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Section136Callouts v1.12.1913.8 (Build 1913)

(25 reviews)

5 Screenshots

Could contain: dance, screenshot, person

 

Section136Callouts is a LSPDFR callout package featuring a verity of callouts which spice up your LSPDFR experience. Developed over nearly two years now, it certainly has the content to keep you on your feet in the city of Los Santos!

 

Support the pack!

99% of players will enjoy the pack for free. That's fine! However, if you'd like to chip in an financially support future development of the pack, then please consider taking out my Section136Callouts Early Access Club membership! For just £5.00 a month, you will receive all Section136Callouts beta builds with the freshest functionality, plus get a massive influence on what comes next! Get started at https://www.buymeacoffee.com/maxplayle

 

Join the conversation!

For discussion, information about upcoming updates, and more regarding Section136Callouts, LSPDFR in general and more - join my Discord server! You can join using the link: https://discord.gg/3bq88pY

 

Current Callouts

  • Area Search
  • Armed Suspect
  • Attempted Sexual Assault
  • Detainee Transport Required
  • Interior Burglary
  • Mental Health Patient Escaped
  • Officer Panic Button 
  • Person With Knife
  • Prisoner Transfer
  • Racing Vehicles
  • COVID-19 Self Isolation Violation
  • Shoplifting
  • Stolen Emergency Vehicle
  • Stolen Vehicle (disabled by default)
  • Suicidal Subject
  • Theft from Person
  • Traffic Stop Backup Required
  • Metro Station - Assistance Requested 
  • Airport Security Threat
  • Commercial Vehicle Theft
  • Concern for Welfare 

 

Copyright and Legal Stuff

This mod (compiled plugin, compiled patch to Grand Theft Auto V source, henceforth "Mod" or "The Mod"), is the sole property of the Mod author (Max Playle, henceforth "Owner" or "The Owner"). By default it may only be distributed on its own from https://lcpdfr.com. It may not be distributed on its own from any other source unless given explicit permission. It may be included in any video as long as it does not attempt to make money off The Owner's Mods. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission. Attempts to modify the Mod, and distribute modified versions are Strictly Prohibited, regardless of the modifications in question.

 

YouTube Content Creators / Twitch Streamers

You can include this script in any of your YouTube videos or Twitch Streams. However, I politely request that you include a link to this page (or to https://section136.maxplayledev.org, which will redirect here) in the description/show notes of your video. Please do send me a link to any videos that include Section136Callouts, I'd be curious to know your thoughts and to see playback of the callouts from a third party perspective!

 

AV False Positive

Section136Callouts will trigger some online virus searching engines, such as VirusTotal. This is because the engines used to scan files submitted to sites such as VirusTotal use extremely aggressive heuristics to determine whether something contains a virus. However, as a side effect of this - binaries such as GTA plugins, which make use of memory hooking to achieve a large amount of what they do, will be flagged up. Section136Callouts does not contain any malicious code whatsoever, and you can safely ignore any warnings you receive as a false positive. 

 

Section136Callouts should not flag up in any desktop antivirus engines, however may - on occasion, when a new version is released. 

 

Dependencies

Whilst every effort is made to keep the dependencies bundled with the Section136Callouts download up-to-date, sometimes - being human - I do miss things. As such, you can download the following Section136Callouts dependencies externally:

 

RageNativeUI - https://github.com/alexguirre/ragenativeui/releases (you may need to update this library after a game update)

Newtonsoft.Json - https://www.newtonsoft.com/json

 

Section136Callouts may interact with maxplayledev.org Online Services to report plugin issues, authenticate users against Early Access Club and perform update checks.

If you'd rather Section136Callouts not reach out to the network whatsoever, just enable Prohibit Network Transmission in the configuration file. More information on that is at https://maxplayledev.org/section136callouts/configuration. All currently active network functionality is toggleable using the main configuration file. 

 

 

 

 

 

 

Edited by thatmaxplayle
Update banner

What's New in Version v1.12.1913.8 (Build 1913)

Released

Spoiler

Hotfix Changelog - Build 1913

 

This build has been published following issues reported by the community.

 

  • Fixed an issue resulting in a NullReferenceException which was spamming the log (it seems the previous patch didn't quite fix this). 

