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Section136Callouts v1.12.1913.8 (Build 1913)

(25 reviews)

5 Screenshots

Could contain: dance, screenshot, person

 

Section136Callouts is a LSPDFR callout package featuring a verity of callouts which spice up your LSPDFR experience. Developed over nearly two years now, it certainly has the content to keep you on your feet in the city of Los Santos!

 

Support the pack!

99% of players will enjoy the pack for free. That's fine! However, if you'd like to chip in an financially support future development of the pack, then please consider taking out my Section136Callouts Early Access Club membership! For just £5.00 a month, you will receive all Section136Callouts beta builds with the freshest functionality, plus get a massive influence on what comes next! Get started at https://www.buymeacoffee.com/maxplayle

 

Join the conversation!

For discussion, information about upcoming updates, and more regarding Section136Callouts, LSPDFR in general and more - join my Discord server! You can join using the link: https://discord.gg/3bq88pY

 

Current Callouts

  • Area Search
  • Armed Suspect
  • Attempted Sexual Assault
  • Detainee Transport Required
  • Interior Burglary
  • Mental Health Patient Escaped
  • Officer Panic Button 
  • Person With Knife
  • Prisoner Transfer
  • Racing Vehicles
  • COVID-19 Self Isolation Violation
  • Shoplifting
  • Stolen Emergency Vehicle
  • Stolen Vehicle (disabled by default)
  • Suicidal Subject
  • Theft from Person
  • Traffic Stop Backup Required
  • Metro Station - Assistance Requested 
  • Airport Security Threat
  • Commercial Vehicle Theft
  • Concern for Welfare 

 

Copyright and Legal Stuff

This mod (compiled plugin, compiled patch to Grand Theft Auto V source, henceforth "Mod" or "The Mod"), is the sole property of the Mod author (Max Playle, henceforth "Owner" or "The Owner"). By default it may only be distributed on its own from https://lcpdfr.com. It may not be distributed on its own from any other source unless given explicit permission. It may be included in any video as long as it does not attempt to make money off The Owner's Mods. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission. Attempts to modify the Mod, and distribute modified versions are Strictly Prohibited, regardless of the modifications in question.

 

YouTube Content Creators / Twitch Streamers

You can include this script in any of your YouTube videos or Twitch Streams. However, I politely request that you include a link to this page (or to https://section136.maxplayledev.org, which will redirect here) in the description/show notes of your video. Please do send me a link to any videos that include Section136Callouts, I'd be curious to know your thoughts and to see playback of the callouts from a third party perspective!

 

AV False Positive

Section136Callouts will trigger some online virus searching engines, such as VirusTotal. This is because the engines used to scan files submitted to sites such as VirusTotal use extremely aggressive heuristics to determine whether something contains a virus. However, as a side effect of this - binaries such as GTA plugins, which make use of memory hooking to achieve a large amount of what they do, will be flagged up. Section136Callouts does not contain any malicious code whatsoever, and you can safely ignore any warnings you receive as a false positive. 

 

Section136Callouts should not flag up in any desktop antivirus engines, however may - on occasion, when a new version is released. 

 

Dependencies

Whilst every effort is made to keep the dependencies bundled with the Section136Callouts download up-to-date, sometimes - being human - I do miss things. As such, you can download the following Section136Callouts dependencies externally:

 

RageNativeUI - https://github.com/alexguirre/ragenativeui/releases (you may need to update this library after a game update)

Newtonsoft.Json - https://www.newtonsoft.com/json

 

Section136Callouts may interact with maxplayledev.org Online Services to report plugin issues, authenticate users against Early Access Club and perform update checks.

If you'd rather Section136Callouts not reach out to the network whatsoever, just enable Prohibit Network Transmission in the configuration file. More information on that is at https://maxplayledev.org/section136callouts/configuration. All currently active network functionality is toggleable using the main configuration file. 

 

 

 

 

 

 

Edited by thatmaxplayle
Update banner

What's New in Version v1.12.1913.8 (Build 1913)

Released

Spoiler

Hotfix Changelog - Build 1913

 

This build has been published following issues reported by the community.

 

  • Fixed an issue resulting in a NullReferenceException which was spamming the log (it seems the previous patch didn't quite fix this). 

