 

bondi9mm

Members

i was using a dlc car is there any way to fix this as didnt have this problem with previous version ?

i know i should of backed up but i had to redo my whole game so didnt get the chance 

20 minutes ago, OfficerMorrison said:

He has removed those features for a reason. There is no telling when it will return.

This is not based on the road. It's based on vehicle nodes. 

forgot to quote you above 

JM Modifications

Insiders

5 minutes ago, bondi9mm said:

i was using a dlc car is there any way to fix this as didnt have this problem with previous version ?

i know i should of backed up but i had to redo my whole game so didnt get the chance 

forgot to quote you above 

I think your issue is with the vehicle pack, cause so far I am not having issues with any other vehicle add on packs that im aware of. I think the dlc car pack is the probable cause. Try LSPDFR without the dlc car pack and see what happens. I had the issue as well and it was the vehicle add on from Trpr. Keaton's beta pack. so the dlc pack is the issue.

bondi9mm

Members

Just now, OfficerMorrison said:

I think your issue is with the vehicle pack, cause so far I am not having issues with any other vehicle add on packs that im aware of. I think the dlc car pack is the probable cause. Try LSPDFR without the dlc car pack and see what happens. I had the issue as well and it was the vehicle add on from Trpr. Keaton's beta pack. so the dlc pack is the issue.

thanks bro 

Venoxity

Members Author

57 minutes ago, MaksimHand said:

Why u removed speedometer, county and time features 😭 Now I'm going to have to use an old version. 

I never removed county and time features. Only speedometer, and that one makes since. Also not recommended to use an older version. Also I only uploaded on LCPDFR and GTA V Mods. I don’t upload older versions.

itsjzee85

Members

17 hours ago, Venoxity said:

It’s apart of SimpleCTRL

I did see that and it's a brilliant plugin full of features. Benzo did a video on it and I thought it was cool. But it's beyond my level of immersion. Although the plugin is very well done and classy as hell, as a lower end immersion player it's just too much. But I respect your decisions and do appreciate what you've done for us all.

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