 

Known issues:
Not 100% sure if the Player Statistics Menu works on this build. I will assume not many people use it, so have gone ahead and fixed the underlying issue anyway - but please note that you may experience bugs with this functionality if you use it. I'll be patching them soon. 

 

 

Spoiler

Hotfix Changelog - Build 1912

 

This build has been published following issues reported by the community. 

 

  • Fixed an issue relating to the obfuscation of the Player Statistics file preventing deserialization, causing a crash.
  • Fixed an issue with NullReferenceException's being spammed to the log during initialization of the Statistics Menu.
  • Added a fallback which will disable the statistics menu for this session if something goes wrong during initialisation.

 

Hopefully this will fix the issues reported to me by the community. I've been made aware of another bug just today, and will push a silent update sorting that shortly. 

 

 

 

Section136Callouts v1.12 is finally here!

 

External 

The new Section136Callouts configuration utility is now live. You can check it out at https://maxplayledev.org/apps/section136callouts/configurator if you're having trouble modifying the new configuration file, now in JSON format.

 

New Content

  • Added callout: Concern for Welfare
    • This is quite a beefy callout, and because of its nature, it delayed this update from release significantly. 
    • This callout is playable now, however I'm already looking at adding some new content and improvements to it over the next couple of weeks/months.
    • This callout has a number of situations, and for patrols in Blaine County, only some will fire. The callout will not fire all scenarios in Blaine County as this would involve a long drive. I'll be adding more county-based scenarios soon, however at present the callout does work throughout the entire map. 
  • Added Setup Assistance functionality to the Section136Callouts in-game Settings Menu. This menu contains "one-time-fix" and can reconfigure other plugins when selected if it will aid Section136Callouts to work.
    • An example of this is the "Disable ELS Traffic Control" option which can cause some conflictions with the Player Tail scenario used within the new Concern for Welfare callout.
  • If the user is using an old configuration file, they will now be prompted to reset it on startup. This will appear automatically, and will allow the user to reset and regenerate their configuration file at the touch of a button.
  • Added "Reset Configuration File" functionality to the Section136Callouts menu. Please note that this will require an LSPDFR restart to take effect.
  • Made the "S136.ReloadLSPDFR" command public, which allows you to remove any problematic entities and restart LSPDFR in case of a soft-lock within a callout from any plugin.

 

Existing Feature Overhauls

  • The Coroner service has been entirely rewritten, refreshing code I wrote 3 years ago - safe to say it's been optimised a fair bit too.
  • Rewrote the Police Radio menu for the Section136Callouts menu, updating it to use the new Section136Callouts Menu base classes, and updating functionality within it also.
  • Rewrote the update checker, following internal systems restructuring on the server-side. 
  • Rewrote the Early Access Club authentication manager, following internal systems restructuring on the server-side.

 

Default Configuration Changes

  • The "COVID-19 Self Isolation Violation" callout is now disabled by default. It may be removed in a future release.
  • Removed the following unused configuration options from the configuration file:
    • ENABLE_FEATURES > EnablePursuitOptionsInRadioMenu
    • ENABLE_FEATURES > EnableEndCalloutButtonInPoliceRadioMenu
    • ENABLE_FEATURES > Ambient Features
  • The following configuration options have had their default values changed: 
    • ENBABLE_CALLOUTS > SelfIsolationViolation | Now has a default value of false - previously true
    • AI_SETTINGS > AiOfficersUseLethalForce | Now has a default value of true - previously false
  • Added the following new settings:
    • ENABLE_CALLOUTS > ConcernForWelfare | Used to control whether the Concern for Welfare callout is registered, provided IgnoreCalloutEnableStatus is not enabled.
  • Restructured settings:
    • CALLOUT_SETTINGS > WELFARE_CALLOUT_GROUP has been renamed and is now shared between the following callouts:
      • Mental Health Patient Escaped
      • Suicidal Subject
      • Concern for Welfare

 

Bug Fixes

  • Fixed a bug causing the Protest callout to periodically fail with error message "Value cannot be null" - this was due to a buggy world location check.
  • Fixed a bug in the Protest Callout causing excessive log output. This logging has now been removed, and the logic related to tasking free members of the RIOT Squad has now been improved.
  • Removed the Legacy Police Radio option from the Section136Callouts menu.
  • Fixed a bug causing the Attempted Sexual Assault callout to crash if entities related to the Ambulance became invalid whilst en route to your location.
  • Fixed a bug which caused Section136Callouts to crash if Early Access Club Authentication failed.
  • Fixed a bug which caused Section136Callouts to crash if Update Checking could not be completed successfully.
  • Fixed a bug involving an invalid call to a GTA native which could cause LSPDFR, or the game entirely, to crash.
  • Fixed a typo in the PluginConfigVersion setting in the main configuration file, used to determine an out-of-date configuration file. 