 

Known issues:
Not 100% sure if the Player Statistics Menu works on this build. I will assume not many people use it, so have gone ahead and fixed the underlying issue anyway - but please note that you may experience bugs with this functionality if you use it. I'll be patching them soon. 

 

 

Spoiler

Hotfix Changelog - Build 1912

 

This build has been published following issues reported by the community. 

 

  • Fixed an issue relating to the obfuscation of the Player Statistics file preventing deserialization, causing a crash.
  • Fixed an issue with NullReferenceException's being spammed to the log during initialization of the Statistics Menu.
  • Added a fallback which will disable the statistics menu for this session if something goes wrong during initialisation.

 

Hopefully this will fix the issues reported to me by the community. I've been made aware of another bug just today, and will push a silent update sorting that shortly. 

 

 

 

Section136Callouts v1.12 is finally here!

 

External 

The new Section136Callouts configuration utility is now live. You can check it out at https://maxplayledev.org/apps/section136callouts/configurator if you're having trouble modifying the new configuration file, now in JSON format.

 

New Content

  • Added callout: Concern for Welfare
    • This is quite a beefy callout, and because of its nature, it delayed this update from release significantly. 
    • This callout is playable now, however I'm already looking at adding some new content and improvements to it over the next couple of weeks/months.
    • This callout has a number of situations, and for patrols in Blaine County, only some will fire. The callout will not fire all scenarios in Blaine County as this would involve a long drive. I'll be adding more county-based scenarios soon, however at present the callout does work throughout the entire map. 
  • Added Setup Assistance functionality to the Section136Callouts in-game Settings Menu. This menu contains "one-time-fix" and can reconfigure other plugins when selected if it will aid Section136Callouts to work.
    • An example of this is the "Disable ELS Traffic Control" option which can cause some conflictions with the Player Tail scenario used within the new Concern for Welfare callout.
  • If the user is using an old configuration file, they will now be prompted to reset it on startup. This will appear automatically, and will allow the user to reset and regenerate their configuration file at the touch of a button.
  • Added "Reset Configuration File" functionality to the Section136Callouts menu. Please note that this will require an LSPDFR restart to take effect.
  • Made the "S136.ReloadLSPDFR" command public, which allows you to remove any problematic entities and restart LSPDFR in case of a soft-lock within a callout from any plugin.

 

Existing Feature Overhauls

  • The Coroner service has been entirely rewritten, refreshing code I wrote 3 years ago - safe to say it's been optimised a fair bit too.
  • Rewrote the Police Radio menu for the Section136Callouts menu, updating it to use the new Section136Callouts Menu base classes, and updating functionality within it also.
  • Rewrote the update checker, following internal systems restructuring on the server-side. 
  • Rewrote the Early Access Club authentication manager, following internal systems restructuring on the server-side.

 

Default Configuration Changes

  • The "COVID-19 Self Isolation Violation" callout is now disabled by default. It may be removed in a future release.
  • Removed the following unused configuration options from the configuration file:
    • ENABLE_FEATURES > EnablePursuitOptionsInRadioMenu
    • ENABLE_FEATURES > EnableEndCalloutButtonInPoliceRadioMenu
    • ENABLE_FEATURES > Ambient Features
  • The following configuration options have had their default values changed: 
    • ENBABLE_CALLOUTS > SelfIsolationViolation | Now has a default value of false - previously true
    • AI_SETTINGS > AiOfficersUseLethalForce | Now has a default value of true - previously false
  • Added the following new settings:
    • ENABLE_CALLOUTS > ConcernForWelfare | Used to control whether the Concern for Welfare callout is registered, provided IgnoreCalloutEnableStatus is not enabled.
  • Restructured settings:
    • CALLOUT_SETTINGS > WELFARE_CALLOUT_GROUP has been renamed and is now shared between the following callouts:
      • Mental Health Patient Escaped
      • Suicidal Subject
      • Concern for Welfare

 

Bug Fixes

  • Fixed a bug causing the Protest callout to periodically fail with error message "Value cannot be null" - this was due to a buggy world location check.
  • Fixed a bug in the Protest Callout causing excessive log output. This logging has now been removed, and the logic related to tasking free members of the RIOT Squad has now been improved.
  • Removed the Legacy Police Radio option from the Section136Callouts menu.
  • Fixed a bug causing the Attempted Sexual Assault callout to crash if entities related to the Ambulance became invalid whilst en route to your location.
  • Fixed a bug which caused Section136Callouts to crash if Early Access Club Authentication failed.
  • Fixed a bug which caused Section136Callouts to crash if Update Checking could not be completed successfully.
  • Fixed a bug involving an invalid call to a GTA native which could cause LSPDFR, or the game entirely, to crash.
  • Fixed a typo in the PluginConfigVersion setting in the main configuration file, used to determine an out-of-date configuration file. 