 

Quality of Life Fixes

  • If the Coroner (or another service unit) encounters an error because related peds/vehicles go invalid due to increasing proximity to the player, these errors are no longer displayed on-screen if the player has left the scene.
  • Section136Callouts will now fade the game screen in when it loads, to prevent the need to restart the game if it, or another plugin, encounters an issue during a previous session.
  • Added the "Oops" command which can now be used to circumvent the need to restart the game if a callout goes wrong whilst player controls are disabled, or the game screen is faded to black. This will also work if another plugin caused one of these issues to occur.
  • The configuration file is now in JSON format, making it easier to edit. I've also just launched a neat new Online Configurator which explains all configuration properties and allows you to customise them using a GUI - and download a completed configuration file.

 

 

Spoiler

Previous update changelog: 

 

Bug Fix Update - Changelog

 

BUILD 1796 - MINOR COMPATIBILITY UPDATE

This update fixes a bunch of bugs with regards to the Update Checking and Early Access Club authentication systems. This is required because the server-side software was recently rewritten, meaning it broke the endpoints used by previous versions of the pack.

 

If you're looking for new functionality, it's on the way - however recent game updates have made it incredibly difficult to test this (even on a rather beastly computer) so I'm not really sure where to go from here...

 

BUILD 1553 - HOT FIX + MINOR FEATURE UPADTES:

Attention was brought to bugs in previous builds with the help of the Automatic Bug Reporting system. If you haven't yet enabled this functionality, do so today! It helps everybody in the Section136Callouts community. If it weren't for users who use the ABR system, these bugs would not have been fixed - and it's likely I would never have known about them.

 

Bug Fixes:

  • Fixed a bug involving a small 1 second hang when callouts are accepted whilst Live Activity is enabled. This functionality is now utilised on a new thread, to remove any impact on the time taken to load a callout.
  • Fixed a bug causing the Stolen Commercial Vehicle callout to crash during instances where the passenger wasn't spawned.
  • Fixed a bug causing a crash if the mainconfig.xml configuration file wasn't deleted and allowed to regenerate after updating to v1.11.* from any previous version.

 

Feature Updates:

  • Automatic Bug Reporting (Network Bug Reporting) settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. It can now be toggled in-game, and you can learn more by selecting the corresponding button in the menu.
  • Live Activity now supports an Anonymous Mode, allowing you to utilise the functionality without broadcasting your in-game username.
  • Live Activity settings are now accessible via the Section136Callouts Menu. Press X (by default) and head into the Settings Menu to see these options. You can enable/disable Live Activity, enable/disable Anonymous Mode, and learn more about how Live Activity works with the Learn More link displayed in the menu.
  • You can now enable/disable individual callouts from the pack via the Section136Callouts Settings Menu. Hit X (by default) and click Settings Menu > Callouts to individually enable or disable callouts. Bare in mind that your changes from within this menu are not applied until you reload LSPDFR.

 

Removed Functionality:

  • Removed the "Automatic Bug Reporting" information screen which appears when you first install Section136Callouts (or clear the data folder) as this functionality is now stored within the Settings Menu.

 

Default Configuration Options:

  • Network Bug Reporting is now enabled by default, but can easily be disabled from within the Section136Callouts menu.
  • Live Activity is now enabled by default, however in the new Anonymous Mode. You can disable it altogether if you wish, or disable Anonymous Mode to show your player's name from within the Section136Callouts menu.

 

BUILD 1478 - HOTFIX:
Fixed an urgent bug which broke the serialization code for the configuration XML file.

 

BUILD 1465 - RELEASE:

 

A relatively small update containing a brand new callout, some bug fixes, along with a requested feature.