 

Quality of Life Fixes

  • If the Coroner (or another service unit) encounters an error because related peds/vehicles go invalid due to increasing proximity to the player, these errors are no longer displayed on-screen if the player has left the scene.
  • Section136Callouts will now fade the game screen in when it loads, to prevent the need to restart the game if it, or another plugin, encounters an issue during a previous session.
  • Added the "Oops" command which can now be used to circumvent the need to restart the game if a callout goes wrong whilst player controls are disabled, or the game screen is faded to black. This will also work if another plugin caused one of these issues to occur.
  • The configuration file is now in JSON format, making it easier to edit. I've also just launched a neat new Online Configurator which explains all configuration properties and allows you to customise them using a GUI - and download a completed configuration file.

 

 

Spoiler

Previous update changelog: 

 

Bug Fix Update - Changelog

 

BUILD 1796 - MINOR COMPATIBILITY UPDATE

This update fixes a bunch of bugs with regards to the Update Checking and Early Access Club authentication systems. This is required because the server-side software was recently rewritten, meaning it broke the endpoints used by previous versions of the pack.

 

If you're looking for new functionality, it's on the way - however recent game updates have made it incredibly difficult to test this (even on a rather beastly computer) so I'm not really sure where to go from here...

 

BUILD 1553 - HOT FIX + MINOR FEATURE UPADTES:

Attention was brought to bugs in previous builds with the help of the Automatic Bug Reporting system. If you haven't yet enabled this functionality, do so today! It helps everybody in the Section136Callouts community. If it weren't for users who use the ABR system, these bugs would not have been fixed - and it's likely I would never have known about them.

 

Bug Fixes:

  • Fixed a bug involving a small 1 second hang when callouts are accepted whilst Live Activity is enabled. This functionality is now utilised on a new thread, to remove any impact on the time taken to load a callout.
  • Fixed a bug causing the Stolen Commercial Vehicle callout to crash during instances where the passenger wasn't spawned.
  • Fixed a bug causing a crash if the mainconfig.xml configuration file wasn't deleted and allowed to regenerate after updating to v1.11.* from any previous version.

 

Feature Updates:

  • Automatic Bug Reporting (Network Bug Reporting) settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. It can now be toggled in-game, and you can learn more by selecting the corresponding button in the menu.
  • Live Activity now supports an Anonymous Mode, allowing you to utilise the functionality without broadcasting your in-game username.
  • Live Activity settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. You can enable/disable Live Activity, enable/disable Anonymous Mode, and learn more about how Live Activity works with the Learn More link displayed in the menu.
  • You can now enable/disable individual callouts from the pack via the Section136Callouts Settings Menu. Hit X (by default) and click Settings Menu > Callouts to individually enable or disable callouts. Bare in mind that your changes from within this menu are not applied until you reload LSPDFR.

 

Removed Functionality:

  • Removed the "Automatic Bug Reporting" information screen which appears when you first install Section136Callouts (or clear the data folder) as this functionality is now stored within the Settings Menu.

 

Default Configuration Options:

  • Network Bug Reporting is now enabled by default, but can easily be disabled from within the Section136Callouts menu.
  • Live Activity is now enabled by default, however in the new Anonymous Mode. You can disable it altogether if you wish, or disable Anonymous Mode to show your player's name from within the Section136Callouts menu.

 

BUILD 1478 - HOTFIX:
Fixed an urgent bug which broke the serialization code for the configuration XML file.

 

BUILD 1465 - RELEASE:

 

A relatively small update containing a brand new callout, some bug fixes, along with a requested feature.