 

🆕 New Features

- Added a brand new (optional) system, called Section136Callouts Live Activity. Using this, you can see what your fellow Section136Callouts officers are doing (where enabled) by broadcasting it to my Discord Server, along with https://beta.maxplayledev.org/section136callouts/liveactivity. This functionality is disabled by default, however can be enabled via the standard, main_config.xml file you're all used to editing. Privacy information and a sample network request is included in the above URL. Note that this functionality will only run if the callout accepted is from the Section136Callouts pack.

 

- Added a brand new callout, Commercial Vehicle Theft.

 

- Added a brand new dependency checker, replaing the old one, which checks all dependencies when you start LSPDFR with the pack - and will notify you if something is wrong.

- The configuration file now contains a reference to the build it was created using, and Section136Callouts will warn you if you are using an out-of-date configuration file. If you see this warning, be sure to delete your configuration file, and let the plugin regenerate it when it next loads. That way, you'll have access to all the latest and greatest settings!

 


Short Description

High quality, customisable callouts based on both new ideas and ideas from our old favourites!

User Feedback

Recommended Comments

thatmaxplayle

Members Author

4 minutes ago, Sgt. Varga said:

Hi,

Thanks for the update, this pack is amazing, and you made the shoplifting callout (Remembering Albo's callouts), which is fantastic too! I love this pack! 🙂

 

Thank you very, very much! If you wouldn't mind - I would appreciate it if you left a review on my pack! Just head up to the top of this comments section and select the Reviews tab!

 

image.thumb.png.7a0755e5142bc98a848f19f2664c645b.png

 

Also, if you're interested in the development of the pack, make sure to join my Discord Server

 

Thank you for your kind words 🙂 

Sgt. Varga

Members

On 1/29/2021 at 4:54 PM, thatmaxplayle said:

Thank you very, very much! If you wouldn't mind - I would appreciate it if you left a review on my pack! Just head up to the top of this comments section and select the Reviews tab!

 

image.thumb.png.7a0755e5142bc98a848f19f2664c645b.png

 

Also, if you're interested in the development of the pack, make sure to join my Discord Server

 

Thank you for your kind words 🙂 

Hi,

I did them, and thank to you, keep up the great work! 

 

Best wishes 🙂

Recker4851

Members

will this clash with united callouts?

 

Charlie686

Members

(edited)

9 minutes ago, Recker4851 said:

will this clash with united callouts?

 

Why would it clash?
Callout packs wouldn't clash with eachother so you'll be fine!

Edited by Charlie686

Recker4851

Members

46 minutes ago, Charlie686 said:

Why would it clash?
Callout packs wouldn't clash with eachother so you'll be fine!

can i just drop it in the plugins and it will work?

 

Charlie686

Members

17 minutes ago, Recker4851 said:

can i just drop it in the plugins and it will work?

 

Look at the readme and it will tell you how to install it 🙂

tea2030

Members

How can I disable the discord notification that shows in the game?

Charlie686

Members

1 minute ago, tea2030 said:

How can I disable the discord notification that shows in the game?

Please join Max's Discord server in order to receive support.

 

If you are talking about the Discord Shortcut key then do this:

Open main_config.ini and under [Plugin] set EnableDiscordKeyboardShortcut to false.

 

thatmaxplayle

Members Author

Development Update: 19 February 2021

Sorry for my inactivity. I can't lie, I've been quite unmotivated to develop anything at the moment due to other life commitments as well as my mental health has been a little shaky (I don't mind saying that) as well as posting on here has been made - slightly more difficult/inconvenient - for the time being. Nonetheless, I thought I'd make a little update comment on here to tell you what's going on behind the scenes, when I've had the motivation to make changes. 

 

As you know, the next version will be 1.0 of the pack, and it'll have officially left the "in development" stages and will be into the "official versions". I know, the pack has already been out for a considerable amount of time (4 months, time flies in a global pandemic - hey?) however it is at the stage where I consider all of the features to have at least laid their track for further expansion. That in no way means I'll be stopping development of the pack, as I've still got lots of ideas - but I will be changing the way I update things, opting for more significant, less often - rather than what I've been doing recently.

 

So, regardless of that - let's have a look at some of the things I've got cooking:

 

New Features

• New ambient events! I'll be adding a couple in this update.