 

🆕 New Features

- Added a brand new (optional) system, called Section136Callouts Live Activity. Using this, you can see what your fellow Section136Callouts officers are doing (where enabled) by broadcasting it to my Discord Server, along with https://beta.maxplayledev.org/section136callouts/liveactivity. This functionality is disabled by default, however can be enabled via the standard, main_config.xml file you're all used to editing. Privacy information and a sample network request is included in the above URL. Note that this functionality will only run if the callout accepted is from the Section136Callouts pack.

 

- Added a brand new callout, Commercial Vehicle Theft.

 

- Added a brand new dependency checker, replaing the old one, which checks all dependencies when you start LSPDFR with the pack - and will notify you if something is wrong.

- The configuration file now contains a reference to the build it was created using, and Section136Callouts will warn you if you are using an out-of-date configuration file. If you see this warning, be sure to delete your configuration file, and let the plugin regenerate it when it next loads. That way, you'll have access to all the latest and greatest settings!

 


Short Description

High quality, customisable callouts based on both new ideas and ideas from our old favourites!

User Feedback

Recommended Comments

Skenda

Members

8 minutes ago, maxplayle04 said:

Thank you for your feedback, you can change this to any key in the Microsoft Keys Enumeration. (see this link: https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netcore-3.1) However I will consider changing the default value. 

 

Many thanks

Max

l have traid but it's not woking as you can see in picture l change it to V but still the mainmenu are in key X how can l disable it or change thet link thet you prowidet me dosen't help me 😕

image.png.259bc17525a5e2cf161ab901ee971f47.png
 

thatmaxplayle

Members Author

Just now, Skenda said:

l have traid but it's not woking as you can see in picture l change it to V but still the mainmenu are in key X how can l disable it or change thet link thet you prowidet me dosen't help me 😕

image.png.259bc17525a5e2cf161ab901ee971f47.png
 

Oh sorry - just realised - I've fixed that in the latest update, which hasn't been released yet. Please give it a couple of days. Aside from the 10-9 button there is no functional use for the Section136Callouts menu, but if you have a panic button installed anyway, you wouldn't use the 10-9 option.

 

A fix is on the way! 

Skenda

Members

On 11/9/2020 at 2:13 AM, maxplayle04 said:

Oh sorry - just realised - I've fixed that in the latest update, which hasn't been released yet. Please give it a couple of days. Aside from the 10-9 button there is no functional use for the Section136Callouts menu, but if you have a panic button installed anyway, you wouldn't use the 10-9 option.

 

A fix is on the way! 

l can't still not change key from X to V or any other key l was waiting for this new update to fix it but same

Palfy205

Members

(edited)

Yeah it's a known bug @Skenda working on getting it fixed for next update. It wasn't found out until the file was up for review that the "Fix" didn't actually fix it. New update is aiming for Friday I believe.

Edited by Palfy205

thatmaxplayle

Members Author

7 hours ago, Palfy205 said:

Yeah it's a known bug @Skenda working on getting it fixed for next update. It wasn't found out until the file was up for review that the "Fix" didn't actually fix it. New update is aiming for Friday I believe.

@Skenda - Yes, @Palfy205is correct.

Cartasticly

Members

Why is it that when I put something as false in the config, it still loads?

thatmaxplayle

Members Author

On 11/13/2020 at 10:17 PM, Cartasticly said:

Why is it that when I put something as false in the config, it still loads?

That is a bug in the latest release. An update fixing this issue has been issued; however is still being checked by LCPDFR's security team.

 

If you join my Discord server: https://discord.gg/3bq88pY the update is available for free, early - just so people can get this functionality fixed!

thatmaxplayle

Members Author

1 hour ago, SergeantConnerB said:

I was sceptical at first, but this pack is coming together nicely. Good job 

Lovely to hear. Thank you very much! 

 

Join my Discord Server to have more of an input on features I implement next or get access to builds early: https://discord.gg/3bq88pY 

SergeantConnerB

Members

59 minutes ago, maxplayle04 said:

Lovely to hear. Thank you very much! 

 

Join my Discord Server to have more of an input on features I implement next or get access to builds early: https://discord.gg/3bq88pY

will do mate 🙂

thatmaxplayle

Members Author

2 hours ago, Hadyfaik said:

Looking forward to trying out the callout again! 

Thank you - hope you enjoy. Join my discord here https://discord.gg/3bq88pY for more info on development.

Mac Tavish

Members

On 10/16/2020 at 6:24 PM, SergeantConnerB said:

Who would download this when LSPDFR and UnitedCallouts have the same Callouts (you get 21 extra with UC as well as the person carrying a knife call)? I'm all for new callouts mate but they have to be NEW or people won't download them. I have suggestions if you need some 🙂

I think often what happens is that the callouts are of same type but with a lil bit of diversity. For example, Officer hit a panic button callout. Some plugins will have them as just a fleeing suspect or some plugins will have them attacking the officer with a knife while some will have the suspect attacking with a pistol.
Yes I agree that Callouts should be chosen carefully. Focus on quality rather than quantity.

Skenda

Members

cool last update but l think better to remove key E for Panic Buton couz many are using LSPDFR E key for Arrest Suspect 

thatmaxplayle

Members Author

19 hours ago, Skenda said:

cool last update but l think better to remove key E for Panic Buton couz many are using LSPDFR E key for Arrest Suspect 

Thanks, @Skenda - Yeah you can change it in the config (i thought i changed it to another key... o i thought it was) if not I'll change the default in the next update! 

boy818pet

Members

(edited)

Crash report. Please fix! Tried reinstalling and did not fix it 😞

image.thumb.png.5d301f8b06d2a4bc594cff18c76e99be.png

 

 

 

Edit: Second crash. Looks like same line. Gave more of the console this time to help! 🙂

 

image.thumb.png.b250b379f99da06a72636f483dc3fd46.png

 

Edited by boy818pet

thatmaxplayle

Members Author

2 hours ago, boy818pet said:

Crash report. Please fix! Tried reinstalling and did not fix it 😞

image.thumb.png.5d301f8b06d2a4bc594cff18c76e99be.png

 

 

 

Edit: Second crash. Looks like same line. Gave more of the console this time to help! 🙂

 

image.thumb.png.b250b379f99da06a72636f483dc3fd46.png

 

It does say in the mod description: image.png.244860def42b92a425a656296a9682c7.png

 

You can join my Discord Server at: https://discord.gg/3bq88pY -> Please do not request support here. 

Skenda

Members

mental hospital escape is not working ?

thatmaxplayle

Members Author

6 hours ago, Skenda said:

mental hospital escape is not working ?

Please do not attempt to obtain support here. Visit my Discord server: discord.gg/3bq88pY for help/support by myself or one of the team 🙂

thatmaxplayle

Members Author

4 hours ago, cooltheme said:

Good job on this callout! Does it spawn at Blaine County?

Hi @cooltheme

 

Thanks for checking out the pack, and thank you for your compliment.

 

Yes - most of the callouts do indeed spawn up in Blaine County. Majority of them are dynamic, in that they don't need a set location to spawn - however some of them do require a certain location, but most of those particular callouts have spawning locations in Blaine County. Particular spots to patrol in would be Sandy Shores and Grapeseed, as they most often spawn there. If you're not receiving all callouts automatically, have a look down your log file because it'll highlight any issues encountered. If you need any help drop me or my friendly team a message on my Discord Server: https://discord.gg/3bq88pY

 

Happy patrolling! 😄

FusionGPV

Members

Good callouts, however the discord keybind would be really annoying to new players. Maybe just plug it when the player logs on duty?

thatmaxplayle

Members Author

3 hours ago, FusionGPV said:

Good callouts, however the discord keybind would be really annoying to new players. Maybe just plug it when the player logs on duty?

Don't worry! I've got a fix for it coming out in the next update. Thank you for the feedback, and enjoy! 🙂

bcc4123

Members

Mine crashes me directly to desktop , I remove the callout and its fine

 

Mine crashes me directly to desktop , I remove the callout and its fine. Went to discord but there is no support room ???

 

Luartes

Members

Even going to the settings in the LSPFR folder. And checking to disable these calls and the notification sound, still remain in my game.

Another problem is that this function of appearing stolen cars nearby, is very frequent, soon became irritating, and even unreal, as random cars sprout up on the street like helicopters, giant planes, boats, in the middle of the street and in front of you.

This needs to be worked on, so I went back to the previous version until this is resolved.

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