• A new configuration system. There is a new, (in some places) extremely granular configuration system which uses XML files rather than INI files, as they are natively supported by C# and are less annoying to read. 😂 

• A lot of stability updates, optimizations, and fixes.

• A couple of re-written callouts for you all to play! I am aware some callouts didn't really work or had immersion-breaking bugs, all of them (that I am aware of, anyway) have been fixed. 

• New console commands allowing more granular control of some other features, whilst not having to restart your game!

 

Returning Features

• The Ambient Event System! The framework has been entirely rewritten and should be a lot more stable! Even from when I wrote it initially, my knowledge of the C# programming language has expanded very obviously, and I often found myself laughing at my old code as I wrote new, more stable code. Over it!

• The Stolen Vehicle Ambient Event! This time, featuring less Avengers and random Jetliners spawning and instantly blowing up in front of you! This time, the ambient event will try and "hook" an existing vehicle spawned ambiently by the game to use as the stolen vehicle. Where that fails, the plugin will now spawn a vehicle which is from a set "whitelist" in the configuration files. It's made a lot less confusing by the comments I have left in the configuration files for you to review whilst configuring everything before playing (which I highly recommend you do, as it'll mean you have the most exclusive experience to your taste)!

• Functional INI Files! I was made aware late last year of some returning issues with my initialisation files (.ini files) which are used to configure your experience with Section136Callouts. So I re-wrote the entire class used to read INI files, so for the INI files that haven't been replaced by XML counterparts, they will read a lot more stably!

 

If you would like to follow development of this update (and future updates) then I would highly advise you join my Discord Server: https://dsc.gg/maxshangout where I often update members on the progress of my updates.

 

All the best, and I hope you're all keeping well during these very testing times!
Max 👍

BlueLine Vibes

Members

Just want to make sure this is correct here:

DisableAllNetworkInteraction = true

So that I am not reminded to join your discord constantly and so that certain keys don't alt tab my gameplay during a Live Stream to join your discord channel?  

Thanks

  • Community Team
23 hours ago, OfficerBenzo said:

Just want to make sure this is correct here:

DisableAllNetworkInteraction = true

So that I am not reminded to join your discord constantly and so that certain keys don't alt tab my gameplay during a Live Stream to join your discord channel?  

Thanks

Hello Benzo, I was told to tell you the following:

 

No - that is incorrect. You might obtain a better response to this by joining the Discord Server, ironically. The key combination to launch the invite is Alt + D and will show an invite for the first time it is pressed, and will display a notification everytime thereafter, to prevent the game crashing by constantly launching your browser. Nonetheless, turning off network interaction won't stop this, it'll only stop Section136Callouts from speaking to Max's servers about new updates etc.

 

 In future, please join the server for support - however in this occasion:

Changing the value of:

AllowDiscordPlug = true
EnableDiscordKeyboardShortcut = true

Will disable this.

SandmanPlayz

Members

Loving this callout pack, on a side note I love the ambient stolen vehicle callout but it spawns too much and I rather not have it blipped on the map. How do I change how often it spawns and turn the blip off?

thatmaxplayle

Members Author

1 minute ago, PresidentRy said:

Loving this callout pack, on a side note I love the ambient stolen vehicle callout but it spawns too much and I rather not have it blipped on the map. How do I change how often it spawns and turn the blip off?


Hi there, glad to hear you're liking the back. Please come over to my Discord Server (https://dsc.gg/maxshangout) as myself and my team don't provide support over the formums.

 

Yes, both of your questions do have answers - although it's just a lot easier to communicate on an Instant Messaging platform.

 

Thank you,

Max 

Charlie686

Members

3 minutes ago, PresidentRy said:

Loving this callout pack, on a side note I love the ambient stolen vehicle callout but it spawns too much and I rather not have it blipped on the map. How do I change how often it spawns and turn the blip off?

 

Hiya - glad you are liking this pack! Just like me...

In order to receive support please join Max's Discord: (https://dsc.gg/maxshangout) as myself and the rest of Max's team don't provide support here.

 

Both your questions have answers - although it is a lot easier to address them on an Instant Messaging platform.

 

Thank you,

Charlie (on behalf of Max)

Peyn

Members

That's the longest description and update writing I have ever seen in this website. This plugin's update is better than GTAV's title update, lol

 

KrispeeBacon

Members

I can't play after I updated to the latest version, How am I supposed to fix this error?image.thumb.png.317bd8d0275544f84776fc1bb07c6e8d.png I'll just revert to the previous version for now. I'll wait an answer for this 🙂 It's really a good callouts pack that you have and I am using it for a couple of months.

Charlie686

Members

5 hours ago, KrispeeBacon said:

I can't play after I updated to the latest version, How am I supposed to fix this error?image.thumb.png.317bd8d0275544f84776fc1bb07c6e8d.png I'll just revert to the previous version for now. I'll wait an answer for this 🙂 It's really a good callouts pack that you have and I am using it for a couple of months.

 

Hiya,

As the error says, please join Max's Discord where I or another member of his team will assist you. Support is not provided in the comment section.

Thanks,

Charlie

KrispeeBacon

Members

My man Max from Discord got this error fixed now, It was the RNUI which is outdated and he gave me a new one. It's now working smooth and fine. Thanks brother!

purduekenny

Members

(edited)

There seems to be an issue with your settings for ambient events. I have the ambient event "Stolen Vehicle" set to false and the game continues to spawn the event. The reason that I disabled it was because there's not a way that I found to terminate the pursuit so with my other mods on ambient police start chasing the car and it causes a lot of mayhem. I updated from the version you uploaded about six hours ago and this still happens. It also looks like the setting for your Discord promotion popup has been removed with this update.

 

 

image.thumb.png.176138a16c3b9ea3dd865be519484460.png

 

image.thumb.png.d83ed4b79280642f6fe79a0c58e5418b.png

 

image.thumb.png.5a954fc5dfdd08dac2b191c9fe8220f1.png

Edited by purduekenny

thatmaxplayle

Members Author

8 hours ago, purduekenny said:

There seems to be an issue with your settings for ambient events. I have the ambient event "Stolen Vehicle" set to false and the game continues to spawn the event. The reason that I disabled it was because there's not a way that I found to terminate the pursuit so with my other mods on ambient police start chasing the car and it causes a lot of mayhem. I updated from the version you uploaded about six hours ago and this still happens. It also looks like the setting for your Discord promotion popup has been removed with this update.

 

 

image.thumb.png.176138a16c3b9ea3dd865be519484460.png

 

image.thumb.png.d83ed4b79280642f6fe79a0c58e5418b.png

 

image.thumb.png.5a954fc5dfdd08dac2b191c9fe8220f1.png

Hello,

Thanks for your comment.

 

I had noticed after uploading this that the Ambient Event doesn’t respect the INI. It’s not supposed to because that INI is no longer particularly relevant. That’ll be addressed in the next update. You can disable Ambient Events for the time being because the Stolen Vehicle one has been reworked.

 

If you give the change log a read, you’ll see that the Discord Promotion system has been reworked entirely. Now, if you hit (X - by default) the button to open the Section136Callouts menu, you’ll see a button to join the Discord Server. If you hit that button, Section136Callouts will create a flag in your installation files which say you’ve hit the button, and starting from the next time you go on duty - the popup and that button will no longer appear. Whilst you’re on the invite screen, I’d appreciate if you joined 😂.

 

In summary:

• I’m aware of the issues with the INI and am working on fixing that.

 

• Give the changelog a read for information on the updated discord system.

 

Regards,

Max 

Lukas2312

Members

(edited)

Ok i DID read the readme haha, but am really confused - normally i add callout packs to the plugin -> lspdfr folder - but it says the main root gta 5 folder? sorry fixed it myself. ABSOLUTELY AWESOME CALLOUTS BRO 5/5

Edited by Lukas2312

D4N13L3.L0V0

Members

Good, please built a bank robbery callout like assorted callouts in different location🙏

thatmaxplayle

Members Author

8 hours ago, D4N13L3.L0V0 said:

Good, please built a bank robbery callout like assorted callouts in different location🙏

 

That is a callout which would take a while to produce. Whilst I would like to implement it one day, I really can't say I have the time to do it currently. This is very much a spare-time project, and I have work and other personal commitments. That said, it's certainly something I'd like to add one day, but I can make no promises to you today, unfortunately.

 

Thank you taking the time download my pack, and I hope you continue to enjoy it.

Regards,

Max

 

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